=============================================================================== 
                           _______  _______  _______ 
                          (  ___  )(  ____ \(  ____ \
                          | (   ) || (    \/| (    \/
                          | (___) || |      | (__    
                          |  ___  || |      |  __)   
                          | (   ) || |      | (      
                          | )   ( || (____/\| (____/\
                          |/     \|(_______/(_______/

                            for Unreal Tournament
                           (c) 2009-2011 - AnthraX
===============================================================================

To configure ACE, add the following lines to the server.ini:

[ACEv09c_S.ACEPlayerManager]
ACEPort=0
bAllowOtherPorts=true
bAutoUpdateFileList=true
SShotPath=../Shots/
SShotPrefix=[ACE]
FileListName=ACEFileList.txt
FileListPath=./
LogPath=../Logs/
LogPrefix=[ACE]
HandshakeTimeout=30.0
InitialCheckTimeout=70.0
PeriodicCheckInterval=45.0
PeriodicCheckTimeout=60.0
SShotTimeOut=40.0

[ACEv09c_S.ACEActor]
bSShotWhenKick=true
bAutoConfig=true
AutoConfigPackage=ACEv09_AutoConfig
UPackages[0]=
NativePackages[0]=
AdminPass=
bAllowCrosshairScaling=true
bShowLogo=true
LogoXPos=10
LogoYPos=100
bCheckSpectators=true
bAutoFindWANIp=true
bCacheWANIP=true
WANQueryServer[0]=utgl.unrealadmin.org/ip.php

===============================================================================
Supported Settings:
===============================================================================

* ACEPort, bAllowOtherPorts: Refer to FIREWALL.txt

* bAutoUpdateFileList: when set to true, ACE will automatically download 
  updates for the FileList. Please note that this feature is currently disabled
  and will be reenabled when v0.9 reaches the BETA stage.
* FileListName: Name of the FileList
* FileListPath: Folder in which to look for the FileList

* SShotPath: Folder in which the screenshots should be stored
* SShotPrefix: Prefix for the screenshot file names

* LogPath: Folder in which the logs should be stored
* LogPrefix: Prefix for the log file names

* HandshakeTimeout: Time allowed for the players to complete the handshake
* InitialCheckTimeout: Time allowed for the players to complete the initial 
  check. Please note that the initial check usually takes longer to complete
  than the periodic check.
* PeriodicCheckInterval: Time between consecutive periodic checks
* PeriodicCheckTimeout: Time allowed for players to complete the periodic check
* SShotTimeout: Time allowed for players to complete sending a screenshot

* bSShotWhenKick: When set to true, the gameserver will request screenshots to
  be taken when a player is kicked

* bAutoConfig: When set to true, ACE will attempt to automatically configure
  the UPackages list.
* AutoConfigPackage: Name of the AutoConfig package (without the .u extension)

* UPackages: Names of extra mods to be checked by ACE (with .u extensions)
* NativePackages: Names of extra libraries to be checked by ACE (with .dll)

* AdminPass: when configured, this adminpass can be used to take silent 
  screenshots

* bAllowCrosshairScaling: when set to true, players are allowed to change the
  rendering scale of their crosshairs. Does not work with EUT!
  
* bShowLogo: when set to true, ACE will render a logo that shows the progress
  of the initial check.
* LogoXPos: X-Offset of the logo (in pixels, relative to the left side of the 
  screen)
* LogoYPos: Y-Offset of the logo (in pixels, relative to the middle horizontal)

* bCheckSpectators: When set to true, ACE will also check spectators

* bAutoFindWANIp, bCacheWANIP, WANQueryServer: Refer to NAT.txt

===============================================================================