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The Exiled Mod VI
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(This .txt file is best read in FixedSys or Courier font)

Author: Essjay "Exiled" Campbell

E-mail Address: Bloodclaw@cox.net

I..........Comments
II.........The Summons
III........Other


|I|

Comments

	Hmmm...how many Exiled mods was that? 57...nah, must be 22...LOL! :P this IS the FINAL Exiled mod I'm EVER going to release...so don't get your hopes up. Reason being, the Millenium Wars end in this mod, and I've gone to great pains to make sure that statement is VERY clear in the storyline. I hope you had fun with these mods, because my ideas are GONE. G-o-n-e, GONE! I can't think of any good weapon ideas...but my monster ideas are still good n' fresh. Anyway, enough about me. Let's talk about the mod...basically the Drones overthrow the Aizers, and now you have to fight THEM. You've come way too far to turn around...so go kick some mechanical ass!


|II|

The Summons

[WEAPONS]

Exiled6.Pistol6....................The trademark of the Exiled mods, the pistol. This one fires blue-plasma bolts at a medium rate. Also, the reload on this gun only needs to be done if you use alt-fire.

Exiled6.Disruptor..................This is a weird weapon...it was inspired by a weapon from Jedi Knight II: Jedi Outcast. The Disruptor fires electric balls that are weighed down by all the energy in them, so they fall to the ground and explode...

Exiled6.SpeedGun2..................I noticed how many people used the original Speedgun from Exiled2 in my server, so I decided to make another one. This one has a much faster firing-speed than the original SG. Also, instead of ejecting 5 plasma bolts for alt fire, it ejects 10 at a slow rate.

Exiled6.LDischarger................This is an eightball gun that fires dammo5's for both primary and alternate fire. Not much else can be said about this weapon...lol.

Exiled6.DroneGun2..................This is the weapon the Drones use...if you're stupid enough to think that this weapon is useless, keep this in mind: the Drones used these to throw the Aizers INTO EXTINCTION!!!

Exiled6.MELauncher.................This gun fires miniature versions of me...:P no, the ME stands for Multiple Explosives. For primary, it fires a rocket, a flakshell, and a grenade. For alternate, it fires a singular rocket.

[ITEMS]

Exiled6.ExShield6......................This is the shield belt for Exiled6...

Exiled6.ExGear.........................This is red scuba diving gear. It lasts forever.

Exiled6.ExSil..........................Here is the silencer, which lessens the noise that your gun makes when you fire it. It lasts forever.

[ENEMIES]

Exiled6.Drone.......................These are the dudes that took out the Aizers...don't summon them unless you really wanna die. The Aizers programmed them for one thing: killing humans. That programming still runs through their wires.

Exiled6.DroneParasite...............This is a small robotic pupae that the Drones created. Similar to the Exiled Pupae, but it runs on electricity, not blood.

Exiled6.MountedDrone2...............This is the second version of the "robotic tentacle" :P


|III|

Other

[NOTES]

	If you like the way I mod, feel free to tell me about it. Also, if you would like, I could make a mod for you. Considering the fact that I also map, I could also make a map for you. Just email me, the address is written at the top of the readme.

Special Thanks To:

*** NOTE ***
This mod's Special Thanks section only lists people who actually made a contribution to the mod. Don't freak out if you are one of my friends and you aren't in the readme :P

Kenneth "Ken" Stewart: A good friend who encouraged and inspired me to mod.

Casey Campbell: The guy who told me how to save packages for mods.

Mark "NiteStar" Terry: One of my good friends that told me I should create a shellcase subclass and have the guns eject them.

Queensrche: For writing the song "N M 156", which I got the idea for the drone concept from. Thanks guys :D

And lastly to all the people who I forgot (oops) who tested the mod. And thank you for playing it!

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