Made by Higor.
- caco_fff@hotmail.com


Copy LCweapons_xxxx.u (xxxx being current version) and LCweapons.int to (UT)\System folder
Run the mutator LCWeapons_xxxx.LCMutator and don't forget to add said package to ServerActors.

If there's an arena mutator the LCWeapons knows of, also load it and LCWeapons will attempt to do it's job.


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Before doing any changes, you should request for my assistance first.
I may get said changes up on a global release.


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Siege:
The advanced weapon replacement system makes it so that player spawns with all weapons without any INI changes
Buildable weapons, or Skaarj weapons (if spawned after frame 0) will work as well.

Suppliers only do exact type checks, so these changes will be necessary on the Siege INI:
[Supplier Class Here]
Weapons[0]=LCWeapons_xxxx.LCEnforcer
Weapons[2]=LCWeapons_xxxx.LCShockRifle
Weapons[5]=LCWeapons_xxxx.LCMinigun2
Weapons[8]=LCWeapons_xxxx.LCSniperRifle
