BubbletUT v1.2

	BubbletUT is a new gametype for UT of the popular Bubblet! game out and about
(www.hobsoft.de/bubblet/bubblet.htm). Bubblet is a logic/puzzle game where you have a
grid of bubblets to pop. Sounds simple, except that the more bubblets you have connected 
when you pop them, the more points you get for it. Throw in 4 different modes of play, and
you have a quite challenging (at times) simple little puzzle game.

	To play, simply select BubbletUT from the GameType pulldown box under practice game.
Make sure you do not have any mutators selected, as these might have adverse affects on play.
You should see the map BUT-Basic automatically selected for you, simply click start and enjoy!


Modes of gameplay

Standard - Bubblets only fall downward as space permits. Games are usually quick, but can be
		challenging at times.
Continuous - As you wipe out entire columns of bubblets, new columns are created and brought into
		play.
Shifter - Bubblets now shift to the right as well as fall downwards when space permits. Takes a bit
		of getting used to planning how things will look after large pops, but this is
		excellent training for ->
MegaShifter - Bubblets not only shift both right and down as space permits, but new columns are introduced
		as well as shifted when columns are depleted. High scores can be expected from a master,
		but just how high can you go?


New to v1.2

 - HUD now set for showing stats at end game
 - Fixed bug with average score per game
 - Added announcer sounds (quite humuorous), as well as new option in the option window to toggle the announcer on/off


	Options for changing game modes as well as viewing high scores and other stats can be found under the Mod
Menu -> BubbletUT Options.



Thanks go out to Yoda and JbP.

Pfhoenix
pfhoenix@planetunreal.com
Mod Exemplar Project, www.planetunreal.com/mep
