ModTools for Unreal Tournament 4.36
===================================
Version: 1.0 Alpha (untested) 20090127

[ About ]

ModTools is a collection of useful functions that mod authors can use in their own projects to save time and avoid duplicating code.

[ Instructions ]

The code is partially untested so please check that all functions you wish to use 

You can incorporate these classes into your project by copying the UC files into the same directory.

You can refer to functions as follows.

class'PlayerTools'.givePickupToPlayer( p, "WarHeadLauncher" )

local class<ServerTools> Server;
Server.getShortAbsoluteTime()

If the ModTools package is already under the form of an Unreal Package, it might require a directive during compilation for the classes to become visible.

#exec OBJ LOAD FILE="../System/ModTools.u"

[ Contact ]

If you have any suggestions or comments, send an e-mail to iamfearless@gmail.com. I can also be found at unrealadmin.org or beyondunreal.com.

James P.
aka 'Azura'
January 2009.