http://www.oldunreal.com/cgi-bin/yabb2/YaBB.pl?num=1471446510





YTexBrowserV1

An external program to view and edit texture packages.

Supported texture formats:
- P8, DXT1, RGBA8, RGB8
- Unreal 227's DXT3, DXT5
- UE2 DXT3, DXT5
- NoData/CompMipmaps textures (found in UTX-Build)

Importing features:
- importing BMP, PCX, PNG, JPG, TIF files
- scaling to power-of-two dimensions
- 8-bit as P8 normal/masked
- 24-bit as P8 with palette generation and dithering
- 24-bit and 32-bit as DXT1/3/5
- 32-bit as P8 masked
- mipmap generation

Games supported for reading:
- UE1
- UE2
- some U98 beta packages

Some words about saving packages:
- This is only officially supported for UE1. However it may work for other games.
- Backup your packages instead of believing me that nothing will break.
- It's good to resave the package in UnrealEd after extensive modifications. This will clean up unused name table and export table entries and unused space in the file.

Known bugs:
- Sometimes, when importing texture and overwriting, the texture may seem to be not updated. In this case use Options -> Flush.
- Importing 32-bit BMPs doesn't work.
- When importing, sometimes 24-bit images may be treated as 32-bit.


Update (version 2):
- added creating animations
- added importing GIFs (can be animated)
- added animation browser
- reorganized format selection in import dialog - now it's more predictable and the code is much cleaner at expense of doing extra conversions
- fixed behavior of BrowserControl scrollbar causing possible crashes