Legacy:HoverPathNode - Unreal Wiki

# Legacy:HoverPathNode

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UT2004 :: Actor>> NavigationPoint >> PathNode >> RoadPathNode >> HoverPathNode (Package: Engine)

A special pathnode for flying (think "Raptor") and hovering (think "Manta") vehicles. Unlike RoadPathNodes a HoverPathNode can be placed over water as well.

If you want a pathnode that can only be used by flying vehicles, but not by hovercrafts, use a FlyingPathNode instead.

Category: Legacy Class (UT2004)

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