Legacy:Object Class Hierarchy (P2) - Unreal Wiki

# Legacy:Object Class Hierarchy (P2)

### From Unreal Wiki, The Unreal Engine Documentation Site

This is the class tree extending from Object in Postal 2. For a class tree of the Actor components see Actor Class Hierarchy (P2).

[[Image:Legacy_P2.png|]] Postal 2 :: Object >> etc. (Package: packagename)

Note: If you are adding a subclass page of Actor, you can skip the Object link.

If you want to add information on a Postal 2 class:

- Put a link here to the class you want to describe.
- If the link is taken by a Unreal Tournament class then, in that class:
- # Put a link to "{classname} (P2)", substituting the current classname
- # Move all the text from the page to this new page.

Key:

- ">>" means that class' subtree is expanded on the class page.
- Classes that exist only in Postal 2 should be labelled as such.

    Object
    +- Actor >> see Actor Class Hierarchy (P2)
    +- AdminBase
    |  +- Admin
    +- AnimEditProps
    +- AnimNotify
    |  +- AnimNotify_DestroyEffect
    |  +- AnimNotify_Effect
    |  +- AnimNotify_MatSubAction
    |  +- AnimNotify_Script
    |  +- AnimNotify_Scripted
    |  |  +- AnimNotify_Trigger
    |  +- AnimNotify_Sound
    +- AnimNotifyProps
    +- Bitmap
    +- BrushBuilder >>
    +- CameraEffect
    |  +- CameraOverlay
    |  +- CameraText
    |  +- CameraTitle
    |  +- MotionBlur
    +- Canvas
    +- CheatManager
    |  +- P2CheatManager
    +- Commandlet
    |  +- AnalyzeContentCommandlet
    |  +- BatchExportCommandlet
    |  +- ChecksumPackageCommandlet
    |  +- CheckUnicodeCommandlet
    |  +- CompressCommandlet
    |  +- ConformCommandlet
    |  +- ConvertMaterialCommandlet
    |  +- CutdownContentCommandlet
    |  +- DataRipCommandlet
    |  +- DecompressCommandlet
    |  +- DemoContentCommandlet
    |  +- DXTConvertCommandlet
    |  +- HelloWorldCommandlet
    |  +- MakeCommandlet
    |  +- MapConvertCommandlet
    |  +- MasterCommandlet
    |  +- MasterServerCommandlet
    |  +- PackageFlagCommandlet
    |  +- PkgCommandlet
    |  +- ServerCommandlet
    |  +- SimpleCommandlet
    |  +- StripSourceCommandlet
    |  +- UpdateServerCommandlet
    |  +- UpdateUModCommandlet
    +- DayBase
    +- ErrandBase
    +- ErrandGoal
    |  +- ErrandGoalGetInvClass
    |  |  +- ErrandGoalGetAmmoMax
    |  |  +- ErrandGoalGetInvClassFromPerson
    |  +- ErrandGoalGetPickup
    |  |  +- ErrandGoalDropOffPickup
    |  +- ErrandGoalGiveInventory
    |  +- ErrandGoalKillMe
    |  +- ErrandGoalTag
    |  +- ErrandGoalTalkTo
    |  +- ErrandGoalTriggeredAction
    |  +- ErrandGoalUrineQuotaMet
    +- I3DL2Listener
    +- Interactions
    |  +- Interaction
    |  |  +- Console
    |  |  |  +- FPSConsole
    |  |  |  |  +- FPSConsoleExt
    |  |  |  +- WindowConsole
    |  |  +- P2Screen
    |  |  |  +- ClothesScreen
    |  |  |  +- LoadScreen
    |  |  |  +- MapScreen
    |  |  |  +- NewsScreen
    |  |  |  +- PickScreen
    |  |  |  +- StatsScreen
    |  |  |  +- VoteScreen
    |  |  +- UWindowBase >> see UWindow Class Hierarchy
    |  +- InteractionMaster
    +- KarmaParamsCollision
    |  +- KarmaParams
    |     +- KarmaParamsRBFull
    |     +- KarmaParamsSkel
    +- KMeshProps
    +- Language
    +- LevelSummary
    +- ListItem
    +- Locale
    +- Material >>
    +- MaterialFactory
    |  +- FractalTextureFactory
    |  +- RawMaterialFactory
    +- MatObject  (not expanded)
    +- MeshEditProps
    +- NotifyProperties
    +- Palette
    +- ParticleEmitter
    |  +- BeamEmitter
    |  +- MeshEmitter
    |  +- SparkEmitter
    |  +- SpriteEmitter
    |  |  +- SuperSpriteEmitter
    |  +- StripEmitter
    +- Player
    |  +- no UC subclasses...
    +- PlayerInput
    +- ReachSpec
    +- RosterEntry
    +- ScriptedAction >>
    +- SequEditProps
    +- SkelPrefsEditProps
    +- Subsystem  (not expanded)
    +- TestObj
    +- Time
    +- WebApplication
    |  +- HelloWeb
    |  +- ImageServer
    |  |  +- UTImageServer
    |  +- UTServerAdmin
    +- WebRequest
    +- WebResponse

Category: Legacy Class Tree

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