Legacy:TourBusStop - Unreal Wiki

# Legacy:TourBusStop

### From Unreal Wiki, The Unreal Engine Documentation Site

This is the Unreal Wiki bus stop.

Our initial aim was to document the engine and editing tools for the First-Person-Shooter game engine Unreal (and other games based on it, such as Unreal Tournament and UT2004). Since our launch in January 2002, we've expanded our horizons somewhat: general software architecture for games, AI, the game modding scene etiquette, open source, computer-generated architecture and more.

http://www.wikiservice.at/image/wikibus.gif

Bus connections:

- Bus Nr. 42: Software Developers Tour - next stop is CommunityServerWiki

- Bus Nr. 102: UseMod Wiki Tour - next stop is MeatballWiki

## Pages to Visit Here

- Mapping Lessons

    Getting started with UnrealEditor.

- UnrealScript Lessons and UnrealScript

    Documentation for Unreal's Java-style scripting language.

- UnrealScript Grammar

    EBNF specification for UnrealScript

- Making Mods

    The pitfalls and successes of the mod scene.

- Developer Journals

    Mappers and coders write about their learning curves and ideas

- Open Source

    New and cool widgets to add to maps and mods.

- Rants

    Musings and ramblings on everything and anything: how to be successful in modding, Perl, fatherhood and so on.

- Wookee

    Mychaeel's Perl OO Wiki markup parser

- BruteForce

    a programming language written in UnrealScript

## Notes for the natives

The natives are invited to suggest pages.

This page is under construction. We need to write a bit about ourselves here...

Questions? Problems? Turn to the MeatBall:BusManagement

Read more about Tour Bus here: MeatBall:TourBus

GRAF1K: There seems to be a bit of duplication between this page and Featured Pages. Thoughts?

Tarquin: I don't think it's a problem. Featured Pages is more "what's new & cool"

Birelli: It doesn't seem like linking to UT2003 makes much sense any more. The content of that page is now generic information about the game, not the hub of the next-generation info. At the moment I can't think of a better candidate though, any ideas? Or should it just be removed?

Tarquin: good point! We might have a page on Unreal Engine 3 at some time...

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