Legacy:Keypoint Class Hierarchy (P2) - Unreal Wiki

# Legacy:Keypoint Class Hierarchy (P2)

### From Unreal Wiki, The Unreal Engine Documentation Site

This page is a list of Actors that extend from Keypoint in Postal 2.

    Keypoint
    +- DoorBufferPoint
    +- WayBeacon
    +- AIScript
    |  +- ScriptedSequence (P2)
    |     +- FPSScriptedSequence
    |     |  +- P2ScriptedSequence
    |     +- MpScriptedSequence
    |     +- ScriptedTrigger (P2)
    +- AmbientSound
    +- ClipMarker
    +- DecorationList
    +- EmitterTalkMP
    |  +- FireEmitterTalk
    +- InterestPoint
    |  +- QPoint
    |  |  +- QStartPoint
    |  +- StorePoint
    +- InterpolationPoint
    +- LookTarget
    +- LoopPoint
    +- MapPoint
    +- OperateMePoint
    |  +- CashRegPoint
    +- PolyMarker
    +- QPathPoint
    +- StandHerePoint
    |  +- BuyerStandPoint
    +- StolenPoint
    +- Telemarketer
    +- TimedMarker
       +- AnimalAttackMarker
       +- AuthorityOrderMarker
       |  +- BadGuyYellMarker
       +- BlipMarker
       |  +- DeadBodyMarker
       |  |  +- DeadDudeMarker
       |  |  +- DeadHeadMarker
       |  +- DesiredThingMarker
       |  |  +- CatnipMarker
       |  |  +- DonutMarker
       |  |  +- MoneyMarker
       |  |  +- OtherFoodMarker
       |  +- ParadeMarker
       +- BulletHitMarker
       +- DeadCatHitGuyMarker
       +- ExplosionMarker
       +- FunnyThingMarker
       +- GunfireMarker
       +- HeadExplodeMarker
       +- PanicMarker
       +- PawnBeatenMarker
       |  +- MeleeHitNothingMarker
       |     +- KickHitNothingMarker
       +- PawnShotMarker
       +- PropBreakMarker

Category: Legacy Class Tree

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