Legacy:Unreal Engine 3 UnrealEd - Unreal Wiki

# Legacy:Unreal Engine 3 UnrealEd

### From Unreal Wiki, The Unreal Engine Documentation Site

### Unreal Engine 3 UnrealEd

This page is for the interface of the new UnrealEd shipped with Unreal Engine 3.0 games like RoboBlitz and Unreal Tournament 3. See also:

- UnrealEd Interface for the UnrealEd 3 interface
- UnrealEd 2
- UnrealEd versions
- UnrealEd bug list
- UnrealEd suggestion list

### Main Window

The areas of the UnrealEd main window are:

1. Title bar and UnrealEd Main Menu
2. Along the top: the toolbar
3. Down the left-hand side: the toolbox
4. The UnrealEd Viewport area: each viewport is one window in the main section of UnrealEd.
5. the Console bar, which includes the UnrealEd Console, grid control and a few other buttons.

## Controls

- UnrealEd Menus
- Mouse control
- Keyboard shortcuts
- Selecting Surfaces

### Generic Browser

### AnimSet Editor

### Static Mesh Editor

### Material Editor

The Material Editor is the new tool shipped with UE3 UnrealEd to create and edit Unreal Engine 3 Materials/Shaders in a very intuitive way.

The areas of the Material Editor window are:

1. Title bar and Menu
2. Along the top: the toolbar
3. On the left-hand side: the preview window
4. The Material expression area: here you can construct a network of shader expressions that controls every aspect of your material.
5. On the right-hand side: the Material expression list, from which you can select and drag&drop Material expressions for the use in the Material expression area.
6. The properties window: here all properties of a selected expression can be set.

Note that the layout of areas 3-6 can be changed freely according to your preferences and workflow.

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