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- TheDane's HUD & Scoreboard mutator, version : beta5 -
- mail/msn: thedane_ut@hotmail.com                    -
- website : www.thedanesjoint.com                     -
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License Information:

- This mod is released according to the EPIC EULA.
- If you re-destribute this mod you MUST at all times distribute the exact same file unchanged, as provided by me.
- Modifying of this mod is allowed, as long as I am credited and the full original file is included unchanged in the release.
- You must always share any work based on this mod with the public, including placing a valid link to the file at forum.thedanesjoint.com.
- Private modifying is not allowed.
- This license superseeds all licenses shipped with prior releases of this mod.

Disclaimer:

I (TheDane) cannot be held responsible for any errors, malfunctions or damage caused by this mod, use at own risk. This mod has been
undergoing heavy betatesting. Support for 3rd party mods are not guaranteed. Issues and feedback are to adressed to me directly, either
using mail or my website, otherwise any feedback given can not be validated by me.

Description:

This mutator changes the display of the HUD & Scoreboard for the supported gamestyles. It also adds
a statistic database of up to 10000 players for each gamestyle. The top 20 players (based on score)
are displayed by pressing F2 while the HUD display is showing.The database is handled by the server
and DOES NOT require any external sql databases to function. IpToCountry v1.6 has been aproved to
support country flags.

Supported features for this release is:

Gamestyle supported: 
	- DeathMatch
	- Team DeathMatch with Tournament support (Ready status shown on HUD next to the player)
	- Capture The Flag with Tournament support (Ready status shown on HUD next to the player)

Configurable options:
	- GameName
	- Message when player leaves server
	- Message when player joines server
	- Option to have custom Team Icons

- HUD
	- Score
	- Deaths
	- Headshots
	- Health
	- Eff
	- Ranked Players 	(Sorted by teams in team games)
	- All weapons in inventory that has ammo
	- Armor/Shieldbelt
	- jumpboots
	- Team Score		(Team games)
	- Flags Status		(CTF)
- SB
	- Country Flag		(Requires ipToCountry installed on the server, v1.6 is included, see installation notes there)
	- PlayerName
	- Score
	- Deaths
	- Headshots
	- Telefrags
	- Suicides
	- Eff
	- Ping
	- Time		(not in team games because of space limitations)
	- FPH		(not in team games because of space limitations)
	- Captures	(CTF)
	- FlagGrabs	(CTF)
	- CarrierKills	(CTF)
- Stats
	- Rank
	- PlayerName
	- Total Score
	- Total Deaths
	- Total Efficiency
	- Total Headshots	(DM + TDM)
	- Total Telefrags	(DM + TDM)
	- Total Suicides	(DM + TDM)
	- Total Captures	(CTF)
	- Total FlagGrabs	(CTF)
	- Total CarrierKills	(CTF)

Installation:

1. Copy .int, .ini and .u file(s) to your servers System folder.

2. Open UnrealTournament.ini and add in section[Engine.GameEngine]:

ServerPackages=DanesHUD'n'SB_beta5

3. Add to your mutator command line:

DanesHUD'n'SB_beta5.DM_Mutator (for DeathMatch games)

or

DanesHUD'n'SB_beta5.TDM_Mutator (for Team DeathMatch games)

or

DanesHUD'n'SB_beta5.CTF_Mutator (for Capture The Flags games)

4. Edit DanesHUDnSB.ini to fit your needs.

Custom Team Icon Notice:

- Leave the lines empty to use the default team textures.
- You can point to any texture that has the resolution 64x64 pixels.
- Use this syntax: PackageName.Texture.
- DO NOT use syntax like: Texture'PackageName.Texture'
- The Icons are drawn using Masked style, so a total black color (R=0,G=0,B=0) will appear invisible, just use (R=1,G=1,B=1) for black color.
- Remember to Import the textures as "Masked" or it will fail to show masked.
- If you link to a texture bigger than 64x64 pixels only the first 64 pixels on each axis will show.

