Legacy:Pickup (UT) - Unreal Wiki

# Legacy:Pickup (UT)

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UT :: Actor (UT) >> Inventory (UT) >> Pickup (Package: Engine)

Abstraction for non-weapon Inventory (UT) items placed throughout a level. This includes Ammo (UT) and Health as well as powerups and usable items.

See Pickup for UT2003 pickup classes.

## Known Subclasses

    Pickup (UT)
     +- Ammo (UT)
     +- Amplifier (UT)
     +- Armor (UT)
     +- Dampener (UT)
     +- Flare (UT)
     +- FlashLight (UT)
     +- ForceField (UT)
     +- Health (UT)
     +- Invisibility (UT) – Partial Invisibility for 50 seconds.
     +- JumpBoots (UT)
     +- SCUBAGear (UT)
     +- Seeds (UT)
     +- ShieldBelt (UT)
     +- Suits (UT)
     +- TournamentHealth (UT)
     +- TournamentPickup (UT)
     +- Translator (UT)
     +- VoiceBox (UT)
     +- WeaponPowerUp (UT)

Categories: Legacy Class (UT) | Legacy Class Tree

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