Legacy:UrineBucket - Unreal Wiki

# Legacy:UrineBucket

### From Unreal Wiki, The Unreal Engine Documentation Site

Postal 2 :: Actor >> StaticMeshActor >> UrineBucket (Package: FX)

Used to have something (probably the dude) piss in/on and through TakeDamage, records how much piss has been hitting it.

## Properties

### UrineBucket

float VolumeNeededInSecs
  How much volume you need to trigger the event. This is how many seconds the dude must pee on it constantly in order to trigger.
bool bTriggerErrands
  If true, we use this to trigger an errand, and the event will only be triggered if the errand was completed.
int TimesToUse
  How many times we can use this before it stops recording piss. 0 is infinite.

### Internal

float CurrentVolume
  How much we currently have.
float SavedDeltaTime
  Used for damage to volume calculations.

Category: Legacy Class (P2)

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