[Normal Weapons BunnyTrack]

NWBT is a modification for Unreal Tournament to use Normal Weapons in BunnyTrack.

How to use this modification:
1. Open UnrealEd and make a map.
2. Open the NWBT-package from the Actor-Class-browser.
3. Browse to the NWBT_Mutator (Actor->Info->Mutator->NWBT_Mutator).
4. Place one instance of the NWBT_Mutator in your map.
5. Adjust the NWBT_Mutator properties.
6. Place weapons and ammo in the map (use the NWBT_ImpactHammer instead of the ImpactHammer).
7. Save the map.

Features NWBT_v1:
* The NWBT_Mutator is compatible with any Arena-mutator (e.g. the instagib-mutator).
* The default-weapon is adjustable.
* The default-inventory is adjustable.
* The Translocator can be enabled/disabled.
* The Enforcer can be enabled/disable.
* The jumpgain for NWBT_ImpactHammer is adjustable.
* The damage is adjustable for most weapons.
* The Maximum Ammo is adjustable for most weapons.

Developer / Maintainer:
  Jerome Bos a.k.a. Bloeb

Special thanks to the #BT-MaTcH community for their ideas and support:
  drunklove
  Irridium77
  JamesS
  N!ce
  Nav
  taptop
  UArchitect

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Copyright (c) 2010 Jerome Bos

 Permission is hereby granted, free of charge, to any person
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 Software is furnished to do so, subject to the following
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 1. The above copyright notice and this permission notice shall be
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