External Sniper Mutator version 202, released 18 jan 2000

You're a sniper on the red team. Zoomed in, and ready for your fifth head-shot in a row.
Suddenly, your view is totally blurred by a blue haze, and before you can zoom out to
actually see the bad guy standing in front of you, his flak cannon has already blown to
pieces.

I guess this happened to everybody at some point. With this mod, problems like these are
gone. Your sniper rifle will have a display with a nice zoomed-in view: the External
Sniper Display (ESD). I saw this in a demo of the game BattleZone, and then I knew I had
found a theme for a great mod.

The mod is fully configurable from the GUI, at the 'MODS' menu. If you don't know which
menu I'm talking about, don't panic: this menu is hidden until a mod actually uses it.

Thanks go to Squidi (howard@mailer.fsu.edu) for his tutorials on the UWindows system,
Luke Wenke for his DrawPortal tutorial and to Drunken Master (ascholer@mediaone.net),
Necron_99 (alokim@home.net) and JbP (jbp@planetunreal.com) for their help through e-mail.

If you have any questions, just mail me. If you want to know how I created this mutator,
then take a look at the tutorial section of my homepage. You'll find the ExternalSniper
tutorial in there.

MeltDown - meltdown@thirdtower.demon.nl

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Requirements: Unreal Tournament version 405
Homepage: www.thirdtower.demon.nl/UnrealTower
To do: - Lens flares and the likes are not displayed properly, which can have somewhat
	   psychedelic results. Fortunately this effect is just small, and doesn't really
	   interfere with gameplay.
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History:

	--------------------------

Version 202:

Cleaned up some code. I found out that the mutator-commands introduced in version
200 don't work online. I'll have this fixed in release 203.

	--------------------------

Version 201:

A workaround was added for a bug in UnrealTournament 405B. The bug prevented the
External Sniper Display from showing on the screen of the server-side player of a
non-dedicated server. I have informed Epic Megagames of this bug.

	--------------------------

Version 200:

This is the first release version. Everything works OK, both in standalone and
multiplayer game. I've also added some console commands, which can be bound to keys.
They all have the form
	mutate ExternSniper command

The commands are:

ToggleUsage		- Normally, the ESD only shows up when using the SniperRifle. After
			  issuing this command the ESD is always visible. Issuing this command
			  again reverts to the original behaviour.
Grow			- Enlarge the ESD
Shrink			- Shrink the ESD (Duh!)
ZoomIn			- Lowers the Field of View, thereby zooming in more
ZoomOut			- Just the opposite...

To bind a command to a key, use 'Set input' command. For example:
	Set input I mutate ExternSniper ZoomIn
binds the I key to the ZoomIn command.

	--------------------------

Version 100:

The first version, still in beta. No network support yet, and the configuration
window needs some fine-tuning.


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LEGAL INFORMATION:

All of the contents of this package are created and owned by MeltDown. You are allowed
to use, copy or modify the code. If you copy or modify the code, of any part of it,
please mail me, and give me some credit for it.
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