Zip installation

The ZIP file includes information about in which subdirectories the files should be placed; simply extract all files in your UnrealTournament folder, and all files should go where they belong to. Make sure your ZIP extractor tool's Use subdirectory information option is checked.

If that doesn't work out, extract the files manually into the following directories:
	UnrealTournament\Help 		Screen.txt
ScreenCache.txt
	UnrealTournament\Maps 		DM-ScreenDemo.unr
ScreenDemo.t3d
	UnrealTournament\System 		Screen.u
Screen.int
Screen.ini
	UnrealTournament\Textures 		ScriptedScreen.utx
ScreenFonts.utx

In order to make the Screen-related actors show up in UnrealEd's actor browser, you'll have to edit the UnrealTournament.ini file that is located in your UnrealTournament\System directory. Add the following lines in the given section of UnrealTournament.ini:

[Editor.EditorEngine]
EditPackages=Screen

If you're running a server with a map using the Screen component in your map rotation, add the following line to your UnrealTournament.ini:

[Engine.GameEngine]
ServerPackages=Screen

http://web.archive.org/web/20070503154512/http://www.planetunreal.com/screen/installation.html
