UTGLR 3.6 for Linux
===================

This is a binary of Chris Dohnal's UTGLR 3.6 for Linux.
It has been tested with Unreal Tournament version 436.

Source code is available at: http://www.cwdohnal.com/utglr/

The source code this binary was created from is slightly modified from the
official source code available at the above site. The modified source code
is available from the Surreal project, which lives at:
http://github.com/stephank/surreal

The revision of Surreal this binary was built from is:
86eade1c93ab9d641cf32d4d41f9d2a6125f05f7


Backup
------

Take backups first! You will want to move the following files out of your
Unreal Tournament `System` folder, and to a save location for backup:

 * OpenGLDrv.so
 * UnrealTournament.ini

Also backup the `UnrealTournament.ini` file from your `~/.loki/ut/System`.


Installation
------------

Copy `OpenGLDrv.so` from this ZIP archive into your `System` folder.

For advanced customization, open your `~/.loki/ut/System/UnrealTournament.ini`
in a text editor, and look for the section `[OpenGLDrv.OpenGLRenderDevice]`.

Details for all the options available in this section can be found at:
http://www.cwdohnal.com/utglr/settings.html
