Behindview Manager v 1.03
=========================

Installation
-------------------------
unzip "BehindviewManager.u" into your "UnrealTournament/System" folder.

Use
-------------------------
Select BehindviewManager from the Mutator list in the UT game dialog and add it to the Mutator list.
To change options, open the console or quick console and type "preferences". Select the
BehindviewManager item in the list.

If you don't already have "behindview 0" and "behindview 1" bound to keys, do so in UT by opening the console
and typing:

	set input <key1> behindview 0		- <key1> will select first-person (normal) view

	set input <key2> behindview 1		- <key2> will select third-person (behindview) view

For example:

	set input x behindview 0
	set input s behindview 1

Or, try this:

	set input <key3> toggle behindview	- should swap back and forth with one key


See the following webpage for console commands:
http://unreal.epicgames.com/UTConsole.htm

options and Properties
-------------------------
Defaults:

	BehindviewMode=BMM_Allowed
	bTranslucentPlayer=True
	bTranslucentWeapon=False
	NewScaleGlow=0.500000
	bTestMode=False
	EnforcedString="Behindview is currently enforced, Grasshopper."
	DisallowedString="Nice try, Hiney-san, but Behindview is not allowed."
	AllowedString="Behindview allowed."

Descriptions:

	BMM_Allowed		- Individual players have control of their own view mode.
	BMM_Disallowed		- All players are forced out of behindview mode.
	BMM_Enforced		- All players are forced into behindview mode.

	bTranslucentPlayer 	- Toggles player translucency.
	bTranslucentWeapon	- Toggles weapon translucency.
	NewScaleGlow		- ScaleGlow is normally 1, and ranges from 0 to 1.
				  (note: 0 is not invisible, and 1 is not opaque, just shades of translucency.)

	EnforcedString		- Message displayed when player attemps to back out of behindview in enforced mode.
	DisallowedString	- Message displayed when player attempts behindview in disallowed mode.
	AllowedString		- Default message, pretty much useless.

	Note: The above strings are not yet editable.

Future Versions:
-------------------------
	- Working on adding a crosshair.
	- Will allow message string changes.
	- Client notification and on-the-fly swapping, through bindable behindview modes.

Email:
-------------------------
Please report bugs and suggestions to:
arneeast2@attbi.com

Thanks and have fun!

Visit my favorite UT site: StealthDP's Playground at www.unrealplayground.com

Disclaimer
-------------------------
This mod is not a cheat, a bot, or anything else shady. It is an attempt to liven the game and improve
gameplay and player skill. There exists those who consider behindview on servers to be cheating.
For you, I have added features to dissalow behindview. For the rest of us, we can have fun with one of the 
coolest features of UT.

This mod has not yet been tested on servers.

(C) 2001, 2002 Arne East. Do not edit, reuse, modify or incorporate this material into other materials.
May be distributed freely, given all material is kept in zipped folder with this readme file.

Unreal Tournament (c)1999 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
Infogrames, Inc. under license.  Unreal Tournament and the Unreal Tournament logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.
	