Legacy:CubeBuilder - Unreal Wiki

# Legacy:CubeBuilder

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Object >> BrushBuilder >> CubeBuilder (Package: Editor)

Shapes the red builder brush into a box.

## Properties

Height, Width, Breadth
  The dimensions of the brush.
WallThickness
  The thickness of the box's walls, if the brush is hollow. Note that this number is the total wall thickness along each axis, not the thickness of each individual wall. For example, if you want each wall of your box to be 16 UUs thick, you would set WallThickness = 32. Thus WallThickness must be less than the smallest of Height, Width, and Breadth. This setting has no effect if Hollow is false.
GroupName
  Not sure. Despite its name, this setting has no effect on the default group to which new brushes are assigned.
Hollow
  If true, creates a hollow box rather than a solid one. See WallThickness above.
Tessellated
  If true, tessellates each side of the box. In other words, each face of the box will be composed of two triangles rather than a single rectangular polygon. Use this only if you plan on vertex-editing the box in such a way that it will end up with more than six faces.

## Related Topics

- Brushbuilders

Categories: Legacy Class (UT) | Legacy Class (UT2003)

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