Welcome to Dig: The Race Beta 10

I. Intro/Story
II. Essential Settings
III. Explanation
IV. Modes of Play
V. Maps
VI. Known Problems
VII. Changes since last release:
VIII. Adding an DiG: The Race tab to the server browser
IX. Final Notes
X. Legal

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I.

This mod is a little creation that I've been hacking on for a couple of months.  Now I'm ready to get some feed back on how it plays over the Internet.  If you encounter any problems let me know at dig@yourthirst.com.  If there are any bugs, I'll fix them.

This mod has a little story behind it:

DiG stands for Digital Image Games.

Some time in the future...The machine AI obtains consciousness and over
throws the human race.  Humans are still around but they are few and far
between.  Many humans live in the slave pens of the machines.  There are
some tasks that the machines just don't feel is worth their time...so the
humans do them...or die.

Creations tend to reflect their creators.  Much of the AI that took over was
based on gambling algorithms used to try to get a leg up in Vegas.  As a
result...deep with in the AI...their is a desire for risk.  Due to the
binary nature of the machines, this desire cannot be satisfied...or as soon
as a process is designed by one machine it is broken by another.  There for
the Machines turn to humans to fulfill their lust.  The developed the
Digital Image Games(DiG).  Humans are plugged into a neural network and
engage in many contests....the prize?  Less time in the torture chamber back
at the slave pens and the opportunity to dream of freedom....
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II.

Essential Settings:
Frag Limit must =0
Time Limit must be >0 or the race will never end(10 should be good)
Auto Adjust Skill: unchecked.(this is very very very important)
Initial Bots must be <=7
Max Players must be <=8
Max Spectators must be the same as max players
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III.

Explanation:

Dig: The race is exactly that, a race.  Except you get to shoot at your fellow racers.  Every Racer is given a RaceWeapon that can shoot any number of projectiles.  They are:

	Homing Pack:
		Primary: a homing missile
		Secondary:  a transponder that attracts homing missiles

	BioDeath Pack:
		Primary: shoots a bouncing ball of bioDeath
		Secondary: drops a ball of bioDeath for someone to run into

	Physical Disrupter:
		Primary: ejects a projectile that will slow down opponents
		Secondary: drops a mine that will slow down opponents

	Shield:
		Primary: puts a shield around you that will protect you from all ammo types except the fire shield (3 charges Max)
		Secondary: same

	Fire Shield:
		Primary: puts a shield around you that makes you invincible and lethal to any players you touch
		Secondary: same

	Speed Boost:
		Primary: Boosts your speed for 3 seconds.
		Secondary: same

	Invisibility:
		Primary: Makes you invisible and invincible for 30 seconds.
		Secondary: Drops and Invisible block that will slow other racers down

	Matthias' Earth:
		Primary: Launches a lethal boulder in front of you.
		Secondary: Launches a lethal boulder behind of you.
	

Ammo can be picked up in boxes around the track.  You can hold a maximum of 2 packs.

Once you are killed you start over at the place you started the race.  Placed through out the tracks are white X ahnks that when touched updates your start position.  Once you touch these, your start spot moves.
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IV. Modes of Play

There are 2 modes of play.  One is a foot race where you play standard UT player models.  You can also play in car mode.  To do this, open the DiG: The Race menu from the Mod section of the menu bar.  In this window check the "Play With Cars" Check Box.  In car mode, each player is replaced with a hover car.

You can speed the race up by using the Game Speed Slider in the standard Practice Session/Multiplayer game menu.  Car mode is really fun at a speed of 150%.
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V. Maps

This version includes 6 maps:
	
Race-Whiplasha.unr by Matthias
Race-DeathThrice-A by Matthias
Race-Techathlon.unr by Maz
Race-Aphex.unr by Aardvark
Race-Figure8a by SkileSare
Race-FireRoomsA by SkileSare

A tutorial for making DiG: The Race maps can be found at http://www.yourthirst.com/maptut.htm.
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VI. Known Problems

1. Sometimes, when you start a server with Auto Adjust Skill on for bots, the bots will spawn at only one place and telefrag each other.  They will not race.  If this happens:

	i.)back up your user.ini file.
	ii.)open user.ini
	iii.)find the section that begins with [BotPack.ChallageBotInfo]
	iv.)delete this section(it is very large)
	v.)start over with auto adjust skills unchecked or play a game of DM with auto adjust skills checked and then try to play DiG: The Race again.

2.  When playing online with cars, when you switch to 3rd person view, if you look down, you can see your car.
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VII. Changes since last release:

-New Car mode.
-New ammo: Invisibility, Matthias' Earth, and Disrupter Projectiles.
-Laps are now adjustable for the mappers.
-Player Collisions.
-HUD cosmetics
-Bot AI enhancements
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VIII. Adding an DiG: The Race tab to the server browser:

The following process was taken from bloodknight at http://www.unreality.org/universe/tabs.htm.

Lets get to the first part shall we? First back-up your UnrealTournament.ini and your UBrowser.Int

1) Open up your Unrealtournament.ini file with a notepad

2) Look for a line that says [UBrowser.UBrowserMainClientWindow], see all those? You are going to have to come back here

3) Go to the bottom of the file and copy and paste this line
[RaceBrowser]
ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=RaceGame,bCompatibleServersOnly=True

4) Now go back to the [UBrowser.UBrowserMainClientWindow] and see all those lines and numbers? Each of those represents a tag.

5) Now scroll down till you see something like this: ServerListNames[18]=None. Now the number should be different then mine. Look for the lowest number that has =None.

6) Once there, replace NONE with RaceBrowser.

7) Now save and close your UnrealTournament.ini file, and open up Ubrowser.int with a notepad.

8) Now you should see something like this:
[Public]

[ServerListTitles]
UBrowserUT=UT Servers
UBrowserLAN=LAN Servers
UBrowserPopulated=Populated Servers
UBrowserDeathmatch=Deathmatch
UBrowserTeamGames=Team Deathmatch
UBrowserCTF=Capture the Flag
UBrowserDOM=Domination
UBrowserAS=Assault
UBrowserLMS=Last Man Standing
UBrowserAll=All Servers

9) This is where you get to tell the game what the tab is going to displayed in the game. 

10) In order to do this, simply add this line:
RaceBrowser=Dig: The Race

11) Start Unreal Tournament, and look at those tabs!

12) If you can't see any games, there may be none at the time(in this case, maybe you should host a server!) or you may have mistyped some of the above lines...make sure the case is the same as in this document.
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IX. Final notes

PLEASE send me feed back to dig@yourthirst.com.  I want to make a mod that people enjoy playing.  I'm not the most artistic person in the world, so in the future I'm going to need help making icons and better maps. If you are interested let me know and I'll contact you when I'm ready!

Enjoy,
Austin Fatheree(SkileSare)
dig@yourthirst.com
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X. Legal

THIS Mod and its Levels are NOT MADE BY OR SUPPORTED BY GT Interactive Software Corp., the WizardWorks Group, Inc.,Epic Games Inc., or any of such parties affiliates and subsidiaries.

Digital Image Games and Dig:The Race are (c) 2000 to Drowning For Your Thirst Software and Austin 'SkileSare' Fatheree.  Any unintended use, without express written consent of the copyright holders, constitutes copyright infringment, and will be prosecuted to the fullest extent of the law.
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