Legacy:EnhancedItems/EnhancedArena - Unreal Wiki

# Legacy:EnhancedItems/EnhancedArena

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< Legacy:EnhancedItems
UT :: Actor (UT) >> Info (UT) >> Mutator (UT) >> Arena >> EnhancedArena (Package: EnhancedItems)

This class is part of the EnhancedItems package by Wormbo.

## Features

- Keeps the Translocator.
- Also checks Legacy:EnhancedItems/MultiPickupPlus for correct item classes.

## Properties

bool bMIConverterSpawned
  Whether the Legacy:EnhancedItems/MIConverter was already spawned.
string KeepClasses[10]
  Classes which should not be removed by this mutator.

## Methods

### Inherited From Mutator (UT)

bool AlwaysKeep(Actor (UT) Other)
  Spawns the Legacy:EnhancedItems/MIConverter if a Chaos UT MultiItem is found. Otherwise makes sure the Arena weapon and ammo types are not removed.
bool CheckReplacement(Actor (UT) Other, out byte bSuperRelevant)
  Works like Arena.CheckReplacement(), except that it doesn't remove the KeepClasses.

### New Functions

bool AlwaysKeepInMPP(Legacy:EnhancedItems/MultiPickupPlus Other, class<Inventory (UT)> ItemClass)
  Returns, whether the specified Inventory (UT) class should not be removed from a Legacy:EnhancedItems/MultiPickupPlus
bool CheckMPP(Legacy:EnhancedItems/MultiPickupPlus Other)
  Allows the mutator to modify a Legacy:EnhancedItems/MultiPickupPlus.
bool ClassIsA(Class aClass, coerce string DesiredType)
  Returns, whether a class is of a specified type.
bool OtherIsA(Actor (UT) Other, name DesiredType)
  Returns, whether an actor is of a specified type.
SpawnMIConverter( )
  Spawns the Legacy:EnhancedItems/MIConverter if this wasn't done yet.

## Known Subclasses

- ArenaMatchMutator (Arena Match)
- ClawArena (Enhanced Chaos Items)
- ComboInstaGibDM (Combo InstaGib)
- CrossbowArena (Enhanced Chaos Items)

The two Enhanced Chaos Items mutators give the player three weapons and the corresponding ammo instead of only one. Arena Match is a configurable Arena mutator.

Category: Legacy Custom Class (UT)

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