Legacy:EditorEngine - Unreal Wiki

# Legacy:EditorEngine

### From Unreal Wiki, The Unreal Engine Documentation Site

UT :: Object >> Subsystem >> Engine >> EditorEngine (Package: Editor)
UT2003 :: Object >> Subsystem >> Engine >> EditorEngine (Package: Editor)

The UnrealEd subsystem.

The config properties below can be set in the UnrealEd Advanced Options window.

## Properties

int NotifyVtbl (const)
Level Level (const)
model TempModel (const)
texture CurrentTexture (const)
class CurrentClass (const)
transbuffer Trans (const)
textbuffer Results (const)
int Pad[8] (const)
texture MenuUp, MenuDn (const)
texture CollOn, CollOff (const)
texture PlyrOn, PlyrOff (const)
texture LiteOn, LiteOff (const)
texture Bad, Bkgnd, BkgndHi (const)
bool bFastRebuild, bBootstrapping (const)
int AutoSaveIndex (const, config)
int AutoSaveCount, Mode, ClickFlags (const)
float MovementSpeed (const)
package PackageContext (const)
vector AddLocation (const)
plane AddPlane (const)
array<Object> Tools (const)
class BrowseClass (const)
int ConstraintsVtbl (const)
bool GridEnabled (config)
bool SnapVertices (config)
bool AffectRegion (config)
bool TextureLock (config)
bool SelectionLock (config)
float SnapDistance (config)
vector GridSize (config)
bool RotGridEnabled (config)
rotator RotGridSize (config)
float FovAngleDegrees (config)
bool GodMode (config)
bool AutoSave (config)
byte AutosaveTimeMinutes (config)
string GameCommandLine (config)
array<string> EditPackages (config)
color C_WorldBox (config)
color C_GroundPlane (config)
color C_GroundHighlight (config)
color C_BrushWire (config)
color C_Pivot (config)
color C_Select (config)
color C_Current (config)
color C_AddWire (config)
color C_SubtractWire (config)
color C_GreyWire (config)
color C_BrushVertex (config)
color C_BrushSnap (config)
color C_Invalid (config)
color C_ActorWire (config)
color C_ActorHiWire (config)
color C_Black (config)
color C_White (config)
color C_Mask (config)
color C_SemiSolidWire (config)
color C_NonSolidWire (config)
color C_WireBackground (config)
color C_WireGridAxis (config)
color C_ActorArrow (config)
color C_ScaleBox (config)
color C_ScaleBoxHi (config)
color C_ZoneWire (config)
color C_Mover (config)
color C_OrthoBackground (config)

## Related Topics

- UnrealEd Interface

Category:Legacy Class (UT)

Category:Legacy Class (UT2003)

Category:Legacy Class (UT2004)

Category:Legacy To Do – Could use function, event and state defs. Property defs can be filled in.

Categories: Legacy Class (UT) | Legacy Class (UT2003) | Legacy Class (UT2004) | Legacy To Do

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