botpack.asmdex_a0 <- Dark flickering electric blue 
botpack.chunk_a0 <- Alternating orange glow 
botpack.exp5_a0 <- Smoky explosion + brown speckles 
botpack.fglow_a0 <- Orange and yellow pulsing glow 
botpack.ge1_a0 <- Green explosion (bio-gun green) 
botpack.heexpl1_a0 <- Smoky white explosion 
botpack.impact_a0 <- Mottled orange 
botpack.ne_a0 <- Orange tinted flame explosion 
botpack.us1_a0 <- Blue-tinted smoke bomb 
botpack.utsmoke.us10_a0 <- Slowly moving grey-white smoke 
botpack.we_a0 <- Orange and white rocket explosion 
botpack.we_a1 <- Nearly black explosive residue 
city.lpad_a0 <- Tarmac grey with animated guiding-lights 
indus7.offline_a0 <- Ultra-cool animated icons + text 
ladrarrow.arrow_a0 <- Flat red with animated stripes 
playershp.scrn_a0 <- Dark green with flickering purple 
unrealshare.bbs_a0 <- Grey + metallic shimmer 
unrealshare.bp6_a0 <- Black with red flashes 
unrealshare.bs2_a0 <- White + metallic shimmer 
unrealshare.de_a0 <- Brown smoky explosion 
unrealshare.dise_a0 <- Rapid green-speckled flash 
unrealshare.disb_a0 <- Rapid blue-speckled flash 
unrealshare.diso_a0 <- Rapid red-speckled flash 
unrealshare.disy_a0 <- Rapid yellow-speckled flash 
unrealshare.dt_a0 <- Black with inner brown-white glow 
unrealshare.e_a0 <- Pink-tinged white smoky explosion 
unrealshare.e6_a0 <- Blue-grey heavy electrical discharge 
unrealshare.sc_a0 <- Blue-grey light electrical discharge 
unrealshare.skj_a0 <- Cool smoky body + crackling orange head 
unrealshare.sp_a0 <- Light smoky grey over pitch black 
unrealshare.effects.arc <- Cyan-blue electrical discharge arc 
ancient.base.a_bs <- Gold, sliver and bronze matt 
ancient.wall.walla <- Mottled rocky brown 
botpack.asmd_t <- ASMD shock-rifle + blue stripes 
botpack.bloodsplay <- Disturbing blood-flecked white zombie 
botpack.eight_t <- Ultra-cool rocket launcher 
botpack.flak_t <- Flak cannon 
botpack.mini_t <- Mini-gun 
botpack.sasmd_t <- Very cool super ASMD shock-rifle 
botpack.skins.chainsaw <- Chainsaw 
botpack.skins.jflag1 <- Flat primary colours 
botpack.skins.jtutot <- Enforcer 
botpack.skins.jwarhead <- Redeemer 
botpack.skins.mux <- Mini-gun muzzle flash 
botpack.skins.tloc <- Cool translocator 
crypt2.light.c_lite <- Peach + brown stripes 
decayeds.ceiling.dceilng <- Brown arms + legs, paved chest 
decayeds.panel.signs <- Brown base + purple splotches 
engine.medfront.texture <- Cool font-based skin 
genfx.gradient.fibre <- Black with fluorescent green stripes 
genfx.palettes.cfire <- Disco-style neon patches 
genfx.palettes.cwater <- Flat patches of blue 
genin.deco.coppr <- Rusted copper green 
genin.tiles.tile <- Very cool green and white slashes 
palettes.misc.cfire <- Multicoloured weapon discharge 
playershp.deco.pblood <- Messy blood explosion 
rainfx.amcrat <- Metallic grey robot base 
spacefx.planet <- Planet Earth 
unrealshare.hud <- Red-brown mottled grey 
unrealshare.icons.crosshair <- Black with green stripes 
unrealshare.skins.jbook <- Flat, matt yellow, green and red 
unrealshare.skins.jfish2 <- Opalescent white 
utmenu.skins.cc1 <- Metallic grey with red patches 
xbpfx.inxmars <- Planet Mars 
xbpfx.inxs <- Cool grey-green combat gear 
botpack.pblst_a0 <- Green-yellow flicker 
botpack.skins.jbrifle2 <- Cool biorifle skin 
decayeds.panel.dscreen <- Multi-coloured runes 
genfluid.water <- Mottled blues 
genin.cryst <- Crystalline blue and green 
soldierskins.hkil <- War machine wrapped around soldier 
unrealshare.smokeblack.bs_a0 <- White lightly shimmering skin 
unrealshare.sp5_a0 <- Smoky black - very dark 
ancient.column <- Paving block grey 
genfx.fibre1 <- Metallic red with gold striped arms 
botpack.effects.gbproj <- Flickering tan coloured flash 
botpack.g1r_a0 <- Blue-green flashing extremities 
botpack.pend_a0 <- Explosive green flash 
botpack.s3r_a0 <- Smoky grey-black 
botpack.skins.jcar <- Metallic body suit + buttons 
botpack.static_a0 <- Fuzzy TV static 
crypt2.deco.c_mural <- Brown with red bands 
crypt2.window.cglasw <- Mottled red dragon scales 
decayeds.light.dlaser <- Fluorescent stripes 
genearth.rock <- Light rocky brown 
genearth.rock.wrcka <- Dark rocky brown 
genfluid.sky.skytst <- Mottled orange-brown 
genfluid.water.tar <- Mottled purple-blue 
genfx.gradiant.L <- Unusual static matt colours 
t1-logo.utlogo <- The UT logo (offline only) 

Team game skins ...
genearth.rock
botpack.skins.jcar
botpack.skins.tloc
Genfluid.lava 
crypt2.light.c_lite

Like Reggy_Babe said .. open console and type for example:
open entry?skin=unrealshare.bp6_a0


[DefaultPlayer]
Name=K
Class=BotPack.TFemale2
team=0
skin=egypt.hiero