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*                          SiegeXXL2a                         *
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*                     http://siegexxl.com                    *
*                   SiegeXXL2a by nOs*Badger                  *
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What's New In SiegeXXL2a?

- HUD enhancements. Ability to see BaseCore RU. More accurate Level/
  Health display - you can now see how near you are to upgrading to 
  the next level, etc.  A team message is announced when someone in
  your team builds a nuke.

- Messaging enhancements. When attempting to build objects, if this 
  fails for any reason (such as limit reached), the HUD will announce 
  the reason (e.g. 'Build Message: only one pair of Teleporters 
  allowed per player.').

- The BaseCore now flashes when its attacked.  The speed of its 
  rotation is in direct proportion of its health.  Fast = Good.
  Slow = Bad!

- Factory no longer provides RU. 

- Super Jump Boots no longer provide an infinite number of jumps.

I've added three new items:

- Translocator. Factory-creatable. The more you upgrade the further 
  you can throw the Module. The Translocator no longer tele-frags 
  Containers or any other Siege buildings.

- Homing Beacon. Factory-creatable. A new concept, utilitising the 
  right-click of the Translocator when you haven't thrown it. Transports 
  you back to your Homing Beacon placement. The more you upgrade it, 
  the more often you can teleport. 

- Anti-Invisibility Torch. Factory-creatable. A scanning device that,
  when pointed specifically at an invisible player - will deactive their 
  invisibility. You've gotta be very accurate, however!

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Advanced Features

- I have added the ability to create Siege items via keyboard Aliases.
  The command to create/use objects is as follows:

  Setmode [Category] [Building] | BuildIt

  The [Catetory] modes are as follows:

  Mode 0: Upgrade
  Mode 1: Repair
  Mode 2: Remove
  Mode 3: Fortifications category
  Mode 4: Supplier category
  Mode 5: Items category
  Mode 6: Teleport category
  Mode 7: Explosives category
  Mode 8: Factory category (available only when standing in Factory)
  Mode 9: Suits category

  The [Building] is number of the item you wish to build.  

  These settings should be added to your user.ini file in your
  \UnrealTournament\System directory.  Examples are as follows:

  Aliases[25]=(Command="Setmode 3 0 | BuildIt",Alias=Container)
  Aliases[26]=(Command="Setmode 0 0 | BuildIt",Alias=Upgrade)
  Aliases[27]=(Command="SetMode 1 0 | BuildIt",Alias=Repair)
  R=Repair
  C=Container
  U=Upgrade

  Or another example could simply be:
  C=Setmode 3 0 | BuildIt
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To run - 

The game type is SiegeXXL2a.SiegeGI
Freebuild is SiegeXXL2a.FreeSiegeGI

To install -

In order for the Zero Ping weapons to work, you are required to have
ZeroPingPlus103 installed on the server..

ServerPackages=ZeroPingPlus103

..and the ZeroPing mutator added to the game type.

- Extract this Package in your Server System Folder
- Add the following entries to Engine.GameEngine in your Unrealtournament.ini file:
	ServerPackages=sgMedia
	ServerPackages=sgMedia2
	ServerPackages=SiegeXXL2a

Add this anywhere in your Unrealtournament.ini file:

[SiegeXXL2a.SiegeGI]
MaxCoreSnipeDistance=1024.000000
MaxSiegeTeams=4
Weapons[0]=Botpack.ImpactHammer
Weapons[1]=Botpack.PulseGun
Weapons[2]=ZeroPingPlus103.zp_ShockRifle
Weapons[3]=Botpack.UT_FlakCannon
Weapons[4]=Botpack.ut_biorifle
Weapons[5]=SiegeXXL2a.sgMinigun
Weapons[6]=ZeroPingPlus103.zp_SniperRifle
Weapons[7]=Botpack.ripper
Weapons[8]=Botpack.UT_Eightball
Weapons[9]=SiegeXXL2a.sgNukeLauncher
Weapons[10]=SiegeXXL2a.sgConstructor
Weapons[11]=ZeroPingPlus103.zp_Enforcer
Weapons[12]=Botpack.Chainsaw
Weapons[13]=None
Weapons[14]=None
Weapons[15]=None
bNoTeamChanges=False
FriendlyFireScale=0.000000
MaxTeams=2
GoalTeamScore=20.000000
MaxTeamSize=16
FragLimit=30
TimeLimit=100
bMultiWeaponStay=True
bForceRespawn=True
bUseTranslocator=False
MaxCommanders=0
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=False
MinFOV=80.000000
MaxFOV=130.000000
MaxNameChanges=0
SupplierProtection=True
NumResources=0.2
bPreventSpectate=false
bFactoryRU=False

[SiegeXXL2a.FreeSiegeGI]
MaxCoreSnipeDistance=1024.000000
MaxSiegeTeams=4
Weapons[0]=Botpack.ImpactHammer
Weapons[1]=Botpack.PulseGun
Weapons[2]=ZeroPingPlus103.zp_ShockRifle
Weapons[3]=Botpack.UT_FlakCannon
Weapons[4]=Botpack.ut_biorifle
Weapons[5]=SiegeXXL2a.sgMinigun
Weapons[6]=ZeroPingPlus103.zp_SniperRifle
Weapons[7]=Botpack.ripper
Weapons[8]=Botpack.UT_Eightball
Weapons[9]=SiegeXXL2a.sgNukeLauncher
Weapons[10]=SiegeXXL2a.sgConstructor
Weapons[11]=ZeroPingPlus103.zp_Enforcer
Weapons[12]=Botpack.Chainsaw
Weapons[13]=None
Weapons[14]=None
Weapons[15]=None
bNoTeamChanges=False
FriendlyFireScale=0.000000
MaxTeams=2
GoalTeamScore=20.000000
MaxTeamSize=16
FragLimit=30
TimeLimit=100
bMultiWeaponStay=True
bForceRespawn=True
bUseTranslocator=False
MaxCommanders=0
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=False
MinFOV=80.000000
MaxFOV=130.000000
MaxNameChanges=0
SupplierProtection=True
NumResources=0.2
bPreventSpectate=false
bFactoryRU=False

[SiegeXXL2a.sgSupplier]
Weapons[0]=ZeroPingPlus103.zp_Enforcer
Weapons[1]=Botpack.ut_biorifle
Weapons[2]=ZeroPingPlus103.zp_ShockRifle
Weapons[3]=Botpack.PulseGun
Weapons[4]=Botpack.ripper
Weapons[5]=SiegeXXL2a.sgMinigun
Weapons[6]=Botpack.UT_FlakCannon
Weapons[7]=Botpack.UT_Eightball
Weapons[8]=ZeroPingPlus103.zp_SniperRifle
SuppProtectTimeSecs=600
bAnnounceImmunity=True

[SiegeXXL2a.sgRemoveProt]
Charge=4
FlashCount=20

[SiegeXXL2a.sgSpawnProt]
SpawnProtSecs=8

[SiegeXXL2a.sgHUD]
nHUDDecPlaces=1

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Enjoy!
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