Category:Legacy Modeling - Unreal Wiki

# Category:Legacy Modeling

### From Unreal Wiki, The Unreal Engine Documentation Site

| This is a legacy category imported from the old Unreal Wiki. Please avoid adding new articles to it.

Anything and everything in this category deals with the Modeling aspect of Unreal development. This includes tutorials and articles covering all 3 types of modeling: Player modeling, weapon modeling, and static mesh modeling. (Note we're using the US spelling of 'modeling', with one 'l'.)

- To find pages in this category: Click the page title above to generate a list of all the pages that belong to this category.
- To add a page to this category: Add the text `[[Category` `Modeling]]` to that page so it will show on searches.

All category pages belong to Category:Legacy Category: Go there to find other categories.

## Pages in category "Legacy Modeling"

There are 27 pages in this category.

### 3

- Legacy:3D Studio Max
- Legacy:3D Studio Max Weapon Modeling And Import

### A

- Legacy:ASE File Format
- Legacy:ActorX

### B

- Legacy:Beginner's Guide To The Edit Mesh Modifier
- Legacy:Blender

### C

- Legacy:Collision

### G

- Legacy:Gmax

### I

- Legacy:Importing Milkshape Characters To UT2004

### L

- Legacy:Lightwave
- Legacy:Lightwave/Lightwave Layout
- Legacy:Lightwave/UV Mapping

### M

- Legacy:MilkShape

### P

- Legacy:PerformCreateUTSet.Mel
- Legacy:Player Modeling

### R

- Legacy:Rendering Lightmaps In Lightwave
- Legacy:Rhinoceros

### S

- Legacy:Softimage XSI
- Legacy:Static Mesh Modeling

### T

- Legacy:Topics On Modeling
- Legacy:Truespace

### U

- Legacy:UV2Texture
- Legacy:Unreal Modeling FAQ
- Legacy:Unreal Unit

### W

- Legacy:Weapon Modeling
- Legacy:Weapons, Items, And Decorations
- Legacy:Wings3D

Categories: Legacy content | Legacy Category

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