    ___          __  _ _   __     __  __  __           __
   /   |  ____  / /_(_) | / /__  / /_/ / / /___ ______/ /__
  / /| | / __ \/ __/ /  |/ / _ \/ __/ /_/ / __ `/ ___/ //_/
 / ___ |/ / / / /_/ / /|  /  __/ /_/ __  / /_/ / /__/ ,<
/_/  |_/_/ /_/\__/_/_/ |_/\___/\__/_/ /_/\__,_/\___/_/|_|



Version 2.2

What is AntiNetHack?

	This is a server mutator that stops people changing their netspeed 
	in-game. It will suicide anyone that tries. After a set amount of 
	attempts it will kick the offender. 
	
	It will also kick people for using too low netspeed.

USAGE:

	Settings are set in the AntiNetHack.ini. They can be now set in-game.

COMMANDS:

	Mutate AntiNetHack : give some info on settings and player list with netspeeds.

Admin Commands:

	Mutate AntiNetHack set MinAllowedNetSpeed N : where N is 2600 <> 20000
	Mutate AntiNetHack set CheckInterval N : how frequently checks are made in secs
	Mutate AntiNetHack set NetSpeedKickCount N : number of netspeed changes to kick on
	Mutate AntiNetHack set BigMessages N : whether to display big messages = 0, 1, 2

INSTALL:

Put the lines:

ServerActors=AntiNetHack22.AntiNetHack
ServerPackages=AntiNetHack22

in your server's ini

Then set up the AntiNetHack.ini:

CheckInterval	 	How often checks are made in seconds. Default 3.

NetSpeedKickCount  	After how many times does someone get kicked for changing
					netspeed. Default 5. 0 to not kick at all, although UTPure
					will kick if you are running it.

MinAllowedNetspeed  Players with less than this ns will be kicked.

BigMessages				Which messages to display:
					0 = off
					1 = suicides for netspeed change
					2 = 1 + kicks


Have fun.

~V~
