=============================================================================
Title			: technoloG Bonus Pack
Release Date		: August 16, 2002
Filename		: technoloGBonusPack.umod
Version			: 100
Description		: collection of various mutators and utilities
Author			: Richard 'technoloG' Nalezynski
Email Address		: technoloG@planetunreal.com
Web Page		: www.planetunreal.com/technoloG
Misc. Author Info	: graduate in CS from the Rochester Institute of Technology
			  looking to break into the game industry
Credits to		: Everybody at Epic and Digital Extremes
			  Everybody that is using this for playtesting and feedback
			  Everybody in the Unreal Tournament online community
			  GameSpy Industries for hosting me at PlanetUnreal
=============================================================================


-=[ Play Information ]=-

Game			: Unreal Tournament
Maps			: ALL
Deathmatch		: Yes
Domination		: Yes
CTF			: Yes
Assault			: Yes
New Sounds		: Yes
New Textures		: Yes
New Models		: Yes

-=[ Construction ]=-

Base			: various core Unreal Tournament and Bonus Pack classes
Build/Construction Time	: several months, on and off
Editor(s) used		: UnrealEd, WordPad, PaintShop Pro, SoundForge, 3DStudio Max
Known Bugs		: NONE

=============================================================================


Thanks for trying out my technoloG Bonus Pack.


-=[ Requirements ]=-

You must have Official Bonus Pack #1 and Official Bonus Pack #4 installed before 
installing this Bonus Pack.

-=[ Installation ]=-

Click on the .umod file (either double- or single-click, depending on your 
configuration) to extract the contents to the appropriate directories.

-=[ Description ]=-

This is a culmination of many attempts to learn UnrealScript and modify 
Unreal Tournament using ideas of my own. The following modifications are contained 
in this Bonus Pack:

	UExplorer
	SpellUNREAL
	Patriotism: American Flags (for CTF)
	FullyLoaded
	Tournament King of the Hill
	Relics2
	New Crosshairs


=============================================================================
UExplorer
=============================================================================

Initially, you have to activate UExplorer via the mod menu. If, for some reason, 
you are not satisfied with UExplorer, you can later deactivate it in the same
manner (and please, if you are not satisfied, let me know why).

Once actviated, you will notice a few subtle changes to the Unreal Tournament 
UWindows user interface.

First, there will be an Address Bar under the Menu Bar, similar to that of 
most popular web browsers (Internet Explorer and Navigator come to mind). No 
longer do you have to go the Menu Bar and select Multiplayer->Open Location 
to enter a URL. Simply enter it into the address bar and click the "Go" button. 
And, yes, it does save a history! The Address Bar also has a Last Recently Used 
(LRU) algorithm to select the last address you used, assuming that it is the 
address you will most likely use to connect the next time.

Second, you will also notice some additions to the current Menu Bar for added 
functionality. Under the Options menu, you will see an option to show or hide 
the Address Bar, as well as an easy way to access the Advanced Options (formerly
accessible only by typing "Preferences" at the Console).

Third, you will notice a new background image, showing the Unreal Tournament U 
over a black background.

Fourth, you will have new GUI Skins to choose from. Under the Preferences Menu, 
on the Video Tab, there is a combo box labeled "GUI Skin." In addition to the 
three default GUI Skins, you will have eleven more to choose from! Pick one that 
suits your liking, and enjoy!

Last, there is a new UWindows component for developers to subclass: 
UWindowDialogClientControlBar. While primitive, this new component allows for 
control bars that look like menubars but behave like dialogs.


=============================================================================
Spell UNREAL
=============================================================================

To play SpellUNREAL, simply add it to your list of playable mutators, similar
to other mutators.

A total of six letters, each representing a letter in the word "UNREAL," will 
be randomly spawned on pathnodes on the current map, and will randomly respawn 
after a short interval (every 30 seconds), if not picked up. The goal is to 
collect all of the letters to spell "UNREAL," and gain temporary invinciblity 
(roughly 20 seconds). After the letter's powers have worn off, they will be 
randomly respawned in the map, and the goal will again be to collect the letters. 

For every letter picked up, 2 things will happen: an icon will appear over the 
player's head representing the letter picked up (for easy identification by
other players), and the letter will be written on the player's HUD, to keep 
track of the letters collected.

When you or someone has collected all of the letters, everyone will know.


=============================================================================
Patriotism: American Flags (for CTF)
=============================================================================

To play AmericanFlags, simply add it to your list of playable mutators, similar 
to other mutators. The only requirement is that this mutator can only be played 
in CTF games.

Here are the new Flags:

50-Star Flag
--------------------
This flag replaces the Red Team's flag.

13-Star Centennial Flag
--------------------
This flag replaces the Blue Team's flag.

President's Flag
--------------------
This flag replaces the Green Team's flag.

Gadsden "Don't Tread On Me" Flag
--------------------
This flag replaces the Yellow Team's flag.


Developers can quickly implement their own flags by simply subclassing the Patriotism 
abstract class, creating 4 new flag textures, and importing them.


=============================================================================
Fully Loaded
=============================================================================

To play Fully Loaded, simply add it to your list of playable mutators, similar
to other mutators.

At the start of the match, each player is given all UT weapons, full ammo, armor, 
and health. 


=============================================================================
Tournament King Of the Hill
=============================================================================

To play TKingOfTheHill, simply add it to your list of playable mutators, similar
to other mutators.

The first player to get a kill (First Blood) becomes the King, and gets 
his/her/its damage scaling stats raised. Everyone else can see the King. Anyone 
who defeats the King gets the former King's abilities, as well as 5 frags, and 
the game continues. 


=============================================================================
Relics2
=============================================================================

The concept of these Relics is similar to those that came with the Unreal 
Tournament Bonus Pack #1. Simply add them like other relics (or mutators).
Remember that you can only carry one Relic at a time.

Here are the new Relics:

Relic of Affinity
--------------------
This relic is shaped like a lightning bolt.
It slowly restores ammo to all current weapons in your inventory, except for the 
one currently selected.

Relic of Equilibrium
--------------------
This relic is shaped like an emblem, with a Yin-Yang symbol.
It acts like a Vampire: a percentage of damage inflicted up your enemy will be 
added to your health (depends on your current health status).

Relic of Evasion
--------------------
This relic is shaped like a blood-stained shuriken.
It decreases your size and boosts your speed every time you get hit to make you 
harder to kill the next time. Size and speed are set back to normal after health 
is recovered.

Relic of Immunity
--------------------
This relic is shaped like a pair of crossing swords.
It allows you to go in zones where you would normally receive damage.

Relic of Illusion
--------------------
This relic is shaped like a shield.
It makes you transparent and thus, harder to see.

Relic of Silence
--------------------
This relic is shaped like an x-shaped amulet.
It quiets your weapon fire and movement sounds so that the enemy can't hear you.

These Relics are a bit more detailed, and therefore, have a higher poly count than 
the original Bonus Pack Relics. Slower Systems may experience some slowdown.


=============================================================================
New Crosshairs
=============================================================================

To use the new crosshairs contained in this package, simply go to "Options" 
in the UWindows menu bar. Select "Preferences" and activate the HUD tab. Scroll
through the list of available crosshairs. The first 9 are default, and the next
9 are new.



While these ideas are fresh, the scripts are not completely. They extend current 
Unreal Tournament and Bonus Pack class functionality, borrowing from some areas, 
enhancing others. 

I want to thank everyone that has given me their support and understanding, and 
I only ask that it continues.

GET PLAYING!

=============================================================================


-=[ Copyright / Permissions / Distribution Information ]=-

This Unreal Tournament modification is copyright (c) 2000-2002 Richard Nalezynski. 
This Unreal Tournament modification is not supported by Epic Games (yet).

Any reproduction or commercial distribution of Unreal Tournament modification 
is prohibited without the prior permission of Richard Nalezynski (aka technoloG).

You are allowed to distribute this Unreal Tournament modification on a non-
commercial basis, for example over the Internet and any other medium that is 
free of charge. You must distribute the whole package (.umod, including extracted 
files and this README - leave the archive intact), and make sure you give me 
credit and tell me where I can download it. I'd love to see it!

You are NOT allowed to commercially exploit this Unreal Tournament modification, 
i.e. put it on a CD or any other electronic medium that is sold for money without 
my explicit permission (and a portion of the profits)!

You may use this Unreal Tournament modification as a base to extend my 
modification in an effort to enhance or modify the existing modification. 
If you have questions on how something was done email me.

=============================================================================


-=[ Where to get this modification ]=-

http://www.planetunreal.com/technoloG
