*> 30.08.2000 <*
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Title			: INFERNAL GENESIS
Filename		: Devdm3.pk3
Author			: Rafal "DeV" Szkolnicki
Email Address		: yawgmoth@kki.net.pl

Description		: a small tourney map designed for competetive play with Challenge
			  Pro Mode (http://www.challenge-world.com/promode).

Additional note		: this map is also playable without the CPM

My Previous maps	: (Q3A) Devdm2	 - Mind Control
			  (Q3A) Devdm1	 - Invitation to Darkness
			  (Q2)	Frenzy   - Kill Frenzy
			  (Q2)  Ravtotal - Total Disharmony

Thanks to		: id software for all Quake games
			  Rafal Wisla for very useful tool AddTexture
			  All the people who created Challenge Pro Mode

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*> Play information <*

Game			: Quake 3 Arena
Deathmatch		: Tourney, FFA 3-4; 
Capture the Flag	: No
Respawn spots 		: 9
Bot match		: bots fully supported

*> Map informatoin <*

BSP name		: Devdm3.bsp
Shader name		: Devdm3.shader	
Entities		: 301
Non-entity brushes	: 1791
New sounds		: No
New textures		: Yes, a few by me (modified id textures and new ones)
			 
*> Construction <*

Base			: New map
Construction time	: 2 months
Compile machine         : P2 350mhz, 64mg RAM
Compile time		: BSP 35s; VIS 428s; LIGHT 1722s
Editor used		: Q3Radiant (build 197)
Utilities used		: Q3MAP, BSPC, Photoshop, AddTexture

Known bugs		: None known. Mail me if you find any.

*> Copyright / Permissions <*

Authors MAY NOT use this level as a base to build additional
levels.

You may not include or distribute this map in any sort of commercial
product without my permission.  
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