Your Registry & UT
By Kobain
Advanced
Yes, I am quite aware that this tutorial has
absolutely NOTHING to do with UScript, or anything to do with coding,
but I think that there are a few people out there who would appreciate
some of the information here. If not, well then screw you!
So, now that we've got that out of the way, let's begin. Oh, and
by the way, if your system is running anything other then Windows 9x,
then I do not know if this will work. On top of that, if you're
running a Linux Box, or a CrapIntoch... er... Macintosh, then I
suggest that you just skip even reading past this part.
Alright, now we can begin. For those that don't know what your
Registry is, here's a brief idea of what it is and what it does.
It's a place where Windows, and other programs keeps your options
stored. That way, if you have a preference in one program, i.e.
key bindings, it can be stored in the Registry, and then if you have
another game by that company, they can call up your previously stored
key bindings, and preload them. A nifty little bugger, now ain't
it? Registry files aren't stored in anyone specific spot, but
they're made of various files, including the .reg, .log, .alt, and .sav extension types all
over your HD. Try this. Go to Start->Find. Type in
"*.*reg" minus the quotes, and make sure your searching the
C:\ drive. The return results, are all the current .reg registry
files.
Now, let's open up the built-in Windows Registry Editing Program.
Go to Start->Run. Type in "regedit", again, minus the
quotes. What should open up in a Windows Exploreresque window
which has on the left a bunch of prefixe |