[Setup] Product=Jumbo Pickups Version=100 Archive=Jumbo Pickups.umod SrcPath=. MasterPath=.. Requires=Unreal Tournament Demo322Requirement Group=SetupGroup Group=JumboPickupsGroup Group=umodIncludeFilesGroup [Unreal Tournament Demo322Requirement] Product=Unreal Tournament Demo Version=322 [SetupGroup] Copy=(Src=System\Manifest.ini,Master=System\Manifest.ini,Size=519,Flags=3) Copy=(Src=System\Manifest.int,Master=System\Manifest.int,Size=561,Flags=3) [JumboPickupsGroup] File=(Src=System\JumboPickups.u,Size=1427) File=(Src=System\JumboPickups.int,Size=141) [umodIncludeFilesGroup] File=(Src=Help\JumboPickups.htm,Size=1989) [Setup] LocalProduct=Jumbo Pickups ReadMe=Help\JumboPickups.htm SetupWindowTitle=Jumbo Pickups AutoplayWindowTitle=Jumbo Pickups Options ProductURL=http://www.planetunreal.com/pipeline/ VersionURL=http://www.planetunreal.com/pipeline/ Developer=Mongo (Mike Lambert) DeveloperURL=http://www.planetunreal.com/pipeline/ [Unreal Tournament Demo322Requirement] LocalProduct=Unreal Tournament Demo ProductURL=http://www.unreal.com/ VersionURL=http://unreal.epicgames.com/versions.htm Developer=Epic Games, Inc. DeveloperURL=http://www.epicgames.com/ *D @ < &; y/ Ki None JumboPickups Inventory FloatingBody Core Engine System CheckReplacement TextBuffer Package ObjectProperty Function Object ByteProperty Class Mutator ReturnValue ScriptText CollisionRadius CollisionHeight FloatProperty ThirdPersonScale PickupViewScale Other bSuperRelevant BoolProperty Actor a/! a/!. @@. @ - a @@ @@' K//JumboPickups class JumboPickups extends Mutator; function bool CheckReplacement(Actor Other, out byte bSuperRelevant) { if (Other.isA('Inventory') && !Other.isA('FloatingBody')) { Inventory(Other).PickupViewScale *= 3.00; Inventory(Other).ThirdPersonScale *= 5.00; Other.SetCollisionSize(Other.CollisionRadius * 3.00, Other.CollisionHeight * 3.00); } return true; } #4 й l l l) l) l l l o F| 4 VB X e Tq[Public] Object=(Name=JumboPickups.JumboPickups,Class=Class,MetaClass=Engine.Mutator,Description="Jumbo Pickups, Everything is oversize.")
| Title: | Jumbo Pickups |
|---|---|
| Date Created: | October 2, 1999 |
| Author: | Mike Lambert (Mongo) |
| Homepage: | None |
| Description: | Gigantic Pickups, Weapons, and Other Items |
| BotMatch: | To play JumboPickups against Unreal Tournament's bots, go to "Start Internet Game", and select "Mutators", and add "JumboPickups" to the mutator list. Configure your bots, then click "Start". |
|---|---|
| Joining a Multiplayer Game: | Open up GameSpy, and find a server with a running an JumboPickups mutator. |
| Serving a Multiplayer Game: | To play JumboPickups against Unreal Tournament's bots, go to "Start Internet Game", and select "Mutators", and add "JumboPickups" to the mutator list. Then click "Dedicated". |
You are NOT allowed to commercially exploit this modification, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission!
You MAY distribute this level through any electronic network (internet, FIDO, local BBS etc.), provided you include this file and leave the archive intact.
System\Manifest.ini System\Manifest.int 1 System\JumboPickups.u System\JumboPickups.int V Help\JumboPickups.htm 㟨 j J~b