Legacy:GUITabPanel - Unreal Wiki

# Legacy:GUITabPanel

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UT2003 :: GUI >> GUIComponent >> GUIMultiComponent >> GUIPanel >> GUITabPanel (Package: XInterface)

The GUITabPanel is the basic building block for the majority of the menu systems for the game. All the tab menus in the menu system can be found as subclasses.

## Properties

bool bFillHeight
  If true, the panel will set its height = Top - ClipY
GUITabButton MyButton

## Methods

InitPanel ( )
  An empty method that should be subclassed for specific behavior.
ShowPanel (bool bShow)
  Specifies whether the panel should shown, should be subclassed for specific behavior.
bool CanShowPanel ( )
  The selection of the behavior of the tab, should be subclassed for specific behavior.
Refresh ( )
  Refreshes the TabPanel.

## Known Subclases

    GUITabPanel
     +-Browser_Page
     |  +-Browser_IRC
     |  +-Browser_MOTD
     |  +-Browser_Prefs
     |  +-Browser_ServerListPageBase
     |     +-Browser_ServerListPageFavorties
     |     +-Browser_ServerListPageLAN
     |     +-Browser_ServerListPageMS
     |        +-Browser_ServerListPageBuddy
     |        +-Browser_ServerListPAgeMSCustom
     +-IRC_Page
     |  +-IRC_Channel
     |  |  +-IRC_Private
     |  +-IRC_System
     +-Tab_AdminPlayerList
     +-Tab_AudioSettings
     +-Tab_ControllSettings
     |  +-Tab_SpeechBinder
     +-Tab_DetailSettings
     +-Tab_GameSettings
     +-Tab_HudSettings
     +-Tab_IAMyTab
     +-Tab_IForceSettings
     +-Tab_InstantActionBaseRules
     |  +-Tab_IABombingRun
     |  +-Tab_IACaptureTheFlag
     |  +-Tab_IADeathMatch
     |  |  +-Tab_IATeamDeathMatch
     |  +-Tab_IADoubleDomination
     +-Tab_InstantActionBotConfig
     +-Tab_InstantActionMain
     +-Tab_InstantActionMapList
     +-Tab_InstantActionMutators
     +-Tab_MultiplayerHostMain
     +-Tab_MultiplayerHostServerSettings
     +-Tab_NetworkSettings
     +-Tab_PlayerSettings
     +-Tab_ServerInfo
     +-Tab_ServerMOTD
     +-Tab_SPPanelBase
     |  +-Tab_SPLadderBase
     |  |  +-Tab_SPLadderQualify
     |  |  +-Tab_SPLadderTeam
     |  +-Tab_SPProfileLoad
     |  +-Tab_SPProfileNew
     |  +-Tab_SPRoster
     |  +-Tab_SPTutorial
     +-Tab_VideoSettings
     +-Tab_WeaponPref

smattbac: It seems that tabs wont be drawn unless they have atleast one control with bTabStop=True?

Categories: Legacy Class (UT2003) | Legacy Class Tree

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