Legacy:LandMine - Unreal Wiki

# Legacy:LandMine

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UT2004 :: Actor >> Triggers >> LandMine (Package: XGame)

A land mine. Blows up players who touch it and chucks their bodies into the air.

A good example for LandMine usage is the UT2004 map CTF-Grassyknoll.

## Properties

vector ChuckVelocity
  This velocity will be added to the player touching the LandMine.
class<DamageType> DamageType
  The DamageType used to kill the player. Grassyknoll uses 'Fell' here to get the "X left a small crater" message, just with a slightly different meaning... ;)
class<Emitter> BlowupEffect
  An emitter effect that will be spawned at the bottom of the touching player's collision cylinder, i.e. between the feet.
Sound BlowupSound
  The sound to play when blowing up the player.

## Related Topics

- Landmines (UT) – a tutorial for creating land mines in the original UT

Category: Legacy Class (UT2004)

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