Legacy:UnrealPlayer - Unreal Wiki

# Legacy:UnrealPlayer

### From Unreal Wiki, The Unreal Engine Documentation Site

UT2003 :: Object >> Actor >> Controller >> PlayerController >> UnrealPlayer (Package: UnrealGame)

General functions of this Controller class:

- Custom announcer packs
- Killing spree messages
- Advanced taunt handling, such as avoiding excessive reuse of the same taunt
- Login menus, including server-forced display of the menu

## Properties

### Main

int MultiKillLevel
float LastKillTime

### Hidden

bool bRising
bool bLatecomer
  Entered multiplayer game after game started.
bool bDisplayLoser
  Set in PlayWinMessage at the end of the match.
bool bDisplayWinner
  Same.
int LastTaunt
float LastWhispTime
float LastTauntAnimTime
float LastAutoTauntTime
string CustomizedAnnouncerPack (globalconfig)
  OBSOLETE
string CustomStatusAnnouncerPack (globalconfig)
string CustomRewardAnnouncerPack (globalconfig)
array<string> RejoinChannels (transient, globalconfig)
  Channels which player was a member of during last match
array<string> RecentServers (globalconfig)
  IPs of recently visited servers - always in order with RecentServers[0] being the most recently visited server.
int MaxRecentServers (globalconfig)
  Max length of RecentServers list (0 = always show login menu).
bool bDontShowLoginMenu (globalconfig)
  Don't show the login menu unless forced by the server.
bool bReadyToStart
  Ready to start the game - used to prevent player from clicking in until he's had a chance to see the login menu.
string LoginMenuClass
  Set by replicated function called by DeathMatch to the name of the login menu.
bool bForceLoginMenu
  Set by replicated function called by DeathMatch to whether it wants to force player to see login menu.
float LastKickWarningTime
string NetBotDebugString
  Used in DisplayDebug.

## Known Subclasses

    UnrealPlayer
      +- CinematicPlayer
      +- DemoRecSpectator
      +- xPlayer
           +- utvSpectator

## Discussion

SuperApe: Need function, event and state defs to finish class page markup.

Categories: Legacy Class (UT2003) | Legacy Class (UT2004) | Legacy Class Tree | Legacy To Do

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