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Counter-Strike Voicepack for Unreal Tournament.

Version:		1
Author(s):		Gintautas 'GEx' Eisrodas
Email Address:		gexas20@gmail.com

---Thank You's---
Epic: for this masterpiece that is still played after 13 years since it's release.
Valve: for making another masterpiece which is still played after... erm... A bit less then UT (CS isn't really made in the 20th century, is it?)
Sergeant Todd: for everything regarding this Voice Pack.
FraGnBraG: for telling me where to complain about this VP.  :)
UT99.org: for beeing a S.U.P.E.R great community.
YOU!: for downloading this.
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---Author's Notes---
This is my very 1st publish and 1st readme writen!
I tried to find Valves e-mail adress or something like that but I couldn't find anything (believe me, I really tried).
Oh well... I guess I'll give 'em LOTS of credits for making that game and having that voice in the 1st place (although, I've seen ports for UT 2k4 and Worms World Party).
A funny thing happened during development:
I put all samples to the .u file without me knowing it (there was also a .uax file which is the UT audio file, so now that I knew this, I didn't need it anymore)

---Known Bugs---
A few samples get repeated and a few simply "don't fit".
The voicepack might be a bit too quiet for some (Didn't touch the samples, so... My fault)
If anyone has more CS voice samples, send them to me by e-mail, I'll probably make a V2 then!
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---Features---
Acc's:		3.
FF's:		3	(mostly made up, because CS1.6 for some reason has 0!).
Colour names:	0	(sorry, CS1.6 doesn't have any).
Orders:		All of 'em.
Others:		A lot	(a few get repeated, but I added a few extra which bots don't use).
Taunts:		9 (CS1.6 barely had any).
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---Construction---
Programs used:	UnrealED 2.0, Counter-Strike 1.6.
Construction Time:	2-3 hours importing and a few more for tweaking...

---Installation---
Put the files (Strike.u and Strike.int) to the System folder of UT.
Then add this line (for server play) to the UnrealTournament.ini file under [Engine.GameEngine]:
ServerPackages=Strike
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---Permissions---
You MAY distribute this through any electronic network
(internet, etc.), provided you include this file
and leave the archive intact.