// UnrealScipt API
// Unreal Tournament Version
// Compiled by Brett Lempereur on the 4th June 2000

// This is the first release, if you want anything more in this, then e-mail
// me at a.lempereur@cableinet.co.uk
// If it is possible, then I'll try hard to add it...

// Well, here it is.  I've noticed around that a lot of people have been asking for some sort of API,
// so I decided to compile this...

// There's a lot of stuff in here, It details all of the functions in the current uScript release

// This was created using part of my uScript program, which should be coming out in
// a while, I hope you find this useful til then

// If you want to provide any feedback about this, then mail me at a.lempereur@cableinet.co.uk

// The structure of a function definition:

// Function Name:  The name of the function you would call
// Class Owner:    The name of the class it is contained in
// Type:           The type that is return
// Vars:           The variables that the function takes, e.g float Number

// C ya

// PS, you'd probable be better using the 'find' function to browse this, I might make a browser for it soon...      

Function Name: Main
Class Owner:   HelloWorldCommandlet
Type:          int
Vars:          string Parms

Function Name: ToUpper
Class Owner:   Locale
Type:          string
Vars:          string S

Function Name: ToLower
Class Owner:   Locale
Type:          string
Vars:          string S

Function Name: Compare
Class Owner:   Locale
Type:          int
Vars:          string A, string B

Function Name: NumberToString
Class Owner:   Locale
Type:          string
Vars:          float Number

Function Name: CurrencyToString
Class Owner:   Locale
Type:          string
Vars:          float Currency

Function Name: PercentToString
Class Owner:   Locale
Type:          string
Vars:          float Fraction

Function Name: DateTimeToMap
Class Owner:   Locale
Type:          map<string,string>
Vars:          long T

Function Name: MapToDateTime
Class Owner:   Locale
Type:          bool
Vars:          map<string,string> Map, out long T

Function Name: TimeToString
Class Owner:   Locale
Type:          string
Vars:          long T, bool Brief, bool Countdown

Function Name: DateToString
Class Owner:   Locale
Type:          string
Vars:          long T

Function Name: TestFunction
Class Owner:   SimpleCommandlet
Type:          int
Vars:          None

Function Name: Main
Class Owner:   SimpleCommandlet
Type:          int
Vars:          string Parms

Function Name: InitPlayerReplicationInfo
Class Owner:   PlayerPawn
Type:          generic
Vars:          None

Function Name: ClientWeaponEvent
Class Owner:   PlayerPawn
Type:          generic
Vars:          name EventType

Function Name: ClientReplicateSkins
Class Owner:   PlayerPawn
Type:          generic
Vars:          texture Skin1, optional texture Skin2, optional texture Skin3, optional texture Skin4

Function Name: CheckBob
Class Owner:   PlayerPawn
Type:          generic
Vars:          float DeltaTime, float Speed2D, vector Y

Function Name: ClientVoiceMessage
Class Owner:   PlayerPawn
Type:          generic
Vars:          PlayerReplicationInfo Sender, PlayerReplicationInfo Recipient, name messagetype, byte messageID

Function Name: ServerMove
Class Owner:   PlayerPawn
Type:          generic
Vars:          None

Function Name: 
Class Owner:   PlayerPawn
Type:          ProcessMove
Vars:          float DeltaTime, vector newAccel, eDodgeDir DodgeMove, rotator DeltaRot

Function Name: ClientAdjustPosition
Class Owner:   PlayerPawn
Type:          generic
Vars:          None

Function Name: ClientUpdatePosition
Class Owner:   PlayerPawn
Type:          generic
Vars:          None

Function Name: CompressAccel
Class Owner:   PlayerPawn
Type:          int
Vars:          int C

Function Name: ReplicateMove
Class Owner:   PlayerPawn
Type:          generic
Vars:          None

Function Name: HandleWalking
Class Owner:   PlayerPawn
Type:          generic
Vars:          None

Function Name: ServerReStartGame
Class Owner:   PlayerPawn
Type:          generic
Vars:          None

Function Name: PlayHit
Class Owner:   PlayerPawn
Type:          generic
Vars:          float Damage, vector HitLocation, name damageType, vector Momentum

Function Name: SetFOVAngle
Class Owner:   PlayerPawn
Type:          generic
Vars:          float newFOV

Function Name: ClientFlash
Class Owner:   PlayerPawn
Type:          generic
Vars:          float scale, vector fog

Function Name: ClientInstantFlash
Class Owner:   PlayerPawn
Type:          generic
Vars:          float scale, vector fog

Function Name: ClientAdjustGlow
Class Owner:   PlayerPawn
Type:          generic
Vars:          float scale, vector fog

Function Name: ClientShake
Class Owner:   PlayerPawn
Type:          generic
Vars:          vector shake

Function Name: ShakeView
Class Owner:   PlayerPawn
Type:          generic
Vars:          float shaketime, float RollMag, float vertmag

Function Name: ClientSetMusic
Class Owner:   PlayerPawn
Type:          generic
Vars:          music NewSong, byte NewSection, byte NewCdTrack, EMusicTransition NewTransition

Function Name: ServerFeignDeath
Class Owner:   PlayerPawn
Type:          generic
Vars:          None

Function Name: ServerSetHandedness
Class Owner:   PlayerPawn
Type:          generic
Vars:          float hand

Function Name: ServerReStartPlayer
Class Owner:   PlayerPawn
Type:          generic
Vars:          None

Function Name: ServerChangeSkin
Class Owner:   PlayerPawn
Type:          generic
Vars:          coerce string SkinName, coerce string FaceName, byte TeamNum

Function Name: ServerTaunt
Class Owner:   PlayerPawn
Type:          generic
Vars:          name Sequence

Function Name: damageAttitudeTo
Class Owner:   PlayerPawn
Type:          generic
Vars:          pawn Other

Function Name: PlayChatting
Class Owner:   PlayerPawn
Type:          generic
Vars:          None

Function Name: Typing
Class Owner:   PlayerPawn
Type:          generic
Vars:          bool bTyping

Function Name: ToggleZoom
Class Owner:   PlayerPawn
Type:          generic
Vars:          None

Function Name: StartZoom
Class Owner:   PlayerPawn
Type:          generic
Vars:          None

Function Name: StopZoom
Class Owner:   PlayerPawn
Type:          generic
Vars:          None

Function Name: EndZoom
Class Owner:   PlayerPawn
Type:          generic
Vars:          None

Function Name: SetPause
Class Owner:   PlayerPawn
Type:          bool
Vars:          BOOL bPause

Function Name: DoJump
Class Owner:   PlayerPawn
Type:          generic
Vars:          optional float F

Function Name: ChangeAlwaysMouseLook
Class Owner:   PlayerPawn
Type:          generic
Vars:          Bool B

Function Name: ChangeSnapView
Class Owner:   PlayerPawn
Type:          generic
Vars:          bool B

Function Name: ChangeStairLook
Class Owner:   PlayerPawn
Type:          generic
Vars:          bool B

Function Name: ChangeDodgeClickTime
Class Owner:   PlayerPawn
Type:          generic
Vars:          float F

Function Name: ChangeName
Class Owner:   PlayerPawn
Type:          generic
Vars:          coerce string S

Function Name: ChangeTeam
Class Owner:   PlayerPawn
Type:          generic
Vars:          int N

Function Name: ClientChangeTeam
Class Owner:   PlayerPawn
Type:          generic
Vars:          int N

Function Name: ChangeAutoAim
Class Owner:   PlayerPawn
Type:          generic
Vars:          float F

Function Name: ChangeSetHand
Class Owner:   PlayerPawn
Type:          generic
Vars:          string S

Function Name: ServerNeverSwitchOnPickup
Class Owner:   PlayerPawn
Type:          generic
Vars:          bool B

Function Name: ServerAddBots
Class Owner:   PlayerPawn
Type:          generic
Vars:          int N

Function Name: StartWalk
Class Owner:   PlayerPawn
Type:          generic
Vars:          None

Function Name: UpdateBob
Class Owner:   PlayerPawn
Type:          generic
Vars:          float F

Function Name: UpdateSensitivity
Class Owner:   PlayerPawn
Type:          generic
Vars:          float F

Function Name: ServerSetSloMo
Class Owner:   PlayerPawn
Type:          generic
Vars:          float T

Function Name: ChangedWeapon
Class Owner:   PlayerPawn
Type:          generic
Vars:          None

Function Name: JumpOffPawn
Class Owner:   PlayerPawn
Type:          generic
Vars:          None

Function Name: UpdateWeaponPriorities
Class Owner:   PlayerPawn
Type:          generic
Vars:          None

Function Name: ServerSetWeaponPriority
Class Owner:   PlayerPawn
Type:          generic
Vars:          byte i, name WeaponName

Function Name: SpawnCarcass
Class Owner:   PlayerPawn
Type:          Carcass
Vars:          None

Function Name: Gibbed
Class Owner:   PlayerPawn
Type:          bool
Vars:          name damageType

Function Name: SpawnGibbedCarcass
Class Owner:   PlayerPawn
Type:          generic
Vars:          None

Function Name: ServerUpdateWeapons
Class Owner:   PlayerPawn
Type:          generic
Vars:          None

Function Name: PlayDodge
Class Owner:   PlayerPawn
Type:          generic
Vars:          eDodgeDir DodgeMove

Function Name: PlayTurning
Class Owner:   PlayerPawn
Type:          generic
Vars:          None

Function Name: PlaySwimming
Class Owner:   PlayerPawn
Type:          generic
Vars:          None

Function Name: PlayFeignDeath
Class Owner:   PlayerPawn
Type:          generic
Vars:          None

Function Name: PlayRising
Class Owner:   PlayerPawn
Type:          generic
Vars:          None

Function Name: AdjustAim
Class Owner:   PlayerPawn
Type:          rotator
Vars:          float projSpeed, vector projStart, int aimerror, bool bLeadTarget, bool bWarnTarget

Function Name: Falling
Class Owner:   PlayerPawn
Type:          generic
Vars:          None

Function Name: Landed
Class Owner:   PlayerPawn
Type:          generic
Vars:          vector HitNormal

Function Name: Died
Class Owner:   PlayerPawn
Type:          generic
Vars:          pawn Killer, name damageType, vector HitLocation

Function Name: AttitudeTo
Class Owner:   PlayerPawn
Type:          eAttitude
Vars:          Pawn Other

Function Name: KillMessage
Class Owner:   PlayerPawn
Type:          string
Vars:          name damageType, pawn Other

Function Name: KilledBy
Class Owner:   PlayerPawn
Type:          generic
Vars:          pawn EventInstigator

Function Name: CalcBehindView
Class Owner:   PlayerPawn
Type:          generic
Vars:          out vector CameraLocation, out rotator CameraRotation, float Dist

Function Name: ViewFlash
Class Owner:   PlayerPawn
Type:          generic
Vars:          float DeltaTime

Function Name: ViewShake
Class Owner:   PlayerPawn
Type:          generic
Vars:          float DeltaTime

Function Name: UpdateRotation
Class Owner:   PlayerPawn
Type:          generic
Vars:          float DeltaTime, float maxPitch

Function Name: SwimAnimUpdate
Class Owner:   PlayerPawn
Type:          generic
Vars:          bool bNotForward

Function Name: GetNGSecret
Class Owner:   PlayerPawn
Type:          string
Vars:          None

Function Name: SetNGSecret
Class Owner:   PlayerPawn
Type:          generic
Vars:          string newSecret

Function Name: GetHumanName
Class Owner:   Pawn
Type:          String
Vars:          None

Function Name: ClientPutDown
Class Owner:   Pawn
Type:          generic
Vars:          Weapon Current, Weapon Next

Function Name: SetDisplayProperties
Class Owner:   Pawn
Type:          generic
Vars:          ERenderStyle NewStyle, texture NewTexture, bool bLighting, bool bEnviroMap

Function Name: SetDefaultDisplayProperties
Class Owner:   Pawn
Type:          generic
Vars:          None

Function Name: BecomeViewTarget
Class Owner:   Pawn
Type:          generic
Vars:          None

Function Name: PlayRecoil
Class Owner:   Pawn
Type:          generic
Vars:          float Rate

Function Name: SpecialFire
Class Owner:   Pawn
Type:          generic
Vars:          None

Function Name: CheckFutureSight
Class Owner:   Pawn
Type:          bool
Vars:          float DeltaTime

Function Name: RestartPlayer
Class Owner:   Pawn
Type:          generic
Vars:          None

Function Name: TeamBroadcast
Class Owner:   Pawn
Type:          generic
Vars:          coerce string Msg

Function Name: SendGlobalMessage
Class Owner:   Pawn
Type:          generic
Vars:          PlayerReplicationInfo Recipient, name MessageType, byte MessageID, float Wait

Function Name: SendTeamMessage
Class Owner:   Pawn
Type:          generic
Vars:          PlayerReplicationInfo Recipient, name MessageType, byte MessageID, float Wait

Function Name: SendVoiceMessage
Class Owner:   Pawn
Type:          generic
Vars:          PlayerReplicationInfo Sender, PlayerReplicationInfo Recipient, name messagetype, byte messageID, name broadcasttype

Function Name: ClientVoiceMessage
Class Owner:   Pawn
Type:          generic
Vars:          PlayerReplicationInfo Sender, PlayerReplicationInfo Recipient, name messagetype, byte messageID

Function Name: BotVoiceMessage
Class Owner:   Pawn
Type:          generic
Vars:          name messagetype, byte MessageID, Pawn Sender

Function Name: HandleHelpMessageFrom
Class Owner:   Pawn
Type:          generic
Vars:          Pawn Other

Function Name: FearThisSpot
Class Owner:   Pawn
Type:          generic
Vars:          Actor ASpot

Function Name: GetRating
Class Owner:   Pawn
Type:          float
Vars:          None

Function Name: AddVelocity
Class Owner:   Pawn
Type:          generic
Vars:          vector NewVelocity

Function Name: ClientSetLocation
Class Owner:   Pawn
Type:          generic
Vars:          vector NewLocation, rotator NewRotation

Function Name: ClientSetRotation
Class Owner:   Pawn
Type:          generic
Vars:          rotator NewRotation

Function Name: ClientDying
Class Owner:   Pawn
Type:          generic
Vars:          name DamageType, vector HitLocation

Function Name: ClientReStart
Class Owner:   Pawn
Type:          generic
Vars:          None

Function Name: ClientGameEnded
Class Owner:   Pawn
Type:          generic
Vars:          None

Function Name: AdjustDesireFor
Class Owner:   Pawn
Type:          float
Vars:          Inventory Inv

Function Name: TossWeapon
Class Owner:   Pawn
Type:          generic
Vars:          None

Function Name: FindInventoryType
Class Owner:   Pawn
Type:          Inventory
Vars:          class DesiredClass

Function Name: AddInventory
Class Owner:   Pawn
Type:          bool
Vars:          inventory NewItem

Function Name: DeleteInventory
Class Owner:   Pawn
Type:          bool
Vars:          inventory Item

Function Name: ChangedWeapon
Class Owner:   Pawn
Type:          generic
Vars:          None

Function Name: gibbedBy
Class Owner:   Pawn
Type:          generic
Vars:          actor Other

Function Name: JumpOffPawn
Class Owner:   Pawn
Type:          generic
Vars:          None

Function Name: UnderLift
Class Owner:   Pawn
Type:          generic
Vars:          Mover M

Function Name: PreSetMovement
Class Owner:   Pawn
Type:          generic
Vars:          None

Function Name: InitPlayerReplicationInfo
Class Owner:   Pawn
Type:          generic
Vars:          None

Function Name: PlayRunning
Class Owner:   Pawn
Type:          generic
Vars:          None

Function Name: PlayWalking
Class Owner:   Pawn
Type:          generic
Vars:          None

Function Name: PlayWaiting
Class Owner:   Pawn
Type:          generic
Vars:          None

Function Name: PlayMovingAttack
Class Owner:   Pawn
Type:          generic
Vars:          None

Function Name: PlayWaitingAmbush
Class Owner:   Pawn
Type:          generic
Vars:          None

Function Name: TweenToFighter
Class Owner:   Pawn
Type:          generic
Vars:          float tweentime

Function Name: TweenToRunning
Class Owner:   Pawn
Type:          generic
Vars:          float tweentime

Function Name: TweenToWalking
Class Owner:   Pawn
Type:          generic
Vars:          float tweentime

Function Name: TweenToPatrolStop
Class Owner:   Pawn
Type:          generic
Vars:          float tweentime

Function Name: TweenToWaiting
Class Owner:   Pawn
Type:          generic
Vars:          float tweentime

Function Name: PlayThreatening
Class Owner:   Pawn
Type:          generic
Vars:          None

Function Name: PlayPatrolStop
Class Owner:   Pawn
Type:          generic
Vars:          None

Function Name: PlayTurning
Class Owner:   Pawn
Type:          generic
Vars:          None

Function Name: PlayBigDeath
Class Owner:   Pawn
Type:          generic
Vars:          name DamageType

Function Name: PlayHeadDeath
Class Owner:   Pawn
Type:          generic
Vars:          name DamageType

Function Name: PlayLeftDeath
Class Owner:   Pawn
Type:          generic
Vars:          name DamageType

Function Name: PlayRightDeath
Class Owner:   Pawn
Type:          generic
Vars:          name DamageType

Function Name: PlayGutDeath
Class Owner:   Pawn
Type:          generic
Vars:          name DamageType

Function Name: PlayDying
Class Owner:   Pawn
Type:          generic
Vars:          name DamageType, vector HitLoc

Function Name: PlayGutHit
Class Owner:   Pawn
Type:          generic
Vars:          float tweentime

Function Name: PlayHeadHit
Class Owner:   Pawn
Type:          generic
Vars:          float tweentime

Function Name: PlayLeftHit
Class Owner:   Pawn
Type:          generic
Vars:          float tweentime

Function Name: PlayRightHit
Class Owner:   Pawn
Type:          generic
Vars:          float tweentime

Function Name: FireWeapon
Class Owner:   Pawn
Type:          generic
Vars:          None

Function Name: TraceShot
Class Owner:   Pawn
Type:          actor
Vars:          out vector HitLocation, out vector HitNormal, vector EndTrace, vector StartTrace

Function Name: PlayTakeHit
Class Owner:   Pawn
Type:          generic
Vars:          float tweentime, vector HitLoc, int damage

Function Name: PlayVictoryDance
Class Owner:   Pawn
Type:          generic
Vars:          None

Function Name: PlayOutOfWater
Class Owner:   Pawn
Type:          generic
Vars:          None

Function Name: PlayDive
Class Owner:   Pawn
Type:          generic
Vars:          None

Function Name: TweenToFalling
Class Owner:   Pawn
Type:          generic
Vars:          None

Function Name: PlayInAir
Class Owner:   Pawn
Type:          generic
Vars:          None

Function Name: PlayDuck
Class Owner:   Pawn
Type:          generic
Vars:          None

Function Name: PlayCrawling
Class Owner:   Pawn
Type:          generic
Vars:          None

Function Name: PlayLanded
Class Owner:   Pawn
Type:          generic
Vars:          float impactVel

Function Name: PlayFiring
Class Owner:   Pawn
Type:          generic
Vars:          None

Function Name: PlayWeaponSwitch
Class Owner:   Pawn
Type:          generic
Vars:          Weapon NewWeapon

Function Name: TweenToSwimming
Class Owner:   Pawn
Type:          generic
Vars:          float tweentime

Function Name: PlayTakeHitSound
Class Owner:   Pawn
Type:          generic
Vars:          int Damage, name damageType, int Mult

Function Name: Gasp
Class Owner:   Pawn
Type:          generic
Vars:          None

Function Name: DropDecoration
Class Owner:   Pawn
Type:          generic
Vars:          None

Function Name: GrabDecoration
Class Owner:   Pawn
Type:          generic
Vars:          None

Function Name: StopFiring
Class Owner:   Pawn
Type:          generic
Vars:          None

Function Name: ShakeView
Class Owner:   Pawn
Type:          generic
Vars:          float shaketime, float RollMag, float vertmag

Function Name: TakeFallingDamage
Class Owner:   Pawn
Type:          generic
Vars:          None

Function Name: AdjustAim
Class Owner:   Pawn
Type:          rotator
Vars:          float projSpeed, vector projStart, int aimerror, bool bLeadTarget, bool bWarnTarget

Function Name: AdjustToss
Class Owner:   Pawn
Type:          rotator
Vars:          float projSpeed, vector projStart, int aimerror, bool bLeadTarget, bool bWarnTarget

Function Name: WarnTarget
Class Owner:   Pawn
Type:          generic
Vars:          Pawn shooter, float projSpeed, vector FireDir

Function Name: SetMovementPhysics
Class Owner:   Pawn
Type:          generic
Vars:          None

Function Name: PlayHit
Class Owner:   Pawn
Type:          generic
Vars:          float Damage, vector HitLocation, name damageType, vector Momentum

Function Name: PlayDeathHit
Class Owner:   Pawn
Type:          generic
Vars:          float Damage, vector HitLocation, name damageType, vector Momentum

Function Name: TakeDamage
Class Owner:   Pawn
Type:          generic
Vars:          None

Function Name: Died
Class Owner:   Pawn
Type:          generic
Vars:          pawn Killer, name damageType, vector HitLocation

Function Name: Gibbed
Class Owner:   Pawn
Type:          bool
Vars:          name damageType

Function Name: SpawnCarcass
Class Owner:   Pawn
Type:          Carcass
Vars:          None

Function Name: SpawnGibbedCarcass
Class Owner:   Pawn
Type:          generic
Vars:          None

Function Name: HidePlayer
Class Owner:   Pawn
Type:          generic
Vars:          None

Function Name: Killed
Class Owner:   Pawn
Type:          generic
Vars:          pawn Killer, pawn Other, name damageType

Function Name: KillMessage
Class Owner:   Pawn
Type:          string
Vars:          name damageType, pawn Other

Function Name: damageAttitudeTo
Class Owner:   Pawn
Type:          generic
Vars:          pawn Other

Function Name: Falling
Class Owner:   Pawn
Type:          generic
Vars:          None

Function Name: CheckWaterJump
Class Owner:   Pawn
Type:          bool
Vars:          out vector WallNormal

Function Name: BecomeViewTarget
Class Owner:   Actor
Type:          generic
Vars:          None

Function Name: GetItemName
Class Owner:   Actor
Type:          String
Vars:          string FullName

Function Name: GetHumanName
Class Owner:   Actor
Type:          String
Vars:          None

Function Name: SetDisplayProperties
Class Owner:   Actor
Type:          generic
Vars:          ERenderStyle NewStyle, texture NewTexture, bool bLighting, bool bEnviroMap

Function Name: SetDefaultDisplayProperties
Class Owner:   Actor
Type:          generic
Vars:          None

Function Name: FindTriggerActor
Class Owner:   Mover
Type:          generic
Vars:          None

Function Name: HandleDoor
Class Owner:   Mover
Type:          bool
Vars:          pawn Other

Function Name: HandleTriggerDoor
Class Owner:   Mover
Type:          bool
Vars:          pawn Other

Function Name: SpecialHandling
Class Owner:   Mover
Type:          Actor
Vars:          Pawn Other

Function Name: InterpolateEnd
Class Owner:   Mover
Type:          generic
Vars:          actor Other

Function Name: FinishNotify
Class Owner:   Mover
Type:          generic
Vars:          None

Function Name: FinishedClosing
Class Owner:   Mover
Type:          generic
Vars:          None

Function Name: FinishedOpening
Class Owner:   Mover
Type:          generic
Vars:          None

Function Name: DoOpen
Class Owner:   Mover
Type:          generic
Vars:          None

Function Name: DoClose
Class Owner:   Mover
Type:          generic
Vars:          None

Function Name: PostBeginPlay
Class Owner:   Mover
Type:          generic
Vars:          None

Function Name: MakeGroupStop
Class Owner:   Mover
Type:          generic
Vars:          None

Function Name: MakeGroupReturn
Class Owner:   Mover
Type:          generic
Vars:          None

Function Name: EncroachingOn
Class Owner:   Mover
Type:          bool
Vars:          actor Other

Function Name: Bump
Class Owner:   Mover
Type:          generic
Vars:          actor Other

Function Name: TakeDamage
Class Owner:   Mover
Type:          generic
Vars:          None

Function Name: GetMsgText
Class Owner:   Console
Type:          string
Vars:          int Index

Function Name: SetMsgText
Class Owner:   Console
Type:          generic
Vars:          int Index, string NewMsgText

Function Name: GetMsgType
Class Owner:   Console
Type:          name
Vars:          int Index

Function Name: SetMsgType
Class Owner:   Console
Type:          generic
Vars:          int Index, name NewMsgType

Function Name: GetMsgPlayer
Class Owner:   Console
Type:          PlayerReplicationInfo
Vars:          int Index

Function Name: SetMsgPlayer
Class Owner:   Console
Type:          generic
Vars:          int Index, PlayerReplicationInfo NewMsgPlayer

Function Name: GetMsgTick
Class Owner:   Console
Type:          float
Vars:          int Index

Function Name: SetMsgTick
Class Owner:   Console
Type:          generic
Vars:          int Index, int NewMsgTick

Function Name: ClearMessages
Class Owner:   Console
Type:          generic
Vars:          None

Function Name: DrawLevelAction
Class Owner:   Console
Type:          generic
Vars:          canvas C

Function Name: PrintActionMessage
Class Owner:   Console
Type:          generic
Vars:          Canvas C, string BigMessage

Function Name: StartTimeDemo
Class Owner:   Console
Type:          generic
Vars:          None

Function Name: StopTimeDemo
Class Owner:   Console
Type:          generic
Vars:          None

Function Name: PrintTimeDemoResult
Class Owner:   Console
Type:          generic
Vars:          None

Function Name: TimeDemoCalc
Class Owner:   Console
Type:          generic
Vars:          None

Function Name: TimeDemoRender
Class Owner:   Console
Type:          generic
Vars:          Canvas C

Function Name: TravelPostAccept
Class Owner:   Pickup
Type:          generic
Vars:          None

Function Name: HandlePickupQuery
Class Owner:   Pickup
Type:          bool
Vars:          inventory Item

Function Name: UseCharge
Class Owner:   Pickup
Type:          float
Vars:          float Amount

Function Name: SpawnCopy
Class Owner:   Pickup
Type:          inventory
Vars:          pawn Other

Function Name: PickupFunction
Class Owner:   Pickup
Type:          generic
Vars:          Pawn Other

Function Name: UsedUp
Class Owner:   Pickup
Type:          generic
Vars:          None

Function Name: PostBeginPlay
Class Owner:   Inventory
Type:          generic
Vars:          None

Function Name: GetHumanName
Class Owner:   Inventory
Type:          String
Vars:          None

Function Name: RecommendWeapon
Class Owner:   Inventory
Type:          Weapon
Vars:          out float rating, out int bUseAltMode

Function Name: Destroyed
Class Owner:   Inventory
Type:          generic
Vars:          None

Function Name: BecomePickup
Class Owner:   Inventory
Type:          generic
Vars:          None

Function Name: BecomeItem
Class Owner:   Inventory
Type:          generic
Vars:          None

Function Name: GiveTo
Class Owner:   Inventory
Type:          generic
Vars:          pawn Other

Function Name: SpawnCopy
Class Owner:   Inventory
Type:          inventory
Vars:          pawn Other

Function Name: SetRespawn
Class Owner:   Inventory
Type:          generic
Vars:          None

Function Name: Activate
Class Owner:   Inventory
Type:          generic
Vars:          None

Function Name: HandlePickupQuery
Class Owner:   Inventory
Type:          bool
Vars:          inventory Item

Function Name: SelectNext
Class Owner:   Inventory
Type:          Inventory
Vars:          None

Function Name: DropFrom
Class Owner:   Inventory
Type:          generic
Vars:          vector StartLocation

Function Name: DropInventory
Class Owner:   Inventory
Type:          generic
Vars:          None

Function Name: InventoryCapsFloat
Class Owner:   Inventory
Type:          float
Vars:          name Property, pawn Other, actor Test

Function Name: InventoryCapsString
Class Owner:   Inventory
Type:          string
Vars:          name Property, pawn Other, actor Test

Function Name: Fire
Class Owner:   Inventory
Type:          generic
Vars:          float Value

Function Name: AltFire
Class Owner:   Inventory
Type:          generic
Vars:          float Value

Function Name: Use
Class Owner:   Inventory
Type:          generic
Vars:          pawn User

Function Name: WeaponChange
Class Owner:   Inventory
Type:          Weapon
Vars:          byte F

Function Name: ReduceDamage
Class Owner:   Inventory
Type:          int
Vars:          int Damage, name DamageType, vector HitLocation

Function Name: PrioritizeArmor
Class Owner:   Inventory
Type:          inventory
Vars:          int Damage, name DamageType, vector HitLocation

Function Name: ArmorAbsorbDamage
Class Owner:   Inventory
Type:          int
Vars:          int Damage, name DamageType, vector HitLocation

Function Name: ArmorPriority
Class Owner:   Inventory
Type:          int
Vars:          name DamageType

Function Name: ArmorImpactEffect
Class Owner:   Inventory
Type:          generic
Vars:          vector HitLocation

Function Name: OwnerJumped
Class Owner:   Inventory
Type:          generic
Vars:          None

Function Name: ChangedWeapon
Class Owner:   Inventory
Type:          generic
Vars:          None

Function Name: SetOwnerDisplay
Class Owner:   Inventory
Type:          generic
Vars:          None

Function Name: ActivateTranslator
Class Owner:   Inventory
Type:          generic
Vars:          bool bHint

Function Name: HandlePickupQuery
Class Owner:   Ammo
Type:          bool
Vars:          inventory Item

Function Name: UseAmmo
Class Owner:   Ammo
Type:          bool
Vars:          int AmountNeeded

Function Name: AddAmmo
Class Owner:   Ammo
Type:          bool
Vars:          int AmmoToAdd

Function Name: SpawnCopy
Class Owner:   Ammo
Type:          inventory
Vars:          Pawn Other

Function Name: PostBeginPlay
Class Owner:   locationid
Type:          generic
Vars:          None

Function Name: StartLog
Class Owner:   StatLogFile
Type:          generic
Vars:          None

Function Name: StopLog
Class Owner:   StatLogFile
Type:          generic
Vars:          None

Function Name: FlushLog
Class Owner:   StatLogFile
Type:          generic
Vars:          None

Function Name: LogEventString
Class Owner:   StatLogFile
Type:          generic
Vars:          string EventString

Function Name: GetLogFileName
Class Owner:   StatLogFile
Type:          string
Vars:          None

Function Name: LogPlayerConnect
Class Owner:   StatLogFile
Type:          generic
Vars:          Pawn Player, optional string Checksum

Function Name: LogGameEnd
Class Owner:   StatLogFile
Type:          generic
Vars:          string Reason

Function Name: BeginPlay
Class Owner:   StatLog
Type:          generic
Vars:          None

Function Name: Timer
Class Owner:   StatLog
Type:          generic
Vars:          None

Function Name: StartLog
Class Owner:   StatLog
Type:          generic
Vars:          None

Function Name: StopLog
Class Owner:   StatLog
Type:          generic
Vars:          None

Function Name: FlushLog
Class Owner:   StatLog
Type:          generic
Vars:          None

Function Name: LogEventString
Class Owner:   StatLog
Type:          generic
Vars:          string EventString

Function Name: GetAbsoluteTime
Class Owner:   StatLog
Type:          string
Vars:          None

Function Name: GetShortAbsoluteTime
Class Owner:   StatLog
Type:          string
Vars:          None

Function Name: GetTimeStamp
Class Owner:   StatLog
Type:          string
Vars:          None

Function Name: GetLogFileName
Class Owner:   StatLog
Type:          string
Vars:          None

Function Name: Tick
Class Owner:   StatLog
Type:          generic
Vars:          float Delta

Function Name: LogStandardInfo
Class Owner:   StatLog
Type:          generic
Vars:          None

Function Name: LogServerInfo
Class Owner:   StatLog
Type:          generic
Vars:          None

Function Name: LogMapParameters
Class Owner:   StatLog
Type:          generic
Vars:          None

Function Name: LogPlayerConnect
Class Owner:   StatLog
Type:          generic
Vars:          Pawn Player, optional string Checksum

Function Name: LogPlayerInfo
Class Owner:   StatLog
Type:          generic
Vars:          Pawn Player

Function Name: LogPlayerDisconnect
Class Owner:   StatLog
Type:          generic
Vars:          Pawn Player

Function Name: LogKill
Class Owner:   StatLog
Type:          generic
Vars:          int KillerID, int VictimID, string KillerWeaponName, string VictimWeaponName, name DamageType

Function Name: LogTeamKill
Class Owner:   StatLog
Type:          generic
Vars:          int KillerID, int VictimID, string KillerWeaponName, string VictimWeaponName, name DamageType

Function Name: LogSuicide
Class Owner:   StatLog
Type:          generic
Vars:          Pawn Killed, name DamageType, Pawn Instigator

Function Name: LogNameChange
Class Owner:   StatLog
Type:          generic
Vars:          Pawn Other

Function Name: LogTeamChange
Class Owner:   StatLog
Type:          generic
Vars:          Pawn Other

Function Name: LogTypingEvent
Class Owner:   StatLog
Type:          generic
Vars:          bool bTyping, Pawn Other

Function Name: LogPickup
Class Owner:   StatLog
Type:          generic
Vars:          Inventory Item, Pawn Other

Function Name: LogItemActivate
Class Owner:   StatLog
Type:          generic
Vars:          Inventory Item, Pawn Other

Function Name: LogItemDeactivate
Class Owner:   StatLog
Type:          generic
Vars:          Inventory Item, Pawn Other

Function Name: LogSpecialEvent
Class Owner:   StatLog
Type:          generic
Vars:          string EventType, optional coerce string Arg1, optional coerce string Arg2, optional coerce string Arg3, optional coerce string Arg4

Function Name: LogPings
Class Owner:   StatLog
Type:          generic
Vars:          None

Function Name: LogGameStart
Class Owner:   StatLog
Type:          generic
Vars:          None

Function Name: LogGameEnd
Class Owner:   StatLog
Type:          generic
Vars:          string Reason

Function Name: GetBeaconAddress
Class Owner:   InternetInfo
Type:          string
Vars:          int i

Function Name: GetBeaconText
Class Owner:   InternetInfo
Type:          string
Vars:          int i

Function Name: PostBeginPlay
Class Owner:   PlayerReplicationInfo
Type:          generic
Vars:          None

Function Name: Timer
Class Owner:   PlayerReplicationInfo
Type:          generic
Vars:          None

Function Name: PostBeginPlay
Class Owner:   LiftExit
Type:          generic
Vars:          None

Function Name: SpecialHandling
Class Owner:   LiftExit
Type:          Actor
Vars:          Pawn Other

Function Name: PlayTeleportEffect
Class Owner:   NavigationPoint
Type:          generic
Vars:          actor Incoming, bool bOut

Function Name: PostBeginPlay
Class Owner:   LiftCenter
Type:          generic
Vars:          None

Function Name: SpecialHandling
Class Owner:   LiftCenter
Type:          Actor
Vars:          Pawn Other

Function Name: Drop
Class Owner:   Decoration
Type:          generic
Vars:          vector newVel

Function Name: Landed
Class Owner:   Decoration
Type:          generic
Vars:          vector HitNormall

Function Name: Trigger
Class Owner:   Decoration
Type:          generic
Vars:          actor Other, pawn EventInstigator

Function Name: Destroyed
Class Owner:   Decoration
Type:          generic
Vars:          None

Function Name: Timer
Class Owner:   Decoration
Type:          generic
Vars:          None

Function Name: Bump
Class Owner:   Decoration
Type:          generic
Vars:          actor Other

Function Name: ProcessSelection
Class Owner:   Menu
Type:          bool
Vars:          None

Function Name: ProcessLeft
Class Owner:   Menu
Type:          bool
Vars:          None

Function Name: ProcessRight
Class Owner:   Menu
Type:          bool
Vars:          None

Function Name: ProcessYes
Class Owner:   Menu
Type:          bool
Vars:          None

Function Name: ProcessNo
Class Owner:   Menu
Type:          bool
Vars:          None

Function Name: SaveConfigs
Class Owner:   Menu
Type:          generic
Vars:          None

Function Name: PlaySelectSound
Class Owner:   Menu
Type:          generic
Vars:          None

Function Name: PlayModifySound
Class Owner:   Menu
Type:          generic
Vars:          None

Function Name: PlayEnterSound
Class Owner:   Menu
Type:          generic
Vars:          None

Function Name: ProcessMenuInput
Class Owner:   Menu
Type:          generic
Vars:          coerce string InputString

Function Name: ProcessMenuUpdate
Class Owner:   Menu
Type:          generic
Vars:          coerce string InputString

Function Name: ProcessMenuEscape
Class Owner:   Menu
Type:          generic
Vars:          None

Function Name: ProcessMenuKey
Class Owner:   Menu
Type:          generic
Vars:          int KeyNo, string KeyName

Function Name: MenuTick
Class Owner:   Menu
Type:          generic
Vars:          float DeltaTime

Function Name: MenuInit
Class Owner:   Menu
Type:          generic
Vars:          None

Function Name: DrawMenu
Class Owner:   Menu
Type:          generic
Vars:          canvas Canvas

Function Name: ExitAllMenus
Class Owner:   Menu
Type:          generic
Vars:          None

Function Name: ExitMenu
Class Owner:   Menu
Type:          Menu
Vars:          None

Function Name: SetFontBrightness
Class Owner:   Menu
Type:          generic
Vars:          canvas Canvas, bool bBright

Function Name: MenuProcessInput
Class Owner:   Menu
Type:          generic
Vars:          byte KeyNum, byte ActionNum

Function Name: ClearMessage
Class Owner:   HUD
Type:          generic
Vars:          out HUDLocalizedMessage M

Function Name: CopyMessage
Class Owner:   HUD
Type:          generic
Vars:          out HUDLocalizedMessage M1, HUDLocalizedMessage M2

Function Name: ProcessKeyEvent
Class Owner:   HUD
Type:          bool
Vars:          int Key, int Action, FLOAT Delta

Function Name: PostBeginPlay
Class Owner:   WarpZoneMarker
Type:          generic
Vars:          None

Function Name: FindTriggerActor
Class Owner:   WarpZoneMarker
Type:          generic
Vars:          None

Function Name: SpecialHandling
Class Owner:   WarpZoneMarker
Type:          Actor
Vars:          Pawn Other

Function Name: PostBeginPlay
Class Owner:   Trigger
Type:          generic
Vars:          None

Function Name: FindTriggerActor
Class Owner:   Trigger
Type:          generic
Vars:          None

Function Name: SpecialHandling
Class Owner:   Trigger
Type:          Actor
Vars:          Pawn Other

Function Name: CheckTouchList
Class Owner:   Trigger
Type:          generic
Vars:          None

Function Name: IsRelevant
Class Owner:   Trigger
Type:          bool
Vars:          actor Other

Function Name: Touch
Class Owner:   Trigger
Type:          generic
Vars:          actor Other

Function Name: Timer
Class Owner:   Trigger
Type:          generic
Vars:          None

Function Name: TakeDamage
Class Owner:   Trigger
Type:          generic
Vars:          None

Function Name: UnTouch
Class Owner:   Trigger
Type:          generic
Vars:          actor Other

Function Name: Trigger
Class Owner:   PlayerStart
Type:          generic
Vars:          actor Other, pawn EventInstigator

Function Name: PlayTeleportEffect
Class Owner:   PlayerStart
Type:          generic
Vars:          actor Incoming, bool bOut

Function Name: PostBeginPlay
Class Owner:   Teleporter
Type:          generic
Vars:          None

Function Name: FindTriggerActor
Class Owner:   Teleporter
Type:          generic
Vars:          None

Function Name: PlayTeleportEffect
Class Owner:   Teleporter
Type:          generic
Vars:          actor Incoming, bool bOut

Function Name: Trigger
Class Owner:   Teleporter
Type:          generic
Vars:          actor Other, pawn EventInstigator

Function Name: SpecialHandling
Class Owner:   Teleporter
Type:          Actor
Vars:          Pawn Other

Function Name: PreBeginPlay
Class Owner:   WarpZoneInfo
Type:          generic
Vars:          None

Function Name: Trigger
Class Owner:   WarpZoneInfo
Type:          generic
Vars:          actor Other, pawn EventInstigator

Function Name: Trigger
Class Owner:   ZoneInfo
Type:          generic
Vars:          actor Other, pawn EventInstigator

Function Name: EncroachingOn
Class Owner:   Projectile
Type:          bool
Vars:          actor Other

Function Name: BeginPlay
Class Owner:   InterpolationPoint
Type:          generic
Vars:          None

Function Name: PostBeginPlay
Class Owner:   InterpolationPoint
Type:          generic
Vars:          None

Function Name: InterpolateEnd
Class Owner:   InterpolationPoint
Type:          generic
Vars:          actor Other

Function Name: PreBeginPlay
Class Owner:   Scout
Type:          generic
Vars:          None

Function Name: AdminLogin
Class Owner:   GameInfo
Type:          generic
Vars:          PlayerPawn P, string Password

Function Name: AdminLogout
Class Owner:   GameInfo
Type:          generic
Vars:          PlayerPawn P

Function Name: PreBeginPlay
Class Owner:   GameInfo
Type:          generic
Vars:          None

Function Name: PostBeginPlay
Class Owner:   GameInfo
Type:          generic
Vars:          None

Function Name: InitLogging
Class Owner:   GameInfo
Type:          generic
Vars:          None

Function Name: Timer
Class Owner:   GameInfo
Type:          generic
Vars:          None

Function Name: InitGameReplicationInfo
Class Owner:   GameInfo
Type:          generic
Vars:          None

Function Name: GetInfo
Class Owner:   GameInfo
Type:          string
Vars:          None

Function Name: GetRules
Class Owner:   GameInfo
Type:          string
Vars:          None

Function Name: GetServerPort
Class Owner:   GameInfo
Type:          int
Vars:          None

Function Name: SetPause
Class Owner:   GameInfo
Type:          bool
Vars:          BOOL bPause, PlayerPawn P

Function Name: LogGameParameters
Class Owner:   GameInfo
Type:          generic
Vars:          StatLog StatLog

Function Name: SetGameSpeed
Class Owner:   GameInfo
Type:          generic
Vars:          Float T

Function Name: IsRelevant
Class Owner:   GameInfo
Type:          bool
Vars:          actor Other

Function Name: GrabOption
Class Owner:   GameInfo
Type:          bool
Vars:          out string Options, out string Result

Function Name: GetKeyValue
Class Owner:   GameInfo
Type:          generic
Vars:          string Pair, out string Key, out string Value

Function Name: HasOption
Class Owner:   GameInfo
Type:          bool
Vars:          string Options, string InKey

Function Name: ParseOption
Class Owner:   GameInfo
Type:          string
Vars:          string Options, string InKey

Function Name: ProcessServerTravel
Class Owner:   GameInfo
Type:          generic
Vars:          string URL, bool bItems

Function Name: AtCapacity
Class Owner:   GameInfo
Type:          bool
Vars:          string Options

Function Name: CheckIPPolicy
Class Owner:   GameInfo
Type:          bool
Vars:          string Address

Function Name: GetIntOption
Class Owner:   GameInfo
Type:          int
Vars:          string Options, string ParseString, int CurrentValue

Function Name: AddBot
Class Owner:   GameInfo
Type:          bool
Vars:          None

Function Name: ForceAddBot
Class Owner:   GameInfo
Type:          bool
Vars:          None

Function Name: Logout
Class Owner:   GameInfo
Type:          generic
Vars:          pawn Exiting

Function Name: AddDefaultInventory
Class Owner:   GameInfo
Type:          generic
Vars:          pawn PlayerPawn

Function Name: FindPlayerStart
Class Owner:   GameInfo
Type:          NavigationPoint
Vars:          Pawn Player, optional byte InTeam, optional string incomingName

Function Name: RestartPlayer
Class Owner:   GameInfo
Type:          bool
Vars:          pawn aPlayer

Function Name: StartPlayer
Class Owner:   GameInfo
Type:          generic
Vars:          PlayerPawn Other

Function Name: Killed
Class Owner:   GameInfo
Type:          generic
Vars:          pawn Killer, pawn Other, name damageType

Function Name: BroadcastRegularDeathMessage
Class Owner:   GameInfo
Type:          generic
Vars:          pawn Killer, pawn Other, name damageType

Function Name: ScoreKill
Class Owner:   GameInfo
Type:          generic
Vars:          pawn Killer, pawn Other

Function Name: CanSpectate
Class Owner:   GameInfo
Type:          bool
Vars:          pawn Viewer, actor ViewTarget

Function Name: RegisterDamageMutator
Class Owner:   GameInfo
Type:          generic
Vars:          Mutator M

Function Name: RegisterMessageMutator
Class Owner:   GameInfo
Type:          generic
Vars:          Mutator M

Function Name: ReduceDamage
Class Owner:   GameInfo
Type:          int
Vars:          int Damage, name DamageType, pawn injured, pawn instigatedBy

Function Name: ScoreEvent
Class Owner:   GameInfo
Type:          generic
Vars:          name EventName, actor EventActor, pawn InstigatedBy

Function Name: ShouldRespawn
Class Owner:   GameInfo
Type:          bool
Vars:          actor Other

Function Name: PickupQuery
Class Owner:   GameInfo
Type:          bool
Vars:          Pawn Other, Inventory item

Function Name: DiscardInventory
Class Owner:   GameInfo
Type:          generic
Vars:          Pawn Other

Function Name: PlayerJumpZScaling
Class Owner:   GameInfo
Type:          float
Vars:          None

Function Name: ChangeName
Class Owner:   GameInfo
Type:          generic
Vars:          Pawn Other, coerce string S, bool bNameChange

Function Name: ChangeTeam
Class Owner:   GameInfo
Type:          bool
Vars:          Pawn Other, int N

Function Name: PlaySpawnEffect
Class Owner:   GameInfo
Type:          float
Vars:          inventory Inv

Function Name: SendPlayer
Class Owner:   GameInfo
Type:          generic
Vars:          PlayerPawn aPlayer, string URL

Function Name: PlayTeleportEffect
Class Owner:   GameInfo
Type:          generic
Vars:          actor Incoming, bool bOut, bool bSound

Function Name: RestartGame
Class Owner:   GameInfo
Type:          generic
Vars:          None

Function Name: AllowsBroadcast
Class Owner:   GameInfo
Type:          bool
Vars:          actor broadcaster, int Len

Function Name: EndGame
Class Owner:   GameInfo
Type:          generic
Vars:          string Reason

Function Name: SetEndCams
Class Owner:   GameInfo
Type:          bool
Vars:          string Reason

Function Name: Destroyed
Class Owner:   Weapon
Type:          generic
Vars:          None

Function Name: PostBeginPlay
Class Owner:   Weapon
Type:          generic
Vars:          None

Function Name: SplashJump
Class Owner:   Weapon
Type:          bool
Vars:          None

Function Name: SetWeaponStay
Class Owner:   Weapon
Type:          generic
Vars:          None

Function Name: RateSelf
Class Owner:   Weapon
Type:          float
Vars:          out int bUseAltMode

Function Name: SuggestAttackStyle
Class Owner:   Weapon
Type:          float
Vars:          None

Function Name: SuggestDefenseStyle
Class Owner:   Weapon
Type:          float
Vars:          None

Function Name: ClientWeaponEvent
Class Owner:   Weapon
Type:          generic
Vars:          name EventType

Function Name: HandlePickupQuery
Class Owner:   Weapon
Type:          bool
Vars:          inventory Item

Function Name: setHand
Class Owner:   Weapon
Type:          generic
Vars:          float Hand

Function Name: WeaponChange
Class Owner:   Weapon
Type:          Weapon
Vars:          byte F

Function Name: SpawnCopy
Class Owner:   Weapon
Type:          inventory
Vars:          pawn Other

Function Name: SetSwitchPriority
Class Owner:   Weapon
Type:          generic
Vars:          pawn Other

Function Name: GiveAmmo
Class Owner:   Weapon
Type:          generic
Vars:          Pawn Other

Function Name: SwitchPriority
Class Owner:   Weapon
Type:          float
Vars:          None

Function Name: WeaponSet
Class Owner:   Weapon
Type:          bool
Vars:          Pawn Other

Function Name: RecommendWeapon
Class Owner:   Weapon
Type:          Weapon
Vars:          out float rating, out int bUseAltMode

Function Name: DropFrom
Class Owner:   Weapon
Type:          generic
Vars:          vector StartLocation

Function Name: BecomePickup
Class Owner:   Weapon
Type:          generic
Vars:          None

Function Name: CheckVisibility
Class Owner:   Weapon
Type:          generic
Vars:          None

Function Name: ForceFire
Class Owner:   Weapon
Type:          generic
Vars:          None

Function Name: ForceAltFire
Class Owner:   Weapon
Type:          generic
Vars:          None

Function Name: Fire
Class Owner:   Weapon
Type:          generic
Vars:          float Value

Function Name: AltFire
Class Owner:   Weapon
Type:          generic
Vars:          float Value

Function Name: ProjectileFire
Class Owner:   Weapon
Type:          Projectile
Vars:          class<projectile> ProjClass, float ProjSpeed, bool bWarn

Function Name: TraceFire
Class Owner:   Weapon
Type:          generic
Vars:          float Accuracy

Function Name: ProcessTraceHit
Class Owner:   Weapon
Type:          generic
Vars:          Actor Other, Vector HitLocation, Vector HitNormal, Vector X, Vector Y, Vector Z

Function Name: Finish
Class Owner:   Weapon
Type:          generic
Vars:          None

Function Name: BringUp
Class Owner:   Weapon
Type:          generic
Vars:          None

Function Name: RaiseUp
Class Owner:   Weapon
Type:          generic
Vars:          Weapon OldWeapon

Function Name: PutDown
Class Owner:   Weapon
Type:          bool
Vars:          None

Function Name: TweenDown
Class Owner:   Weapon
Type:          generic
Vars:          None

Function Name: TweenSelect
Class Owner:   Weapon
Type:          generic
Vars:          None

Function Name: PlaySelect
Class Owner:   Weapon
Type:          generic
Vars:          None

Function Name: PlayPostSelect
Class Owner:   Weapon
Type:          generic
Vars:          None

Function Name: PlayIdleAnim
Class Owner:   Weapon
Type:          generic
Vars:          None

Function Name: ModifyPlayer
Class Owner:   Mutator
Type:          generic
Vars:          Pawn Other

Function Name: HandleRestartGame
Class Owner:   Mutator
Type:          bool
Vars:          None

Function Name: HandleEndGame
Class Owner:   Mutator
Type:          bool
Vars:          None

Function Name: HandlePickupQuery
Class Owner:   Mutator
Type:          bool
Vars:          Pawn Other, Inventory item, out byte bAllowPickup

Function Name: PreventDeath
Class Owner:   Mutator
Type:          bool
Vars:          Pawn Killed, Pawn Killer, name damageType, vector HitLocation

Function Name: ModifyLogin
Class Owner:   Mutator
Type:          generic
Vars:          out class<playerpawn> SpawnClass, out string Portal, out string Options

Function Name: ScoreKill
Class Owner:   Mutator
Type:          generic
Vars:          Pawn Killer, Pawn Other

Function Name: MutatedDefaultWeapon
Class Owner:   Mutator
Type:          Class<Weapon>
Vars:          None

Function Name: MyDefaultWeapon
Class Owner:   Mutator
Type:          Class<Weapon>
Vars:          None

Function Name: AddMutator
Class Owner:   Mutator
Type:          generic
Vars:          Mutator M

Function Name: ReplaceWith
Class Owner:   Mutator
Type:          bool
Vars:          actor Other, string aClassName

Function Name: AlwaysKeep
Class Owner:   Mutator
Type:          bool
Vars:          Actor Other

Function Name: IsRelevant
Class Owner:   Mutator
Type:          bool
Vars:          Actor Other, out byte bSuperRelevant

Function Name: CheckReplacement
Class Owner:   Mutator
Type:          bool
Vars:          Actor Other, out byte bSuperRelevant

Function Name: Mutate
Class Owner:   Mutator
Type:          generic
Vars:          string MutateString, PlayerPawn Sender

Function Name: MutatorTakeDamage
Class Owner:   Mutator
Type:          generic
Vars:          None

Function Name: MutatorTeamMessage
Class Owner:   Mutator
Type:          bool
Vars:          Actor Sender, Pawn Receiver, PlayerReplicationInfo PRI, coerce string S, name Type, optional bool bBeep

Function Name: MutatorBroadcastMessage
Class Owner:   Mutator
Type:          bool
Vars:          Actor Sender, Pawn Receiver, out coerce string Msg, optional bool bBeep, out optional name Type

Function Name: MutatorBroadcastLocalizedMessage
Class Owner:   Mutator
Type:          bool
Vars:          Actor Sender, Pawn Receiver, out class<LocalMessage> Message, out optional int Switch, out optional PlayerReplicationInfo RelatedPRI_1, out optional PlayerReplicationInfo RelatedPRI_2, out optional Object OptionalObject

Function Name: PostBeginPlay
Class Owner:   WayBeacon
Type:          generic
Vars:          None

Function Name: touch
Class Owner:   WayBeacon
Type:          generic
Vars:          actor other

Function Name: ClientInitialize
Class Owner:   VoicePack
Type:          generic
Vars:          PlayerReplicationInfo Sender, PlayerReplicationInfo Recipient, name messagetype, byte messageIndex

Function Name: PlayerSpeech
Class Owner:   VoicePack
Type:          generic
Vars:          int Type, int Index, int Callsign

Function Name: ShowScores
Class Owner:   ScoreBoard
Type:          generic
Vars:          canvas Canvas

Function Name: ShowMiniScores
Class Owner:   ScoreBoard
Type:          generic
Vars:          Canvas Canvas

Function Name: PreBeginPlay
Class Owner:   ScoreBoard
Type:          generic
Vars:          None

Function Name: InitPlayerReplicationInfo
Class Owner:   Spectator
Type:          generic
Vars:          None

Function Name: ChangeTeam
Class Owner:   Spectator
Type:          generic
Vars:          int N

Function Name: ServerChangeSkin
Class Owner:   Spectator
Type:          generic
Vars:          coerce string SkinName, coerce string FaceName, byte TeamNum

Function Name: ClientReStart
Class Owner:   Spectator
Type:          generic
Vars:          None

Function Name: PlayerTimeOut
Class Owner:   Spectator
Type:          generic
Vars:          None

Function Name: Possess
Class Owner:   Spectator
Type:          generic
Vars:          None

Function Name: PostBeginPlay
Class Owner:   Spectator
Type:          generic
Vars:          None

Function Name: TakeDamage
Class Owner:   Spectator
Type:          generic
Vars:          None

Function Name: GetNextMap
Class Owner:   MapList
Type:          string
Vars:          None

Function Name: BeginPlay
Class Owner:   Counter
Type:          generic
Vars:          None

Function Name: Reset
Class Owner:   Counter
Type:          generic
Vars:          None

Function Name: Trigger
Class Owner:   Counter
Type:          generic
Vars:          actor Other, pawn EventInstigator

Function Name: PostBeginPlay
Class Owner:   Fragment
Type:          generic
Vars:          None

Function Name: Tick
Class Owner:   TriggerLight
Type:          generic
Vars:          float DeltaTime

Function Name: TestQ
Class Owner:   TestInfo
Type:          generic
Vars:          None

Function Name: PostBeginPlay
Class Owner:   TestInfo
Type:          generic
Vars:          None

Function Name: TestStructBools
Class Owner:   TestInfo
Type:          generic
Vars:          None

Function Name: BeginPlay
Class Owner:   TestInfo
Type:          generic
Vars:          None

Function Name: TestX
Class Owner:   TestInfo
Type:          generic
Vars:          bool bResource

Function Name: RecurseTest
Class Owner:   TestInfo
Type:          bool
Vars:          None

Function Name: TestLimitor
Class Owner:   TestInfo
Type:          generic
Vars:          class c

Function Name: TestContinueFor
Class Owner:   TestInfo
Type:          generic
Vars:          None

Function Name: TestContinueWhile
Class Owner:   TestInfo
Type:          generic
Vars:          None

Function Name: TestContinueDoUntil
Class Owner:   TestInfo
Type:          generic
Vars:          None

Function Name: TestContinueForEach
Class Owner:   TestInfo
Type:          generic
Vars:          None

Function Name: SubTestOptionalOut
Class Owner:   TestInfo
Type:          generic
Vars:          optional out int a, optional out int b, optional out int c

Function Name: TestOptionalOut
Class Owner:   TestInfo
Type:          generic
Vars:          None

Function Name: TestNullContext
Class Owner:   TestInfo
Type:          generic
Vars:          actor a

Function Name: TestSwitch
Class Owner:   TestInfo
Type:          generic
Vars:          None

Function Name: Tick
Class Owner:   TestInfo
Type:          generic
Vars:          float DeltaTime

Function Name: f
Class Owner:   TestInfo
Type:          generic
Vars:          None

Function Name: temp
Class Owner:   TestInfo
Type:          generic
Vars:          None

Function Name: ClientMessage
Class Owner:   DemoRecSpectator
Type:          generic
Vars:          coerce string S, optional name Type, optional bool bBeep

Function Name: TeamMessage
Class Owner:   DemoRecSpectator
Type:          generic
Vars:          PlayerReplicationInfo PRI, coerce string S, name Type, optional bool bBeep

Function Name: ClientVoiceMessage
Class Owner:   DemoRecSpectator
Type:          generic
Vars:          PlayerReplicationInfo Sender, PlayerReplicationInfo Recipient, name messagetype, byte messageID

Function Name: ReceiveLocalizedMessage
Class Owner:   DemoRecSpectator
Type:          generic
Vars:          class<LocalMessage> Message, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject

Function Name: PostBeginPlay
Class Owner:   MessagingSpectator
Type:          generic
Vars:          None

Function Name: Trigger
Class Owner:   SpecialEvent
Type:          generic
Vars:          actor Other, pawn EventInstigator

Function Name: Test
Class Owner:   TestObj
Type:          generic
Vars:          None

Function Name: BeginPlay
Class Owner:   MusicEvent
Type:          generic
Vars:          None

Function Name: Trigger
Class Owner:   MusicEvent
Type:          generic
Vars:          actor Other, pawn EventInstigator

Function Name: Trigger
Class Owner:   Dispatcher
Type:          generic
Vars:          actor Other, pawn EventInstigator

Function Name: Trigger
Class Owner:   RoundRobin
Type:          generic
Vars:          actor Other, pawn EventInstigator

Function Name: Touch
Class Owner:   ZoneTrigger
Type:          generic
Vars:          actor Other

Function Name: UnTouch
Class Owner:   ZoneTrigger
Type:          generic
Vars:          actor Other

Function Name: PreBeginPlay
Class Owner:   PatrolPoint
Type:          generic
Vars:          None

Function Name: PreBeginPlay
Class Owner:   HomeBase
Type:          generic
Vars:          None

Function Name: PreBeginPlay
Class Owner:   Ambushpoint
Type:          generic
Vars:          None

Function Name: BuildCube
Class Owner:   CubeBuilder
Type:          generic
Vars:          int Direction, float dx, float dy, float dz

Function Name: BuildCylinder
Class Owner:   CylinderBuilder
Type:          generic
Vars:          int Direction, bool AlignToSide, int Sides, float Height, float Radius

Function Name: Build
Class Owner:   CylinderBuilder
Type:          bool
Vars:          None

Function Name: BuildCone
Class Owner:   ConeBuilder
Type:          generic
Vars:          int Direction, bool AlignToSide, int Sides, float Height, float Radius, name Item

Function Name: Build
Class Owner:   ConeBuilder
Type:          bool
Vars:          None

Function Name: Extrapolate
Class Owner:   TetrahedronBuilder
Type:          generic
Vars:          int a, int b, int c, int Count, float Radius

Function Name: BuildTetrahedron
Class Owner:   TetrahedronBuilder
Type:          generic
Vars:          float R, int SphereExtrapolation

Function Name: WindowEvent
Class Owner:   UWindowWindow
Type:          generic
Vars:          WinMessage Msg, Canvas C, float X, float Y, int Key

Function Name: SaveConfigs
Class Owner:   UWindowWindow
Type:          generic
Vars:          None

Function Name: Resized
Class Owner:   UWindowWindow
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UWindowWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: AfterPaint
Class Owner:   UWindowWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Paint
Class Owner:   UWindowWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Click
Class Owner:   UWindowWindow
Type:          generic
Vars:          float X, float Y

Function Name: MClick
Class Owner:   UWindowWindow
Type:          generic
Vars:          float X, float Y

Function Name: RClick
Class Owner:   UWindowWindow
Type:          generic
Vars:          float X, float Y

Function Name: DoubleClick
Class Owner:   UWindowWindow
Type:          generic
Vars:          float X, float Y

Function Name: MDoubleClick
Class Owner:   UWindowWindow
Type:          generic
Vars:          float X, float Y

Function Name: RDoubleClick
Class Owner:   UWindowWindow
Type:          generic
Vars:          float X, float Y

Function Name: BeginPlay
Class Owner:   UWindowWindow
Type:          generic
Vars:          None

Function Name: BeforeCreate
Class Owner:   UWindowWindow
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UWindowWindow
Type:          generic
Vars:          None

Function Name: AfterCreate
Class Owner:   UWindowWindow
Type:          generic
Vars:          None

Function Name: MouseEnter
Class Owner:   UWindowWindow
Type:          generic
Vars:          None

Function Name: Activated
Class Owner:   UWindowWindow
Type:          generic
Vars:          None

Function Name: Deactivated
Class Owner:   UWindowWindow
Type:          generic
Vars:          None

Function Name: MouseLeave
Class Owner:   UWindowWindow
Type:          generic
Vars:          None

Function Name: MouseMove
Class Owner:   UWindowWindow
Type:          generic
Vars:          float X, float Y

Function Name: KeyUp
Class Owner:   UWindowWindow
Type:          generic
Vars:          int Key, float X, float Y

Function Name: KeyDown
Class Owner:   UWindowWindow
Type:          generic
Vars:          int Key, float X, float Y

Function Name: HotKeyDown
Class Owner:   UWindowWindow
Type:          bool
Vars:          int Key, float X, float Y

Function Name: HotKeyUp
Class Owner:   UWindowWindow
Type:          bool
Vars:          int Key, float X, float Y

Function Name: KeyType
Class Owner:   UWindowWindow
Type:          generic
Vars:          int Key, float X, float Y

Function Name: ProcessMenuKey
Class Owner:   UWindowWindow
Type:          generic
Vars:          int Key, string KeyName

Function Name: KeyFocusEnter
Class Owner:   UWindowWindow
Type:          generic
Vars:          None

Function Name: KeyFocusExit
Class Owner:   UWindowWindow
Type:          generic
Vars:          None

Function Name: RMouseDown
Class Owner:   UWindowWindow
Type:          generic
Vars:          float X, float Y

Function Name: RMouseUp
Class Owner:   UWindowWindow
Type:          generic
Vars:          float X, float Y

Function Name: MMouseDown
Class Owner:   UWindowWindow
Type:          generic
Vars:          float X, float Y

Function Name: MMouseUp
Class Owner:   UWindowWindow
Type:          generic
Vars:          float X, float Y

Function Name: LMouseDown
Class Owner:   UWindowWindow
Type:          generic
Vars:          float X, float Y

Function Name: LMouseUp
Class Owner:   UWindowWindow
Type:          generic
Vars:          float X, float Y

Function Name: FocusWindow
Class Owner:   UWindowWindow
Type:          generic
Vars:          None

Function Name: FocusOtherWindow
Class Owner:   UWindowWindow
Type:          generic
Vars:          UWindowWindow W

Function Name: EscClose
Class Owner:   UWindowWindow
Type:          generic
Vars:          None

Function Name: Close
Class Owner:   UWindowWindow
Type:          generic
Vars:          optional bool bByParent

Function Name: Tick
Class Owner:   UWindowWindow
Type:          generic
Vars:          float Delta

Function Name: ShowWindow
Class Owner:   UWindowWindow
Type:          generic
Vars:          None

Function Name: HideWindow
Class Owner:   UWindowWindow
Type:          generic
Vars:          None

Function Name: ToolTip
Class Owner:   UWindowWindow
Type:          generic
Vars:          string strTip

Function Name: GetLookAndFeelTexture
Class Owner:   UWindowWindow
Type:          Texture
Vars:          None

Function Name: IsActive
Class Owner:   UWindowWindow
Type:          bool
Vars:          None

Function Name: SetAcceptsHotKeys
Class Owner:   UWindowWindow
Type:          generic
Vars:          bool bNewAccpetsHotKeys

Function Name: GetDesiredDimensions
Class Owner:   UWindowWindow
Type:          generic
Vars:          out float W, out float H

Function Name: ResolutionChanged
Class Owner:   UWindowWindow
Type:          generic
Vars:          float W, float H

Function Name: ShowModal
Class Owner:   UWindowWindow
Type:          generic
Vars:          UWindowWindow W

Function Name: WaitModal
Class Owner:   UWindowWindow
Type:          bool
Vars:          None

Function Name: WindowHidden
Class Owner:   UWindowWindow
Type:          generic
Vars:          None

Function Name: WindowShown
Class Owner:   UWindowWindow
Type:          generic
Vars:          None

Function Name: CheckMousePassThrough
Class Owner:   UWindowWindow
Type:          bool
Vars:          float X, float Y

Function Name: SetParent
Class Owner:   UWindowWindow
Type:          generic
Vars:          UWindowWindow NewParent

Function Name: MessageBox
Class Owner:   UWindowWindow
Type:          UWindowMessageBox
Vars:          string Title, string Message, MessageBoxButtons Buttons, MessageBoxResult ESCResult, optional MessageBoxResult EnterResult, optional int TimeOut

Function Name: MessageBoxDone
Class Owner:   UWindowWindow
Type:          generic
Vars:          UWindowMessageBox W, MessageBoxResult Result

Function Name: NotifyQuitUnreal
Class Owner:   UWindowWindow
Type:          generic
Vars:          None

Function Name: NotifyBeforeLevelChange
Class Owner:   UWindowWindow
Type:          generic
Vars:          None

Function Name: SetCursor
Class Owner:   UWindowWindow
Type:          generic
Vars:          MouseCursor C

Function Name: NotifyAfterLevelChange
Class Owner:   UWindowWindow
Type:          generic
Vars:          None

Function Name: StripCRLF
Class Owner:   UWindowWindow
Type:          generic
Vars:          out string Text

Function Name: NewRegion
Class Owner:   UWindowBase
Type:          Region
Vars:          float X, float Y, float W, float H

Function Name: NewTexRegion
Class Owner:   UWindowBase
Type:          TexRegion
Vars:          float X, float Y, float W, float H, Texture T

Function Name: GetRegion
Class Owner:   UWindowBase
Type:          Region
Vars:          TexRegion T

Function Name: CreateItem
Class Owner:   UWindowList
Type:          UWindowList
Vars:          Class<UWindowList> C

Function Name: GraftLeft
Class Owner:   UWindowList
Type:          generic
Vars:          UWindowList NewLeft

Function Name: GraftRight
Class Owner:   UWindowList
Type:          generic
Vars:          UWindowList NewRight

Function Name: RightMost
Class Owner:   UWindowList
Type:          UWindowList
Vars:          None

Function Name: LeftMost
Class Owner:   UWindowList
Type:          UWindowList
Vars:          None

Function Name: Remove
Class Owner:   UWindowList
Type:          generic
Vars:          None

Function Name: Compare
Class Owner:   UWindowList
Type:          int
Vars:          UWindowList T, UWindowList B

Function Name: InsertBefore
Class Owner:   UWindowList
Type:          UWindowList
Vars:          Class<UWindowList> C

Function Name: InsertAfter
Class Owner:   UWindowList
Type:          UWindowList
Vars:          Class<UWindowList> C

Function Name: InsertItemBefore
Class Owner:   UWindowList
Type:          generic
Vars:          UWindowList NewElement

Function Name: InsertItemAfter
Class Owner:   UWindowList
Type:          generic
Vars:          UWindowList NewElement, optional bool bCheckShowItem

Function Name: ContinueSort
Class Owner:   UWindowList
Type:          generic
Vars:          None

Function Name: Tick
Class Owner:   UWindowList
Type:          generic
Vars:          float Delta

Function Name: Sort
Class Owner:   UWindowList
Type:          UWindowList
Vars:          None

Function Name: DisconnectList
Class Owner:   UWindowList
Type:          generic
Vars:          None

Function Name: DestroyList
Class Owner:   UWindowList
Type:          generic
Vars:          None

Function Name: DestroyListItem
Class Owner:   UWindowList
Type:          generic
Vars:          None

Function Name: CountShown
Class Owner:   UWindowList
Type:          int
Vars:          None

Function Name: CopyExistingListItem
Class Owner:   UWindowList
Type:          UWindowList
Vars:          Class<UWindowList> ItemClass, UWindowList SourceItem

Function Name: ShowThisItem
Class Owner:   UWindowList
Type:          bool
Vars:          None

Function Name: Count
Class Owner:   UWindowList
Type:          int
Vars:          None

Function Name: MoveItemSorted
Class Owner:   UWindowList
Type:          generic
Vars:          UWindowList Item

Function Name: SetupSentinel
Class Owner:   UWindowList
Type:          generic
Vars:          optional bool bInTreeSort

Function Name: Validate
Class Owner:   UWindowList
Type:          generic
Vars:          None

Function Name: Append
Class Owner:   UWindowList
Type:          UWindowList
Vars:          Class<UWindowList> C

Function Name: AppendItem
Class Owner:   UWindowList
Type:          generic
Vars:          UWindowList NewElement

Function Name: DoAppendItem
Class Owner:   UWindowList
Type:          generic
Vars:          UWindowList NewElement

Function Name: Insert
Class Owner:   UWindowList
Type:          UWindowList
Vars:          Class<UWindowList> C

Function Name: InsertItem
Class Owner:   UWindowList
Type:          generic
Vars:          UWindowList NewElement

Function Name: FindEntry
Class Owner:   UWindowList
Type:          UWindowList
Vars:          int Index

Function Name: AppendListCopy
Class Owner:   UWindowList
Type:          generic
Vars:          UWindowList L

Function Name: Clear
Class Owner:   UWindowList
Type:          generic
Vars:          None

Function Name: GetTexture
Class Owner:   UWindowLookAndFeel
Type:          Texture
Vars:          UWindowFramedWindow W

Function Name: Setup
Class Owner:   UWindowLookAndFeel
Type:          generic
Vars:          None

Function Name: FW_DrawWindowFrame
Class Owner:   UWindowLookAndFeel
Type:          generic
Vars:          UWindowFramedWindow W, Canvas C

Function Name: FW_GetClientArea
Class Owner:   UWindowLookAndFeel
Type:          Region
Vars:          UWindowFramedWindow W

Function Name: FW_HitTest
Class Owner:   UWindowLookAndFeel
Type:          FrameHitTest
Vars:          UWindowFramedWindow W, float X, float Y

Function Name: FW_SetupFrameButtons
Class Owner:   UWindowLookAndFeel
Type:          generic
Vars:          UWindowFramedWindow W, Canvas C

Function Name: DrawClientArea
Class Owner:   UWindowLookAndFeel
Type:          generic
Vars:          UWindowClientWindow W, Canvas C

Function Name: Combo_SetupSizes
Class Owner:   UWindowLookAndFeel
Type:          generic
Vars:          UWindowComboControl W, Canvas C

Function Name: Combo_Draw
Class Owner:   UWindowLookAndFeel
Type:          generic
Vars:          UWindowComboControl W, Canvas C

Function Name: Combo_GetButtonBitmaps
Class Owner:   UWindowLookAndFeel
Type:          generic
Vars:          UWindowComboButton W

Function Name: Combo_SetupLeftButton
Class Owner:   UWindowLookAndFeel
Type:          generic
Vars:          UWindowComboLeftButton W

Function Name: Combo_SetupRightButton
Class Owner:   UWindowLookAndFeel
Type:          generic
Vars:          UWindowComboRightButton W

Function Name: Checkbox_SetupSizes
Class Owner:   UWindowLookAndFeel
Type:          generic
Vars:          UWindowCheckbox W, Canvas C

Function Name: Checkbox_Draw
Class Owner:   UWindowLookAndFeel
Type:          generic
Vars:          UWindowCheckbox W, Canvas C

Function Name: ComboList_DrawBackground
Class Owner:   UWindowLookAndFeel
Type:          generic
Vars:          UWindowComboList W, Canvas C

Function Name: ComboList_DrawItem
Class Owner:   UWindowLookAndFeel
Type:          generic
Vars:          UWindowComboList Combo, Canvas C, float X, float Y, float W, float H, string Text, bool bSelected

Function Name: Editbox_SetupSizes
Class Owner:   UWindowLookAndFeel
Type:          generic
Vars:          UWindowEditControl W, Canvas C

Function Name: Editbox_Draw
Class Owner:   UWindowLookAndFeel
Type:          generic
Vars:          UWindowEditControl W, Canvas C

Function Name: SB_SetupUpButton
Class Owner:   UWindowLookAndFeel
Type:          generic
Vars:          UWindowSBUpButton W

Function Name: SB_SetupDownButton
Class Owner:   UWindowLookAndFeel
Type:          generic
Vars:          UWindowSBDownButton W

Function Name: SB_SetupLeftButton
Class Owner:   UWindowLookAndFeel
Type:          generic
Vars:          UWindowSBLeftButton W

Function Name: SB_SetupRightButton
Class Owner:   UWindowLookAndFeel
Type:          generic
Vars:          UWindowSBRightButton W

Function Name: SB_VDraw
Class Owner:   UWindowLookAndFeel
Type:          generic
Vars:          UWindowVScrollbar W, Canvas C

Function Name: SB_HDraw
Class Owner:   UWindowLookAndFeel
Type:          generic
Vars:          UWindowHScrollbar W, Canvas C

Function Name: Tab_DrawTab
Class Owner:   UWindowLookAndFeel
Type:          generic
Vars:          UWindowTabControlTabArea Tab, Canvas C, bool bActiveTab, bool bLeftmostTab, float X, float Y, float W, float H, string Text, bool bShowText

Function Name: Tab_GetTabSize
Class Owner:   UWindowLookAndFeel
Type:          generic
Vars:          UWindowTabControlTabArea Tab, Canvas C, string Text, out float W, out float H

Function Name: Tab_SetupLeftButton
Class Owner:   UWindowLookAndFeel
Type:          generic
Vars:          UWindowTabControlLeftButton W

Function Name: Tab_SetupRightButton
Class Owner:   UWindowLookAndFeel
Type:          generic
Vars:          UWindowTabControlRightButton W

Function Name: Tab_SetTabPageSize
Class Owner:   UWindowLookAndFeel
Type:          generic
Vars:          UWindowPageControl W, UWindowPageWindow P

Function Name: Tab_DrawTabPageArea
Class Owner:   UWindowLookAndFeel
Type:          generic
Vars:          UWindowPageControl W, Canvas C, UWindowPageWindow P

Function Name: Menu_DrawMenuBar
Class Owner:   UWindowLookAndFeel
Type:          generic
Vars:          UWindowMenuBar W, Canvas C

Function Name: Menu_DrawMenuBarItem
Class Owner:   UWindowLookAndFeel
Type:          generic
Vars:          UWindowMenuBar B, UWindowMenuBarItem I, float X, float Y, float W, float H, Canvas C

Function Name: Menu_DrawPulldownMenuBackground
Class Owner:   UWindowLookAndFeel
Type:          generic
Vars:          UWindowPulldownMenu W, Canvas C

Function Name: Menu_DrawPulldownMenuItem
Class Owner:   UWindowLookAndFeel
Type:          generic
Vars:          UWindowPulldownMenu M, UWindowPulldownMenuItem Item, Canvas C, float X, float Y, float W, float H, bool bSelected

Function Name: Button_DrawSmallButton
Class Owner:   UWindowLookAndFeel
Type:          generic
Vars:          UWindowSmallButton B, Canvas C

Function Name: PlayMenuSound
Class Owner:   UWindowLookAndFeel
Type:          generic
Vars:          UWindowWindow W, MenuSound S

Function Name: ControlFrame_SetupSizes
Class Owner:   UWindowLookAndFeel
Type:          generic
Vars:          UWindowControlFrame W, Canvas C

Function Name: ControlFrame_Draw
Class Owner:   UWindowLookAndFeel
Type:          generic
Vars:          UWindowControlFrame W, Canvas C

Function Name: BeginPlay
Class Owner:   UWindowRootWindow
Type:          generic
Vars:          None

Function Name: GetLookAndFeel
Class Owner:   UWindowRootWindow
Type:          UWindowLookAndFeel
Vars:          String LFClassName

Function Name: Created
Class Owner:   UWindowRootWindow
Type:          generic
Vars:          None

Function Name: MoveMouse
Class Owner:   UWindowRootWindow
Type:          generic
Vars:          float X, float Y

Function Name: DrawMouse
Class Owner:   UWindowRootWindow
Type:          generic
Vars:          Canvas C

Function Name: CheckCaptureMouseUp
Class Owner:   UWindowRootWindow
Type:          bool
Vars:          None

Function Name: CheckCaptureMouseDown
Class Owner:   UWindowRootWindow
Type:          bool
Vars:          None

Function Name: CancelCapture
Class Owner:   UWindowRootWindow
Type:          generic
Vars:          None

Function Name: CaptureMouse
Class Owner:   UWindowRootWindow
Type:          generic
Vars:          optional UWindowWindow W

Function Name: GetLookAndFeelTexture
Class Owner:   UWindowRootWindow
Type:          Texture
Vars:          None

Function Name: IsActive
Class Owner:   UWindowRootWindow
Type:          bool
Vars:          None

Function Name: AddHotkeyWindow
Class Owner:   UWindowRootWindow
Type:          generic
Vars:          UWindowWindow W

Function Name: RemoveHotkeyWindow
Class Owner:   UWindowRootWindow
Type:          generic
Vars:          UWindowWindow W

Function Name: WindowEvent
Class Owner:   UWindowRootWindow
Type:          generic
Vars:          WinMessage Msg, Canvas C, float X, float Y, int Key

Function Name: HotKeyDown
Class Owner:   UWindowRootWindow
Type:          bool
Vars:          int Key, float X, float Y

Function Name: HotKeyUp
Class Owner:   UWindowRootWindow
Type:          bool
Vars:          int Key, float X, float Y

Function Name: CloseActiveWindow
Class Owner:   UWindowRootWindow
Type:          generic
Vars:          None

Function Name: Resized
Class Owner:   UWindowRootWindow
Type:          generic
Vars:          None

Function Name: SetScale
Class Owner:   UWindowRootWindow
Type:          generic
Vars:          float NewScale

Function Name: SetupFonts
Class Owner:   UWindowRootWindow
Type:          generic
Vars:          None

Function Name: ChangeLookAndFeel
Class Owner:   UWindowRootWindow
Type:          generic
Vars:          string NewLookAndFeel

Function Name: HideWindow
Class Owner:   UWindowRootWindow
Type:          generic
Vars:          None

Function Name: SetMousePos
Class Owner:   UWindowRootWindow
Type:          generic
Vars:          float X, float Y

Function Name: QuitGame
Class Owner:   UWindowRootWindow
Type:          generic
Vars:          None

Function Name: DoQuitGame
Class Owner:   UWindowRootWindow
Type:          generic
Vars:          None

Function Name: Tick
Class Owner:   UWindowRootWindow
Type:          generic
Vars:          float Delta

Function Name: Show
Class Owner:   UWindowVScrollbar
Type:          generic
Vars:          float P

Function Name: Scroll
Class Owner:   UWindowVScrollbar
Type:          bool
Vars:          float Delta

Function Name: SetRange
Class Owner:   UWindowVScrollbar
Type:          generic
Vars:          float NewMinPos, float NewMaxPos, float NewMaxVisible, optional float NewScrollAmount

Function Name: CheckRange
Class Owner:   UWindowVScrollbar
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UWindowVScrollbar
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UWindowVScrollbar
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Paint
Class Owner:   UWindowVScrollbar
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: LMouseDown
Class Owner:   UWindowVScrollbar
Type:          generic
Vars:          float X, float Y

Function Name: Tick
Class Owner:   UWindowVScrollbar
Type:          generic
Vars:          float Delta

Function Name: MouseMove
Class Owner:   UWindowVScrollbar
Type:          generic
Vars:          float X, float Y

Function Name: SetCaption
Class Owner:   UWindowTabControlItem
Type:          generic
Vars:          string NewCaption

Function Name: RightClickTab
Class Owner:   UWindowTabControlItem
Type:          generic
Vars:          None

Function Name: CreateSubMenu
Class Owner:   UWindowPulldownMenuItem
Type:          UWindowPulldownMenu
Vars:          class<UWindowPulldownMenu> MenuClass, optional UWindowWindow InOwnerWindow

Function Name: Select
Class Owner:   UWindowPulldownMenuItem
Type:          generic
Vars:          None

Function Name: SetCaption
Class Owner:   UWindowPulldownMenuItem
Type:          generic
Vars:          string C

Function Name: DeSelect
Class Owner:   UWindowPulldownMenuItem
Type:          generic
Vars:          None

Function Name: CloseUp
Class Owner:   UWindowPulldownMenuItem
Type:          generic
Vars:          None

Function Name: GetMenuBar
Class Owner:   UWindowPulldownMenuItem
Type:          UWindowMenuBar
Vars:          None

Function Name: Created
Class Owner:   UWindowComboControl
Type:          generic
Vars:          None

Function Name: SetButtons
Class Owner:   UWindowComboControl
Type:          generic
Vars:          bool bInButtons

Function Name: Notify
Class Owner:   UWindowComboControl
Type:          generic
Vars:          byte E

Function Name: FindItemIndex
Class Owner:   UWindowComboControl
Type:          int
Vars:          string V, optional bool bIgnoreCase

Function Name: RemoveItem
Class Owner:   UWindowComboControl
Type:          generic
Vars:          int Index

Function Name: FindItemIndex2
Class Owner:   UWindowComboControl
Type:          int
Vars:          string V2, optional bool bIgnoreCase

Function Name: Close
Class Owner:   UWindowComboControl
Type:          generic
Vars:          optional bool bByParent

Function Name: SetNumericOnly
Class Owner:   UWindowComboControl
Type:          generic
Vars:          bool bNumericOnly

Function Name: SetNumericFloat
Class Owner:   UWindowComboControl
Type:          generic
Vars:          bool bNumericFloat

Function Name: SetFont
Class Owner:   UWindowComboControl
Type:          generic
Vars:          int NewFont

Function Name: SetEditTextColor
Class Owner:   UWindowComboControl
Type:          generic
Vars:          Color NewColor

Function Name: SetEditable
Class Owner:   UWindowComboControl
Type:          generic
Vars:          bool bNewCanEdit

Function Name: GetSelectedIndex
Class Owner:   UWindowComboControl
Type:          int
Vars:          None

Function Name: SetSelectedIndex
Class Owner:   UWindowComboControl
Type:          generic
Vars:          int Index

Function Name: GetValue
Class Owner:   UWindowComboControl
Type:          string
Vars:          None

Function Name: GetValue2
Class Owner:   UWindowComboControl
Type:          string
Vars:          None

Function Name: SetValue
Class Owner:   UWindowComboControl
Type:          generic
Vars:          string NewValue, optional string NewValue2

Function Name: SetMaxLength
Class Owner:   UWindowComboControl
Type:          generic
Vars:          int MaxLength

Function Name: Paint
Class Owner:   UWindowComboControl
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: AddItem
Class Owner:   UWindowComboControl
Type:          generic
Vars:          string S, optional string S2, optional int SortWeight

Function Name: InsertItem
Class Owner:   UWindowComboControl
Type:          generic
Vars:          string S, optional string S2, optional int SortWeight

Function Name: BeforePaint
Class Owner:   UWindowComboControl
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: CloseUp
Class Owner:   UWindowComboControl
Type:          generic
Vars:          None

Function Name: DropDown
Class Owner:   UWindowComboControl
Type:          generic
Vars:          None

Function Name: Sort
Class Owner:   UWindowComboControl
Type:          generic
Vars:          None

Function Name: ClearValue
Class Owner:   UWindowComboControl
Type:          generic
Vars:          None

Function Name: Clear
Class Owner:   UWindowComboControl
Type:          generic
Vars:          None

Function Name: FocusOtherWindow
Class Owner:   UWindowComboControl
Type:          generic
Vars:          UWindowWindow W

Function Name: Created
Class Owner:   UWindowDialogControl
Type:          generic
Vars:          None

Function Name: KeyFocusEnter
Class Owner:   UWindowDialogControl
Type:          generic
Vars:          None

Function Name: KeyFocusExit
Class Owner:   UWindowDialogControl
Type:          generic
Vars:          None

Function Name: SetHelpText
Class Owner:   UWindowDialogControl
Type:          generic
Vars:          string NewHelpText

Function Name: SetText
Class Owner:   UWindowDialogControl
Type:          generic
Vars:          string NewText

Function Name: BeforePaint
Class Owner:   UWindowDialogControl
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: SetFont
Class Owner:   UWindowDialogControl
Type:          generic
Vars:          int NewFont

Function Name: SetTextColor
Class Owner:   UWindowDialogControl
Type:          generic
Vars:          color NewColor

Function Name: Register
Class Owner:   UWindowDialogControl
Type:          generic
Vars:          UWindowDialogClientWindow	W

Function Name: Notify
Class Owner:   UWindowDialogControl
Type:          generic
Vars:          byte E

Function Name: ExternalDragOver
Class Owner:   UWindowDialogControl
Type:          bool
Vars:          UWindowDialogControl ExternalControl, float X, float Y

Function Name: CheckExternalDrag
Class Owner:   UWindowDialogControl
Type:          UWindowDialogControl
Vars:          float X, float Y

Function Name: KeyDown
Class Owner:   UWindowDialogControl
Type:          generic
Vars:          int Key, float X, float Y

Function Name: MouseMove
Class Owner:   UWindowDialogControl
Type:          generic
Vars:          float X, float Y

Function Name: MouseEnter
Class Owner:   UWindowDialogControl
Type:          generic
Vars:          None

Function Name: MouseLeave
Class Owner:   UWindowDialogControl
Type:          generic
Vars:          None

Function Name: SetHelp
Class Owner:   UWindowMenuBarItem
Type:          generic
Vars:          bool b

Function Name: SetCaption
Class Owner:   UWindowMenuBarItem
Type:          generic
Vars:          string C

Function Name: CreateMenu
Class Owner:   UWindowMenuBarItem
Type:          UWindowPulldownMenu
Vars:          Class<UWindowPulldownMenu> MenuClass

Function Name: DeSelect
Class Owner:   UWindowMenuBarItem
Type:          generic
Vars:          None

Function Name: Select
Class Owner:   UWindowMenuBarItem
Type:          generic
Vars:          None

Function Name: CloseUp
Class Owner:   UWindowMenuBarItem
Type:          generic
Vars:          None

Function Name: GetMenuBar
Class Owner:   UWindowMenuBarItem
Type:          UWindowMenuBar
Vars:          None

Function Name: RightClickTab
Class Owner:   UWindowPageControlPage
Type:          generic
Vars:          None

Function Name: NextPage
Class Owner:   UWindowPageControlPage
Type:          UWindowPageControlPage
Vars:          None

Function Name: ResetUWindow
Class Owner:   WindowConsole
Type:          generic
Vars:          None

Function Name: ShowConsole
Class Owner:   WindowConsole
Type:          generic
Vars:          None

Function Name: HideConsole
Class Owner:   WindowConsole
Type:          generic
Vars:          None

Function Name: ToggleUWindow
Class Owner:   WindowConsole
Type:          generic
Vars:          None

Function Name: LaunchUWindow
Class Owner:   WindowConsole
Type:          generic
Vars:          None

Function Name: CloseUWindow
Class Owner:   WindowConsole
Type:          generic
Vars:          None

Function Name: CreateRootWindow
Class Owner:   WindowConsole
Type:          generic
Vars:          Canvas Canvas

Function Name: RenderUWindow
Class Owner:   WindowConsole
Type:          generic
Vars:          canvas Canvas

Function Name: UpdateHistory
Class Owner:   WindowConsole
Type:          generic
Vars:          None

Function Name: HistoryUp
Class Owner:   WindowConsole
Type:          generic
Vars:          None

Function Name: HistoryDown
Class Owner:   WindowConsole
Type:          generic
Vars:          None

Function Name: NotifyLevelChange
Class Owner:   WindowConsole
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UWindowFramedWindow
Type:          generic
Vars:          None

Function Name: GetLookAndFeelTexture
Class Owner:   UWindowFramedWindow
Type:          Texture
Vars:          None

Function Name: IsActive
Class Owner:   UWindowFramedWindow
Type:          bool
Vars:          None

Function Name: BeforePaint
Class Owner:   UWindowFramedWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Paint
Class Owner:   UWindowFramedWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: LMouseDown
Class Owner:   UWindowFramedWindow
Type:          generic
Vars:          float X, float Y

Function Name: Resized
Class Owner:   UWindowFramedWindow
Type:          generic
Vars:          None

Function Name: MouseMove
Class Owner:   UWindowFramedWindow
Type:          generic
Vars:          float X, float Y

Function Name: ToolTip
Class Owner:   UWindowFramedWindow
Type:          generic
Vars:          string strTip

Function Name: WindowEvent
Class Owner:   UWindowFramedWindow
Type:          generic
Vars:          WinMessage Msg, Canvas C, float X, float Y, int Key

Function Name: WindowHidden
Class Owner:   UWindowFramedWindow
Type:          generic
Vars:          None

Function Name: AddMenuItem
Class Owner:   UWindowPulldownMenu
Type:          UWindowPulldownMenuItem
Vars:          string C, Texture G

Function Name: Created
Class Owner:   UWindowPulldownMenu
Type:          generic
Vars:          None

Function Name: Clear
Class Owner:   UWindowPulldownMenu
Type:          generic
Vars:          None

Function Name: DeSelect
Class Owner:   UWindowPulldownMenu
Type:          generic
Vars:          None

Function Name: Select
Class Owner:   UWindowPulldownMenu
Type:          generic
Vars:          UWindowPulldownMenuItem I

Function Name: PerformSelect
Class Owner:   UWindowPulldownMenu
Type:          generic
Vars:          UWindowPulldownMenuItem NewSelected

Function Name: SetSelected
Class Owner:   UWindowPulldownMenu
Type:          generic
Vars:          float X, float Y

Function Name: ShowWindow
Class Owner:   UWindowPulldownMenu
Type:          generic
Vars:          None

Function Name: MouseMove
Class Owner:   UWindowPulldownMenu
Type:          generic
Vars:          float X, float Y

Function Name: LMouseUp
Class Owner:   UWindowPulldownMenu
Type:          generic
Vars:          float X, float Y

Function Name: LMouseDown
Class Owner:   UWindowPulldownMenu
Type:          generic
Vars:          float X, float Y

Function Name: BeforePaint
Class Owner:   UWindowPulldownMenu
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Paint
Class Owner:   UWindowPulldownMenu
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: DrawMenuBackground
Class Owner:   UWindowPulldownMenu
Type:          generic
Vars:          Canvas C

Function Name: DrawItem
Class Owner:   UWindowPulldownMenu
Type:          generic
Vars:          Canvas C, UWindowList Item, float X, float Y, float W, float H

Function Name: BeforeExecuteItem
Class Owner:   UWindowPulldownMenu
Type:          generic
Vars:          UWindowPulldownMenuItem I

Function Name: ExecuteItem
Class Owner:   UWindowPulldownMenu
Type:          generic
Vars:          UWindowPulldownMenuItem I

Function Name: CloseUp
Class Owner:   UWindowPulldownMenu
Type:          generic
Vars:          optional bool bByOwner

Function Name: GetMenuBar
Class Owner:   UWindowPulldownMenu
Type:          UWindowMenuBar
Vars:          None

Function Name: FocusOtherWindow
Class Owner:   UWindowPulldownMenu
Type:          generic
Vars:          UWindowWindow W

Function Name: KeyDown
Class Owner:   UWindowPulldownMenu
Type:          generic
Vars:          int Key, float X, float Y

Function Name: KeyUp
Class Owner:   UWindowPulldownMenu
Type:          generic
Vars:          int Key, float X, float Y

Function Name: MenuCmd
Class Owner:   UWindowPulldownMenu
Type:          generic
Vars:          int Item

Function Name: DrawItem
Class Owner:   UWindowListControl
Type:          generic
Vars:          Canvas C, UWindowList Item, float X, float Y, float W, float H

Function Name: Created
Class Owner:   UWindowListControl
Type:          generic
Vars:          None

Function Name: Compare
Class Owner:   UWindowComboListItem
Type:          int
Vars:          UWindowList T, UWindowList B

Function Name: FW_DrawWindowFrame
Class Owner:   UWindowWin95LookAndFeel
Type:          generic
Vars:          UWindowFramedWindow W, Canvas C

Function Name: FW_SetupFrameButtons
Class Owner:   UWindowWin95LookAndFeel
Type:          generic
Vars:          UWindowFramedWindow W, Canvas C

Function Name: FW_GetClientArea
Class Owner:   UWindowWin95LookAndFeel
Type:          Region
Vars:          UWindowFramedWindow W

Function Name: FW_HitTest
Class Owner:   UWindowWin95LookAndFeel
Type:          FrameHitTest
Vars:          UWindowFramedWindow W, float X, float Y

Function Name: DrawClientArea
Class Owner:   UWindowWin95LookAndFeel
Type:          generic
Vars:          UWindowClientWindow W, Canvas C

Function Name: Combo_SetupSizes
Class Owner:   UWindowWin95LookAndFeel
Type:          generic
Vars:          UWindowComboControl W, Canvas C

Function Name: Combo_Draw
Class Owner:   UWindowWin95LookAndFeel
Type:          generic
Vars:          UWindowComboControl W, Canvas C

Function Name: ComboList_DrawBackground
Class Owner:   UWindowWin95LookAndFeel
Type:          generic
Vars:          UWindowComboList W, Canvas C

Function Name: ComboList_DrawItem
Class Owner:   UWindowWin95LookAndFeel
Type:          generic
Vars:          UWindowComboList Combo, Canvas C, float X, float Y, float W, float H, string Text, bool bSelected

Function Name: Checkbox_SetupSizes
Class Owner:   UWindowWin95LookAndFeel
Type:          generic
Vars:          UWindowCheckbox W, Canvas C

Function Name: Combo_GetButtonBitmaps
Class Owner:   UWindowWin95LookAndFeel
Type:          generic
Vars:          UWindowComboButton W

Function Name: Editbox_SetupSizes
Class Owner:   UWindowWin95LookAndFeel
Type:          generic
Vars:          UWindowEditControl W, Canvas C

Function Name: Editbox_Draw
Class Owner:   UWindowWin95LookAndFeel
Type:          generic
Vars:          UWindowEditControl W, Canvas C

Function Name: Tab_DrawTab
Class Owner:   UWindowWin95LookAndFeel
Type:          generic
Vars:          UWindowTabControlTabArea Tab, Canvas C, bool bActiveTab, bool bLeftmostTab, float X, float Y, float W, float H, string Text, bool bShowText

Function Name: SB_SetupUpButton
Class Owner:   UWindowWin95LookAndFeel
Type:          generic
Vars:          UWindowSBUpButton W

Function Name: SB_SetupDownButton
Class Owner:   UWindowWin95LookAndFeel
Type:          generic
Vars:          UWindowSBDownButton W

Function Name: SB_SetupLeftButton
Class Owner:   UWindowWin95LookAndFeel
Type:          generic
Vars:          UWindowSBLeftButton W

Function Name: SB_SetupRightButton
Class Owner:   UWindowWin95LookAndFeel
Type:          generic
Vars:          UWindowSBRightButton W

Function Name: SB_VDraw
Class Owner:   UWindowWin95LookAndFeel
Type:          generic
Vars:          UWindowVScrollbar W, Canvas C

Function Name: SB_HDraw
Class Owner:   UWindowWin95LookAndFeel
Type:          generic
Vars:          UWindowHScrollbar W, Canvas C

Function Name: Tab_SetupLeftButton
Class Owner:   UWindowWin95LookAndFeel
Type:          generic
Vars:          UWindowTabControlLeftButton W

Function Name: Tab_SetupRightButton
Class Owner:   UWindowWin95LookAndFeel
Type:          generic
Vars:          UWindowTabControlRightButton W

Function Name: Tab_SetTabPageSize
Class Owner:   UWindowWin95LookAndFeel
Type:          generic
Vars:          UWindowPageControl W, UWindowPageWindow P

Function Name: Tab_DrawTabPageArea
Class Owner:   UWindowWin95LookAndFeel
Type:          generic
Vars:          UWindowPageControl W, Canvas C, UWindowPageWindow P

Function Name: Tab_GetTabSize
Class Owner:   UWindowWin95LookAndFeel
Type:          generic
Vars:          UWindowTabControlTabArea Tab, Canvas C, string Text, out float W, out float H

Function Name: Menu_DrawMenuBar
Class Owner:   UWindowWin95LookAndFeel
Type:          generic
Vars:          UWindowMenuBar W, Canvas C

Function Name: Menu_DrawMenuBarItem
Class Owner:   UWindowWin95LookAndFeel
Type:          generic
Vars:          UWindowMenuBar B, UWindowMenuBarItem I, float X, float Y, float W, float H, Canvas C

Function Name: Menu_DrawPulldownMenuBackground
Class Owner:   UWindowWin95LookAndFeel
Type:          generic
Vars:          UWindowPulldownMenu W, Canvas C

Function Name: Menu_DrawPulldownMenuItem
Class Owner:   UWindowWin95LookAndFeel
Type:          generic
Vars:          UWindowPulldownMenu M, UWindowPulldownMenuItem Item, Canvas C, float X, float Y, float W, float H, bool bSelected

Function Name: Created
Class Owner:   UWindowSmallButton
Type:          generic
Vars:          None

Function Name: AutoWidth
Class Owner:   UWindowSmallButton
Type:          generic
Vars:          Canvas C

Function Name: BeforePaint
Class Owner:   UWindowSmallButton
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Paint
Class Owner:   UWindowSmallButton
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Created
Class Owner:   UWindowButton
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UWindowButton
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Paint
Class Owner:   UWindowButton
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: MouseLeave
Class Owner:   UWindowButton
Type:          generic
Vars:          None

Function Name: DoubleClick
Class Owner:   UWindowButton
Type:          generic
Vars:          float X, float Y

Function Name: RClick
Class Owner:   UWindowButton
Type:          generic
Vars:          float X, float Y

Function Name: MClick
Class Owner:   UWindowButton
Type:          generic
Vars:          float X, float Y

Function Name: KeyDown
Class Owner:   UWindowButton
Type:          generic
Vars:          int Key, float X, float Y

Function Name: Created
Class Owner:   UWindowEditControl
Type:          generic
Vars:          None

Function Name: SetNumericOnly
Class Owner:   UWindowEditControl
Type:          generic
Vars:          bool bNumericOnly

Function Name: SetNumericFloat
Class Owner:   UWindowEditControl
Type:          generic
Vars:          bool bNumericFloat

Function Name: SetFont
Class Owner:   UWindowEditControl
Type:          generic
Vars:          int NewFont

Function Name: SetHistory
Class Owner:   UWindowEditControl
Type:          generic
Vars:          bool bInHistory

Function Name: SetEditTextColor
Class Owner:   UWindowEditControl
Type:          generic
Vars:          Color NewColor

Function Name: Clear
Class Owner:   UWindowEditControl
Type:          generic
Vars:          None

Function Name: GetValue
Class Owner:   UWindowEditControl
Type:          string
Vars:          None

Function Name: SetValue
Class Owner:   UWindowEditControl
Type:          generic
Vars:          string NewValue

Function Name: SetMaxLength
Class Owner:   UWindowEditControl
Type:          generic
Vars:          int MaxLength

Function Name: Paint
Class Owner:   UWindowEditControl
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: BeforePaint
Class Owner:   UWindowEditControl
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: SetDelayedNotify
Class Owner:   UWindowEditControl
Type:          generic
Vars:          bool bDelayedNotify

Function Name: Show
Class Owner:   UWindowHScrollbar
Type:          generic
Vars:          float P

Function Name: Scroll
Class Owner:   UWindowHScrollbar
Type:          bool
Vars:          float Delta

Function Name: SetRange
Class Owner:   UWindowHScrollbar
Type:          generic
Vars:          float NewMinPos, float NewMaxPos, float NewMaxVisible, optional float NewScrollAmount

Function Name: CheckRange
Class Owner:   UWindowHScrollbar
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UWindowHScrollbar
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UWindowHScrollbar
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Paint
Class Owner:   UWindowHScrollbar
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: LMouseDown
Class Owner:   UWindowHScrollbar
Type:          generic
Vars:          float X, float Y

Function Name: Tick
Class Owner:   UWindowHScrollbar
Type:          generic
Vars:          float Delta

Function Name: MouseMove
Class Owner:   UWindowHScrollbar
Type:          generic
Vars:          float X, float Y

Function Name: Sort
Class Owner:   UWindowComboList
Type:          generic
Vars:          None

Function Name: WindowShown
Class Owner:   UWindowComboList
Type:          generic
Vars:          None

Function Name: Clear
Class Owner:   UWindowComboList
Type:          generic
Vars:          None

Function Name: GetLookAndFeelTexture
Class Owner:   UWindowComboList
Type:          Texture
Vars:          None

Function Name: Setup
Class Owner:   UWindowComboList
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UWindowComboList
Type:          generic
Vars:          None

Function Name: FindItemIndex
Class Owner:   UWindowComboList
Type:          int
Vars:          string Value, optional bool bIgnoreCase

Function Name: FindItemIndex2
Class Owner:   UWindowComboList
Type:          int
Vars:          string Value2, optional bool bIgnoreCase

Function Name: GetItemValue
Class Owner:   UWindowComboList
Type:          string
Vars:          int Index

Function Name: RemoveItem
Class Owner:   UWindowComboList
Type:          generic
Vars:          int Index

Function Name: GetItemValue2
Class Owner:   UWindowComboList
Type:          string
Vars:          int Index

Function Name: AddItem
Class Owner:   UWindowComboList
Type:          generic
Vars:          string Value, optional string Value2, optional int SortWeight

Function Name: InsertItem
Class Owner:   UWindowComboList
Type:          generic
Vars:          string Value, optional string Value2, optional int SortWeight

Function Name: SetSelected
Class Owner:   UWindowComboList
Type:          generic
Vars:          float X, float Y

Function Name: MouseMove
Class Owner:   UWindowComboList
Type:          generic
Vars:          float X, float Y

Function Name: LMouseUp
Class Owner:   UWindowComboList
Type:          generic
Vars:          float X, float Y

Function Name: LMouseDown
Class Owner:   UWindowComboList
Type:          generic
Vars:          float X, float Y

Function Name: BeforePaint
Class Owner:   UWindowComboList
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Paint
Class Owner:   UWindowComboList
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: DrawMenuBackground
Class Owner:   UWindowComboList
Type:          generic
Vars:          Canvas C

Function Name: DrawItem
Class Owner:   UWindowComboList
Type:          generic
Vars:          Canvas C, UWindowList Item, float X, float Y, float W, float H

Function Name: ExecuteItem
Class Owner:   UWindowComboList
Type:          generic
Vars:          UWindowComboListItem I

Function Name: CloseUp
Class Owner:   UWindowComboList
Type:          generic
Vars:          None

Function Name: FocusOtherWindow
Class Owner:   UWindowComboList
Type:          generic
Vars:          UWindowWindow W

Function Name: SetHTML
Class Owner:   UWindowHTMLTextArea
Type:          generic
Vars:          string HTML

Function Name: BeforePaint
Class Owner:   UWindowHTMLTextArea
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Paint
Class Owner:   UWindowHTMLTextArea
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Click
Class Owner:   UWindowHTMLTextArea
Type:          generic
Vars:          float X, float Y

Function Name: ProcessURL
Class Owner:   UWindowHTMLTextArea
Type:          generic
Vars:          string URL

Function Name: OverURL
Class Owner:   UWindowHTMLTextArea
Type:          generic
Vars:          string URL

Function Name: LaunchUnrealURL
Class Owner:   UWindowHTMLTextArea
Type:          generic
Vars:          string URL

Function Name: TextAreaTextSize
Class Owner:   UWindowHTMLTextArea
Type:          generic
Vars:          Canvas C, string Text, out float W, out float H

Function Name: TextAreaClipText
Class Owner:   UWindowHTMLTextArea
Type:          generic
Vars:          Canvas C, float DrawX, float DrawY, coerce string Text, optional bool bCheckHotkey

Function Name: WrapRow
Class Owner:   UWindowHTMLTextArea
Type:          generic
Vars:          Canvas C, UWindowDynamicTextRow L

Function Name: DrawTextLine
Class Owner:   UWindowHTMLTextArea
Type:          float
Vars:          Canvas C, UWindowDynamicTextRow L, float Y

Function Name: SplitRowAt
Class Owner:   UWindowHTMLTextArea
Type:          UWindowDynamicTextRow
Vars:          UWindowDynamicTextRow L, int SplitPos

Function Name: RemoveWrap
Class Owner:   UWindowHTMLTextArea
Type:          generic
Vars:          UWindowDynamicTextRow L

Function Name: GetWrapPos
Class Owner:   UWindowHTMLTextArea
Type:          int
Vars:          Canvas C, UWindowDynamicTextRow L, float MaxWidth

Function Name: RemoveNextWord
Class Owner:   UWindowHTMLTextArea
Type:          generic
Vars:          out string Text, out string NextWord

Function Name: AddText
Class Owner:   UWindowHTMLTextArea
Type:          UWindowDynamicTextRow
Vars:          string NewLine

Function Name: ParseHTML
Class Owner:   UWindowHTMLTextArea
Type:          generic
Vars:          string Input, out string LeftText, out string HTML, out string RightText

Function Name: CalcHTMLTextWidth
Class Owner:   UWindowHTMLTextArea
Type:          float
Vars:          Canvas C, string Text, out HTMLStyle CurrentStyle

Function Name: ProcessInlineHTML
Class Owner:   UWindowHTMLTextArea
Type:          generic
Vars:          string HTML, out HTMLStyle CurrentStyle

Function Name: HTMLUpdateStyle
Class Owner:   UWindowHTMLTextArea
Type:          generic
Vars:          string Input, out HTMLStyle CurrentStyle

Function Name: GetOption
Class Owner:   UWindowHTMLTextArea
Type:          string
Vars:          string HTML, string Option

Function Name: GetTag
Class Owner:   UWindowHTMLTextArea
Type:          string
Vars:          string HTML

Function Name: ParseColor
Class Owner:   UWindowHTMLTextArea
Type:          Color
Vars:          string S

Function Name: GetHexDigit
Class Owner:   UWindowHTMLTextArea
Type:          int
Vars:          string D

Function Name: FirstMatching
Class Owner:   UWindowHTMLTextArea
Type:          int
Vars:          int i, int j

Function Name: SetCanvasStyle
Class Owner:   UWindowHTMLTextArea
Type:          generic
Vars:          Canvas C, HTMLStyle CurrentStyle

Function Name: WriteStyleText
Class Owner:   UWindowHTMLTextArea
Type:          string
Vars:          HTMLStyle CurrentStyle, int CharCount

Function Name: ReadStyleText
Class Owner:   UWindowHTMLTextArea
Type:          int
Vars:          string StyleString, out int StylePos, out HTMLStyle CurrentStyle

Function Name: Created
Class Owner:   UWindowDynamicTextArea
Type:          generic
Vars:          None

Function Name: Clear
Class Owner:   UWindowDynamicTextArea
Type:          generic
Vars:          None

Function Name: SetAbsoluteFont
Class Owner:   UWindowDynamicTextArea
Type:          generic
Vars:          Font F

Function Name: SetFont
Class Owner:   UWindowDynamicTextArea
Type:          generic
Vars:          int F

Function Name: SetTextColor
Class Owner:   UWindowDynamicTextArea
Type:          generic
Vars:          Color C

Function Name: TextAreaClipText
Class Owner:   UWindowDynamicTextArea
Type:          generic
Vars:          Canvas C, float DrawX, float DrawY, coerce string S, optional bool bCheckHotkey

Function Name: TextAreaTextSize
Class Owner:   UWindowDynamicTextArea
Type:          generic
Vars:          Canvas C, string Text, out float W, out float H

Function Name: BeforePaint
Class Owner:   UWindowDynamicTextArea
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Paint
Class Owner:   UWindowDynamicTextArea
Type:          generic
Vars:          Canvas C, float MouseX, float MouseY

Function Name: AddText
Class Owner:   UWindowDynamicTextArea
Type:          UWindowDynamicTextRow
Vars:          string NewLine

Function Name: CheckMaxRows
Class Owner:   UWindowDynamicTextArea
Type:          UWindowDynamicTextRow
Vars:          None

Function Name: WordWrap
Class Owner:   UWindowDynamicTextArea
Type:          generic
Vars:          Canvas C, bool bForce

Function Name: WrapRow
Class Owner:   UWindowDynamicTextArea
Type:          generic
Vars:          Canvas C, UWindowDynamicTextRow L

Function Name: DrawTextLine
Class Owner:   UWindowDynamicTextArea
Type:          float
Vars:          Canvas C, UWindowDynamicTextRow L, float Y

Function Name: GetWrapPos
Class Owner:   UWindowDynamicTextArea
Type:          int
Vars:          Canvas C, UWindowDynamicTextRow L, float MaxWidth

Function Name: SplitRowAt
Class Owner:   UWindowDynamicTextArea
Type:          UWindowDynamicTextRow
Vars:          UWindowDynamicTextRow L, int SplitPos

Function Name: RemoveNextWord
Class Owner:   UWindowDynamicTextArea
Type:          generic
Vars:          out string Text, out string NextWord

Function Name: RemoveWrap
Class Owner:   UWindowDynamicTextArea
Type:          generic
Vars:          UWindowDynamicTextRow L

Function Name: Created
Class Owner:   UWindowEditBox
Type:          generic
Vars:          None

Function Name: SetHistory
Class Owner:   UWindowEditBox
Type:          generic
Vars:          bool bInHistory

Function Name: SetEditable
Class Owner:   UWindowEditBox
Type:          generic
Vars:          bool bEditable

Function Name: SetValue
Class Owner:   UWindowEditBox
Type:          generic
Vars:          string NewValue, optional string NewValue2

Function Name: Clear
Class Owner:   UWindowEditBox
Type:          generic
Vars:          None

Function Name: SelectAll
Class Owner:   UWindowEditBox
Type:          generic
Vars:          None

Function Name: GetValue
Class Owner:   UWindowEditBox
Type:          string
Vars:          None

Function Name: GetValue2
Class Owner:   UWindowEditBox
Type:          string
Vars:          None

Function Name: Notify
Class Owner:   UWindowEditBox
Type:          generic
Vars:          byte E

Function Name: InsertText
Class Owner:   UWindowEditBox
Type:          generic
Vars:          string Text

Function Name: Insert
Class Owner:   UWindowEditBox
Type:          bool
Vars:          byte C

Function Name: Backspace
Class Owner:   UWindowEditBox
Type:          bool
Vars:          None

Function Name: Delete
Class Owner:   UWindowEditBox
Type:          bool
Vars:          None

Function Name: WordLeft
Class Owner:   UWindowEditBox
Type:          bool
Vars:          None

Function Name: MoveLeft
Class Owner:   UWindowEditBox
Type:          bool
Vars:          None

Function Name: MoveRight
Class Owner:   UWindowEditBox
Type:          bool
Vars:          None

Function Name: WordRight
Class Owner:   UWindowEditBox
Type:          bool
Vars:          None

Function Name: MoveHome
Class Owner:   UWindowEditBox
Type:          bool
Vars:          None

Function Name: MoveEnd
Class Owner:   UWindowEditBox
Type:          bool
Vars:          None

Function Name: EditCopy
Class Owner:   UWindowEditBox
Type:          generic
Vars:          None

Function Name: EditPaste
Class Owner:   UWindowEditBox
Type:          generic
Vars:          None

Function Name: EditCut
Class Owner:   UWindowEditBox
Type:          generic
Vars:          None

Function Name: KeyType
Class Owner:   UWindowEditBox
Type:          generic
Vars:          int Key, float MouseX, float MouseY

Function Name: KeyUp
Class Owner:   UWindowEditBox
Type:          generic
Vars:          int Key, float X, float Y

Function Name: KeyDown
Class Owner:   UWindowEditBox
Type:          generic
Vars:          int Key, float X, float Y

Function Name: Click
Class Owner:   UWindowEditBox
Type:          generic
Vars:          float X, float Y

Function Name: LMouseDown
Class Owner:   UWindowEditBox
Type:          generic
Vars:          float X, float Y

Function Name: Paint
Class Owner:   UWindowEditBox
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Close
Class Owner:   UWindowEditBox
Type:          generic
Vars:          optional bool bByParent

Function Name: FocusOtherWindow
Class Owner:   UWindowEditBox
Type:          generic
Vars:          UWindowWindow W

Function Name: KeyFocusEnter
Class Owner:   UWindowEditBox
Type:          generic
Vars:          None

Function Name: DoubleClick
Class Owner:   UWindowEditBox
Type:          generic
Vars:          float X, float Y

Function Name: KeyFocusExit
Class Owner:   UWindowEditBox
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UWindowTabControlTabArea
Type:          generic
Vars:          None

Function Name: SizeTabsSingleLine
Class Owner:   UWindowTabControlTabArea
Type:          generic
Vars:          Canvas C

Function Name: SizeTabsMultiLine
Class Owner:   UWindowTabControlTabArea
Type:          generic
Vars:          Canvas C

Function Name: LayoutTabs
Class Owner:   UWindowTabControlTabArea
Type:          generic
Vars:          Canvas C

Function Name: Paint
Class Owner:   UWindowTabControlTabArea
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: LMouseDown
Class Owner:   UWindowTabControlTabArea
Type:          generic
Vars:          float X, float Y

Function Name: MouseMove
Class Owner:   UWindowTabControlTabArea
Type:          generic
Vars:          float X, float Y

Function Name: RMouseDown
Class Owner:   UWindowTabControlTabArea
Type:          generic
Vars:          float X, float Y

Function Name: DrawItem
Class Owner:   UWindowTabControlTabArea
Type:          generic
Vars:          Canvas C, UWindowList Item, float X, float Y, float W, float H, bool bShowText

Function Name: CheckMousePassThrough
Class Owner:   UWindowTabControlTabArea
Type:          bool
Vars:          float X, float Y

Function Name: Created
Class Owner:   UWindowMenuBar
Type:          generic
Vars:          None

Function Name: AddHelpItem
Class Owner:   UWindowMenuBar
Type:          UWindowMenuBarItem
Vars:          string Caption

Function Name: AddItem
Class Owner:   UWindowMenuBar
Type:          UWindowMenuBarItem
Vars:          string Caption

Function Name: ResolutionChanged
Class Owner:   UWindowMenuBar
Type:          generic
Vars:          float W, float H

Function Name: Paint
Class Owner:   UWindowMenuBar
Type:          generic
Vars:          Canvas C, float MouseX, float MouseY

Function Name: MouseMove
Class Owner:   UWindowMenuBar
Type:          generic
Vars:          float X, float Y

Function Name: MouseLeave
Class Owner:   UWindowMenuBar
Type:          generic
Vars:          None

Function Name: Select
Class Owner:   UWindowMenuBar
Type:          generic
Vars:          UWindowMenuBarItem I

Function Name: LMouseDown
Class Owner:   UWindowMenuBar
Type:          generic
Vars:          float X, float Y

Function Name: DrawItem
Class Owner:   UWindowMenuBar
Type:          generic
Vars:          Canvas C, UWindowList Item, float X, float Y, float W, float H

Function Name: DrawMenuBar
Class Owner:   UWindowMenuBar
Type:          generic
Vars:          Canvas C

Function Name: CloseUp
Class Owner:   UWindowMenuBar
Type:          generic
Vars:          None

Function Name: Close
Class Owner:   UWindowMenuBar
Type:          generic
Vars:          optional bool bByParent

Function Name: GetMenuBar
Class Owner:   UWindowMenuBar
Type:          UWindowMenuBar
Vars:          None

Function Name: HotKeyDown
Class Owner:   UWindowMenuBar
Type:          bool
Vars:          int Key, float X, float Y

Function Name: HotKeyUp
Class Owner:   UWindowMenuBar
Type:          bool
Vars:          int Key, float X, float Y

Function Name: KeyDown
Class Owner:   UWindowMenuBar
Type:          generic
Vars:          int Key, float X, float Y

Function Name: MenuCmd
Class Owner:   UWindowMenuBar
Type:          generic
Vars:          int Menu, int Item

Function Name: Created
Class Owner:   UWindowGrid
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UWindowGrid
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Resized
Class Owner:   UWindowGrid
Type:          generic
Vars:          None

Function Name: AddColumn
Class Owner:   UWindowGrid
Type:          UWindowGridColumn
Vars:          string ColumnHeading, float DefaultWidth

Function Name: Paint
Class Owner:   UWindowGrid
Type:          generic
Vars:          Canvas C, float MouseX, float MouseY

Function Name: PaintColumn
Class Owner:   UWindowGrid
Type:          generic
Vars:          Canvas C, UWindowGridColumn Column, float MouseX, float MouseY

Function Name: SortColumn
Class Owner:   UWindowGrid
Type:          generic
Vars:          UWindowGridColumn Column

Function Name: SelectRow
Class Owner:   UWindowGrid
Type:          generic
Vars:          int Row

Function Name: RightClickRow
Class Owner:   UWindowGrid
Type:          generic
Vars:          int Row, float X, float Y

Function Name: RightClickRowDown
Class Owner:   UWindowGrid
Type:          generic
Vars:          int Row, float X, float Y

Function Name: DoubleClickRow
Class Owner:   UWindowGrid
Type:          generic
Vars:          int Row

Function Name: MouseLeaveColumn
Class Owner:   UWindowGrid
Type:          generic
Vars:          UWindowGridColumn Column

Function Name: KeyDown
Class Owner:   UWindowGrid
Type:          generic
Vars:          int Key, float X, float Y

Function Name: BeforePaint
Class Owner:   UWindowURLTextArea
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Paint
Class Owner:   UWindowURLTextArea
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: TextAreaClipText
Class Owner:   UWindowURLTextArea
Type:          generic
Vars:          Canvas C, float DrawX, float DrawY, coerce string S, optional bool bCheckHotkey

Function Name: LaunchUnrealURL
Class Owner:   UWindowURLTextArea
Type:          generic
Vars:          string URL

Function Name: Click
Class Owner:   UWindowURLTextArea
Type:          generic
Vars:          float X, float Y

Function Name: ProcessText
Class Owner:   UWindowURLTextArea
Type:          generic
Vars:          Canvas C, out string Text, out string NextBlock, out float W, out float H, out byte bLink

Function Name: Created
Class Owner:   UWindowTabControl
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UWindowTabControl
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: SetMultiLine
Class Owner:   UWindowTabControl
Type:          generic
Vars:          bool InMultiLine

Function Name: Paint
Class Owner:   UWindowTabControl
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: AddTab
Class Owner:   UWindowTabControl
Type:          UWindowTabControlItem
Vars:          string Caption

Function Name: InsertTab
Class Owner:   UWindowTabControl
Type:          UWindowTabControlItem
Vars:          UWindowTabControlItem BeforeTab, string Caption

Function Name: GotoTab
Class Owner:   UWindowTabControl
Type:          generic
Vars:          UWindowTabControlItem NewSelected, optional bool bByUser

Function Name: GetTab
Class Owner:   UWindowTabControl
Type:          UWindowTabControlItem
Vars:          string Caption

Function Name: DeleteTab
Class Owner:   UWindowTabControl
Type:          generic
Vars:          UWindowTabControlItem Tab

Function Name: RightClickTab
Class Owner:   UWindowPageWindow
Type:          generic
Vars:          None

Function Name: OKPressed
Class Owner:   UWindowDialogClientWindow
Type:          generic
Vars:          None

Function Name: Notify
Class Owner:   UWindowDialogClientWindow
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: CreateControl
Class Owner:   UWindowDialogClientWindow
Type:          UWindowDialogControl
Vars:          class<UWindowDialogControl> ControlClass, float X, float Y, float W, float H, optional UWindowWindow OwnerWindow

Function Name: Paint
Class Owner:   UWindowDialogClientWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: GetDesiredDimensions
Class Owner:   UWindowDialogClientWindow
Type:          generic
Vars:          out float W, out float H

Function Name: Close
Class Owner:   UWindowClientWindow
Type:          generic
Vars:          optional bool bByParent

Function Name: Created
Class Owner:   UWindowGridColumn
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UWindowGridColumn
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: LMouseDown
Class Owner:   UWindowGridColumn
Type:          generic
Vars:          float X, float Y

Function Name: LMouseUp
Class Owner:   UWindowGridColumn
Type:          generic
Vars:          float X, float Y

Function Name: MouseMove
Class Owner:   UWindowGridColumn
Type:          generic
Vars:          float X, float Y

Function Name: Paint
Class Owner:   UWindowGridColumn
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Click
Class Owner:   UWindowGridColumn
Type:          generic
Vars:          float X, float Y

Function Name: RMouseDown
Class Owner:   UWindowGridColumn
Type:          generic
Vars:          float X, float Y

Function Name: RMouseUp
Class Owner:   UWindowGridColumn
Type:          generic
Vars:          float X, float Y

Function Name: DoubleClick
Class Owner:   UWindowGridColumn
Type:          generic
Vars:          float X, float Y

Function Name: MouseLeave
Class Owner:   UWindowGridColumn
Type:          generic
Vars:          None

Function Name: FindWindow
Class Owner:   UWindowHotkeyWindowList
Type:          UWindowHotkeyWindowList
Vars:          UWindowWindow W

Function Name: BeforePaint
Class Owner:   UWindowCheckbox
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Paint
Class Owner:   UWindowCheckbox
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: LMouseUp
Class Owner:   UWindowCheckbox
Type:          generic
Vars:          float X, float Y

Function Name: Created
Class Owner:   UWindowTextAreaControl
Type:          generic
Vars:          None

Function Name: SetScrollable
Class Owner:   UWindowTextAreaControl
Type:          generic
Vars:          bool newScrollable

Function Name: BeforePaint
Class Owner:   UWindowTextAreaControl
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: SetAbsoluteFont
Class Owner:   UWindowTextAreaControl
Type:          generic
Vars:          Font F

Function Name: Paint
Class Owner:   UWindowTextAreaControl
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: AddText
Class Owner:   UWindowTextAreaControl
Type:          generic
Vars:          string NewLine

Function Name: Resized
Class Owner:   UWindowTextAreaControl
Type:          generic
Vars:          None

Function Name: SetPrompt
Class Owner:   UWindowTextAreaControl
Type:          generic
Vars:          string NewPrompt

Function Name: Clear
Class Owner:   UWindowTextAreaControl
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UWindowTabControlRightButton
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: LMouseDown
Class Owner:   UWindowTabControlRightButton
Type:          generic
Vars:          float X, float Y

Function Name: BeforePaint
Class Owner:   UWindowTabControlLeftButton
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: LMouseDown
Class Owner:   UWindowTabControlLeftButton
Type:          generic
Vars:          float X, float Y

Function Name: Created
Class Owner:   UWindowListBox
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UWindowListBox
Type:          generic
Vars:          Canvas C, float MouseX, float MouseY

Function Name: SetHelpText
Class Owner:   UWindowListBox
Type:          generic
Vars:          string T

Function Name: Sort
Class Owner:   UWindowListBox
Type:          generic
Vars:          None

Function Name: Paint
Class Owner:   UWindowListBox
Type:          generic
Vars:          Canvas C, float MouseX, float MouseY

Function Name: Resized
Class Owner:   UWindowListBox
Type:          generic
Vars:          None

Function Name: GetItemAt
Class Owner:   UWindowListBox
Type:          UWindowListBoxItem
Vars:          float MouseX, float MouseY

Function Name: MakeSelectedVisible
Class Owner:   UWindowListBox
Type:          generic
Vars:          None

Function Name: SetSelectedItem
Class Owner:   UWindowListBox
Type:          generic
Vars:          UWindowListBoxItem NewSelected

Function Name: SetSelected
Class Owner:   UWindowListBox
Type:          generic
Vars:          float X, float Y

Function Name: LMouseDown
Class Owner:   UWindowListBox
Type:          generic
Vars:          float X, float Y

Function Name: DoubleClick
Class Owner:   UWindowListBox
Type:          generic
Vars:          float X, float Y

Function Name: ReceiveDoubleClickItem
Class Owner:   UWindowListBox
Type:          generic
Vars:          UWindowListBox L, UWindowListBoxItem I

Function Name: DoubleClickItem
Class Owner:   UWindowListBox
Type:          generic
Vars:          UWindowListBoxItem I

Function Name: MouseMove
Class Owner:   UWindowListBox
Type:          generic
Vars:          float X, float Y

Function Name: ExternalDragOver
Class Owner:   UWindowListBox
Type:          bool
Vars:          UWindowDialogControl ExternalControl, float X, float Y

Function Name: BeforePaint
Class Owner:   UWindowComboButton
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: LMouseDown
Class Owner:   UWindowComboButton
Type:          generic
Vars:          float X, float Y

Function Name: Click
Class Owner:   UWindowComboButton
Type:          generic
Vars:          float X, float Y

Function Name: FocusOtherWindow
Class Owner:   UWindowComboButton
Type:          generic
Vars:          UWindowWindow W

Function Name: SetupMessageBox
Class Owner:   UWindowMessageBox
Type:          generic
Vars:          string Title, string Message, MessageBoxButtons Buttons, MessageBoxResult InESCResult, optional MessageBoxResult InEnterResult, optional int InTimeOut

Function Name: BeforePaint
Class Owner:   UWindowMessageBox
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: AfterPaint
Class Owner:   UWindowMessageBox
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Close
Class Owner:   UWindowMessageBox
Type:          generic
Vars:          optional bool bByParent

Function Name: Created
Class Owner:   UWindowSBLeftButton
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UWindowSBLeftButton
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: LMouseDown
Class Owner:   UWindowSBLeftButton
Type:          generic
Vars:          float X, float Y

Function Name: Tick
Class Owner:   UWindowSBLeftButton
Type:          generic
Vars:          float Delta

Function Name: Created
Class Owner:   UWindowSBRightButton
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UWindowSBRightButton
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: LMouseDown
Class Owner:   UWindowSBRightButton
Type:          generic
Vars:          float X, float Y

Function Name: Tick
Class Owner:   UWindowSBRightButton
Type:          generic
Vars:          float Delta

Function Name: Created
Class Owner:   UWindowSBUpButton
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UWindowSBUpButton
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: LMouseDown
Class Owner:   UWindowSBUpButton
Type:          generic
Vars:          float X, float Y

Function Name: Tick
Class Owner:   UWindowSBUpButton
Type:          generic
Vars:          float Delta

Function Name: Created
Class Owner:   UWindowSBDownButton
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UWindowSBDownButton
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: LMouseDown
Class Owner:   UWindowSBDownButton
Type:          generic
Vars:          float X, float Y

Function Name: Tick
Class Owner:   UWindowSBDownButton
Type:          generic
Vars:          float Delta

Function Name: Paint
Class Owner:   UWindowBitmap
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Created
Class Owner:   UWindowConsoleClientWindow
Type:          generic
Vars:          None

Function Name: Notify
Class Owner:   UWindowConsoleClientWindow
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: BeforePaint
Class Owner:   UWindowConsoleClientWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Paint
Class Owner:   UWindowConsoleClientWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: SetupSentinel
Class Owner:   UWindowLayoutRow
Type:          generic
Vars:          optional bool bInTreeSort

Function Name: AddCell
Class Owner:   UWindowLayoutRow
Type:          UWindowLayoutCell
Vars:          optional int ColSpan, optional int RowSpan

Function Name: CalcMinHeight
Class Owner:   UWindowLayoutRow
Type:          float
Vars:          None

Function Name: Created
Class Owner:   UWindowVSplitter
Type:          generic
Vars:          None

Function Name: Paint
Class Owner:   UWindowVSplitter
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: BeforePaint
Class Owner:   UWindowVSplitter
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: LMouseDown
Class Owner:   UWindowVSplitter
Type:          generic
Vars:          float X, float Y

Function Name: MouseMove
Class Owner:   UWindowVSplitter
Type:          generic
Vars:          float X, float Y

Function Name: Created
Class Owner:   UWindowHSplitter
Type:          generic
Vars:          None

Function Name: Paint
Class Owner:   UWindowHSplitter
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: BeforePaint
Class Owner:   UWindowHSplitter
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: LMouseDown
Class Owner:   UWindowHSplitter
Type:          generic
Vars:          float X, float Y

Function Name: MouseMove
Class Owner:   UWindowHSplitter
Type:          generic
Vars:          float X, float Y

Function Name: Created
Class Owner:   UWindowFrameCloseBox
Type:          generic
Vars:          None

Function Name: Click
Class Owner:   UWindowFrameCloseBox
Type:          generic
Vars:          float X, float Y

Function Name: KeyDown
Class Owner:   UWindowFrameCloseBox
Type:          generic
Vars:          int Key, float X, float Y

Function Name: Created
Class Owner:   UWindowHSliderControl
Type:          generic
Vars:          None

Function Name: SetRange
Class Owner:   UWindowHSliderControl
Type:          generic
Vars:          float Min, float Max, int NewStep

Function Name: GetValue
Class Owner:   UWindowHSliderControl
Type:          float
Vars:          None

Function Name: SetValue
Class Owner:   UWindowHSliderControl
Type:          generic
Vars:          float NewValue, optional bool bNoNotify

Function Name: CheckValue
Class Owner:   UWindowHSliderControl
Type:          float
Vars:          float Test

Function Name: BeforePaint
Class Owner:   UWindowHSliderControl
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Paint
Class Owner:   UWindowHSliderControl
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: LMouseUp
Class Owner:   UWindowHSliderControl
Type:          generic
Vars:          float X, float Y

Function Name: LMouseDown
Class Owner:   UWindowHSliderControl
Type:          generic
Vars:          float X, float Y

Function Name: MouseMove
Class Owner:   UWindowHSliderControl
Type:          generic
Vars:          float X, float Y

Function Name: KeyDown
Class Owner:   UWindowHSliderControl
Type:          generic
Vars:          int Key, float X, float Y

Function Name: Created
Class Owner:   UWindowScrollingDialogClient
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UWindowScrollingDialogClient
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: GetDesiredDimensions
Class Owner:   UWindowScrollingDialogClient
Type:          generic
Vars:          out float W, out float H

Function Name: Paint
Class Owner:   UWindowScrollingDialogClient
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Created
Class Owner:   UWindowMessageBoxCW
Type:          generic
Vars:          None

Function Name: KeyDown
Class Owner:   UWindowMessageBoxCW
Type:          generic
Vars:          int Key, float X, float Y

Function Name: BeforePaint
Class Owner:   UWindowMessageBoxCW
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Resized
Class Owner:   UWindowMessageBoxCW
Type:          generic
Vars:          None

Function Name: GetHeight
Class Owner:   UWindowMessageBoxCW
Type:          float
Vars:          Canvas C

Function Name: Paint
Class Owner:   UWindowMessageBoxCW
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: SetupMessageBoxClient
Class Owner:   UWindowMessageBoxCW
Type:          generic
Vars:          string InMessage, MessageBoxButtons InButtons, MessageBoxResult InEnterResult

Function Name: Notify
Class Owner:   UWindowMessageBoxCW
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: ResolutionChanged
Class Owner:   UWindowPageControl
Type:          generic
Vars:          float W, float H

Function Name: NotifyQuitUnreal
Class Owner:   UWindowPageControl
Type:          generic
Vars:          None

Function Name: NotifyBeforeLevelChange
Class Owner:   UWindowPageControl
Type:          generic
Vars:          None

Function Name: NotifyAfterLevelChange
Class Owner:   UWindowPageControl
Type:          generic
Vars:          None

Function Name: GetDesiredDimensions
Class Owner:   UWindowPageControl
Type:          generic
Vars:          out float W, out float H

Function Name: BeforePaint
Class Owner:   UWindowPageControl
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Paint
Class Owner:   UWindowPageControl
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: AddPage
Class Owner:   UWindowPageControl
Type:          UWindowPageControlPage
Vars:          string Caption, class<UWindowPageWindow> PageClass, optional name ObjectName

Function Name: InsertPage
Class Owner:   UWindowPageControl
Type:          UWindowPageControlPage
Vars:          UWindowPageControlPage BeforePage, string Caption, class<UWindowPageWindow> PageClass, optional name ObjectName

Function Name: GetPage
Class Owner:   UWindowPageControl
Type:          UWindowPageControlPage
Vars:          string Caption

Function Name: DeletePage
Class Owner:   UWindowPageControl
Type:          generic
Vars:          UWindowPageControlPage P

Function Name: Close
Class Owner:   UWindowPageControl
Type:          generic
Vars:          optional bool bByParent

Function Name: GotoTab
Class Owner:   UWindowPageControl
Type:          generic
Vars:          UWindowTabControlItem NewSelected, optional bool bByUser

Function Name: FirstPage
Class Owner:   UWindowPageControl
Type:          UWindowPageControlPage
Vars:          None

Function Name: SetPercent
Class Owner:   UWindowProgressBar
Type:          generic
Vars:          float NewPercent

Function Name: Paint
Class Owner:   UWindowProgressBar
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Created
Class Owner:   UWindowGridClient
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UWindowConsoleWindow
Type:          generic
Vars:          None

Function Name: ShowWindow
Class Owner:   UWindowConsoleWindow
Type:          generic
Vars:          None

Function Name: ResolutionChanged
Class Owner:   UWindowConsoleWindow
Type:          generic
Vars:          float W, float H

Function Name: SetDimensions
Class Owner:   UWindowConsoleWindow
Type:          generic
Vars:          None

Function Name: Close
Class Owner:   UWindowConsoleWindow
Type:          generic
Vars:          optional bool bByParent

Function Name: BeforePaint
Class Owner:   UWindowComboRightButton
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: LMouseDown
Class Owner:   UWindowComboRightButton
Type:          generic
Vars:          float X, float Y

Function Name: GetHeight
Class Owner:   UWindowMessageBoxArea
Type:          float
Vars:          Canvas C

Function Name: Paint
Class Owner:   UWindowMessageBoxArea
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: BeforePaint
Class Owner:   UWindowComboLeftButton
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: LMouseDown
Class Owner:   UWindowComboLeftButton
Type:          generic
Vars:          float X, float Y

Function Name: Paint
Class Owner:   UWindowWrappedTextArea
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: PerformLayout
Class Owner:   UWindowLayoutControl
Type:          generic
Vars:          None

Function Name: AddRow
Class Owner:   UWindowLayoutControl
Type:          UWindowLayoutRow
Vars:          None

Function Name: AddCell
Class Owner:   UWindowLayoutControl
Type:          UWindowLayoutCell
Vars:          optional int ColSpan, optional int RowSpan

Function Name: Created
Class Owner:   UWindowLabelControl
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UWindowLabelControl
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Paint
Class Owner:   UWindowLabelControl
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Created
Class Owner:   UWindowSmallCloseButton
Type:          generic
Vars:          None

Function Name: Click
Class Owner:   UWindowSmallCloseButton
Type:          generic
Vars:          float X, float Y

Function Name: SetFrame
Class Owner:   UWindowControlFrame
Type:          generic
Vars:          UWindowWindow W

Function Name: BeforePaint
Class Owner:   UWindowControlFrame
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Paint
Class Owner:   UWindowControlFrame
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Created
Class Owner:   UWindowRightClickMenu
Type:          generic
Vars:          None

Function Name: RMouseDown
Class Owner:   UWindowRightClickMenu
Type:          generic
Vars:          float X, float Y

Function Name: RMouseUp
Class Owner:   UWindowRightClickMenu
Type:          generic
Vars:          float X, float Y

Function Name: CloseUp
Class Owner:   UWindowRightClickMenu
Type:          generic
Vars:          optional bool bByOwner

Function Name: Created
Class Owner:   UWindowSmallCancelButton
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UWindowSmallOKButton
Type:          generic
Vars:          None

Function Name: GetBeaconAddress
Class Owner:   ClientBeaconReceiver
Type:          string
Vars:          int i

Function Name: GetBeaconText
Class Owner:   ClientBeaconReceiver
Type:          string
Vars:          int i

Function Name: BeginPlay
Class Owner:   ClientBeaconReceiver
Type:          generic
Vars:          None

Function Name: Destroyed
Class Owner:   ClientBeaconReceiver
Type:          generic
Vars:          None

Function Name: Timer
Class Owner:   ClientBeaconReceiver
Type:          generic
Vars:          None

Function Name: BroadcastBeacon
Class Owner:   ClientBeaconReceiver
Type:          generic
Vars:          IpAddr Addr

Function Name: BeginPlay
Class Owner:   UdpBeacon
Type:          generic
Vars:          None

Function Name: BroadcastBeacon
Class Owner:   UdpBeacon
Type:          generic
Vars:          IpAddr Addr

Function Name: BroadcastBeaconQuery
Class Owner:   UdpBeacon
Type:          generic
Vars:          IpAddr Addr

Function Name: Destroyed
Class Owner:   UdpBeacon
Type:          generic
Vars:          None

Function Name: FailAuthentication
Class Owner:   WebResponse
Type:          generic
Vars:          string Realm

Function Name: HTTPResponse
Class Owner:   WebResponse
Type:          generic
Vars:          string Header

Function Name: HTTPHeader
Class Owner:   WebResponse
Type:          generic
Vars:          string Header

Function Name: HTTPError
Class Owner:   WebResponse
Type:          generic
Vars:          int ErrorNum, optional string Data

Function Name: SendStandardHeaders
Class Owner:   WebResponse
Type:          generic
Vars:          optional string ContentType

Function Name: Redirect
Class Owner:   WebResponse
Type:          generic
Vars:          string URL

Function Name: ProcessHeaderString
Class Owner:   WebRequest
Type:          generic
Vars:          string S

Function Name: DecodeFormData
Class Owner:   WebRequest
Type:          generic
Vars:          string Data

Function Name: GetHexDigit
Class Owner:   WebRequest
Type:          int
Vars:          string D

Function Name: ReceivedLine
Class Owner:   WebConnection
Type:          generic
Vars:          string S

Function Name: ProcessGet
Class Owner:   WebConnection
Type:          generic
Vars:          string S

Function Name: ProcessPost
Class Owner:   WebConnection
Type:          generic
Vars:          string S

Function Name: CreateResponseObject
Class Owner:   WebConnection
Type:          generic
Vars:          None

Function Name: EndOfHeaders
Class Owner:   WebConnection
Type:          generic
Vars:          None

Function Name: CheckRawBytes
Class Owner:   WebConnection
Type:          generic
Vars:          None

Function Name: Cleanup
Class Owner:   WebConnection
Type:          generic
Vars:          None

Function Name: Init
Class Owner:   WebApplication
Type:          generic
Vars:          None

Function Name: Cleanup
Class Owner:   WebApplication
Type:          generic
Vars:          None

Function Name: Query
Class Owner:   WebApplication
Type:          generic
Vars:          WebRequest Request, WebResponse Response

Function Name: BeginPlay
Class Owner:   WebServer
Type:          generic
Vars:          None

Function Name: GetApplication
Class Owner:   WebServer
Type:          WebApplication
Vars:          string URI, out string SubURI

Function Name: DestroyListItem
Class Owner:   UBrowserServerList
Type:          generic
Vars:          None

Function Name: QueryFinished
Class Owner:   UBrowserServerList
Type:          generic
Vars:          UBrowserServerListFactory Fact, bool bSuccess, optional string ErrorMsg

Function Name: PingServer
Class Owner:   UBrowserServerList
Type:          generic
Vars:          bool bInitial, bool bJustThisServer, bool bNoSort

Function Name: ServerStatus
Class Owner:   UBrowserServerList
Type:          generic
Vars:          None

Function Name: StatusDone
Class Owner:   UBrowserServerList
Type:          generic
Vars:          bool bSuccess

Function Name: CancelPing
Class Owner:   UBrowserServerList
Type:          generic
Vars:          None

Function Name: PingDone
Class Owner:   UBrowserServerList
Type:          generic
Vars:          bool bInitial, bool bJustThisServer, bool bSuccess, bool bNoSort

Function Name: ConsiderForSubsets
Class Owner:   UBrowserServerList
Type:          generic
Vars:          None

Function Name: InvalidatePings
Class Owner:   UBrowserServerList
Type:          generic
Vars:          None

Function Name: PingServers
Class Owner:   UBrowserServerList
Type:          generic
Vars:          bool bInitial, bool bNoSort

Function Name: PingNext
Class Owner:   UBrowserServerList
Type:          generic
Vars:          bool bInitial, bool bNoSort

Function Name: FindExistingServer
Class Owner:   UBrowserServerList
Type:          UBrowserServerList
Vars:          string FindIP, int FindQueryPort

Function Name: GetPlayerOwner
Class Owner:   UBrowserServerList
Type:          PlayerPawn
Vars:          None

Function Name: CopyExistingListItem
Class Owner:   UBrowserServerList
Type:          UWindowList
Vars:          Class<UWindowList> ItemClass, UWindowList SourceItem

Function Name: Compare
Class Owner:   UBrowserServerList
Type:          int
Vars:          UWindowList T, UWindowList B

Function Name: AppendItem
Class Owner:   UBrowserServerList
Type:          generic
Vars:          UWindowList L

Function Name: Remove
Class Owner:   UBrowserServerList
Type:          generic
Vars:          None

Function Name: UpdateServerCount
Class Owner:   UBrowserServerList
Type:          generic
Vars:          None

Function Name: DecodeServerProperties
Class Owner:   UBrowserServerList
Type:          bool
Vars:          string Data

Function Name: SortByColumn
Class Owner:   UBrowserPlayerList
Type:          generic
Vars:          int Column

Function Name: Compare
Class Owner:   UBrowserPlayerList
Type:          int
Vars:          UWindowList T, UWindowList B

Function Name: FindID
Class Owner:   UBrowserPlayerList
Type:          UBrowserPlayerList
Vars:          int ID

Function Name: ValidateServer
Class Owner:   UBrowserServerPing
Type:          generic
Vars:          None

Function Name: StartQuery
Class Owner:   UBrowserServerPing
Type:          generic
Vars:          name S, int InPingAttempts

Function Name: Resolved
Class Owner:   UBrowserServerPing
Type:          generic
Vars:          IpAddr Addr

Function Name: GetNextValue
Class Owner:   UBrowserServerPing
Type:          bool
Vars:          string In, out string Out, out string Result

Function Name: LocalizeBoolValue
Class Owner:   UBrowserServerPing
Type:          string
Vars:          string Value

Function Name: LocalizeSkin
Class Owner:   UBrowserServerPing
Type:          string
Vars:          string SkinName

Function Name: LocalizeTeam
Class Owner:   UBrowserServerPing
Type:          string
Vars:          string TeamNum

Function Name: AddRule
Class Owner:   UBrowserServerPing
Type:          generic
Vars:          string Rule, string Value

Function Name: ParseReply
Class Owner:   UBrowserServerPing
Type:          string
Vars:          string Text, string Key

Function Name: WindowShown
Class Owner:   UBrowserServerListWindow
Type:          generic
Vars:          None

Function Name: WindowHidden
Class Owner:   UBrowserServerListWindow
Type:          generic
Vars:          None

Function Name: SuspendPinging
Class Owner:   UBrowserServerListWindow
Type:          generic
Vars:          None

Function Name: ResumePinging
Class Owner:   UBrowserServerListWindow
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UBrowserServerListWindow
Type:          generic
Vars:          None

Function Name: ShowInfoArea
Class Owner:   UBrowserServerListWindow
Type:          generic
Vars:          bool bShow, optional bool bFloating, optional bool bNoActivate

Function Name: AutoInfo
Class Owner:   UBrowserServerListWindow
Type:          generic
Vars:          UBrowserServerList I

Function Name: ShowInfo
Class Owner:   UBrowserServerListWindow
Type:          generic
Vars:          UBrowserServerList I, optional bool bAutoInfo

Function Name: ResolutionChanged
Class Owner:   UBrowserServerListWindow
Type:          generic
Vars:          float W, float H

Function Name: Resized
Class Owner:   UBrowserServerListWindow
Type:          generic
Vars:          None

Function Name: AddSubset
Class Owner:   UBrowserServerListWindow
Type:          generic
Vars:          UBrowserSubsetFact Subset

Function Name: AddSuperSet
Class Owner:   UBrowserServerListWindow
Type:          generic
Vars:          UBrowserServerListWindow Superset

Function Name: RemoveSubset
Class Owner:   UBrowserServerListWindow
Type:          generic
Vars:          UBrowserSubsetFact Subset

Function Name: RemoveSuperset
Class Owner:   UBrowserServerListWindow
Type:          generic
Vars:          UBrowserServerListWindow Superset

Function Name: AddFavorite
Class Owner:   UBrowserServerListWindow
Type:          UBrowserServerList
Vars:          UBrowserServerList Server

Function Name: Refresh
Class Owner:   UBrowserServerListWindow
Type:          generic
Vars:          optional bool bBySuperset, optional bool bInitial, optional bool bSaveExistingList, optional bool bInNoSort

Function Name: TagServersAsOld
Class Owner:   UBrowserServerListWindow
Type:          generic
Vars:          None

Function Name: RemoveOldServers
Class Owner:   UBrowserServerListWindow
Type:          generic
Vars:          None

Function Name: RefreshSubsets
Class Owner:   UBrowserServerListWindow
Type:          generic
Vars:          None

Function Name: RePing
Class Owner:   UBrowserServerListWindow
Type:          generic
Vars:          None

Function Name: QueryFinished
Class Owner:   UBrowserServerListWindow
Type:          generic
Vars:          UBrowserServerListFactory Fact, bool bSuccess, optional string ErrorMsg

Function Name: PingFinished
Class Owner:   UBrowserServerListWindow
Type:          generic
Vars:          None

Function Name: CreateFactories
Class Owner:   UBrowserServerListWindow
Type:          generic
Vars:          bool bUsePingedList

Function Name: ShutdownFactories
Class Owner:   UBrowserServerListWindow
Type:          generic
Vars:          optional bool bBySuperset

Function Name: Query
Class Owner:   UBrowserServerListWindow
Type:          generic
Vars:          optional bool bBySuperset, optional bool bInitial, optional bool bInNoSort

Function Name: Paint
Class Owner:   UBrowserServerListWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Tick
Class Owner:   UBrowserServerListWindow
Type:          generic
Vars:          float Delta

Function Name: BeforePaint
Class Owner:   UBrowserServerListWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Created
Class Owner:   UBrowserIRCSystemPage
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UBrowserIRCSystemPage
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: ProcessInput
Class Owner:   UBrowserIRCSystemPage
Type:          generic
Vars:          string Text

Function Name: FindChannelWindow
Class Owner:   UBrowserIRCSystemPage
Type:          UBrowserIRCChannelPage
Vars:          string Channel

Function Name: FindPrivateWindow
Class Owner:   UBrowserIRCSystemPage
Type:          UBrowserIRCPrivPage
Vars:          string Nick

Function Name: Connect
Class Owner:   UBrowserIRCSystemPage
Type:          generic
Vars:          None

Function Name: JoinChannel
Class Owner:   UBrowserIRCSystemPage
Type:          generic
Vars:          string ChannelName

Function Name: PartChannel
Class Owner:   UBrowserIRCSystemPage
Type:          generic
Vars:          string ChannelName

Function Name: Disconnect
Class Owner:   UBrowserIRCSystemPage
Type:          generic
Vars:          None

Function Name: NotifyQuitUnreal
Class Owner:   UBrowserIRCSystemPage
Type:          generic
Vars:          None

Function Name: SystemText
Class Owner:   UBrowserIRCSystemPage
Type:          generic
Vars:          string Text

Function Name: ChannelText
Class Owner:   UBrowserIRCSystemPage
Type:          generic
Vars:          string Channel, string Nick, string Text

Function Name: PrivateText
Class Owner:   UBrowserIRCSystemPage
Type:          generic
Vars:          string Nick, string Text

Function Name: CreatePrivChannel
Class Owner:   UBrowserIRCSystemPage
Type:          UBrowserIRCPrivPage
Vars:          string Nick

Function Name: ChannelAction
Class Owner:   UBrowserIRCSystemPage
Type:          generic
Vars:          string Channel, string Nick, string Text

Function Name: PrivateAction
Class Owner:   UBrowserIRCSystemPage
Type:          generic
Vars:          string Nick, string Text

Function Name: JoinedChannel
Class Owner:   UBrowserIRCSystemPage
Type:          generic
Vars:          string Channel, optional string Nick

Function Name: KickUser
Class Owner:   UBrowserIRCSystemPage
Type:          generic
Vars:          string Channel, string KickedNick, string Kicker, string Reason

Function Name: UserInChannel
Class Owner:   UBrowserIRCSystemPage
Type:          generic
Vars:          string Channel, string Nick

Function Name: PartedChannel
Class Owner:   UBrowserIRCSystemPage
Type:          generic
Vars:          string Channel, optional string Nick

Function Name: ChangedNick
Class Owner:   UBrowserIRCSystemPage
Type:          generic
Vars:          string OldNick, string NewNick

Function Name: UserQuit
Class Owner:   UBrowserIRCSystemPage
Type:          generic
Vars:          string Nick, string Reason

Function Name: UserNotice
Class Owner:   UBrowserIRCSystemPage
Type:          generic
Vars:          string Nick, string Text

Function Name: ChangeMode
Class Owner:   UBrowserIRCSystemPage
Type:          generic
Vars:          string Channel, string Nick, string Mode

Function Name: ChangeOp
Class Owner:   UBrowserIRCSystemPage
Type:          generic
Vars:          string Channel, string Nick, bool bOp

Function Name: ChangeVoice
Class Owner:   UBrowserIRCSystemPage
Type:          generic
Vars:          string Channel, string Nick, bool bVoice

Function Name: Tick
Class Owner:   UBrowserIRCSystemPage
Type:          generic
Vars:          float Delta

Function Name: IsAway
Class Owner:   UBrowserIRCSystemPage
Type:          generic
Vars:          string Nick, string Message

Function Name: IRCVisible
Class Owner:   UBrowserIRCSystemPage
Type:          generic
Vars:          None

Function Name: IRCClosed
Class Owner:   UBrowserIRCSystemPage
Type:          generic
Vars:          None

Function Name: NotifyAfterLevelChange
Class Owner:   UBrowserIRCSystemPage
Type:          generic
Vars:          None

Function Name: CheckAway
Class Owner:   UBrowserIRCSystemPage
Type:          generic
Vars:          None

Function Name: CTCP
Class Owner:   UBrowserIRCSystemPage
Type:          generic
Vars:          string Channel, string Nick, string Message

Function Name: Created
Class Owner:   UBrowserIRCPageBase
Type:          generic
Vars:          None

Function Name: Setup
Class Owner:   UBrowserIRCPageBase
Type:          generic
Vars:          None

Function Name: RMouseUp
Class Owner:   UBrowserIRCPageBase
Type:          generic
Vars:          float X, float Y

Function Name: Close
Class Owner:   UBrowserIRCPageBase
Type:          generic
Vars:          optional bool bByParent

Function Name: ClosePage
Class Owner:   UBrowserIRCPageBase
Type:          generic
Vars:          None

Function Name: WindowShown
Class Owner:   UBrowserIRCPageBase
Type:          generic
Vars:          None

Function Name: AddedText
Class Owner:   UBrowserIRCPageBase
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UBrowserIRCPageBase
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Paint
Class Owner:   UBrowserIRCPageBase
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Notify
Class Owner:   UBrowserIRCPageBase
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: ProcessInput
Class Owner:   UBrowserIRCPageBase
Type:          generic
Vars:          string Text

Function Name: Created
Class Owner:   UBrowserIRCChannelPage
Type:          generic
Vars:          None

Function Name: ClosePage
Class Owner:   UBrowserIRCChannelPage
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UBrowserIRCChannelPage
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: ChannelText
Class Owner:   UBrowserIRCChannelPage
Type:          generic
Vars:          string Nick, string Text

Function Name: ChannelAction
Class Owner:   UBrowserIRCChannelPage
Type:          generic
Vars:          string Nick, string Text

Function Name: UserNotice
Class Owner:   UBrowserIRCChannelPage
Type:          generic
Vars:          string Nick, string Text

Function Name: ProcessInput
Class Owner:   UBrowserIRCChannelPage
Type:          generic
Vars:          string Text

Function Name: PartedChannel
Class Owner:   UBrowserIRCChannelPage
Type:          generic
Vars:          string Nick

Function Name: JoinedChannel
Class Owner:   UBrowserIRCChannelPage
Type:          generic
Vars:          string Nick

Function Name: KickUser
Class Owner:   UBrowserIRCChannelPage
Type:          generic
Vars:          string KickedNick, string Kicker, string Reason

Function Name: UserInChannel
Class Owner:   UBrowserIRCChannelPage
Type:          generic
Vars:          string Nick

Function Name: ChangedNick
Class Owner:   UBrowserIRCChannelPage
Type:          generic
Vars:          string OldNick, string NewNick

Function Name: UserQuit
Class Owner:   UBrowserIRCChannelPage
Type:          generic
Vars:          string Nick, string Reason

Function Name: ChangeMode
Class Owner:   UBrowserIRCChannelPage
Type:          generic
Vars:          string Nick, string Mode

Function Name: ChangeOp
Class Owner:   UBrowserIRCChannelPage
Type:          generic
Vars:          string Nick, bool bOp

Function Name: ChangeVoice
Class Owner:   UBrowserIRCChannelPage
Type:          generic
Vars:          string Nick, bool bVoice

Function Name: PostBeginPlay
Class Owner:   UBrowserIRCLink
Type:          generic
Vars:          None

Function Name: Connect
Class Owner:   UBrowserIRCLink
Type:          generic
Vars:          UBrowserIRCSystemPage InSystemPage, string InServer, string InNickName, string InUserIdent, string InFullName, string InDefaultChannel

Function Name: ChopLeft
Class Owner:   UBrowserIRCLink
Type:          string
Vars:          string Text

Function Name: RemoveNickPrefix
Class Owner:   UBrowserIRCLink
Type:          string
Vars:          string Nick

Function Name: Chop
Class Owner:   UBrowserIRCLink
Type:          string
Vars:          string Text

Function Name: Resolved
Class Owner:   UBrowserIRCLink
Type:          generic
Vars:          IpAddr Addr

Function Name: ResolveFailed
Class Owner:   UBrowserIRCLink
Type:          generic
Vars:          None

Function Name: Tick
Class Owner:   UBrowserIRCLink
Type:          generic
Vars:          float DeltaTime

Function Name: SendCommandText
Class Owner:   UBrowserIRCLink
Type:          generic
Vars:          string Text

Function Name: SendChannelText
Class Owner:   UBrowserIRCLink
Type:          generic
Vars:          string Channel, string Text

Function Name: SendChannelAction
Class Owner:   UBrowserIRCLink
Type:          generic
Vars:          string Channel, string Text

Function Name: ProcessInput
Class Owner:   UBrowserIRCLink
Type:          generic
Vars:          string Line

Function Name: JoinChannel
Class Owner:   UBrowserIRCLink
Type:          generic
Vars:          string Channel

Function Name: PartChannel
Class Owner:   UBrowserIRCLink
Type:          generic
Vars:          string Channel

Function Name: SetNick
Class Owner:   UBrowserIRCLink
Type:          generic
Vars:          string NewNick

Function Name: SetAway
Class Owner:   UBrowserIRCLink
Type:          generic
Vars:          string AwayText

Function Name: DestroyLink
Class Owner:   UBrowserIRCLink
Type:          generic
Vars:          None

Function Name: ResetBuffer
Class Owner:   UBrowserBufferedTCPLink
Type:          generic
Vars:          None

Function Name: WaitFor
Class Owner:   UBrowserBufferedTCPLink
Type:          generic
Vars:          string What, float TimeOut, int MatchData

Function Name: WaitForCount
Class Owner:   UBrowserBufferedTCPLink
Type:          generic
Vars:          int Count, float TimeOut, int MatchData

Function Name: GotMatch
Class Owner:   UBrowserBufferedTCPLink
Type:          generic
Vars:          int MatchData

Function Name: GotMatchTimeout
Class Owner:   UBrowserBufferedTCPLink
Type:          generic
Vars:          int MatchData

Function Name: ParseDelimited
Class Owner:   UBrowserBufferedTCPLink
Type:          string
Vars:          string Text, string Delimiter, int Count, optional bool bToEndOfLine

Function Name: ReadChar
Class Owner:   UBrowserBufferedTCPLink
Type:          int
Vars:          None

Function Name: PeekChar
Class Owner:   UBrowserBufferedTCPLink
Type:          int
Vars:          None

Function Name: ReadBufferedLine
Class Owner:   UBrowserBufferedTCPLink
Type:          bool
Vars:          out string Text

Function Name: SendBufferedData
Class Owner:   UBrowserBufferedTCPLink
Type:          generic
Vars:          string Text

Function Name: DoBufferQueueIO
Class Owner:   UBrowserBufferedTCPLink
Type:          generic
Vars:          None

Function Name: Compare
Class Owner:   UBrowserIRCUserList
Type:          int
Vars:          UWindowList T, UWindowList B

Function Name: DefaultStatusBarText
Class Owner:   UBrowserMainWindow
Type:          generic
Vars:          string Text

Function Name: BeginPlay
Class Owner:   UBrowserMainWindow
Type:          generic
Vars:          None

Function Name: WindowShown
Class Owner:   UBrowserMainWindow
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UBrowserMainWindow
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UBrowserMainWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Close
Class Owner:   UBrowserMainWindow
Type:          generic
Vars:          optional bool bByParent

Function Name: ResolutionChanged
Class Owner:   UBrowserMainWindow
Type:          generic
Vars:          float W, float H

Function Name: SetSizePos
Class Owner:   UBrowserMainWindow
Type:          generic
Vars:          None

Function Name: ShowOpenWindow
Class Owner:   UBrowserMainWindow
Type:          generic
Vars:          None

Function Name: OpenURL
Class Owner:   UBrowserMainWindow
Type:          generic
Vars:          string URL

Function Name: SelectInternet
Class Owner:   UBrowserMainWindow
Type:          generic
Vars:          None

Function Name: SelectLAN
Class Owner:   UBrowserMainWindow
Type:          generic
Vars:          None

Function Name: SortByColumn
Class Owner:   UBrowserRulesList
Type:          generic
Vars:          int Column

Function Name: Compare
Class Owner:   UBrowserRulesList
Type:          int
Vars:          UWindowList T, UWindowList B

Function Name: AddText
Class Owner:   UBrowserColorIRCTextArea
Type:          UWindowDynamicTextRow
Vars:          string Text

Function Name: LaunchUnrealURL
Class Owner:   UBrowserColorIRCTextArea
Type:          generic
Vars:          string URL

Function Name: RMouseUp
Class Owner:   UBrowserColorIRCTextArea
Type:          generic
Vars:          float X, float Y

Function Name: ProcessText
Class Owner:   UBrowserColorIRCTextArea
Type:          generic
Vars:          out string Text, out string NextBlock, out byte BoldState, out byte UnderlineState, out byte ColorState

Function Name: MultiInStr
Class Owner:   UBrowserColorIRCTextArea
Type:          bool
Vars:          string Text, string In, out int i

Function Name: GetColorString
Class Owner:   UBrowserColorIRCTextArea
Type:          string
Vars:          int Num

Function Name: ClosePage
Class Owner:   UBrowserIRCPrivPage
Type:          generic
Vars:          None

Function Name: ProcessInput
Class Owner:   UBrowserIRCPrivPage
Type:          generic
Vars:          string Text

Function Name: ChangedNick
Class Owner:   UBrowserIRCPrivPage
Type:          generic
Vars:          string OldNick, string NewNick

Function Name: UserQuit
Class Owner:   UBrowserIRCPrivPage
Type:          generic
Vars:          string Nick, string Reason

Function Name: PrivateText
Class Owner:   UBrowserIRCPrivPage
Type:          generic
Vars:          string Nick, string Text

Function Name: PrivateAction
Class Owner:   UBrowserIRCPrivPage
Type:          generic
Vars:          string Nick, string Text

Function Name: UserNotice
Class Owner:   UBrowserIRCPrivPage
Type:          generic
Vars:          string Nick, string Text

Function Name: IsAway
Class Owner:   UBrowserIRCPrivPage
Type:          generic
Vars:          string Nick, string Message

Function Name: Created
Class Owner:   UBrowserInfoClientWindow
Type:          generic
Vars:          None

Function Name: Resized
Class Owner:   UBrowserInfoClientWindow
Type:          generic
Vars:          None

Function Name: Paint
Class Owner:   UBrowserInfoClientWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: BeforePaint
Class Owner:   UBrowserInfoClientWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Created
Class Owner:   UBrowserServerGrid
Type:          generic
Vars:          None

Function Name: Close
Class Owner:   UBrowserServerGrid
Type:          generic
Vars:          optional bool bByParent

Function Name: CreateColumns
Class Owner:   UBrowserServerGrid
Type:          generic
Vars:          None

Function Name: DrawCell
Class Owner:   UBrowserServerGrid
Type:          generic
Vars:          Canvas C, float X, float Y, UWindowGridColumn Column, UBrowserServerList List

Function Name: PaintColumn
Class Owner:   UBrowserServerGrid
Type:          generic
Vars:          Canvas C, UWindowGridColumn Column, float MouseX, float MouseY

Function Name: SortColumn
Class Owner:   UBrowserServerGrid
Type:          generic
Vars:          UWindowGridColumn Column

Function Name: Tick
Class Owner:   UBrowserServerGrid
Type:          generic
Vars:          float DeltaTime

Function Name: SelectRow
Class Owner:   UBrowserServerGrid
Type:          generic
Vars:          int Row

Function Name: RightClickRow
Class Owner:   UBrowserServerGrid
Type:          generic
Vars:          int Row, float X, float Y

Function Name: GetServerUnderRow
Class Owner:   UBrowserServerGrid
Type:          UBrowserServerList
Vars:          int Row

Function Name: GetSelectedRow
Class Owner:   UBrowserServerGrid
Type:          int
Vars:          None

Function Name: JoinServer
Class Owner:   UBrowserServerGrid
Type:          generic
Vars:          UBrowserServerList Server

Function Name: DoubleClickRow
Class Owner:   UBrowserServerGrid
Type:          generic
Vars:          int Row

Function Name: MouseLeaveColumn
Class Owner:   UBrowserServerGrid
Type:          generic
Vars:          UWindowGridColumn Column

Function Name: KeyDown
Class Owner:   UBrowserServerGrid
Type:          generic
Vars:          int Key, float X, float Y

Function Name: Compare
Class Owner:   UBrowserServerGrid
Type:          int
Vars:          UBrowserServerList T, UBrowserServerList B

Function Name: ByPing
Class Owner:   UBrowserServerGrid
Type:          int
Vars:          UBrowserServerList T, UBrowserServerList B

Function Name: ByName
Class Owner:   UBrowserServerGrid
Type:          int
Vars:          UBrowserServerList T, UBrowserServerList B

Function Name: ByMap
Class Owner:   UBrowserServerGrid
Type:          int
Vars:          UBrowserServerList T, UBrowserServerList B

Function Name: ByPlayers
Class Owner:   UBrowserServerGrid
Type:          int
Vars:          UBrowserServerList T, UBrowserServerList B

Function Name: ShowInfo
Class Owner:   UBrowserServerGrid
Type:          generic
Vars:          UBrowserServerList List

Function Name: Refresh
Class Owner:   UBrowserServerGrid
Type:          generic
Vars:          None

Function Name: RefreshServer
Class Owner:   UBrowserServerGrid
Type:          generic
Vars:          None

Function Name: RePing
Class Owner:   UBrowserServerGrid
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UBrowserInfoWindow
Type:          generic
Vars:          None

Function Name: ResolutionChanged
Class Owner:   UBrowserInfoWindow
Type:          generic
Vars:          float W, float H

Function Name: SetSizes
Class Owner:   UBrowserInfoWindow
Type:          generic
Vars:          None

Function Name: Query
Class Owner:   UBrowserServerListFactory
Type:          generic
Vars:          optional bool bBySuperset, optional bool bInitial

Function Name: Shutdown
Class Owner:   UBrowserServerListFactory
Type:          generic
Vars:          optional bool bBySuperset

Function Name: QueryFinished
Class Owner:   UBrowserServerListFactory
Type:          generic
Vars:          bool bSuccess, optional string ErrorMsg

Function Name: FoundServer
Class Owner:   UBrowserServerListFactory
Type:          UBrowserServerList
Vars:          string IP, int QueryPort, string Category, string GameName, optional string HostName

Function Name: GetPlayerOwner
Class Owner:   UBrowserServerListFactory
Type:          PlayerPawn
Vars:          None

Function Name: Created
Class Owner:   UBrowserOpenCW
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UBrowserOpenCW
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Notify
Class Owner:   UBrowserOpenCW
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: OpenURL
Class Owner:   UBrowserOpenCW
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UBrowserIRCSetupClient
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UBrowserIRCSetupClient
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Paint
Class Owner:   UBrowserIRCSetupClient
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: DoJoin
Class Owner:   UBrowserIRCSetupClient
Type:          generic
Vars:          None

Function Name: MessageBoxDone
Class Owner:   UBrowserIRCSetupClient
Type:          generic
Vars:          UWindowMessageBox W, MessageBoxResult Result

Function Name: Notify
Class Owner:   UBrowserIRCSetupClient
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: NewIRCServer
Class Owner:   UBrowserIRCSetupClient
Type:          generic
Vars:          string S

Function Name: SaveServerCombo
Class Owner:   UBrowserIRCSetupClient
Type:          generic
Vars:          None

Function Name: SaveChannelCombo
Class Owner:   UBrowserIRCSetupClient
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UBrowserRightClickMenu
Type:          generic
Vars:          None

Function Name: AddFavoriteItems
Class Owner:   UBrowserRightClickMenu
Type:          generic
Vars:          None

Function Name: ExecuteItem
Class Owner:   UBrowserRightClickMenu
Type:          generic
Vars:          UWindowPulldownMenuItem I

Function Name: ShowWindow
Class Owner:   UBrowserRightClickMenu
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UBrowserMainClientWindow
Type:          generic
Vars:          None

Function Name: SelectLAN
Class Owner:   UBrowserMainClientWindow
Type:          generic
Vars:          None

Function Name: SelectInternet
Class Owner:   UBrowserMainClientWindow
Type:          generic
Vars:          None

Function Name: NewMasterServer
Class Owner:   UBrowserMainClientWindow
Type:          generic
Vars:          string M

Function Name: NewIRCServer
Class Owner:   UBrowserMainClientWindow
Type:          generic
Vars:          string S

Function Name: Paint
Class Owner:   UBrowserMainClientWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Resized
Class Owner:   UBrowserMainClientWindow
Type:          generic
Vars:          None

Function Name: SaveConfigs
Class Owner:   UBrowserMainClientWindow
Type:          generic
Vars:          None

Function Name: ParseOption
Class Owner:   UBrowserFavoritesFact
Type:          string
Vars:          string Input, int Pos

Function Name: Query
Class Owner:   UBrowserFavoritesFact
Type:          generic
Vars:          optional bool bBySuperset, optional bool bInitial

Function Name: SaveFavorites
Class Owner:   UBrowserFavoritesFact
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UBrowserIRCUserListBox
Type:          generic
Vars:          None

Function Name: AddUser
Class Owner:   UBrowserIRCUserListBox
Type:          generic
Vars:          string NickName

Function Name: RemoveUser
Class Owner:   UBrowserIRCUserListBox
Type:          generic
Vars:          string NickName

Function Name: ChangeNick
Class Owner:   UBrowserIRCUserListBox
Type:          generic
Vars:          string OldNick, string NewNick

Function Name: FindNick
Class Owner:   UBrowserIRCUserListBox
Type:          UBrowserIRCUserList
Vars:          string NickName

Function Name: DrawItem
Class Owner:   UBrowserIRCUserListBox
Type:          generic
Vars:          Canvas C, UWindowList Item, float X, float Y, float W, float H

Function Name: ChangeOp
Class Owner:   UBrowserIRCUserListBox
Type:          generic
Vars:          string Nick, bool bOp

Function Name: ChangeVoice
Class Owner:   UBrowserIRCUserListBox
Type:          generic
Vars:          string Nick, bool bVoice

Function Name: DoubleClickItem
Class Owner:   UBrowserIRCUserListBox
Type:          generic
Vars:          UWindowListBoxItem I

Function Name: Created
Class Owner:   UBrowserInfoMenu
Type:          generic
Vars:          None

Function Name: ExecuteItem
Class Owner:   UBrowserInfoMenu
Type:          generic
Vars:          UWindowPulldownMenuItem I

Function Name: Query
Class Owner:   UBrowserGSpyFact
Type:          generic
Vars:          optional bool bBySuperset, optional bool bInitial

Function Name: QueryFinished
Class Owner:   UBrowserGSpyFact
Type:          generic
Vars:          bool bSuccess, optional string ErrorMsg

Function Name: Shutdown
Class Owner:   UBrowserGSpyFact
Type:          generic
Vars:          optional bool bBySuperset

Function Name: Created
Class Owner:   UBrowserUpdateServerWindow
Type:          generic
Vars:          None

Function Name: Query
Class Owner:   UBrowserUpdateServerWindow
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UBrowserUpdateServerWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Paint
Class Owner:   UBrowserUpdateServerWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: SetMOTD
Class Owner:   UBrowserUpdateServerWindow
Type:          generic
Vars:          string MOTD

Function Name: SetMasterServer
Class Owner:   UBrowserUpdateServerWindow
Type:          generic
Vars:          string Value

Function Name: SetIRCServer
Class Owner:   UBrowserUpdateServerWindow
Type:          generic
Vars:          string Value

Function Name: Failure
Class Owner:   UBrowserUpdateServerWindow
Type:          generic
Vars:          None

Function Name: Success
Class Owner:   UBrowserUpdateServerWindow
Type:          generic
Vars:          None

Function Name: KeyDown
Class Owner:   UBrowserUpdateServerWindow
Type:          generic
Vars:          int Key, float X, float Y

Function Name: Created
Class Owner:   UBrowserEditFavoriteCW
Type:          generic
Vars:          None

Function Name: LoadCurrentValues
Class Owner:   UBrowserEditFavoriteCW
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UBrowserEditFavoriteCW
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Notify
Class Owner:   UBrowserEditFavoriteCW
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: OKPressed
Class Owner:   UBrowserEditFavoriteCW
Type:          generic
Vars:          None

Function Name: Query
Class Owner:   UBrowserSubsetFact
Type:          generic
Vars:          optional bool bBySuperset, optional bool bInitial

Function Name: Shutdown
Class Owner:   UBrowserSubsetFact
Type:          generic
Vars:          optional bool bBySuperset

Function Name: ConsiderItem
Class Owner:   UBrowserSubsetFact
Type:          generic
Vars:          UBrowserServerList L

Function Name: QueryFinished
Class Owner:   UBrowserSubsetFact
Type:          generic
Vars:          bool bSuccess, optional string ErrorMsg

Function Name: Created
Class Owner:   UBrowserFavoriteServers
Type:          generic
Vars:          None

Function Name: AddFavorite
Class Owner:   UBrowserFavoriteServers
Type:          UBrowserServerList
Vars:          UBrowserServerList Server

Function Name: RemoveFavorite
Class Owner:   UBrowserFavoriteServers
Type:          generic
Vars:          UBrowserServerList Item

Function Name: AddText
Class Owner:   UBrowserIRCTextArea
Type:          UWindowDynamicTextRow
Vars:          string Text

Function Name: LaunchUnrealURL
Class Owner:   UBrowserIRCTextArea
Type:          generic
Vars:          string URL

Function Name: RMouseUp
Class Owner:   UBrowserIRCTextArea
Type:          generic
Vars:          float X, float Y

Function Name: Query
Class Owner:   UBrowserHTTPFact
Type:          generic
Vars:          optional bool bBySuperset, optional bool bInitial

Function Name: QueryFinished
Class Owner:   UBrowserHTTPFact
Type:          generic
Vars:          bool bSuccess, optional string ErrorMsg

Function Name: Shutdown
Class Owner:   UBrowserHTTPFact
Type:          generic
Vars:          optional bool bBySuperset

Function Name: Created
Class Owner:   UBrowserPlayerGrid
Type:          generic
Vars:          None

Function Name: PaintColumn
Class Owner:   UBrowserPlayerGrid
Type:          generic
Vars:          Canvas C, UWindowGridColumn Column, float MouseX, float MouseY

Function Name: RightClickRow
Class Owner:   UBrowserPlayerGrid
Type:          generic
Vars:          int Row, float X, float Y

Function Name: SortColumn
Class Owner:   UBrowserPlayerGrid
Type:          generic
Vars:          UWindowGridColumn Column

Function Name: SelectRow
Class Owner:   UBrowserPlayerGrid
Type:          generic
Vars:          int Row

Function Name: BeginPlay
Class Owner:   UBrowserGSpyLink
Type:          generic
Vars:          None

Function Name: Start
Class Owner:   UBrowserGSpyLink
Type:          generic
Vars:          None

Function Name: DoBufferQueueIO
Class Owner:   UBrowserGSpyLink
Type:          generic
Vars:          None

Function Name: Resolved
Class Owner:   UBrowserGSpyLink
Type:          generic
Vars:          IpAddr Addr

Function Name: ResolveFailed
Class Owner:   UBrowserGSpyLink
Type:          generic
Vars:          None

Function Name: Tick
Class Owner:   UBrowserGSpyLink
Type:          generic
Vars:          float DeltaTime

Function Name: HandleServer
Class Owner:   UBrowserGSpyLink
Type:          generic
Vars:          string Text

Function Name: GotMatch
Class Owner:   UBrowserGSpyLink
Type:          generic
Vars:          int MatchData

Function Name: GotMatchTimeout
Class Owner:   UBrowserGSpyLink
Type:          generic
Vars:          int MatchData

Function Name: QueryUpdateServer
Class Owner:   UBrowserUpdateServerLink
Type:          generic
Vars:          None

Function Name: SetupURIs
Class Owner:   UBrowserUpdateServerLink
Type:          generic
Vars:          None

Function Name: BrowseCurrentURI
Class Owner:   UBrowserUpdateServerLink
Type:          generic
Vars:          None

Function Name: Failure
Class Owner:   UBrowserUpdateServerLink
Type:          generic
Vars:          None

Function Name: Success
Class Owner:   UBrowserUpdateServerLink
Type:          generic
Vars:          None

Function Name: ProcessData
Class Owner:   UBrowserUpdateServerLink
Type:          generic
Vars:          string Data

Function Name: HTTPError
Class Owner:   UBrowserUpdateServerLink
Type:          generic
Vars:          int ErrorCode

Function Name: HTTPReceivedData
Class Owner:   UBrowserUpdateServerLink
Type:          generic
Vars:          string Data

Function Name: PostBeginPlay
Class Owner:   UBrowserHTTPClient
Type:          generic
Vars:          None

Function Name: Browse
Class Owner:   UBrowserHTTPClient
Type:          generic
Vars:          string InAddress, string InURI, optional int InPort, optional int InTimeout

Function Name: Resolved
Class Owner:   UBrowserHTTPClient
Type:          generic
Vars:          IpAddr Addr

Function Name: DoBind
Class Owner:   UBrowserHTTPClient
Type:          generic
Vars:          None

Function Name: SetError
Class Owner:   UBrowserHTTPClient
Type:          generic
Vars:          int Code

Function Name: HTTPReceivedData
Class Owner:   UBrowserHTTPClient
Type:          generic
Vars:          string Data

Function Name: HTTPError
Class Owner:   UBrowserHTTPClient
Type:          generic
Vars:          int Code

Function Name: LoadCurrentValues
Class Owner:   UBrowserNewFavoriteCW
Type:          generic
Vars:          None

Function Name: OKPressed
Class Owner:   UBrowserNewFavoriteCW
Type:          generic
Vars:          None

Function Name: BeginPlay
Class Owner:   UBrowserHTTPLink
Type:          generic
Vars:          None

Function Name: Start
Class Owner:   UBrowserHTTPLink
Type:          generic
Vars:          None

Function Name: DoBufferQueueIO
Class Owner:   UBrowserHTTPLink
Type:          generic
Vars:          None

Function Name: Resolved
Class Owner:   UBrowserHTTPLink
Type:          generic
Vars:          IpAddr Addr

Function Name: ResolveFailed
Class Owner:   UBrowserHTTPLink
Type:          generic
Vars:          None

Function Name: Tick
Class Owner:   UBrowserHTTPLink
Type:          generic
Vars:          float DeltaTime

Function Name: HandleServer
Class Owner:   UBrowserHTTPLink
Type:          generic
Vars:          string Text

Function Name: GotMatch
Class Owner:   UBrowserHTTPLink
Type:          generic
Vars:          int MatchData

Function Name: GotMatchTimeout
Class Owner:   UBrowserHTTPLink
Type:          generic
Vars:          int MatchData

Function Name: Query
Class Owner:   UBrowserLocalFact
Type:          generic
Vars:          optional bool bBySuperset, optional bool bInitial

Function Name: FoundServer
Class Owner:   UBrowserLocalFact
Type:          UBrowserServerList
Vars:          string IP, int QueryPort, string Category, string GameName, optional string HostName

Function Name: QueryFinished
Class Owner:   UBrowserLocalFact
Type:          generic
Vars:          bool bSuccess, optional string ErrorMsg

Function Name: Shutdown
Class Owner:   UBrowserLocalFact
Type:          generic
Vars:          optional bool bBySuperset

Function Name: Created
Class Owner:   UBrowserRootWindow
Type:          generic
Vars:          None

Function Name: Resized
Class Owner:   UBrowserRootWindow
Type:          generic
Vars:          None

Function Name: LaunchUnrealURL
Class Owner:   UBrowserUpdateServerTextArea
Type:          generic
Vars:          string URL

Function Name: BeforePaint
Class Owner:   UBrowserUpdateServerTextArea
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: OverURL
Class Owner:   UBrowserUpdateServerTextArea
Type:          generic
Vars:          string URL

Function Name: Paint
Class Owner:   UBrowserScreenshotCW
Type:          generic
Vars:          Canvas C, float MouseX, float MouseY

Function Name: Start
Class Owner:   UBrowserLocalLink
Type:          generic
Vars:          None

Function Name: Timer
Class Owner:   UBrowserLocalLink
Type:          generic
Vars:          None

Function Name: BroadcastBeacon
Class Owner:   UBrowserLocalLink
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UBrowserEditFavoriteWindow
Type:          generic
Vars:          None

Function Name: ResolutionChanged
Class Owner:   UBrowserEditFavoriteWindow
Type:          generic
Vars:          float W, float H

Function Name: SetSizePos
Class Owner:   UBrowserEditFavoriteWindow
Type:          generic
Vars:          None

Function Name: Resized
Class Owner:   UBrowserEditFavoriteWindow
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UBrowserEditFavoriteWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Paint
Class Owner:   UBrowserEditFavoriteWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Created
Class Owner:   UBrowserBrowserButton
Type:          generic
Vars:          None

Function Name: Tick
Class Owner:   UBrowserBrowserButton
Type:          generic
Vars:          float Delta

Function Name: Click
Class Owner:   UBrowserBrowserButton
Type:          generic
Vars:          float X, float Y

Function Name: Created
Class Owner:   UBrowserIRCWindow
Type:          generic
Vars:          None

Function Name: Resized
Class Owner:   UBrowserIRCWindow
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UBrowserIRCWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: WindowHidden
Class Owner:   UBrowserIRCWindow
Type:          generic
Vars:          None

Function Name: Close
Class Owner:   UBrowserIRCWindow
Type:          generic
Vars:          optional bool bByParent

Function Name: Created
Class Owner:   UBrowserRulesGrid
Type:          generic
Vars:          None

Function Name: PaintColumn
Class Owner:   UBrowserRulesGrid
Type:          generic
Vars:          Canvas C, UWindowGridColumn Column, float MouseX, float MouseY

Function Name: RightClickRow
Class Owner:   UBrowserRulesGrid
Type:          generic
Vars:          int Row, float X, float Y

Function Name: SortColumn
Class Owner:   UBrowserRulesGrid
Type:          generic
Vars:          UWindowGridColumn Column

Function Name: SelectRow
Class Owner:   UBrowserRulesGrid
Type:          generic
Vars:          int Row

Function Name: Created
Class Owner:   UBrowserOpenWindow
Type:          generic
Vars:          None

Function Name: ResolutionChanged
Class Owner:   UBrowserOpenWindow
Type:          generic
Vars:          float W, float H

Function Name: SetSizePos
Class Owner:   UBrowserOpenWindow
Type:          generic
Vars:          None

Function Name: Resized
Class Owner:   UBrowserOpenWindow
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UBrowserOpenWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Paint
Class Owner:   UBrowserOpenWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: ExecuteItem
Class Owner:   UBrowserIRCJoinMenu
Type:          generic
Vars:          UWindowPulldownMenuItem I

Function Name: ShowWindow
Class Owner:   UBrowserIRCJoinMenu
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UBrowserBannerAd
Type:          generic
Vars:          None

Function Name: Paint
Class Owner:   UBrowserBannerAd
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Click
Class Owner:   UBrowserBannerAd
Type:          generic
Vars:          float X, float Y

Function Name: MouseLeave
Class Owner:   UBrowserBannerAd
Type:          generic
Vars:          None

Function Name: MouseEnter
Class Owner:   UBrowserBannerAd
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UBrowserIRCSystemMenu
Type:          generic
Vars:          None

Function Name: ExecuteItem
Class Owner:   UBrowserIRCSystemMenu
Type:          generic
Vars:          UWindowPulldownMenuItem I

Function Name: ShowWindow
Class Owner:   UBrowserIRCSystemMenu
Type:          generic
Vars:          None

Function Name: Paint
Class Owner:   UBrowserBannerBar
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Created
Class Owner:   UBrowserBannerBar
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UBrowserBannerBar
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: AddFavoriteItems
Class Owner:   UBrowserFavoritesMenu
Type:          generic
Vars:          None

Function Name: ExecuteItem
Class Owner:   UBrowserFavoritesMenu
Type:          generic
Vars:          UWindowPulldownMenuItem I

Function Name: ShowWindow
Class Owner:   UBrowserFavoritesMenu
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UBrowserIRCChannelMenu
Type:          generic
Vars:          None

Function Name: ExecuteItem
Class Owner:   UBrowserIRCChannelMenu
Type:          generic
Vars:          UWindowPulldownMenuItem I

Function Name: ShowWindow
Class Owner:   UBrowserIRCChannelMenu
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UBrowserIRCPrivateMenu
Type:          generic
Vars:          None

Function Name: ExecuteItem
Class Owner:   UBrowserIRCPrivateMenu
Type:          generic
Vars:          UWindowPulldownMenuItem I

Function Name: PreBeginPlay
Class Owner:   ScriptedPawn
Type:          generic
Vars:          None

Function Name: PlayGutHit
Class Owner:   ScriptedPawn
Type:          generic
Vars:          float tweentime

Function Name: PlayHeadHit
Class Owner:   ScriptedPawn
Type:          generic
Vars:          float tweentime

Function Name: PlayLeftHit
Class Owner:   ScriptedPawn
Type:          generic
Vars:          float tweentime

Function Name: PlayRightHit
Class Owner:   ScriptedPawn
Type:          generic
Vars:          float tweentime

Function Name: StrafeFromDamage
Class Owner:   ScriptedPawn
Type:          bool
Vars:          vector momentum, float Damage,name DamageType, bool bFindDest

Function Name: PlayHit
Class Owner:   ScriptedPawn
Type:          generic
Vars:          float Damage, vector HitLocation, name damageType, vector Momentum

Function Name: PlayHitAnim
Class Owner:   ScriptedPawn
Type:          generic
Vars:          vector HitLocation, float Damage

Function Name: PlayDeathHit
Class Owner:   ScriptedPawn
Type:          generic
Vars:          float Damage, vector HitLocation, name damageType, vector Momentum

Function Name: PlayChallenge
Class Owner:   ScriptedPawn
Type:          generic
Vars:          None

Function Name: ZoneChange
Class Owner:   ScriptedPawn
Type:          generic
Vars:          ZoneInfo newZone

Function Name: JumpOutOfWater
Class Owner:   ScriptedPawn
Type:          generic
Vars:          vector jumpDir

Function Name: Gibbed
Class Owner:   ScriptedPawn
Type:          bool
Vars:          name damageType

Function Name: SpawnGibbedCarcass
Class Owner:   ScriptedPawn
Type:          generic
Vars:          None

Function Name: SpawnCarcass
Class Owner:   ScriptedPawn
Type:          Carcass
Vars:          None

Function Name: JumpOffPawn
Class Owner:   ScriptedPawn
Type:          generic
Vars:          None

Function Name: Speak
Class Owner:   ScriptedPawn
Type:          generic
Vars:          None

Function Name: SpeakTo
Class Owner:   ScriptedPawn
Type:          generic
Vars:          ScriptedPawn Other

Function Name: SpeakOrderTo
Class Owner:   ScriptedPawn
Type:          generic
Vars:          ScriptedPawn TeamMember

Function Name: PlayAcquisitionSound
Class Owner:   ScriptedPawn
Type:          generic
Vars:          None

Function Name: PlayFearSound
Class Owner:   ScriptedPawn
Type:          generic
Vars:          None

Function Name: PlayRoamingSound
Class Owner:   ScriptedPawn
Type:          generic
Vars:          None

Function Name: PlayThreateningSound
Class Owner:   ScriptedPawn
Type:          generic
Vars:          None

Function Name: SetMovementPhysics
Class Owner:   ScriptedPawn
Type:          generic
Vars:          None

Function Name: FearThisSpot
Class Owner:   ScriptedPawn
Type:          generic
Vars:          Actor aSpot

Function Name: WhatToDoNext
Class Owner:   ScriptedPawn
Type:          generic
Vars:          name LikelyState, name LikelyLabel

Function Name: StartRoaming
Class Owner:   ScriptedPawn
Type:          generic
Vars:          None

Function Name: Bump
Class Owner:   ScriptedPawn
Type:          generic
Vars:          actor Other

Function Name: SetFall
Class Owner:   ScriptedPawn
Type:          generic
Vars:          None

Function Name: LongFall
Class Owner:   ScriptedPawn
Type:          generic
Vars:          None

Function Name: HearNoise
Class Owner:   ScriptedPawn
Type:          generic
Vars:          float Loudness, Actor NoiseMaker

Function Name: SeePlayer
Class Owner:   ScriptedPawn
Type:          generic
Vars:          Actor SeenPlayer

Function Name: FindBestPathToward
Class Owner:   ScriptedPawn
Type:          bool
Vars:          actor desired

Function Name: NeedToTurn
Class Owner:   ScriptedPawn
Type:          bool
Vars:          vector targ

Function Name: NearWall
Class Owner:   ScriptedPawn
Type:          bool
Vars:          float walldist

Function Name: StopFiring
Class Owner:   ScriptedPawn
Type:          generic
Vars:          None

Function Name: FireWeapon
Class Owner:   ScriptedPawn
Type:          generic
Vars:          None

Function Name: PlayFiring
Class Owner:   ScriptedPawn
Type:          generic
Vars:          None

Function Name: AdjustToss
Class Owner:   ScriptedPawn
Type:          rotator
Vars:          float projSpeed, vector projStart, int aimerror, bool leadTarget, bool warnTarget

Function Name: AdjustAim
Class Owner:   ScriptedPawn
Type:          rotator
Vars:          float projSpeed, vector projStart, int aimerror, bool leadTarget, bool warnTarget

Function Name: WarnTarget
Class Owner:   ScriptedPawn
Type:          generic
Vars:          Pawn shooter, float projSpeed, vector FireDir

Function Name: TryToDuck
Class Owner:   ScriptedPawn
Type:          generic
Vars:          vector DuckDir, bool bReversed

Function Name: TryToCrouch
Class Owner:   ScriptedPawn
Type:          bool
Vars:          None

Function Name: CanStakeOut
Class Owner:   ScriptedPawn
Type:          bool
Vars:          None

Function Name: TriggerFirstHate
Class Owner:   ScriptedPawn
Type:          generic
Vars:          None

Function Name: SetEnemy
Class Owner:   ScriptedPawn
Type:          bool
Vars:          Pawn NewEnemy

Function Name: Killed
Class Owner:   ScriptedPawn
Type:          generic
Vars:          pawn Killer, pawn Other, name damageType

Function Name: damageAttitudeTo
Class Owner:   ScriptedPawn
Type:          generic
Vars:          pawn Other

Function Name: EnemyAcquired
Class Owner:   ScriptedPawn
Type:          generic
Vars:          None

Function Name: RelativeStrength
Class Owner:   ScriptedPawn
Type:          float
Vars:          Pawn Other

Function Name: AttitudeTo
Class Owner:   ScriptedPawn
Type:          eAttitude
Vars:          Pawn Other

Function Name: AttitudeWithFear
Class Owner:   ScriptedPawn
Type:          eAttitude
Vars:          None

Function Name: AttitudeToCreature
Class Owner:   ScriptedPawn
Type:          eAttitude
Vars:          Pawn Other

Function Name: AnnoyedBy
Class Owner:   ScriptedPawn
Type:          generic
Vars:          Pawn Other

Function Name: ChooseTeamAttackFor
Class Owner:   ScriptedPawn
Type:          bool
Vars:          ScriptedPawn TeamMember

Function Name: ChooseLeaderAttack
Class Owner:   ScriptedPawn
Type:          generic
Vars:          None

Function Name: MeleeDamageTarget
Class Owner:   ScriptedPawn
Type:          bool
Vars:          int hitdamage, vector pushdir

Function Name: CanFireAtEnemy
Class Owner:   ScriptedPawn
Type:          bool
Vars:          None

Function Name: PlayMeleeAttack
Class Owner:   ScriptedPawn
Type:          generic
Vars:          None

Function Name: PlayRangedAttack
Class Owner:   ScriptedPawn
Type:          generic
Vars:          None

Function Name: PlayCombatMove
Class Owner:   ScriptedPawn
Type:          generic
Vars:          None

Function Name: StrafeAdjust
Class Owner:   ScriptedPawn
Type:          float
Vars:          None

Function Name: Trigger
Class Owner:   ScriptedPawn
Type:          generic
Vars:          actor Other, pawn EventInstigator

Function Name: PostBeginPlay
Class Owner:   DeathMatchGame
Type:          generic
Vars:          None

Function Name: GetIntOption
Class Owner:   DeathMatchGame
Type:          int
Vars:          string Options, string ParseString, int CurrentValue

Function Name: IsRelevant
Class Owner:   DeathMatchGame
Type:          bool
Vars:          actor Other

Function Name: LogGameParameters
Class Owner:   DeathMatchGame
Type:          generic
Vars:          StatLog StatLog

Function Name: PlayerJumpZScaling
Class Owner:   DeathMatchGame
Type:          float
Vars:          None

Function Name: SetGameSpeed
Class Owner:   DeathMatchGame
Type:          generic
Vars:          Float T

Function Name: GetRules
Class Owner:   DeathMatchGame
Type:          string
Vars:          None

Function Name: ReduceDamage
Class Owner:   DeathMatchGame
Type:          int
Vars:          int Damage, name DamageType, pawn injured, pawn instigatedBy

Function Name: PlaySpawnEffect
Class Owner:   DeathMatchGame
Type:          float
Vars:          inventory Inv

Function Name: RestartGame
Class Owner:   DeathMatchGame
Type:          generic
Vars:          None

Function Name: AddBot
Class Owner:   DeathMatchGame
Type:          bool
Vars:          None

Function Name: Logout
Class Owner:   DeathMatchGame
Type:          generic
Vars:          pawn Exiting

Function Name: Timer
Class Owner:   DeathMatchGame
Type:          generic
Vars:          None

Function Name: FindPlayerStart
Class Owner:   DeathMatchGame
Type:          NavigationPoint
Vars:          Pawn Player, optional byte InTeam, optional string incomingName

Function Name: AcceptInventory
Class Owner:   DeathMatchGame
Type:          generic
Vars:          pawn PlayerPawn

Function Name: ChangeName
Class Owner:   DeathMatchGame
Type:          generic
Vars:          Pawn Other, coerce string S, bool bNameChange

Function Name: ShouldRespawn
Class Owner:   DeathMatchGame
Type:          bool
Vars:          Actor Other

Function Name: CanSpectate
Class Owner:   DeathMatchGame
Type:          bool
Vars:          pawn Viewer, actor ViewTarget

Function Name: Killed
Class Owner:   DeathMatchGame
Type:          generic
Vars:          pawn killer, pawn Other, name damageType

Function Name: EndGame
Class Owner:   DeathMatchGame
Type:          generic
Vars:          string Reason

Function Name: ReduceDamage
Class Owner:   UnrealGameInfo
Type:          int
Vars:          int Damage, name DamageType, pawn injured, pawn instigatedBy

Function Name: PlaySpawnEffect
Class Owner:   UnrealGameInfo
Type:          float
Vars:          inventory Inv

Function Name: ShouldRespawn
Class Owner:   UnrealGameInfo
Type:          bool
Vars:          Actor Other

Function Name: PlayTeleportEffect
Class Owner:   UnrealGameInfo
Type:          generic
Vars:          actor Incoming, bool bOut, bool bSound

Function Name: PreBeginPlay
Class Owner:   AlarmPoint
Type:          generic
Vars:          None

Function Name: PreBeginPlay
Class Owner:   BotInfo
Type:          generic
Vars:          None

Function Name: PostBeginPlay
Class Owner:   BotInfo
Type:          generic
Vars:          None

Function Name: GetAvailableClasses
Class Owner:   BotInfo
Type:          String
Vars:          int n

Function Name: ChooseBotInfo
Class Owner:   BotInfo
Type:          int
Vars:          None

Function Name: GetBotClass
Class Owner:   BotInfo
Type:          class<bots>
Vars:          int n

Function Name: Individualize
Class Owner:   BotInfo
Type:          generic
Vars:          bots NewBot, int n, int NumBots

Function Name: SetBotClass
Class Owner:   BotInfo
Type:          generic
Vars:          String ClassName, int n

Function Name: SetBotName
Class Owner:   BotInfo
Type:          generic
Vars:          coerce string NewName, int n

Function Name: GetBotName
Class Owner:   BotInfo
Type:          String
Vars:          int n

Function Name: GetBotTeam
Class Owner:   BotInfo
Type:          int
Vars:          int num

Function Name: SetBotTeam
Class Owner:   BotInfo
Type:          generic
Vars:          int NewTeam, int n

Function Name: GetBotIndex
Class Owner:   BotInfo
Type:          int
Vars:          coerce string BotName

Function Name: GetBotSkin
Class Owner:   BotInfo
Type:          string
Vars:          int num

Function Name: SetBotSkin
Class Owner:   BotInfo
Type:          generic
Vars:          coerce string NewSkin, int n

Function Name: GetBotClassName
Class Owner:   BotInfo
Type:          String
Vars:          int n

Function Name: Destroyed
Class Owner:   UnrealGameOptionsMenu
Type:          generic
Vars:          None

Function Name: PostBeginPlay
Class Owner:   UnrealGameOptionsMenu
Type:          generic
Vars:          None

Function Name: MenuProcessInput
Class Owner:   UnrealGameOptionsMenu
Type:          generic
Vars:          byte KeyNum, byte ActionNum

Function Name: ProcessLeft
Class Owner:   UnrealGameOptionsMenu
Type:          bool
Vars:          None

Function Name: ProcessRight
Class Owner:   UnrealGameOptionsMenu
Type:          bool
Vars:          None

Function Name: ProcessSelection
Class Owner:   UnrealGameOptionsMenu
Type:          bool
Vars:          None

Function Name: SaveConfigs
Class Owner:   UnrealGameOptionsMenu
Type:          generic
Vars:          None

Function Name: DrawOptions
Class Owner:   UnrealGameOptionsMenu
Type:          generic
Vars:          canvas Canvas, int StartX, int StartY, int Spacing

Function Name: DrawValues
Class Owner:   UnrealGameOptionsMenu
Type:          generic
Vars:          canvas Canvas, int StartX, int StartY, int Spacing

Function Name: DrawMenu
Class Owner:   UnrealGameOptionsMenu
Type:          generic
Vars:          canvas Canvas

Function Name: DrawBackGround
Class Owner:   UnrealLongMenu
Type:          generic
Vars:          canvas Canvas, bool bNoLogo

Function Name: DrawHelpPanel
Class Owner:   UnrealLongMenu
Type:          generic
Vars:          canvas Canvas, int StartY, int XClip

Function Name: DrawMenu
Class Owner:   UnrealLongMenu
Type:          generic
Vars:          canvas Canvas

Function Name: DrawTitle
Class Owner:   UnrealMenu
Type:          generic
Vars:          canvas Canvas

Function Name: DrawList
Class Owner:   UnrealMenu
Type:          generic
Vars:          canvas Canvas, bool bLargeFont, int Spacing, int StartX, int StartY

Function Name: DrawSlider
Class Owner:   UnrealMenu
Type:          generic
Vars:          canvas Canvas, int StartX, int StartY, int Value, int sMin, int StepSize

Function Name: ProcessYes
Class Owner:   UnrealQuitMenu
Type:          bool
Vars:          None

Function Name: ProcessNo
Class Owner:   UnrealQuitMenu
Type:          bool
Vars:          None

Function Name: ProcessLeft
Class Owner:   UnrealQuitMenu
Type:          bool
Vars:          None

Function Name: ProcessRight
Class Owner:   UnrealQuitMenu
Type:          bool
Vars:          None

Function Name: ProcessSelection
Class Owner:   UnrealQuitMenu
Type:          bool
Vars:          None

Function Name: DrawMenu
Class Owner:   UnrealQuitMenu
Type:          generic
Vars:          canvas Canvas

Function Name: InitConfig
Class Owner:   UnrealIndivBotMenu
Type:          generic
Vars:          GameInfo G

Function Name: GotoBot
Class Owner:   UnrealIndivBotMenu
Type:          generic
Vars:          int BotNum

Function Name: Destroyed
Class Owner:   UnrealIndivBotMenu
Type:          generic
Vars:          None

Function Name: FindSkin
Class Owner:   UnrealIndivBotMenu
Type:          generic
Vars:          int Dir

Function Name: ProcessMenuInput
Class Owner:   UnrealIndivBotMenu
Type:          generic
Vars:          coerce string InputString

Function Name: ProcessMenuEscape
Class Owner:   UnrealIndivBotMenu
Type:          generic
Vars:          None

Function Name: ProcessMenuUpdate
Class Owner:   UnrealIndivBotMenu
Type:          generic
Vars:          coerce string InputString

Function Name: ExitMenu
Class Owner:   UnrealIndivBotMenu
Type:          Menu
Vars:          None

Function Name: ProcessLeft
Class Owner:   UnrealIndivBotMenu
Type:          bool
Vars:          None

Function Name: ProcessRight
Class Owner:   UnrealIndivBotMenu
Type:          bool
Vars:          None

Function Name: ProcessSelection
Class Owner:   UnrealIndivBotMenu
Type:          bool
Vars:          None

Function Name: SaveConfigs
Class Owner:   UnrealIndivBotMenu
Type:          generic
Vars:          None

Function Name: MenuTick
Class Owner:   UnrealIndivBotMenu
Type:          generic
Vars:          float DeltaTime

Function Name: SetUpDisplay
Class Owner:   UnrealIndivBotMenu
Type:          generic
Vars:          None

Function Name: DrawMenu
Class Owner:   UnrealIndivBotMenu
Type:          generic
Vars:          canvas Canvas

Function Name: DrawFadeValues
Class Owner:   UnrealIndivBotMenu
Type:          generic
Vars:          canvas Canvas, int Spacing, int StartX, int StartY

Function Name: ChangeMesh
Class Owner:   UnrealIndivBotMenu
Type:          generic
Vars:          None

Function Name: DrawFadeTitle
Class Owner:   UnrealShortMenu
Type:          generic
Vars:          canvas Canvas

Function Name: DrawFadeList
Class Owner:   UnrealShortMenu
Type:          generic
Vars:          canvas Canvas, int Spacing, int StartX, int StartY

Function Name: DrawFadeString
Class Owner:   UnrealShortMenu
Type:          generic
Vars:          canvas Canvas, string FadeString, out float FadeTime, float XStart, float YStart, color DrawColor

Function Name: DrawHelpPanel
Class Owner:   UnrealShortMenu
Type:          generic
Vars:          canvas Canvas, int StartY, int XClip

Function Name: MenuTick
Class Owner:   UnrealShortMenu
Type:          generic
Vars:          float DeltaTime

Function Name: DrawSkull
Class Owner:   UnrealTeamHUD
Type:          generic
Vars:          Canvas Canvas, int X, int Y, texture SkullTexture

Function Name: RateSelf
Class Owner:   DispersionPistol
Type:          float
Vars:          out int bUseAltMode

Function Name: SuggestAttackStyle
Class Owner:   DispersionPistol
Type:          float
Vars:          None

Function Name: HandlePickupQuery
Class Owner:   DispersionPistol
Type:          bool
Vars:          inventory Item

Function Name: BecomePickup
Class Owner:   DispersionPistol
Type:          generic
Vars:          None

Function Name: PlayFiring
Class Owner:   DispersionPistol
Type:          generic
Vars:          None

Function Name: ProjectileFire
Class Owner:   DispersionPistol
Type:          Projectile
Vars:          class<projectile> ProjClass, float ProjSpeed, bool bWarn

Function Name: AltFire
Class Owner:   DispersionPistol
Type:          generic
Vars:          float Value

Function Name: PlayIdleAnim
Class Owner:   DispersionPistol
Type:          generic
Vars:          None

Function Name: TweenDown
Class Owner:   DispersionPistol
Type:          generic
Vars:          None

Function Name: TweenSelect
Class Owner:   DispersionPistol
Type:          generic
Vars:          None

Function Name: PlaySelect
Class Owner:   DispersionPistol
Type:          generic
Vars:          None

Function Name: Initfor
Class Owner:   CreatureChunks
Type:          generic
Vars:          actor Other

Function Name: SetAsMaster
Class Owner:   CreatureChunks
Type:          generic
Vars:          Actor Other

Function Name: ChunkUp
Class Owner:   CreatureChunks
Type:          generic
Vars:          int Damage

Function Name: TakeDamage
Class Owner:   CreatureChunks
Type:          generic
Vars:          None

Function Name: PreBeginPlay
Class Owner:   Blood2
Type:          generic
Vars:          None

Function Name: SetAsMaster
Class Owner:   MasterCreatureChunk
Type:          generic
Vars:          Actor Other

Function Name: PreBeginPlay
Class Owner:   Bots
Type:          generic
Vars:          None

Function Name: HaltFiring
Class Owner:   Bots
Type:          generic
Vars:          None

Function Name: AdjustDesireFor
Class Owner:   Bots
Type:          float
Vars:          Inventory Inv

Function Name: SwitchToBestWeapon
Class Owner:   Bots
Type:          bool
Vars:          None

Function Name: SpecialFire
Class Owner:   Bots
Type:          generic
Vars:          None

Function Name: PlayGutHit
Class Owner:   Bots
Type:          generic
Vars:          float tweentime

Function Name: PlayHeadHit
Class Owner:   Bots
Type:          generic
Vars:          float tweentime

Function Name: PlayLeftHit
Class Owner:   Bots
Type:          generic
Vars:          float tweentime

Function Name: PlayRightHit
Class Owner:   Bots
Type:          generic
Vars:          float tweentime

Function Name: StrafeFromDamage
Class Owner:   Bots
Type:          bool
Vars:          vector momentum, float Damage,name DamageType, bool bFindDest

Function Name: PlayHit
Class Owner:   Bots
Type:          generic
Vars:          float Damage, vector HitLocation, name damageType, vector Momentum

Function Name: PlayHitAnim
Class Owner:   Bots
Type:          generic
Vars:          vector HitLocation, float Damage

Function Name: PlayDeathHit
Class Owner:   Bots
Type:          generic
Vars:          float Damage, vector HitLocation, name damageType, vector Momentum

Function Name: PlayChallenge
Class Owner:   Bots
Type:          generic
Vars:          None

Function Name: AdjustSkill
Class Owner:   Bots
Type:          generic
Vars:          bool bWinner

Function Name: PlayDyingSound
Class Owner:   Bots
Type:          generic
Vars:          None

Function Name: PlayTakeHitSound
Class Owner:   Bots
Type:          generic
Vars:          int damage, name damageType, int Mult

Function Name: CallForHelp
Class Owner:   Bots
Type:          generic
Vars:          None

Function Name: KillMessage
Class Owner:   Bots
Type:          string
Vars:          name damageType, pawn Other

Function Name: Gasp
Class Owner:   Bots
Type:          generic
Vars:          None

Function Name: ZoneChange
Class Owner:   Bots
Type:          generic
Vars:          ZoneInfo newZone

Function Name: JumpOutOfWater
Class Owner:   Bots
Type:          generic
Vars:          vector jumpDir

Function Name: PreSetMovement
Class Owner:   Bots
Type:          generic
Vars:          None

Function Name: PainTimer
Class Owner:   Bots
Type:          generic
Vars:          None

Function Name: ChangedWeapon
Class Owner:   Bots
Type:          generic
Vars:          None

Function Name: Gibbed
Class Owner:   Bots
Type:          bool
Vars:          name damageType

Function Name: SpawnGibbedCarcass
Class Owner:   Bots
Type:          generic
Vars:          None

Function Name: SpawnCarcass
Class Owner:   Bots
Type:          Carcass
Vars:          None

Function Name: JumpOffPawn
Class Owner:   Bots
Type:          generic
Vars:          None

Function Name: SetMovementPhysics
Class Owner:   Bots
Type:          generic
Vars:          None

Function Name: FearThisSpot
Class Owner:   Bots
Type:          generic
Vars:          Actor aSpot

Function Name: WhatToDoNext
Class Owner:   Bots
Type:          generic
Vars:          name LikelyState, name LikelyLabel

Function Name: Bump
Class Owner:   Bots
Type:          generic
Vars:          actor Other

Function Name: SetFall
Class Owner:   Bots
Type:          generic
Vars:          None

Function Name: LongFall
Class Owner:   Bots
Type:          generic
Vars:          None

Function Name: BecomeViewTarget
Class Owner:   Bots
Type:          generic
Vars:          None

Function Name: AdjustHitLocation
Class Owner:   Bots
Type:          bool
Vars:          out vector HitLocation, vector TraceDir

Function Name: HearNoise
Class Owner:   Bots
Type:          generic
Vars:          float Loudness, Actor NoiseMaker

Function Name: SeePlayer
Class Owner:   Bots
Type:          generic
Vars:          Actor SeenPlayer

Function Name: FindBestPathToward
Class Owner:   Bots
Type:          bool
Vars:          actor desired

Function Name: NeedToTurn
Class Owner:   Bots
Type:          bool
Vars:          vector targ

Function Name: NearWall
Class Owner:   Bots
Type:          bool
Vars:          float walldist

Function Name: FireWeapon
Class Owner:   Bots
Type:          generic
Vars:          None

Function Name: PlayFiring
Class Owner:   Bots
Type:          generic
Vars:          None

Function Name: CheckFutureSight
Class Owner:   Bots
Type:          bool
Vars:          float deltatime

Function Name: AdjustToss
Class Owner:   Bots
Type:          rotator
Vars:          float projSpeed, vector projStart, int aimerror, bool leadTarget, bool warnTarget

Function Name: AdjustAim
Class Owner:   Bots
Type:          rotator
Vars:          float projSpeed, vector projStart, int aimerror, bool leadTarget, bool warnTarget

Function Name: WarnTarget
Class Owner:   Bots
Type:          generic
Vars:          Pawn shooter, float projSpeed, vector FireDir

Function Name: TryToDuck
Class Owner:   Bots
Type:          generic
Vars:          vector duckDir, bool bReversed

Function Name: PlayDodge
Class Owner:   Bots
Type:          generic
Vars:          bool bDuckLeft

Function Name: TryToCrouch
Class Owner:   Bots
Type:          bool
Vars:          None

Function Name: CanStakeOut
Class Owner:   Bots
Type:          bool
Vars:          None

Function Name: AttitudeTo
Class Owner:   Bots
Type:          eAttitude
Vars:          Pawn Other

Function Name: AssessThreat
Class Owner:   Bots
Type:          float
Vars:          Pawn NewThreat

Function Name: SetEnemy
Class Owner:   Bots
Type:          bool
Vars:          Pawn NewEnemy

Function Name: ReSetSkill
Class Owner:   Bots
Type:          generic
Vars:          None

Function Name: Killed
Class Owner:   Bots
Type:          generic
Vars:          pawn Killer, pawn Other, name damageType

Function Name: EnemyAcquired
Class Owner:   Bots
Type:          generic
Vars:          None

Function Name: RelativeStrength
Class Owner:   Bots
Type:          float
Vars:          Pawn Other

Function Name: CanFireAtEnemy
Class Owner:   Bots
Type:          bool
Vars:          None

Function Name: PlayMeleeAttack
Class Owner:   Bots
Type:          generic
Vars:          None

Function Name: PlayRangedAttack
Class Owner:   Bots
Type:          generic
Vars:          None

Function Name: PlayMovingAttack
Class Owner:   Bots
Type:          generic
Vars:          None

Function Name: PlayOutOfWater
Class Owner:   Bots
Type:          generic
Vars:          None

Function Name: PlayCombatMove
Class Owner:   Bots
Type:          generic
Vars:          None

Function Name: StrafeAdjust
Class Owner:   Bots
Type:          float
Vars:          None

Function Name: Trigger
Class Owner:   Bots
Type:          generic
Vars:          actor Other, pawn EventInstigator

Function Name: ProcessLeft
Class Owner:   UnrealVideoMenu
Type:          bool
Vars:          None

Function Name: ProcessRight
Class Owner:   UnrealVideoMenu
Type:          bool
Vars:          None

Function Name: ProcessSelection
Class Owner:   UnrealVideoMenu
Type:          bool
Vars:          None

Function Name: DrawMenu
Class Owner:   UnrealVideoMenu
Type:          generic
Vars:          canvas Canvas

Function Name: GetAvailableRes
Class Owner:   UnrealVideoMenu
Type:          generic
Vars:          None

Function Name: SaveConfigs
Class Owner:   UnrealFavoritesMenu
Type:          generic
Vars:          None

Function Name: ProcessMenuInput
Class Owner:   UnrealFavoritesMenu
Type:          generic
Vars:          coerce string InputString

Function Name: ProcessMenuEscape
Class Owner:   UnrealFavoritesMenu
Type:          generic
Vars:          None

Function Name: ProcessMenuUpdate
Class Owner:   UnrealFavoritesMenu
Type:          generic
Vars:          coerce string InputString

Function Name: ProcessSelection
Class Owner:   UnrealFavoritesMenu
Type:          bool
Vars:          None

Function Name: ProcessLeft
Class Owner:   UnrealFavoritesMenu
Type:          bool
Vars:          None

Function Name: ProcessRight
Class Owner:   UnrealFavoritesMenu
Type:          bool
Vars:          None

Function Name: DrawMenu
Class Owner:   UnrealFavoritesMenu
Type:          generic
Vars:          canvas Canvas

Function Name: BeginPlay
Class Owner:   ObjectPath
Type:          generic
Vars:          None

Function Name: PostBeginPlay
Class Owner:   ObjectPath
Type:          generic
Vars:          None

Function Name: Trigger
Class Owner:   ObjectPath
Type:          generic
Vars:          actor Other, pawn EventInstigator

Function Name: Tick
Class Owner:   ObjectPath
Type:          generic
Vars:          float DeltaTime

Function Name: TravelPreAccept
Class Owner:   Translator
Type:          generic
Vars:          None

Function Name: ActivateTranslator
Class Owner:   Translator
Type:          generic
Vars:          bool bHint

Function Name: Tick
Class Owner:   TriggerLight
Type:          generic
Vars:          float DeltaTime

Function Name: DrawName
Class Owner:   UnrealTeamScoreBoard
Type:          generic
Vars:          canvas Canvas, int I, float XOffset, int LoopCount

Function Name: DrawPing
Class Owner:   UnrealTeamScoreBoard
Type:          generic
Vars:          canvas Canvas, int I, float XOffset, int LoopCount

Function Name: DrawScore
Class Owner:   UnrealTeamScoreBoard
Type:          generic
Vars:          canvas Canvas, int I, float XOffset, int LoopCount

Function Name: ShowScores
Class Owner:   UnrealTeamScoreBoard
Type:          generic
Vars:          canvas Canvas

Function Name: DrawHeader
Class Owner:   UnrealScoreBoard
Type:          generic
Vars:          canvas Canvas

Function Name: DrawTrailer
Class Owner:   UnrealScoreBoard
Type:          generic
Vars:          canvas Canvas

Function Name: DrawName
Class Owner:   UnrealScoreBoard
Type:          generic
Vars:          canvas Canvas, int I, float XOffset, int LoopCount

Function Name: DrawPing
Class Owner:   UnrealScoreBoard
Type:          generic
Vars:          canvas Canvas, int I, float XOffset, int LoopCount

Function Name: DrawScore
Class Owner:   UnrealScoreBoard
Type:          generic
Vars:          canvas Canvas, int I, float XOffset, int LoopCount

Function Name: Swap
Class Owner:   UnrealScoreBoard
Type:          generic
Vars:          int L, int R

Function Name: SortScores
Class Owner:   UnrealScoreBoard
Type:          generic
Vars:          int N

Function Name: ShowScores
Class Owner:   UnrealScoreBoard
Type:          generic
Vars:          canvas Canvas

Function Name: PlayDying
Class Owner:   Male
Type:          generic
Vars:          name DamageType, vector HitLoc

Function Name: PlayGutHit
Class Owner:   Male
Type:          generic
Vars:          float tweentime

Function Name: PlayHeadHit
Class Owner:   Male
Type:          generic
Vars:          float tweentime

Function Name: PlayLeftHit
Class Owner:   Male
Type:          generic
Vars:          float tweentime

Function Name: PlayRightHit
Class Owner:   Male
Type:          generic
Vars:          float tweentime

Function Name: PlayTurning
Class Owner:   Human
Type:          generic
Vars:          None

Function Name: TweenToWalking
Class Owner:   Human
Type:          generic
Vars:          float tweentime

Function Name: TweenToRunning
Class Owner:   Human
Type:          generic
Vars:          float tweentime

Function Name: PlayWalking
Class Owner:   Human
Type:          generic
Vars:          None

Function Name: PlayRunning
Class Owner:   Human
Type:          generic
Vars:          None

Function Name: PlayRising
Class Owner:   Human
Type:          generic
Vars:          None

Function Name: PlayFeignDeath
Class Owner:   Human
Type:          generic
Vars:          None

Function Name: PlayDying
Class Owner:   Human
Type:          generic
Vars:          name DamageType, vector HitLoc

Function Name: PlayGutHit
Class Owner:   Human
Type:          generic
Vars:          float tweentime

Function Name: PlayHeadHit
Class Owner:   Human
Type:          generic
Vars:          float tweentime

Function Name: PlayLeftHit
Class Owner:   Human
Type:          generic
Vars:          float tweentime

Function Name: PlayRightHit
Class Owner:   Human
Type:          generic
Vars:          float tweentime

Function Name: PlayLanded
Class Owner:   Human
Type:          generic
Vars:          float impactVel

Function Name: PlayInAir
Class Owner:   Human
Type:          generic
Vars:          None

Function Name: PlayDuck
Class Owner:   Human
Type:          generic
Vars:          None

Function Name: PlayCrawling
Class Owner:   Human
Type:          generic
Vars:          None

Function Name: TweenToWaiting
Class Owner:   Human
Type:          generic
Vars:          float tweentime

Function Name: PlayWaiting
Class Owner:   Human
Type:          generic
Vars:          None

Function Name: PlayRecoil
Class Owner:   Human
Type:          generic
Vars:          float Rate

Function Name: PlayFiring
Class Owner:   Human
Type:          generic
Vars:          None

Function Name: PlayWeaponSwitch
Class Owner:   Human
Type:          generic
Vars:          Weapon NewWeapon

Function Name: PlaySwimming
Class Owner:   Human
Type:          generic
Vars:          None

Function Name: TweenToSwimming
Class Owner:   Human
Type:          generic
Vars:          float tweentime

Function Name: PlayHit
Class Owner:   UnrealIPlayer
Type:          generic
Vars:          float Damage, vector HitLocation, name damageType, vector Momentum

Function Name: PlayDeathHit
Class Owner:   UnrealIPlayer
Type:          generic
Vars:          float Damage, vector HitLocation, name damageType, vector Momentum

Function Name: PlayDyingSound
Class Owner:   UnrealIPlayer
Type:          generic
Vars:          None

Function Name: PlayTakeHitSound
Class Owner:   UnrealIPlayer
Type:          generic
Vars:          int damage, name damageType, int Mult

Function Name: ClientPlayTakeHit
Class Owner:   UnrealIPlayer
Type:          generic
Vars:          float tweentime, vector HitLoc, int Damage, bool bServerGuessWeapon

Function Name: Gasp
Class Owner:   UnrealIPlayer
Type:          generic
Vars:          None

Function Name: PostBeginPlay
Class Owner:   UnrealServerMenu
Type:          generic
Vars:          None

Function Name: UpdateGameClass
Class Owner:   UnrealServerMenu
Type:          generic
Vars:          string NewGame, int Offset

Function Name: SetGameClass
Class Owner:   UnrealServerMenu
Type:          generic
Vars:          None

Function Name: ProcessLeft
Class Owner:   UnrealServerMenu
Type:          bool
Vars:          None

Function Name: ProcessRight
Class Owner:   UnrealServerMenu
Type:          bool
Vars:          None

Function Name: ProcessSelection
Class Owner:   UnrealServerMenu
Type:          bool
Vars:          None

Function Name: SaveConfigs
Class Owner:   UnrealServerMenu
Type:          generic
Vars:          None

Function Name: DrawMenu
Class Owner:   UnrealServerMenu
Type:          generic
Vars:          canvas Canvas

Function Name: PostBeginPlay
Class Owner:   UnrealMeshMenu
Type:          generic
Vars:          None

Function Name: UpdatePlayerClass
Class Owner:   UnrealMeshMenu
Type:          generic
Vars:          string NewClass, int Offset

Function Name: ProcessMenuInput
Class Owner:   UnrealMeshMenu
Type:          generic
Vars:          coerce string InputString

Function Name: ProcessMenuUpdate
Class Owner:   UnrealMeshMenu
Type:          generic
Vars:          coerce string InputString

Function Name: ProcessSelection
Class Owner:   UnrealMeshMenu
Type:          bool
Vars:          None

Function Name: ProcessLeft
Class Owner:   UnrealMeshMenu
Type:          bool
Vars:          None

Function Name: ProcessRight
Class Owner:   UnrealMeshMenu
Type:          bool
Vars:          None

Function Name: ChangeMesh
Class Owner:   UnrealMeshMenu
Type:          class<PlayerPawn>
Vars:          None

Function Name: LoadAllMeshes
Class Owner:   UnrealMeshMenu
Type:          generic
Vars:          None

Function Name: SetUpDisplay
Class Owner:   UnrealMeshMenu
Type:          generic
Vars:          None

Function Name: DrawMenu
Class Owner:   UnrealMeshMenu
Type:          generic
Vars:          canvas Canvas

Function Name: FindSkin
Class Owner:   UnrealPlayerMenu
Type:          generic
Vars:          int Dir

Function Name: ProcessMenuInput
Class Owner:   UnrealPlayerMenu
Type:          generic
Vars:          coerce string InputString

Function Name: ProcessMenuEscape
Class Owner:   UnrealPlayerMenu
Type:          generic
Vars:          None

Function Name: ProcessMenuUpdate
Class Owner:   UnrealPlayerMenu
Type:          generic
Vars:          coerce string InputString

Function Name: ExitMenu
Class Owner:   UnrealPlayerMenu
Type:          Menu
Vars:          None

Function Name: ProcessLeft
Class Owner:   UnrealPlayerMenu
Type:          bool
Vars:          None

Function Name: ProcessRight
Class Owner:   UnrealPlayerMenu
Type:          bool
Vars:          None

Function Name: ProcessSelection
Class Owner:   UnrealPlayerMenu
Type:          bool
Vars:          None

Function Name: SaveConfigs
Class Owner:   UnrealPlayerMenu
Type:          generic
Vars:          None

Function Name: MenuTick
Class Owner:   UnrealPlayerMenu
Type:          generic
Vars:          float DeltaTime

Function Name: SetUpDisplay
Class Owner:   UnrealPlayerMenu
Type:          generic
Vars:          None

Function Name: DrawMenu
Class Owner:   UnrealPlayerMenu
Type:          generic
Vars:          canvas Canvas

Function Name: PlayDying
Class Owner:   MaleBot
Type:          generic
Vars:          name DamageType, vector HitLoc

Function Name: PlayGutHit
Class Owner:   MaleBot
Type:          generic
Vars:          float tweentime

Function Name: PlayHeadHit
Class Owner:   MaleBot
Type:          generic
Vars:          float tweentime

Function Name: PlayLeftHit
Class Owner:   MaleBot
Type:          generic
Vars:          float tweentime

Function Name: PlayRightHit
Class Owner:   MaleBot
Type:          generic
Vars:          float tweentime

Function Name: PlayTurning
Class Owner:   HumanBot
Type:          generic
Vars:          None

Function Name: TweenToWalking
Class Owner:   HumanBot
Type:          generic
Vars:          float tweentime

Function Name: TweenToRunning
Class Owner:   HumanBot
Type:          generic
Vars:          float tweentime

Function Name: PlayWalking
Class Owner:   HumanBot
Type:          generic
Vars:          None

Function Name: PlayRunning
Class Owner:   HumanBot
Type:          generic
Vars:          None

Function Name: PlayRising
Class Owner:   HumanBot
Type:          generic
Vars:          None

Function Name: PlayFeignDeath
Class Owner:   HumanBot
Type:          generic
Vars:          None

Function Name: PlayDying
Class Owner:   HumanBot
Type:          generic
Vars:          name DamageType, vector HitLoc

Function Name: PlayGutHit
Class Owner:   HumanBot
Type:          generic
Vars:          float tweentime

Function Name: PlayHeadHit
Class Owner:   HumanBot
Type:          generic
Vars:          float tweentime

Function Name: PlayLeftHit
Class Owner:   HumanBot
Type:          generic
Vars:          float tweentime

Function Name: PlayRightHit
Class Owner:   HumanBot
Type:          generic
Vars:          float tweentime

Function Name: PlayLanded
Class Owner:   HumanBot
Type:          generic
Vars:          float impactVel

Function Name: PlayInAir
Class Owner:   HumanBot
Type:          generic
Vars:          None

Function Name: PlayDuck
Class Owner:   HumanBot
Type:          generic
Vars:          None

Function Name: PlayCrawling
Class Owner:   HumanBot
Type:          generic
Vars:          None

Function Name: TweenToWaiting
Class Owner:   HumanBot
Type:          generic
Vars:          float tweentime

Function Name: TweenToFighter
Class Owner:   HumanBot
Type:          generic
Vars:          float tweentime

Function Name: PlayChallenge
Class Owner:   HumanBot
Type:          generic
Vars:          None

Function Name: PlayWaiting
Class Owner:   HumanBot
Type:          generic
Vars:          None

Function Name: PlayFiring
Class Owner:   HumanBot
Type:          generic
Vars:          None

Function Name: PlayWeaponSwitch
Class Owner:   HumanBot
Type:          generic
Vars:          Weapon NewWeapon

Function Name: PlaySwimming
Class Owner:   HumanBot
Type:          generic
Vars:          None

Function Name: TweenToSwimming
Class Owner:   HumanBot
Type:          generic
Vars:          float tweentime

Function Name: Initfor
Class Owner:   FemaleTorso
Type:          generic
Vars:          actor Other

Function Name: CreateReplacement
Class Owner:   FemaleTorso
Type:          generic
Vars:          None

Function Name: ReduceCylinder
Class Owner:   FemaleTorso
Type:          generic
Vars:          None

Function Name: CreateReplacement
Class Owner:   HumanCarcass
Type:          generic
Vars:          None

Function Name: SpawnHead
Class Owner:   HumanCarcass
Type:          generic
Vars:          None

Function Name: Initfor
Class Owner:   HumanCarcass
Type:          generic
Vars:          actor Other

Function Name: ReduceCylinder
Class Owner:   HumanCarcass
Type:          generic
Vars:          None

Function Name: MakeSound
Class Owner:   SpriteBallExplosion
Type:          generic
Vars:          None

Function Name: PostBeginPlay
Class Owner:   BiterFish
Type:          generic
Vars:          None

Function Name: TakeDamage
Class Owner:   BiterFish
Type:          generic
Vars:          None

Function Name: Landed
Class Owner:   BiterFish
Type:          generic
Vars:          vector HitNormal

Function Name: PreSetMovement
Class Owner:   BiterFish
Type:          generic
Vars:          None

Function Name: ZoneChange
Class Owner:   BiterFish
Type:          generic
Vars:          ZoneInfo NewZone

Function Name: FootZoneChange
Class Owner:   BiterFish
Type:          generic
Vars:          ZoneInfo newFootZone

Function Name: Died
Class Owner:   BiterFish
Type:          generic
Vars:          pawn Killer, name damageType, vector HitLocation

Function Name: InitSplash
Class Owner:   DispersionAmmo
Type:          generic
Vars:          float DamageScale

Function Name: BlowUp
Class Owner:   DispersionAmmo
Type:          generic
Vars:          vector HitLocation

Function Name: PreSetMovement
Class Owner:   BiterFishSchool
Type:          generic
Vars:          None

Function Name: PostBeginPlay
Class Owner:   BiterFishSchool
Type:          generic
Vars:          None

Function Name: FishDied
Class Owner:   BiterFishSchool
Type:          generic
Vars:          None

Function Name: RemoveFish
Class Owner:   BiterFishSchool
Type:          generic
Vars:          None

Function Name: Remove
Class Owner:   BiterFishSchool
Type:          generic
Vars:          biterfish aFish

Function Name: SpawnFish
Class Owner:   BiterFishSchool
Type:          generic
Vars:          None

Function Name: Timer
Class Owner:   BiterFishSchool
Type:          generic
Vars:          None

Function Name: SpawnAFish
Class Owner:   BiterFishSchool
Type:          generic
Vars:          None

Function Name: EncroachingOn
Class Owner:   FlockMasterPawn
Type:          bool
Vars:          actor Other

Function Name: EncroachedBy
Class Owner:   FlockMasterPawn
Type:          generic
Vars:          actor Other

Function Name: TakeDamage
Class Owner:   FlockMasterPawn
Type:          generic
Vars:          None

Function Name: BaseChange
Class Owner:   FlockMasterPawn
Type:          generic
Vars:          None

Function Name: PostBeginPlay
Class Owner:   UnrealJoinGameMenu
Type:          generic
Vars:          None

Function Name: ProcessMenuInput
Class Owner:   UnrealJoinGameMenu
Type:          generic
Vars:          coerce string InputString

Function Name: ProcessMenuEscape
Class Owner:   UnrealJoinGameMenu
Type:          generic
Vars:          None

Function Name: ProcessMenuUpdate
Class Owner:   UnrealJoinGameMenu
Type:          generic
Vars:          coerce string InputString

Function Name: StepSize
Class Owner:   UnrealJoinGameMenu
Type:          int
Vars:          None

Function Name: ProcessLeft
Class Owner:   UnrealJoinGameMenu
Type:          bool
Vars:          None

Function Name: ProcessRight
Class Owner:   UnrealJoinGameMenu
Type:          bool
Vars:          None

Function Name: ProcessSelection
Class Owner:   UnrealJoinGameMenu
Type:          bool
Vars:          None

Function Name: SaveConfigs
Class Owner:   UnrealJoinGameMenu
Type:          generic
Vars:          None

Function Name: DrawMenu
Class Owner:   UnrealJoinGameMenu
Type:          generic
Vars:          canvas Canvas

Function Name: StepSize
Class Owner:   UnrealOptionsMenu
Type:          int
Vars:          None

Function Name: ProcessYes
Class Owner:   UnrealOptionsMenu
Type:          bool
Vars:          None

Function Name: ProcessNo
Class Owner:   UnrealOptionsMenu
Type:          bool
Vars:          None

Function Name: ProcessLeft
Class Owner:   UnrealOptionsMenu
Type:          bool
Vars:          None

Function Name: ProcessRight
Class Owner:   UnrealOptionsMenu
Type:          bool
Vars:          None

Function Name: ProcessSelection
Class Owner:   UnrealOptionsMenu
Type:          bool
Vars:          None

Function Name: SaveConfigs
Class Owner:   UnrealOptionsMenu
Type:          generic
Vars:          None

Function Name: DrawValues
Class Owner:   UnrealOptionsMenu
Type:          generic
Vars:          canvas Canvas, Font RegFont, int Spacing, int StartX, int StartY

Function Name: DrawMenu
Class Owner:   UnrealOptionsMenu
Type:          generic
Vars:          canvas Canvas

Function Name: DrawMenu
Class Owner:   UnrealInfoMenu
Type:          generic
Vars:          canvas Canvas

Function Name: DrawResponse
Class Owner:   UnrealInfoMenu
Type:          generic
Vars:          canvas Canvas

Function Name: ProcessResponse
Class Owner:   UnrealInfoMenu
Type:          generic
Vars:          None

Function Name: DrawMenu
Class Owner:   InfoMenu
Type:          generic
Vars:          canvas Canvas

Function Name: DrawResponse
Class Owner:   InfoMenu
Type:          generic
Vars:          canvas Canvas

Function Name: ProcessResponse
Class Owner:   InfoMenu
Type:          generic
Vars:          None

Function Name: SpawnCopy
Class Owner:   ASMD
Type:          inventory
Vars:          pawn Other

Function Name: AltFire
Class Owner:   ASMD
Type:          generic
Vars:          float Value

Function Name: TraceFire
Class Owner:   ASMD
Type:          generic
Vars:          float Accuracy

Function Name: RateSelf
Class Owner:   ASMD
Type:          float
Vars:          out int bUseAltMode

Function Name: BecomePickup
Class Owner:   ASMD
Type:          generic
Vars:          None

Function Name: Timer
Class Owner:   ASMD
Type:          generic
Vars:          None

Function Name: Finish
Class Owner:   ASMD
Type:          generic
Vars:          None

Function Name: PlayFiring
Class Owner:   ASMD
Type:          generic
Vars:          None

Function Name: ProjectileFire
Class Owner:   ASMD
Type:          Projectile
Vars:          class<projectile> ProjClass, float ProjSpeed, bool bWarn

Function Name: ProcessTraceHit
Class Owner:   ASMD
Type:          generic
Vars:          Actor Other, Vector HitLocation, Vector HitNormal, Vector X, Vector Y, Vector Z

Function Name: SpawnEffect
Class Owner:   ASMD
Type:          generic
Vars:          Vector DVector, int NumPoints, rotator SmokeRotation, vector SmokeLocation

Function Name: PlayAltFiring
Class Owner:   ASMD
Type:          generic
Vars:          None

Function Name: PlayIdleAnim
Class Owner:   ASMD
Type:          generic
Vars:          None

Function Name: ProcessLeft
Class Owner:   UnrealWeaponMenu
Type:          bool
Vars:          None

Function Name: ProcessRight
Class Owner:   UnrealWeaponMenu
Type:          bool
Vars:          None

Function Name: SaveConfigs
Class Owner:   UnrealWeaponMenu
Type:          generic
Vars:          None

Function Name: DrawMenu
Class Owner:   UnrealWeaponMenu
Type:          generic
Vars:          canvas Canvas

Function Name: PostBeginPlay
Class Owner:   TeamGame
Type:          generic
Vars:          None

Function Name: playerpawn Login
Class Owner:   TeamGame
Type:          generic
Vars:          None

Function Name: Logout
Class Owner:   TeamGame
Type:          generic
Vars:          pawn Exiting

Function Name: FindPlayerStart
Class Owner:   TeamGame
Type:          NavigationPoint
Vars:          Pawn Player, optional byte InTeam, optional string incomingName

Function Name: AddBot
Class Owner:   TeamGame
Type:          bool
Vars:          None

Function Name: ReduceDamage
Class Owner:   TeamGame
Type:          int
Vars:          int Damage, name DamageType, pawn injured, pawn instigatedBy

Function Name: Killed
Class Owner:   TeamGame
Type:          generic
Vars:          pawn killer, pawn Other, name damageType

Function Name: ChangeTeam
Class Owner:   TeamGame
Type:          bool
Vars:          Pawn Other, int NewTeam

Function Name: AddToTeam
Class Owner:   TeamGame
Type:          generic
Vars:          int num, Pawn Other

Function Name: CanSpectate
Class Owner:   TeamGame
Type:          bool
Vars:          pawn Viewer, actor ViewTarget

Function Name: PreBeginPlay
Class Owner:   Skaarj
Type:          generic
Vars:          None

Function Name: RunStep
Class Owner:   Skaarj
Type:          generic
Vars:          None

Function Name: WalkStep
Class Owner:   Skaarj
Type:          generic
Vars:          None

Function Name: ZoneChange
Class Owner:   Skaarj
Type:          generic
Vars:          ZoneInfo newZone

Function Name: PreSetMovement
Class Owner:   Skaarj
Type:          generic
Vars:          None

Function Name: SetMovementPhysics
Class Owner:   Skaarj
Type:          generic
Vars:          None

Function Name: SpeechTimer
Class Owner:   Skaarj
Type:          generic
Vars:          None

Function Name: SpeakOrderTo
Class Owner:   Skaarj
Type:          generic
Vars:          ScriptedPawn TeamMember

Function Name: SpeakTo
Class Owner:   Skaarj
Type:          generic
Vars:          ScriptedPawn Other

Function Name: Speak
Class Owner:   Skaarj
Type:          generic
Vars:          None

Function Name: PlayAcquisitionSound
Class Owner:   Skaarj
Type:          generic
Vars:          None

Function Name: PlayFearSound
Class Owner:   Skaarj
Type:          generic
Vars:          None

Function Name: PlayRoamingSound
Class Owner:   Skaarj
Type:          generic
Vars:          None

Function Name: PlayThreateningSound
Class Owner:   Skaarj
Type:          generic
Vars:          None

Function Name: AttitudeToCreature
Class Owner:   Skaarj
Type:          eAttitude
Vars:          Pawn Other

Function Name: PushButtons
Class Owner:   Skaarj
Type:          generic
Vars:          None

Function Name: PlayCock
Class Owner:   Skaarj
Type:          generic
Vars:          None

Function Name: PlayWaiting
Class Owner:   Skaarj
Type:          generic
Vars:          None

Function Name: PlayWaitingAmbush
Class Owner:   Skaarj
Type:          generic
Vars:          None

Function Name: PlayDive
Class Owner:   Skaarj
Type:          generic
Vars:          None

Function Name: TweenToWaiting
Class Owner:   Skaarj
Type:          generic
Vars:          float tweentime

Function Name: TweenToFighter
Class Owner:   Skaarj
Type:          generic
Vars:          float tweentime

Function Name: TweenToRunning
Class Owner:   Skaarj
Type:          generic
Vars:          float tweentime

Function Name: TweenToWalking
Class Owner:   Skaarj
Type:          generic
Vars:          float tweentime

Function Name: TweenToPatrolStop
Class Owner:   Skaarj
Type:          generic
Vars:          float tweentime

Function Name: PlayWalking
Class Owner:   Skaarj
Type:          generic
Vars:          None

Function Name: TweenToSwimming
Class Owner:   Skaarj
Type:          generic
Vars:          float tweentime

Function Name: PlaySwimming
Class Owner:   Skaarj
Type:          generic
Vars:          None

Function Name: PlayTurning
Class Owner:   Skaarj
Type:          generic
Vars:          None

Function Name: PlayBigDeath
Class Owner:   Skaarj
Type:          generic
Vars:          name DamageType

Function Name: PlayHeadDeath
Class Owner:   Skaarj
Type:          generic
Vars:          name DamageType

Function Name: PlayLeftDeath
Class Owner:   Skaarj
Type:          generic
Vars:          name DamageType

Function Name: PlayRightDeath
Class Owner:   Skaarj
Type:          generic
Vars:          name DamageType

Function Name: PlayGutDeath
Class Owner:   Skaarj
Type:          generic
Vars:          name DamageType

Function Name: PlayTakeHitSound
Class Owner:   Skaarj
Type:          generic
Vars:          int Damage, name damageType, int Mult

Function Name: TweenToFalling
Class Owner:   Skaarj
Type:          generic
Vars:          None

Function Name: PlayInAir
Class Owner:   Skaarj
Type:          generic
Vars:          None

Function Name: PlayOutOfWater
Class Owner:   Skaarj
Type:          generic
Vars:          None

Function Name: PlayLanded
Class Owner:   Skaarj
Type:          generic
Vars:          float impactVel

Function Name: PlayTakeHit
Class Owner:   Skaarj
Type:          generic
Vars:          float tweentime, vector HitLoc, int damage

Function Name: SpinDamageTarget
Class Owner:   Skaarj
Type:          generic
Vars:          None

Function Name: ClawDamageTarget
Class Owner:   Skaarj
Type:          generic
Vars:          None

Function Name: PlayMeleeAttack
Class Owner:   Skaarj
Type:          generic
Vars:          None

Function Name: PlayRangedAttack
Class Owner:   Skaarj
Type:          generic
Vars:          None

Function Name: InitConfig
Class Owner:   UnrealBotConfigMenu
Type:          generic
Vars:          GameInfo G

Function Name: AdjustDifficulty
Class Owner:   UnrealBotConfigMenu
Type:          generic
Vars:          int Dir

Function Name: ProcessYes
Class Owner:   UnrealBotConfigMenu
Type:          bool
Vars:          None

Function Name: ProcessNo
Class Owner:   UnrealBotConfigMenu
Type:          bool
Vars:          None

Function Name: ProcessLeft
Class Owner:   UnrealBotConfigMenu
Type:          bool
Vars:          None

Function Name: ProcessRight
Class Owner:   UnrealBotConfigMenu
Type:          bool
Vars:          None

Function Name: ProcessSelection
Class Owner:   UnrealBotConfigMenu
Type:          bool
Vars:          None

Function Name: SaveConfigs
Class Owner:   UnrealBotConfigMenu
Type:          generic
Vars:          None

Function Name: DrawValues
Class Owner:   UnrealBotConfigMenu
Type:          generic
Vars:          canvas Canvas, Font RegFont, int Spacing, int StartX, int StartY

Function Name: DrawMenu
Class Owner:   UnrealBotConfigMenu
Type:          generic
Vars:          canvas Canvas

Function Name: RateSelf
Class Owner:   Eightball
Type:          float
Vars:          out int bUseAltMode

Function Name: SuggestAttackStyle
Class Owner:   Eightball
Type:          float
Vars:          None

Function Name: BarrelTurn
Class Owner:   Eightball
Type:          generic
Vars:          None

Function Name: Fire
Class Owner:   Eightball
Type:          generic
Vars:          float Value

Function Name: AltFire
Class Owner:   Eightball
Type:          generic
Vars:          float Value

Function Name: CheckTarget
Class Owner:   Eightball
Type:          Actor
Vars:          None

Function Name: PreBeginPlay
Class Owner:   ExplodingWall
Type:          generic
Vars:          None

Function Name: LeftMenuProcessInput
Class Owner:   UnrealListMenu
Type:          generic
Vars:          byte KeyNum, byte ActionNum

Function Name: CenterMenuProcessInput
Class Owner:   UnrealListMenu
Type:          generic
Vars:          byte KeyNum, byte ActionNum

Function Name: RightMenuProcessInput
Class Owner:   UnrealListMenu
Type:          generic
Vars:          byte KeyNum, byte ActionNum

Function Name: MenuProcessInput
Class Owner:   UnrealListMenu
Type:          generic
Vars:          byte KeyNum, byte ActionNum

Function Name: DrawBackground
Class Owner:   UnrealListMenu
Type:          generic
Vars:          canvas Canvas

Function Name: DrawFadeTitle
Class Owner:   UnrealListMenu
Type:          generic
Vars:          canvas Canvas

Function Name: DrawFadeList
Class Owner:   UnrealListMenu
Type:          generic
Vars:          canvas Canvas, int Spacing, int StartX, int StartY

Function Name: DrawFadeString
Class Owner:   UnrealListMenu
Type:          generic
Vars:          canvas Canvas, string FadeString, out float FadeTime, float XStart, float YStart, color DrawColor

Function Name: DrawLeftTitle
Class Owner:   UnrealListMenu
Type:          generic
Vars:          canvas Canvas

Function Name: DrawLeftList
Class Owner:   UnrealListMenu
Type:          generic
Vars:          canvas Canvas

Function Name: DrawLeftPanel
Class Owner:   UnrealListMenu
Type:          generic
Vars:          canvas Canvas

Function Name: DrawRightTitle
Class Owner:   UnrealListMenu
Type:          generic
Vars:          canvas Canvas

Function Name: DrawRightList
Class Owner:   UnrealListMenu
Type:          generic
Vars:          canvas Canvas

Function Name: DrawRightPanel
Class Owner:   UnrealListMenu
Type:          generic
Vars:          canvas Canvas

Function Name: DrawHelpPanel
Class Owner:   UnrealListMenu
Type:          generic
Vars:          canvas Canvas, int StartY, int XClip

Function Name: MenuTick
Class Owner:   UnrealListMenu
Type:          generic
Vars:          float DeltaTime

Function Name: SaveConfigs
Class Owner:   UnrealKeyboardMenu
Type:          generic
Vars:          None

Function Name: ProcessPending
Class Owner:   UnrealKeyboardMenu
Type:          generic
Vars:          None

Function Name: AddPending
Class Owner:   UnrealKeyboardMenu
Type:          generic
Vars:          string newCommand

Function Name: SetUpMenu
Class Owner:   UnrealKeyboardMenu
Type:          generic
Vars:          None

Function Name: ProcessMenuKey
Class Owner:   UnrealKeyboardMenu
Type:          generic
Vars:          int KeyNo, string KeyName

Function Name: ProcessMenuEscape
Class Owner:   UnrealKeyboardMenu
Type:          generic
Vars:          None

Function Name: ProcessMenuUpdate
Class Owner:   UnrealKeyboardMenu
Type:          generic
Vars:          coerce string InputString

Function Name: ProcessSelection
Class Owner:   UnrealKeyboardMenu
Type:          bool
Vars:          None

Function Name: DrawValues
Class Owner:   UnrealKeyboardMenu
Type:          generic
Vars:          canvas Canvas, Font RegFont, int Spacing, int StartX, int StartY

Function Name: DrawMenu
Class Owner:   UnrealKeyboardMenu
Type:          generic
Vars:          canvas Canvas

Function Name: PostBeginPlay
Class Owner:   CoopGame
Type:          generic
Vars:          None

Function Name: IsRelevant
Class Owner:   CoopGame
Type:          bool
Vars:          actor Other

Function Name: PlaySpawnEffect
Class Owner:   CoopGame
Type:          float
Vars:          inventory Inv

Function Name: FindPlayerStart
Class Owner:   CoopGame
Type:          NavigationPoint
Vars:          Pawn Player, optional byte InTeam, optional string incomingName

Function Name: ReduceDamage
Class Owner:   CoopGame
Type:          int
Vars:          int Damage, name DamageType, pawn injured, pawn instigatedBy

Function Name: ShouldRespawn
Class Owner:   CoopGame
Type:          bool
Vars:          Actor Other

Function Name: SendPlayer
Class Owner:   CoopGame
Type:          generic
Vars:          PlayerPawn aPlayer, string URL

Function Name: PlayTeleportEffect
Class Owner:   CoopGame
Type:          generic
Vars:          actor Incoming, bool bOut, bool bSound

Function Name: Killed
Class Owner:   CoopGame
Type:          generic
Vars:          pawn killer, pawn Other, name damageType

Function Name: AddDefaultInventory
Class Owner:   CoopGame
Type:          generic
Vars:          pawn PlayerPawn

Function Name: Falling
Class Owner:   NaliRabbit
Type:          generic
Vars:          None

Function Name: Landed
Class Owner:   NaliRabbit
Type:          generic
Vars:          vector HitNormal

Function Name: Attach
Class Owner:   NaliRabbit
Type:          generic
Vars:          actor Other

Function Name: TakeDamage
Class Owner:   NaliRabbit
Type:          generic
Vars:          None

Function Name: PostBeginPlay
Class Owner:   Brute
Type:          generic
Vars:          None

Function Name: AttitudeToCreature
Class Owner:   Brute
Type:          eAttitude
Vars:          Pawn Other

Function Name: GoBerserk
Class Owner:   Brute
Type:          generic
Vars:          None

Function Name: PlayWaiting
Class Owner:   Brute
Type:          generic
Vars:          None

Function Name: PlayThreatening
Class Owner:   Brute
Type:          generic
Vars:          None

Function Name: PlayPatrolStop
Class Owner:   Brute
Type:          generic
Vars:          None

Function Name: PlayWaitingAmbush
Class Owner:   Brute
Type:          generic
Vars:          None

Function Name: PlayChallenge
Class Owner:   Brute
Type:          generic
Vars:          None

Function Name: TweenToFighter
Class Owner:   Brute
Type:          generic
Vars:          float tweentime

Function Name: TweenToRunning
Class Owner:   Brute
Type:          generic
Vars:          float tweentime

Function Name: TweenToWalking
Class Owner:   Brute
Type:          generic
Vars:          float tweentime

Function Name: TweenToWaiting
Class Owner:   Brute
Type:          generic
Vars:          float tweentime

Function Name: TweenToPatrolStop
Class Owner:   Brute
Type:          generic
Vars:          float tweentime

Function Name: PlayRunning
Class Owner:   Brute
Type:          generic
Vars:          None

Function Name: PlayWalking
Class Owner:   Brute
Type:          generic
Vars:          None

Function Name: PlayTurning
Class Owner:   Brute
Type:          generic
Vars:          None

Function Name: PlayBigDeath
Class Owner:   Brute
Type:          generic
Vars:          name DamageType

Function Name: PlayHeadDeath
Class Owner:   Brute
Type:          generic
Vars:          name DamageType

Function Name: PlayLeftDeath
Class Owner:   Brute
Type:          generic
Vars:          name DamageType

Function Name: PlayRightDeath
Class Owner:   Brute
Type:          generic
Vars:          name DamageType

Function Name: PlayGutDeath
Class Owner:   Brute
Type:          generic
Vars:          name DamageType

Function Name: PlayMovingAttack
Class Owner:   Brute
Type:          generic
Vars:          None

Function Name: PlayVictoryDance
Class Owner:   Brute
Type:          generic
Vars:          None

Function Name: CanFireAtEnemy
Class Owner:   Brute
Type:          bool
Vars:          None

Function Name: SpawnLeftShot
Class Owner:   Brute
Type:          generic
Vars:          None

Function Name: SpawnRightShot
Class Owner:   Brute
Type:          generic
Vars:          None

Function Name: WhipDamageTarget
Class Owner:   Brute
Type:          generic
Vars:          None

Function Name: Step
Class Owner:   Brute
Type:          generic
Vars:          None

Function Name: GutShotTarget
Class Owner:   Brute
Type:          generic
Vars:          None

Function Name: PlayMeleeAttack
Class Owner:   Brute
Type:          generic
Vars:          None

Function Name: PlayRangedAttack
Class Owner:   Brute
Type:          generic
Vars:          None

Function Name: AttitudeWithFear
Class Owner:   Cow
Type:          eAttitude
Vars:          None

Function Name: AttitudeToCreature
Class Owner:   Cow
Type:          eAttitude
Vars:          Pawn Other

Function Name: PostBeginPlay
Class Owner:   Cow
Type:          generic
Vars:          None

Function Name: Step
Class Owner:   Cow
Type:          generic
Vars:          None

Function Name: PlayWaiting
Class Owner:   Cow
Type:          generic
Vars:          None

Function Name: PlayPatrolStop
Class Owner:   Cow
Type:          generic
Vars:          None

Function Name: PlayWaitingAmbush
Class Owner:   Cow
Type:          generic
Vars:          None

Function Name: TweenToFighter
Class Owner:   Cow
Type:          generic
Vars:          float tweentime

Function Name: TweenToRunning
Class Owner:   Cow
Type:          generic
Vars:          float tweentime

Function Name: TweenToWalking
Class Owner:   Cow
Type:          generic
Vars:          float tweentime

Function Name: TweenToWaiting
Class Owner:   Cow
Type:          generic
Vars:          float tweentime

Function Name: TweenToPatrolStop
Class Owner:   Cow
Type:          generic
Vars:          float tweentime

Function Name: PlayRunning
Class Owner:   Cow
Type:          generic
Vars:          None

Function Name: PlayWalking
Class Owner:   Cow
Type:          generic
Vars:          None

Function Name: PlayThreatening
Class Owner:   Cow
Type:          generic
Vars:          None

Function Name: PlayTurning
Class Owner:   Cow
Type:          generic
Vars:          None

Function Name: PlayDying
Class Owner:   Cow
Type:          generic
Vars:          name DamageType, vector HitLocation

Function Name: TweenToFalling
Class Owner:   Cow
Type:          generic
Vars:          None

Function Name: PlayInAir
Class Owner:   Cow
Type:          generic
Vars:          None

Function Name: PlayLanded
Class Owner:   Cow
Type:          generic
Vars:          float impactVel

Function Name: PlayTakeHit
Class Owner:   Cow
Type:          generic
Vars:          float tweentime, vector HitLoc, int damage

Function Name: PlayChallenge
Class Owner:   Cow
Type:          generic
Vars:          None

Function Name: PlayVictoryDance
Class Owner:   Cow
Type:          generic
Vars:          None

Function Name: PlayRangedAttack
Class Owner:   Cow
Type:          generic
Vars:          None

Function Name: Help
Class Owner:   Cow
Type:          generic
Vars:          Cow Other

Function Name: PreBeginPlay
Class Owner:   Manta
Type:          generic
Vars:          None

Function Name: PreSetMovement
Class Owner:   Manta
Type:          generic
Vars:          None

Function Name: SetMovementPhysics
Class Owner:   Manta
Type:          generic
Vars:          None

Function Name: PlayWaiting
Class Owner:   Manta
Type:          generic
Vars:          None

Function Name: PlayPatrolStop
Class Owner:   Manta
Type:          generic
Vars:          None

Function Name: PlayWaitingAmbush
Class Owner:   Manta
Type:          generic
Vars:          None

Function Name: PlayChallenge
Class Owner:   Manta
Type:          generic
Vars:          None

Function Name: TweenToFighter
Class Owner:   Manta
Type:          generic
Vars:          float tweentime

Function Name: TweenToRunning
Class Owner:   Manta
Type:          generic
Vars:          float tweentime

Function Name: TweenToWalking
Class Owner:   Manta
Type:          generic
Vars:          float tweentime

Function Name: TweenToWaiting
Class Owner:   Manta
Type:          generic
Vars:          float tweentime

Function Name: TweenToPatrolStop
Class Owner:   Manta
Type:          generic
Vars:          float tweentime

Function Name: PlayRunning
Class Owner:   Manta
Type:          generic
Vars:          None

Function Name: PlayWalking
Class Owner:   Manta
Type:          generic
Vars:          None

Function Name: PlayThreatening
Class Owner:   Manta
Type:          generic
Vars:          None

Function Name: PlayTurning
Class Owner:   Manta
Type:          generic
Vars:          None

Function Name: PlayDying
Class Owner:   Manta
Type:          generic
Vars:          name DamageType, vector HitLocation

Function Name: PlayTakeHit
Class Owner:   Manta
Type:          generic
Vars:          float tweentime, vector HitLoc, int Damage

Function Name: TweenToFalling
Class Owner:   Manta
Type:          generic
Vars:          None

Function Name: PlayInAir
Class Owner:   Manta
Type:          generic
Vars:          None

Function Name: PlayLanded
Class Owner:   Manta
Type:          generic
Vars:          float impactVel

Function Name: PlayVictoryDance
Class Owner:   Manta
Type:          generic
Vars:          None

Function Name: PlayMeleeAttack
Class Owner:   Manta
Type:          generic
Vars:          None

Function Name: ArmorImpactEffect
Class Owner:   ShieldBelt
Type:          generic
Vars:          vector HitLocation

Function Name: Timer
Class Owner:   ShieldBelt
Type:          generic
Vars:          None

Function Name: Destroyed
Class Owner:   ShieldBelt
Type:          generic
Vars:          None

Function Name: PickupFunction
Class Owner:   ShieldBelt
Type:          generic
Vars:          Pawn Other

Function Name: SetEffectTexture
Class Owner:   ShieldBelt
Type:          generic
Vars:          None

Function Name: Create
Class Owner:   Spawnpoint
Type:          bool
Vars:          None

Function Name: PreBeginPlay
Class Owner:   HorseFlySwarm
Type:          generic
Vars:          None

Function Name: SpawnFlies
Class Owner:   HorseFlySwarm
Type:          generic
Vars:          None

Function Name: WhatToDoNext
Class Owner:   Devilfish
Type:          generic
Vars:          name LikelyState, name LikelyLabel

Function Name: ZoneChange
Class Owner:   Devilfish
Type:          generic
Vars:          ZoneInfo newZone

Function Name: Landed
Class Owner:   Devilfish
Type:          generic
Vars:          vector HitNormal

Function Name: PreSetMovement
Class Owner:   Devilfish
Type:          generic
Vars:          None

Function Name: SetMovementPhysics
Class Owner:   Devilfish
Type:          generic
Vars:          None

Function Name: AttitudeToCreature
Class Owner:   Devilfish
Type:          eAttitude
Vars:          Pawn Other

Function Name: PlayWaiting
Class Owner:   Devilfish
Type:          generic
Vars:          None

Function Name: PlayPatrolStop
Class Owner:   Devilfish
Type:          generic
Vars:          None

Function Name: PlayWaitingAmbush
Class Owner:   Devilfish
Type:          generic
Vars:          None

Function Name: TweenToFighter
Class Owner:   Devilfish
Type:          generic
Vars:          float tweentime

Function Name: TweenToRunning
Class Owner:   Devilfish
Type:          generic
Vars:          float tweentime

Function Name: TweenToWalking
Class Owner:   Devilfish
Type:          generic
Vars:          float tweentime

Function Name: TweenToWaiting
Class Owner:   Devilfish
Type:          generic
Vars:          float tweentime

Function Name: TweenToPatrolStop
Class Owner:   Devilfish
Type:          generic
Vars:          float tweentime

Function Name: PlayRunning
Class Owner:   Devilfish
Type:          generic
Vars:          None

Function Name: PlayWalking
Class Owner:   Devilfish
Type:          generic
Vars:          None

Function Name: PlayThreatening
Class Owner:   Devilfish
Type:          generic
Vars:          None

Function Name: PlayTurning
Class Owner:   Devilfish
Type:          generic
Vars:          None

Function Name: PlayDying
Class Owner:   Devilfish
Type:          generic
Vars:          name DamageType, vector HitLocation

Function Name: PlayTakeHit
Class Owner:   Devilfish
Type:          generic
Vars:          float tweentime, vector HitLoc, int damage

Function Name: TweenToFalling
Class Owner:   Devilfish
Type:          generic
Vars:          None

Function Name: PlayInAir
Class Owner:   Devilfish
Type:          generic
Vars:          None

Function Name: PlayLanded
Class Owner:   Devilfish
Type:          generic
Vars:          float impactVel

Function Name: PlayVictoryDance
Class Owner:   Devilfish
Type:          generic
Vars:          None

Function Name: PlayMeleeAttack
Class Owner:   Devilfish
Type:          generic
Vars:          None

Function Name: PostBeginPlay
Class Owner:   SkaarjWarrior
Type:          generic
Vars:          None

Function Name: TryToDuck
Class Owner:   SkaarjWarrior
Type:          generic
Vars:          vector duckDir, bool bReversed

Function Name: CanFireAtEnemy
Class Owner:   SkaarjWarrior
Type:          bool
Vars:          None

Function Name: PlayCock
Class Owner:   SkaarjWarrior
Type:          generic
Vars:          None

Function Name: PlayPatrolStop
Class Owner:   SkaarjWarrior
Type:          generic
Vars:          None

Function Name: PlayChallenge
Class Owner:   SkaarjWarrior
Type:          generic
Vars:          None

Function Name: PlayRunning
Class Owner:   SkaarjWarrior
Type:          generic
Vars:          None

Function Name: PlayMovingAttack
Class Owner:   SkaarjWarrior
Type:          generic
Vars:          None

Function Name: PlayThreatening
Class Owner:   SkaarjWarrior
Type:          generic
Vars:          None

Function Name: SpawnTwoShots
Class Owner:   SkaarjWarrior
Type:          generic
Vars:          None

Function Name: PlayRangedAttack
Class Owner:   SkaarjWarrior
Type:          generic
Vars:          None

Function Name: PlayVictoryDance
Class Owner:   SkaarjWarrior
Type:          generic
Vars:          None

Function Name: BeginPlay
Class Owner:   FlashLightBeam
Type:          generic
Vars:          None

Function Name: Timer
Class Owner:   FlashLightBeam
Type:          generic
Vars:          None

Function Name: ProcessSelection
Class Owner:   UnrealLoadMenu
Type:          bool
Vars:          None

Function Name: DrawMenu
Class Owner:   UnrealLoadMenu
Type:          generic
Vars:          canvas Canvas

Function Name: DrawSlots
Class Owner:   UnrealLoadMenu
Type:          generic
Vars:          canvas Canvas

Function Name: DrawSlots
Class Owner:   UnrealSlotMenu
Type:          generic
Vars:          canvas Canvas

Function Name: BeginPlay
Class Owner:   UnrealMainMenu
Type:          generic
Vars:          None

Function Name: ProcessSelection
Class Owner:   UnrealMainMenu
Type:          bool
Vars:          None

Function Name: DrawMenu
Class Owner:   UnrealMainMenu
Type:          generic
Vars:          canvas Canvas

Function Name: Trigger
Class Owner:   TranslatorEvent
Type:          generic
Vars:          actor Other, pawn EventInstigator

Function Name: UnTrigger
Class Owner:   TranslatorEvent
Type:          generic
Vars:          actor Other, pawn EventInstigator

Function Name: Timer
Class Owner:   TranslatorEvent
Type:          generic
Vars:          None

Function Name: Touch
Class Owner:   TranslatorEvent
Type:          generic
Vars:          actor Other

Function Name: UnTouch
Class Owner:   TranslatorEvent
Type:          generic
Vars:          actor Other

Function Name: ProcessSelection
Class Owner:   UnrealGameMenu
Type:          bool
Vars:          None

Function Name: SaveConfigs
Class Owner:   UnrealGameMenu
Type:          generic
Vars:          None

Function Name: DrawMenu
Class Owner:   UnrealGameMenu
Type:          generic
Vars:          canvas Canvas

Function Name: PostBeginPlay
Class Owner:   Nali
Type:          generic
Vars:          None

Function Name: SpeakPrayer
Class Owner:   Nali
Type:          generic
Vars:          None

Function Name: PlayFearSound
Class Owner:   Nali
Type:          generic
Vars:          None

Function Name: AdjustHitLocation
Class Owner:   Nali
Type:          bool
Vars:          out vector HitLocation, vector TraceDir

Function Name: Killed
Class Owner:   Nali
Type:          generic
Vars:          pawn Killer, pawn Other, name damageType

Function Name: AttitudeWithFear
Class Owner:   Nali
Type:          eAttitude
Vars:          None

Function Name: damageAttitudeTo
Class Owner:   Nali
Type:          generic
Vars:          pawn Other

Function Name: AttitudeToCreature
Class Owner:   Nali
Type:          eAttitude
Vars:          Pawn Other

Function Name: Step
Class Owner:   Nali
Type:          generic
Vars:          None

Function Name: PlayWaiting
Class Owner:   Nali
Type:          generic
Vars:          None

Function Name: PlayPatrolStop
Class Owner:   Nali
Type:          generic
Vars:          None

Function Name: PlayWaitingAmbush
Class Owner:   Nali
Type:          generic
Vars:          None

Function Name: PlayDive
Class Owner:   Nali
Type:          generic
Vars:          None

Function Name: TweenToFighter
Class Owner:   Nali
Type:          generic
Vars:          float tweentime

Function Name: TweenToRunning
Class Owner:   Nali
Type:          generic
Vars:          float tweentime

Function Name: TweenToWalking
Class Owner:   Nali
Type:          generic
Vars:          float tweentime

Function Name: TweenToWaiting
Class Owner:   Nali
Type:          generic
Vars:          float tweentime

Function Name: TweenToPatrolStop
Class Owner:   Nali
Type:          generic
Vars:          float tweentime

Function Name: PlayRunning
Class Owner:   Nali
Type:          generic
Vars:          None

Function Name: PlayCombatMove
Class Owner:   Nali
Type:          generic
Vars:          None

Function Name: PlayWalking
Class Owner:   Nali
Type:          generic
Vars:          None

Function Name: PlayThreatening
Class Owner:   Nali
Type:          generic
Vars:          None

Function Name: PlayRetreating
Class Owner:   Nali
Type:          generic
Vars:          None

Function Name: PlayTurning
Class Owner:   Nali
Type:          generic
Vars:          None

Function Name: PlayDying
Class Owner:   Nali
Type:          generic
Vars:          name DamageType, vector HitLoc

Function Name: PlayHeadDeath
Class Owner:   Nali
Type:          generic
Vars:          name DamageType

Function Name: PlayBigDeath
Class Owner:   Nali
Type:          generic
Vars:          name DamageType

Function Name: PlayLeftDeath
Class Owner:   Nali
Type:          generic
Vars:          name DamageType

Function Name: PlayRightDeath
Class Owner:   Nali
Type:          generic
Vars:          name DamageType

Function Name: PlayGutDeath
Class Owner:   Nali
Type:          generic
Vars:          name DamageType

Function Name: PlayLanded
Class Owner:   Nali
Type:          generic
Vars:          float impactVel

Function Name: PlayVictoryDance
Class Owner:   Nali
Type:          generic
Vars:          None

Function Name: PlayMeleeAttack
Class Owner:   Nali
Type:          generic
Vars:          None

Function Name: PlayRangedAttack
Class Owner:   Nali
Type:          generic
Vars:          None

Function Name: PlaySwimming
Class Owner:   Nali
Type:          generic
Vars:          None

Function Name: TweenToSwimming
Class Owner:   Nali
Type:          generic
Vars:          float TweenTime

Function Name: Timer
Class Owner:   Jumper
Type:          generic
Vars:          None

Function Name: Touch
Class Owner:   Jumper
Type:          generic
Vars:          actor Other

Function Name: PostBeginPlay
Class Owner:   Tentacle
Type:          generic
Vars:          None

Function Name: WhatToDoNext
Class Owner:   Tentacle
Type:          generic
Vars:          name LikelyState, name LikelyLabel

Function Name: AttitudeToCreature
Class Owner:   Tentacle
Type:          eAttitude
Vars:          Pawn Other

Function Name: PreSetMovement
Class Owner:   Tentacle
Type:          generic
Vars:          None

Function Name: CanFireAtEnemy
Class Owner:   Tentacle
Type:          bool
Vars:          None

Function Name: SetMovementPhysics
Class Owner:   Tentacle
Type:          generic
Vars:          None

Function Name: SetEnemy
Class Owner:   Tentacle
Type:          bool
Vars:          Pawn NewEnemy

Function Name: Drop
Class Owner:   Tentacle
Type:          generic
Vars:          None

Function Name: PlayWaiting
Class Owner:   Tentacle
Type:          generic
Vars:          None

Function Name: PlayPatrolStop
Class Owner:   Tentacle
Type:          generic
Vars:          None

Function Name: PlayWaitingAmbush
Class Owner:   Tentacle
Type:          generic
Vars:          None

Function Name: PlayChallenge
Class Owner:   Tentacle
Type:          generic
Vars:          None

Function Name: TweenToFighter
Class Owner:   Tentacle
Type:          generic
Vars:          float tweentime

Function Name: TweenToRunning
Class Owner:   Tentacle
Type:          generic
Vars:          float tweentime

Function Name: TweenToWalking
Class Owner:   Tentacle
Type:          generic
Vars:          float tweentime

Function Name: TweenToWaiting
Class Owner:   Tentacle
Type:          generic
Vars:          float tweentime

Function Name: TweenToPatrolStop
Class Owner:   Tentacle
Type:          generic
Vars:          float tweentime

Function Name: PlayRunning
Class Owner:   Tentacle
Type:          generic
Vars:          None

Function Name: PlayWalking
Class Owner:   Tentacle
Type:          generic
Vars:          None

Function Name: PlayThreatening
Class Owner:   Tentacle
Type:          generic
Vars:          None

Function Name: PlayTurning
Class Owner:   Tentacle
Type:          generic
Vars:          None

Function Name: PlayDying
Class Owner:   Tentacle
Type:          generic
Vars:          name DamageType, vector HitLocation

Function Name: PlayTakeHit
Class Owner:   Tentacle
Type:          generic
Vars:          float tweentime, vector HitLoc, int Damage

Function Name: TweenToFalling
Class Owner:   Tentacle
Type:          generic
Vars:          None

Function Name: PlayInAir
Class Owner:   Tentacle
Type:          generic
Vars:          None

Function Name: PlayLanded
Class Owner:   Tentacle
Type:          generic
Vars:          float impactVel

Function Name: PlayVictoryDance
Class Owner:   Tentacle
Type:          generic
Vars:          None

Function Name: PlayMeleeAttack
Class Owner:   Tentacle
Type:          generic
Vars:          None

Function Name: SmackTarget
Class Owner:   Tentacle
Type:          generic
Vars:          None

Function Name: PlayRangedAttack
Class Owner:   Tentacle
Type:          generic
Vars:          None

Function Name: PostBeginPlay
Class Owner:   NaliFruit
Type:          generic
Vars:          None

Function Name: PlayPickupMessage
Class Owner:   Health
Type:          generic
Vars:          Pawn Other

Function Name: PlayRunning
Class Owner:   BabyCow
Type:          generic
Vars:          None

Function Name: PlayWalking
Class Owner:   BabyCow
Type:          generic
Vars:          None

Function Name: FollowMom
Class Owner:   BabyCow
Type:          generic
Vars:          None

Function Name: AnimEnd
Class Owner:   BloodTrail
Type:          generic
Vars:          None

Function Name: AltFire
Class Owner:   AutoMag
Type:          generic
Vars:          float Value

Function Name: PlayFiring
Class Owner:   AutoMag
Type:          generic
Vars:          None

Function Name: setHand
Class Owner:   AutoMag
Type:          generic
Vars:          float Hand

Function Name: ProcessTraceHit
Class Owner:   AutoMag
Type:          generic
Vars:          Actor Other, Vector HitLocation, Vector HitNormal, Vector X, Vector Y, Vector Z

Function Name: PlayPostSelect
Class Owner:   AutoMag
Type:          generic
Vars:          None

Function Name: Finish
Class Owner:   AutoMag
Type:          generic
Vars:          None

Function Name: PlayAltFiring
Class Owner:   AutoMag
Type:          generic
Vars:          None

Function Name: PostBeginPlay
Class Owner:   UnrealChooseGameMenu
Type:          generic
Vars:          None

Function Name: ProcessSelection
Class Owner:   UnrealChooseGameMenu
Type:          bool
Vars:          None

Function Name: DrawMenu
Class Owner:   UnrealChooseGameMenu
Type:          generic
Vars:          canvas Canvas

Function Name: ProcessSelection
Class Owner:   UnrealMultiPlayerMenu
Type:          bool
Vars:          None

Function Name: DrawMenu
Class Owner:   UnrealMultiPlayerMenu
Type:          generic
Vars:          canvas Canvas

Function Name: RestartPlayer
Class Owner:   VRikersGame
Type:          bool
Vars:          pawn aPlayer

Function Name: ReduceDamage
Class Owner:   VRikersGame
Type:          int
Vars:          int Damage, name DamageType, pawn injured, pawn instigatedBy

Function Name: AddDefaultInventory
Class Owner:   VRikersGame
Type:          generic
Vars:          pawn PlayerPawn

Function Name: PickupQuery
Class Owner:   VRikersGame
Type:          bool
Vars:          Pawn Other, Inventory item

Function Name: PostBeginPlay
Class Owner:   BioGel
Type:          generic
Vars:          None

Function Name: Timer
Class Owner:   BioGel
Type:          generic
Vars:          None

Function Name: ProcessResponse
Class Owner:   YesNoMenu
Type:          generic
Vars:          None

Function Name: DrawResponse
Class Owner:   YesNoMenu
Type:          generic
Vars:          canvas Canvas

Function Name: ProcessYes
Class Owner:   YesNoMenu
Type:          bool
Vars:          None

Function Name: ProcessNo
Class Owner:   YesNoMenu
Type:          bool
Vars:          None

Function Name: ProcessLeft
Class Owner:   YesNoMenu
Type:          bool
Vars:          None

Function Name: ProcessRight
Class Owner:   YesNoMenu
Type:          bool
Vars:          None

Function Name: ProcessSelection
Class Owner:   YesNoMenu
Type:          bool
Vars:          None

Function Name: 
Class Owner:   TriggeredAmbientSound
Type:          BeginPlay
Vars:          None

Function Name: 
Class Owner:   TriggeredAmbientSound
Type:          Timer
Vars:          None

Function Name: PostBeginPlay
Class Owner:   ThingFactory
Type:          generic
Vars:          None

Function Name: StartBuilding
Class Owner:   ThingFactory
Type:          generic
Vars:          None

Function Name: ProcessYes
Class Owner:   UnrealDMGameOptionsMenu
Type:          bool
Vars:          None

Function Name: ProcessNo
Class Owner:   UnrealDMGameOptionsMenu
Type:          bool
Vars:          None

Function Name: ProcessLeft
Class Owner:   UnrealDMGameOptionsMenu
Type:          bool
Vars:          None

Function Name: ProcessRight
Class Owner:   UnrealDMGameOptionsMenu
Type:          bool
Vars:          None

Function Name: ProcessSelection
Class Owner:   UnrealDMGameOptionsMenu
Type:          bool
Vars:          None

Function Name: DrawOptions
Class Owner:   UnrealDMGameOptionsMenu
Type:          generic
Vars:          canvas Canvas, int StartX, int StartY, int Spacing

Function Name: DrawValues
Class Owner:   UnrealDMGameOptionsMenu
Type:          generic
Vars:          canvas Canvas, int StartX, int StartY, int Spacing

Function Name: ProcessSelection
Class Owner:   UnrealHelpMenu
Type:          bool
Vars:          None

Function Name: DrawMenu
Class Owner:   UnrealHelpMenu
Type:          generic
Vars:          canvas Canvas

Function Name: 
Class Owner:   DynamicAmbientSound
Type:          BeginPlay
Vars:          None

Function Name: 
Class Owner:   DynamicAmbientSound
Type:          Timer
Vars:          None

Function Name: Touch
Class Owner:   OEMEnd
Type:          generic
Vars:          Actor Other

Function Name: Timer
Class Owner:   OEMEnd
Type:          generic
Vars:          None

Function Name: PostBeginPlay
Class Owner:   UnrealListenMenu
Type:          generic
Vars:          None

Function Name: Destroyed
Class Owner:   UnrealListenMenu
Type:          generic
Vars:          None

Function Name: ProcessSelection
Class Owner:   UnrealListenMenu
Type:          bool
Vars:          None

Function Name: DrawMenu
Class Owner:   UnrealListenMenu
Type:          generic
Vars:          canvas Canvas

Function Name: PreBeginPlay
Class Owner:   CreatureFactory
Type:          generic
Vars:          None

Function Name: PostBeginPlay
Class Owner:   CreatureFactory
Type:          generic
Vars:          None

Function Name: Trigger
Class Owner:   ArrowSpawner
Type:          generic
Vars:          actor Other, pawn EventInstigator

Function Name: PreSetMovement
Class Owner:   Slith
Type:          generic
Vars:          None

Function Name: AttitudeToCreature
Class Owner:   Slith
Type:          eAttitude
Vars:          Pawn Other

Function Name: SetMovementPhysics
Class Owner:   Slith
Type:          generic
Vars:          None

Function Name: JumpOutOfWater
Class Owner:   Slith
Type:          generic
Vars:          vector jumpDir

Function Name: SetFall
Class Owner:   Slith
Type:          generic
Vars:          None

Function Name: PlayAcquisitionSound
Class Owner:   Slith
Type:          generic
Vars:          None

Function Name: PlayWaiting
Class Owner:   Slith
Type:          generic
Vars:          None

Function Name: PlayPatrolStop
Class Owner:   Slith
Type:          generic
Vars:          None

Function Name: PlayWaitingAmbush
Class Owner:   Slith
Type:          generic
Vars:          None

Function Name: PlayChallenge
Class Owner:   Slith
Type:          generic
Vars:          None

Function Name: TweenToFighter
Class Owner:   Slith
Type:          generic
Vars:          float tweentime

Function Name: TweenToRunning
Class Owner:   Slith
Type:          generic
Vars:          float tweentime

Function Name: TweenToWalking
Class Owner:   Slith
Type:          generic
Vars:          float tweentime

Function Name: TweenToWaiting
Class Owner:   Slith
Type:          generic
Vars:          float tweentime

Function Name: TweenToPatrolStop
Class Owner:   Slith
Type:          generic
Vars:          float tweentime

Function Name: PlayRunning
Class Owner:   Slith
Type:          generic
Vars:          None

Function Name: PlayWalking
Class Owner:   Slith
Type:          generic
Vars:          None

Function Name: PlayThreatening
Class Owner:   Slith
Type:          generic
Vars:          None

Function Name: PlayTurning
Class Owner:   Slith
Type:          generic
Vars:          None

Function Name: PlayDying
Class Owner:   Slith
Type:          generic
Vars:          name DamageType, vector HitLocation

Function Name: PlayTakeHit
Class Owner:   Slith
Type:          generic
Vars:          float tweentime, vector HitLoc, int Damage

Function Name: PlayOutOfWater
Class Owner:   Slith
Type:          generic
Vars:          None

Function Name: PlayDive
Class Owner:   Slith
Type:          generic
Vars:          None

Function Name: TweenToFalling
Class Owner:   Slith
Type:          generic
Vars:          None

Function Name: PlayInAir
Class Owner:   Slith
Type:          generic
Vars:          None

Function Name: PlayLanded
Class Owner:   Slith
Type:          generic
Vars:          float impactVel

Function Name: PlayVictoryDance
Class Owner:   Slith
Type:          generic
Vars:          None

Function Name: ClawDamageTarget
Class Owner:   Slith
Type:          generic
Vars:          None

Function Name: PlayMeleeAttack
Class Owner:   Slith
Type:          generic
Vars:          None

Function Name: CanFireAtEnemy
Class Owner:   Slith
Type:          bool
Vars:          None

Function Name: ShootTarget
Class Owner:   Slith
Type:          generic
Vars:          None

Function Name: PlayRangedAttack
Class Owner:   Slith
Type:          generic
Vars:          None

Function Name: PlayMovingAttack
Class Owner:   Slith
Type:          generic
Vars:          None

Function Name: PickupFunction
Class Owner:   Suits
Type:          generic
Vars:          Pawn Other

Function Name: Eject
Class Owner:   ShellCase
Type:          generic
Vars:          Vector Vel

Function Name: 
Class Owner:   StochasticTrigger
Type:          BeginPlay
Vars:          None

Function Name: 
Class Owner:   StochasticTrigger
Type:          Timer
Vars:          None

Function Name: PreBeginPlay
Class Owner:   Bird1
Type:          generic
Vars:          None

Function Name: PlayCall
Class Owner:   Bird1
Type:          generic
Vars:          None

Function Name: PlayHit
Class Owner:   Bird1
Type:          generic
Vars:          float Damage, vector HitLocation, name damageType, vector Momentum

Function Name: PlayDeathHit
Class Owner:   Bird1
Type:          generic
Vars:          float Damage, vector HitLocation, name damageType, vector Momentum

Function Name: Died
Class Owner:   Bird1
Type:          generic
Vars:          pawn Killer, name damageType, vector HitLocation

Function Name: WhatToDoNext
Class Owner:   Bird1
Type:          generic
Vars:          None

Function Name: PrioritizeArmor
Class Owner:   SCUBAGear
Type:          inventory
Vars:          int Damage, name DamageType, vector HitLocation

Function Name: UsedUp
Class Owner:   SCUBAGear
Type:          generic
Vars:          None

Function Name: SpawnCopy
Class Owner:   Amplifier
Type:          inventory
Vars:          pawn Other

Function Name: UseCharge
Class Owner:   Amplifier
Type:          float
Vars:          float Amount

Function Name: UsedUp
Class Owner:   Amplifier
Type:          generic
Vars:          None

Function Name: Timer
Class Owner:   SmokeGenerator
Type:          generic
Vars:          None

Function Name: Trigger
Class Owner:   SmokeGenerator
Type:          generic
Vars:          actor Other, pawn EventInstigator

Function Name: UnTrigger
Class Owner:   SmokeGenerator
Type:          generic
Vars:          actor Other, pawn EventInstigator

Function Name: Destroyed
Class Owner:   UnrealNewGameMenu
Type:          generic
Vars:          None

Function Name: PostBeginPlay
Class Owner:   UnrealNewGameMenu
Type:          generic
Vars:          None

Function Name: ProcessSelection
Class Owner:   UnrealNewGameMenu
Type:          bool
Vars:          None

Function Name: SaveConfigs
Class Owner:   UnrealNewGameMenu
Type:          generic
Vars:          None

Function Name: DrawMenu
Class Owner:   UnrealNewGameMenu
Type:          generic
Vars:          canvas Canvas

Function Name: Trigger
Class Owner:   MakeNaliFriendly
Type:          generic
Vars:          actor Other, pawn EventInstigator

Function Name: Trigger
Class Owner:   FemaleBody
Type:          generic
Vars:          actor Other, pawn EventInstigator

Function Name: TakeDamage
Class Owner:   FemaleBody
Type:          generic
Vars:          None

Function Name: Convulse
Class Owner:   FemaleBody
Type:          generic
Vars:          None

Function Name: Timer
Class Owner:   Panel
Type:          generic
Vars:          None

Function Name: Trigger
Class Owner:   Panel
Type:          generic
Vars:          actor Other, pawn EventInstigator

Function Name: SpawnHead
Class Owner:   DeadMales
Type:          generic
Vars:          None

Function Name: ForceMeshToExist
Class Owner:   SkaarjCarcass
Type:          generic
Vars:          None

Function Name: CreateReplacement
Class Owner:   SkaarjCarcass
Type:          generic
Vars:          None

Function Name: ForceMeshToExist
Class Owner:   NaliCarcass
Type:          generic
Vars:          None

Function Name: CreateReplacement
Class Owner:   NaliCarcass
Type:          generic
Vars:          None

Function Name: Timer
Class Owner:   SlithProjectile
Type:          generic
Vars:          None

Function Name: Explode
Class Owner:   SlithProjectile
Type:          generic
Vars:          vector HitLocation, vector HitNormal

Function Name: PostBeginPlay
Class Owner:   DeadChairMale
Type:          generic
Vars:          None

Function Name: Trigger
Class Owner:   DeadChairMale
Type:          generic
Vars:          actor Other, pawn EventInstigator

Function Name: Touch
Class Owner:   DeadChairMale
Type:          generic
Vars:          Actor Other

Function Name: TakeDamage
Class Owner:   DeadChairMale
Type:          generic
Vars:          None

Function Name: PlaySlump
Class Owner:   DeadChairMale
Type:          generic
Vars:          None

Function Name: PostBeginPlay
Class Owner:   AttachMover
Type:          generic
Vars:          None

Function Name: PostBeginPlay
Class Owner:   SinglePlayer
Type:          generic
Vars:          None

Function Name: Killed
Class Owner:   SinglePlayer
Type:          generic
Vars:          pawn killer, pawn Other, name damageType

Function Name: PlayTeleportEffect
Class Owner:   SinglePlayer
Type:          generic
Vars:          actor Incoming, bool bOut, bool bSound

Function Name: DiscardInventory
Class Owner:   SinglePlayer
Type:          generic
Vars:          Pawn Other

Function Name: RateSelf
Class Owner:   Stinger
Type:          float
Vars:          out int bUseAltMode

Function Name: PlayFiring
Class Owner:   Stinger
Type:          generic
Vars:          None

Function Name: PlayAltFiring
Class Owner:   Stinger
Type:          generic
Vars:          None

Function Name: PlayIdleAnim
Class Owner:   Stinger
Type:          generic
Vars:          None

Function Name: BeginPlay
Class Owner:   UnrealSaveMenu
Type:          generic
Vars:          None

Function Name: ProcessSelection
Class Owner:   UnrealSaveMenu
Type:          bool
Vars:          None

Function Name: DrawMenu
Class Owner:   UnrealSaveMenu
Type:          generic
Vars:          canvas Canvas

Function Name: SuperExplosion
Class Owner:   TazerProj
Type:          generic
Vars:          None

Function Name: Explode
Class Owner:   TazerProj
Type:          generic
Vars:          vector HitLocation,vector HitNormal

Function Name: BlowUp
Class Owner:   Grenade
Type:          generic
Vars:          vector HitLocation

Function Name: PreBeginPlay
Class Owner:   WoodenBox
Type:          generic
Vars:          None

Function Name: Destroyed
Class Owner:   InterpolatingObject
Type:          generic
Vars:          None

Function Name: interpolateend
Class Owner:   InterpolatingObject
Type:          generic
Vars:          actor Other

Function Name: Trigger
Class Owner:   InterpolatingObject
Type:          generic
Vars:          actor Other, pawn EventInstigator

Function Name: Timer
Class Owner:   BubbleGenerator
Type:          generic
Vars:          None

Function Name: Trigger
Class Owner:   BubbleGenerator
Type:          generic
Vars:          actor Other, pawn EventInstigator

Function Name: Touch
Class Owner:   BubbleGenerator
Type:          generic
Vars:          actor Other

Function Name: UnTouch
Class Owner:   BubbleGenerator
Type:          generic
Vars:          actor Other

Function Name: PostBeginPlay
Class Owner:   Boulder
Type:          generic
Vars:          None

Function Name: Timer
Class Owner:   BarrelSludge
Type:          generic
Vars:          None

Function Name: BeginPlay
Class Owner:   SmokeHose
Type:          generic
Vars:          None

Function Name: Timer
Class Owner:   SmokeHose
Type:          generic
Vars:          None

Function Name: Trigger
Class Owner:   SmokeHose
Type:          generic
Vars:          actor Other, pawn EventInstigator

Function Name: UnTrigger
Class Owner:   SmokeHose
Type:          generic
Vars:          actor Other, pawn EventInstigator

Function Name: Initfor
Class Owner:   Leg2
Type:          generic
Vars:          actor Other

Function Name: Landed
Class Owner:   Leg2
Type:          generic
Vars:          vector HitNormal

Function Name: Bump
Class Owner:   MonkStatue
Type:          generic
Vars:          Actor Other

Function Name: Timer
Class Owner:   DefaultAmmo
Type:          generic
Vars:          None

Function Name: ForceMeshToExist
Class Owner:   BruteCarcass
Type:          generic
Vars:          None

Function Name: PreBeginPlay
Class Owner:   ExplosionChain
Type:          generic
Vars:          None

Function Name: Trigger
Class Owner:   ExplosionChain
Type:          generic
Vars:          actor Other, pawn EventInstigator

Function Name: Touch
Class Owner:   FearSpot
Type:          generic
Vars:          actor Other

Function Name: Trigger
Class Owner:   FearSpot
Type:          generic
Vars:          actor Other, pawn EventInstigator

Function Name: ForceMeshToExist
Class Owner:   CowCarcass
Type:          generic
Vars:          None

Function Name: Initialize
Class Owner:   PawnTeleportEffect
Type:          generic
Vars:          pawn Other, bool bOut

Function Name: DropDrip
Class Owner:   BigBiogel
Type:          generic
Vars:          None

Function Name: PostBeginPlay
Class Owner:   TeleporterZone
Type:          generic
Vars:          None

Function Name: Timer
Class Owner:   SeekingRocket
Type:          generic
Vars:          None

Function Name: TakeDamage
Class Owner:   Wire
Type:          generic
Vars:          None

Function Name: Trigger
Class Owner:   Transporter
Type:          generic
Vars:          Actor Other, Pawn EventInstigator

Function Name: PostBeginPlay
Class Owner:   DefaultBurst
Type:          generic
Vars:          None

Function Name: ProcessResponse
Class Owner:   OKMenu
Type:          generic
Vars:          None

Function Name: DrawResponse
Class Owner:   OKMenu
Type:          generic
Vars:          canvas Canvas

Function Name: ProcessYes
Class Owner:   OKMenu
Type:          bool
Vars:          None

Function Name: ProcessSelection
Class Owner:   OKMenu
Type:          bool
Vars:          None

Function Name: MakeSound
Class Owner:   FlameExplosion
Type:          generic
Vars:          None

Function Name: EncroachingOn
Class Owner:   HorseFly
Type:          bool
Vars:          actor Other

Function Name: EncroachedBy
Class Owner:   HorseFly
Type:          generic
Vars:          actor Other

Function Name: PlayTakeHit
Class Owner:   HorseFly
Type:          generic
Vars:          float tweentime, vector HitLoc, int damage

Function Name: Died
Class Owner:   HorseFly
Type:          generic
Vars:          pawn Killer, name damageType, vector HitLocation

Function Name: ForceMeshToExist
Class Owner:   FemaleOneCarcass
Type:          generic
Vars:          None

Function Name: PreSetMovement
Class Owner:   Fly
Type:          generic
Vars:          None

Function Name: ZoneChange
Class Owner:   Fly
Type:          generic
Vars:          ZoneInfo newZone

Function Name: SetMovementPhysics
Class Owner:   Fly
Type:          generic
Vars:          None

Function Name: PlayWaiting
Class Owner:   Fly
Type:          generic
Vars:          None

Function Name: PlayPatrolStop
Class Owner:   Fly
Type:          generic
Vars:          None

Function Name: PlayWaitingAmbush
Class Owner:   Fly
Type:          generic
Vars:          None

Function Name: PlayChallenge
Class Owner:   Fly
Type:          generic
Vars:          None

Function Name: TweenToFighter
Class Owner:   Fly
Type:          generic
Vars:          float tweentime

Function Name: TweenToRunning
Class Owner:   Fly
Type:          generic
Vars:          float tweentime

Function Name: TweenToWalking
Class Owner:   Fly
Type:          generic
Vars:          float tweentime

Function Name: TweenToWaiting
Class Owner:   Fly
Type:          generic
Vars:          float tweentime

Function Name: TweenToPatrolStop
Class Owner:   Fly
Type:          generic
Vars:          float tweentime

Function Name: PlayRunning
Class Owner:   Fly
Type:          generic
Vars:          None

Function Name: PlayWalking
Class Owner:   Fly
Type:          generic
Vars:          None

Function Name: PlayThreatening
Class Owner:   Fly
Type:          generic
Vars:          None

Function Name: PlayTurning
Class Owner:   Fly
Type:          generic
Vars:          None

Function Name: PlayDying
Class Owner:   Fly
Type:          generic
Vars:          name DamageType, vector HitLocation

Function Name: PlayTakeHit
Class Owner:   Fly
Type:          generic
Vars:          float tweentime, vector HitLoc, int damage

Function Name: TweenToFalling
Class Owner:   Fly
Type:          generic
Vars:          None

Function Name: PlayInAir
Class Owner:   Fly
Type:          generic
Vars:          None

Function Name: PlayLanded
Class Owner:   Fly
Type:          generic
Vars:          float impactVel

Function Name: PlayVictoryDance
Class Owner:   Fly
Type:          generic
Vars:          None

Function Name: PlayMeleeAttack
Class Owner:   Fly
Type:          generic
Vars:          None

Function Name: PlayRangedAttack
Class Owner:   Fly
Type:          generic
Vars:          None

Function Name: PlayMovingAttack
Class Owner:   Fly
Type:          generic
Vars:          None

Function Name: PostBeginPlay
Class Owner:   FavoritesTeleporter
Type:          generic
Vars:          None

Function Name: BeginPlay
Class Owner:   AssertMover
Type:          generic
Vars:          None

Function Name: DoOpen
Class Owner:   AssertMover
Type:          generic
Vars:          None

Function Name: DoClose
Class Owner:   AssertMover
Type:          generic
Vars:          None

Function Name: PostBeginPlay
Class Owner:   Plasma
Type:          generic
Vars:          None

Function Name: ForceMeshToExist
Class Owner:   MaleThreeCarcass
Type:          generic
Vars:          None

Function Name: ForceMeshToExist
Class Owner:   MantaCarcass
Type:          generic
Vars:          None

Function Name: ProcessLeft
Class Owner:   UnrealCoopGameOptions
Type:          bool
Vars:          None

Function Name: ProcessRight
Class Owner:   UnrealCoopGameOptions
Type:          bool
Vars:          None

Function Name: DrawOptions
Class Owner:   UnrealCoopGameOptions
Type:          generic
Vars:          canvas Canvas, int StartX, int StartY, int Spacing

Function Name: DrawValues
Class Owner:   UnrealCoopGameOptions
Type:          generic
Vars:          canvas Canvas, int StartX, int StartY, int Spacing

Function Name: CreateReplacement
Class Owner:   FlyCarcass
Type:          generic
Vars:          None

Function Name: ForceMeshToExist
Class Owner:   FlyCarcass
Type:          generic
Vars:          None

Function Name: PostBeginPlay
Class Owner:   UnrealSpectator
Type:          generic
Vars:          None

Function Name: ProcessResponse
Class Owner:   UpgradeMenu
Type:          generic
Vars:          None

Function Name: ProcessLeft
Class Owner:   UnrealTeamGameOptionsMenu
Type:          bool
Vars:          None

Function Name: ProcessRight
Class Owner:   UnrealTeamGameOptionsMenu
Type:          bool
Vars:          None

Function Name: DrawOptions
Class Owner:   UnrealTeamGameOptionsMenu
Type:          generic
Vars:          canvas Canvas, int StartX, int StartY, int Spacing

Function Name: DrawValues
Class Owner:   UnrealTeamGameOptionsMenu
Type:          generic
Vars:          canvas Canvas, int StartX, int StartY, int Spacing

Function Name: ForceMeshToExist
Class Owner:   DevilfishCarcass
Type:          generic
Vars:          None

Function Name: ForceMeshToExist
Class Owner:   SlithCarcass
Type:          generic
Vars:          None

Function Name: Drop
Class Owner:   TentacleCarcass
Type:          generic
Vars:          vector newVel

Function Name: Landed
Class Owner:   TentacleCarcass
Type:          generic
Vars:          vector HitNormal

Function Name: PlayPickupMessage
Class Owner:   SuperHealth
Type:          generic
Vars:          Pawn Other

Function Name: BeginPlay
Class Owner:   RotatingMover
Type:          generic
Vars:          None

Function Name: Tick
Class Owner:   RotatingMover
Type:          generic
Vars:          float DeltaTime

Function Name: Trigger
Class Owner:   RotatingMover
Type:          generic
Vars:          Actor other, Pawn EventInstigator

Function Name: UnTrigger
Class Owner:   RotatingMover
Type:          generic
Vars:          Actor other, Pawn EventInstigator

Function Name: MakeSound
Class Owner:   BallExplosion
Type:          generic
Vars:          None

Function Name: PlayRunning
Class Owner:   LesserBrute
Type:          generic
Vars:          None

Function Name: PlayWalking
Class Owner:   LesserBrute
Type:          generic
Vars:          None

Function Name: PlayMovingAttack
Class Owner:   LesserBrute
Type:          generic
Vars:          None

Function Name: GoBerserk
Class Owner:   LesserBrute
Type:          generic
Vars:          None

Function Name: Tick
Class Owner:   UnrealTestInfo
Type:          generic
Vars:          float DeltaTime

Function Name: Timer
Class Owner:   DefaultBurstAlt
Type:          generic
Vars:          None

Function Name: PostBeginPlay
Class Owner:   BloodPool
Type:          generic
Vars:          None

Function Name: ForceMeshToExist
Class Owner:   MaleThreeBot
Type:          generic
Vars:          None

Function Name: ForceMeshToExist
Class Owner:   FemaleOneBot
Type:          generic
Vars:          None

Function Name: PreBeginPlay
Class Owner:   Krall
Type:          generic
Vars:          None

Function Name: SpawnCarcass
Class Owner:   Krall
Type:          Carcass
Vars:          None

Function Name: PlayTakeHit
Class Owner:   Krall
Type:          generic
Vars:          float tweentime, vector HitLoc, int damage

Function Name: ZoneChange
Class Owner:   Krall
Type:          generic
Vars:          ZoneInfo newZone

Function Name: SetMovementPhysics
Class Owner:   Krall
Type:          generic
Vars:          None

Function Name: TryToDuck
Class Owner:   Krall
Type:          generic
Vars:          vector duckDir, bool bReversed

Function Name: SpeechTimer
Class Owner:   Krall
Type:          generic
Vars:          None

Function Name: SpeakOrderTo
Class Owner:   Krall
Type:          generic
Vars:          ScriptedPawn TeamMember

Function Name: SpeakTo
Class Owner:   Krall
Type:          generic
Vars:          ScriptedPawn Other

Function Name: Speak
Class Owner:   Krall
Type:          generic
Vars:          None

Function Name: PlayAcquisitionSound
Class Owner:   Krall
Type:          generic
Vars:          None

Function Name: PlayFearSound
Class Owner:   Krall
Type:          generic
Vars:          None

Function Name: PlayRoamingSound
Class Owner:   Krall
Type:          generic
Vars:          None

Function Name: PlayThreateningSound
Class Owner:   Krall
Type:          generic
Vars:          None

Function Name: AttitudeToCreature
Class Owner:   Krall
Type:          eAttitude
Vars:          Pawn Other

Function Name: ThrowDice
Class Owner:   Krall
Type:          generic
Vars:          None

Function Name: GrabDice
Class Owner:   Krall
Type:          generic
Vars:          None

Function Name: PlayWaiting
Class Owner:   Krall
Type:          generic
Vars:          None

Function Name: PlayPatrolStop
Class Owner:   Krall
Type:          generic
Vars:          None

Function Name: PlayWaitingAmbush
Class Owner:   Krall
Type:          generic
Vars:          None

Function Name: PlayChallenge
Class Owner:   Krall
Type:          generic
Vars:          None

Function Name: PlayDive
Class Owner:   Krall
Type:          generic
Vars:          None

Function Name: TweenToFighter
Class Owner:   Krall
Type:          generic
Vars:          float tweentime

Function Name: TweenToRunning
Class Owner:   Krall
Type:          generic
Vars:          float tweentime

Function Name: TweenToWalking
Class Owner:   Krall
Type:          generic
Vars:          float tweentime

Function Name: TweenToWaiting
Class Owner:   Krall
Type:          generic
Vars:          float tweentime

Function Name: TweenToPatrolStop
Class Owner:   Krall
Type:          generic
Vars:          float tweentime

Function Name: TweenToFalling
Class Owner:   Krall
Type:          generic
Vars:          None

Function Name: PlayInAir
Class Owner:   Krall
Type:          generic
Vars:          None

Function Name: PlayOutOfWater
Class Owner:   Krall
Type:          generic
Vars:          None

Function Name: PlayLanded
Class Owner:   Krall
Type:          generic
Vars:          float impactVel

Function Name: PlayMovingAttack
Class Owner:   Krall
Type:          generic
Vars:          None

Function Name: PlayRunning
Class Owner:   Krall
Type:          generic
Vars:          None

Function Name: PlayWalking
Class Owner:   Krall
Type:          generic
Vars:          None

Function Name: TweenToSwimming
Class Owner:   Krall
Type:          generic
Vars:          float tweentime

Function Name: PlaySwimming
Class Owner:   Krall
Type:          generic
Vars:          None

Function Name: PlayThreatening
Class Owner:   Krall
Type:          generic
Vars:          None

Function Name: PlayTurning
Class Owner:   Krall
Type:          generic
Vars:          None

Function Name: PlayBigDeath
Class Owner:   Krall
Type:          generic
Vars:          name DamageType

Function Name: PlayHeadDeath
Class Owner:   Krall
Type:          generic
Vars:          name DamageType

Function Name: PlayLeftDeath
Class Owner:   Krall
Type:          generic
Vars:          name DamageType

Function Name: PlayRightDeath
Class Owner:   Krall
Type:          generic
Vars:          name DamageType

Function Name: PlayGutDeath
Class Owner:   Krall
Type:          generic
Vars:          name DamageType

Function Name: PlayVictoryDance
Class Owner:   Krall
Type:          generic
Vars:          None

Function Name: CanFireAtEnemy
Class Owner:   Krall
Type:          bool
Vars:          None

Function Name: SpawnShot
Class Owner:   Krall
Type:          generic
Vars:          None

Function Name: ShotMove
Class Owner:   Krall
Type:          generic
Vars:          None

Function Name: StrikeDamageTarget
Class Owner:   Krall
Type:          generic
Vars:          None

Function Name: PoundDamageTarget
Class Owner:   Krall
Type:          generic
Vars:          None

Function Name: ThrowDamageTarget
Class Owner:   Krall
Type:          generic
Vars:          None

Function Name: ThrowTarget
Class Owner:   Krall
Type:          generic
Vars:          None

Function Name: PlayMeleeAttack
Class Owner:   Krall
Type:          generic
Vars:          None

Function Name: PlayRangedAttack
Class Owner:   Krall
Type:          generic
Vars:          None

Function Name: PostBeginPlay
Class Owner:   BigRock
Type:          generic
Vars:          None

Function Name: TakeDamage
Class Owner:   BigRock
Type:          generic
Vars:          None

Function Name: SpawnChunks
Class Owner:   BigRock
Type:          generic
Vars:          int num

Function Name: InitFrag
Class Owner:   BigRock
Type:          generic
Vars:          BigRock myParent, float scale

Function Name: PreBeginPlay
Class Owner:   Mercenary
Type:          generic
Vars:          None

Function Name: ZoneChange
Class Owner:   Mercenary
Type:          generic
Vars:          ZoneInfo newZone

Function Name: SetMovementPhysics
Class Owner:   Mercenary
Type:          generic
Vars:          None

Function Name: TryToDuck
Class Owner:   Mercenary
Type:          generic
Vars:          vector duckDir, bool bReversed

Function Name: BecomeInvulnerable
Class Owner:   Mercenary
Type:          generic
Vars:          None

Function Name: BecomeNormal
Class Owner:   Mercenary
Type:          generic
Vars:          None

Function Name: PainTimer
Class Owner:   Mercenary
Type:          generic
Vars:          None

Function Name: WarnTarget
Class Owner:   Mercenary
Type:          generic
Vars:          Pawn shooter, float projSpeed, vector FireDir

Function Name: TakeDamage
Class Owner:   Mercenary
Type:          generic
Vars:          None

Function Name: AttitudeToCreature
Class Owner:   Mercenary
Type:          eAttitude
Vars:          Pawn Other

Function Name: SpeechTimer
Class Owner:   Mercenary
Type:          generic
Vars:          None

Function Name: SpeakOrderTo
Class Owner:   Mercenary
Type:          generic
Vars:          ScriptedPawn TeamMember

Function Name: SpeakTo
Class Owner:   Mercenary
Type:          generic
Vars:          ScriptedPawn Other

Function Name: Speak
Class Owner:   Mercenary
Type:          generic
Vars:          None

Function Name: Step
Class Owner:   Mercenary
Type:          generic
Vars:          None

Function Name: WalkStep
Class Owner:   Mercenary
Type:          generic
Vars:          None

Function Name: PlayWaiting
Class Owner:   Mercenary
Type:          generic
Vars:          None

Function Name: PlayPatrolStop
Class Owner:   Mercenary
Type:          generic
Vars:          None

Function Name: PlayWaitingAmbush
Class Owner:   Mercenary
Type:          generic
Vars:          None

Function Name: PlayChallenge
Class Owner:   Mercenary
Type:          generic
Vars:          None

Function Name: PlayDive
Class Owner:   Mercenary
Type:          generic
Vars:          None

Function Name: TweenToFighter
Class Owner:   Mercenary
Type:          generic
Vars:          float tweentime

Function Name: TweenToRunning
Class Owner:   Mercenary
Type:          generic
Vars:          float tweentime

Function Name: TweenToWalking
Class Owner:   Mercenary
Type:          generic
Vars:          float tweentime

Function Name: TweenToWaiting
Class Owner:   Mercenary
Type:          generic
Vars:          float tweentime

Function Name: TweenToPatrolStop
Class Owner:   Mercenary
Type:          generic
Vars:          float tweentime

Function Name: PlayRunning
Class Owner:   Mercenary
Type:          generic
Vars:          None

Function Name: PlayWalking
Class Owner:   Mercenary
Type:          generic
Vars:          None

Function Name: TweenToSwimming
Class Owner:   Mercenary
Type:          generic
Vars:          float tweentime

Function Name: PlaySwimming
Class Owner:   Mercenary
Type:          generic
Vars:          None

Function Name: TweenToFalling
Class Owner:   Mercenary
Type:          generic
Vars:          None

Function Name: PlayInAir
Class Owner:   Mercenary
Type:          generic
Vars:          None

Function Name: PlayOutOfWater
Class Owner:   Mercenary
Type:          generic
Vars:          None

Function Name: PlayLanded
Class Owner:   Mercenary
Type:          generic
Vars:          float impactVel

Function Name: PlayMovingAttack
Class Owner:   Mercenary
Type:          generic
Vars:          None

Function Name: PlayThreatening
Class Owner:   Mercenary
Type:          generic
Vars:          None

Function Name: PlayTurning
Class Owner:   Mercenary
Type:          generic
Vars:          None

Function Name: PlayBigDeath
Class Owner:   Mercenary
Type:          generic
Vars:          name DamageType

Function Name: PlayHeadDeath
Class Owner:   Mercenary
Type:          generic
Vars:          name DamageType

Function Name: PlayLeftDeath
Class Owner:   Mercenary
Type:          generic
Vars:          name DamageType

Function Name: PlayRightDeath
Class Owner:   Mercenary
Type:          generic
Vars:          name DamageType

Function Name: PlayGutDeath
Class Owner:   Mercenary
Type:          generic
Vars:          name DamageType

Function Name: PlayVictoryDance
Class Owner:   Mercenary
Type:          generic
Vars:          None

Function Name: PlayMeleeAttack
Class Owner:   Mercenary
Type:          generic
Vars:          None

Function Name: CanFireAtEnemy
Class Owner:   Mercenary
Type:          bool
Vars:          None

Function Name: SpawnRocket
Class Owner:   Mercenary
Type:          generic
Vars:          None

Function Name: SprayTarget
Class Owner:   Mercenary
Type:          generic
Vars:          None

Function Name: HitDamageTarget
Class Owner:   Mercenary
Type:          generic
Vars:          None

Function Name: PlayRangedAttack
Class Owner:   Mercenary
Type:          generic
Vars:          None

Function Name: ChooseLeaderAttack
Class Owner:   Mercenary
Type:          generic
Vars:          None

Function Name: BeginPlay
Class Owner:   CodeMaster
Type:          generic
Vars:          None

Function Name: NotifyTriggered
Class Owner:   CodeMaster
Type:          generic
Vars:          int TriggerCode

Function Name: CheckOrder
Class Owner:   CodeMaster
Type:          generic
Vars:          None

Function Name: Killed
Class Owner:   KingOfTheHill
Type:          generic
Vars:          pawn killer, pawn Other, name damageType

Function Name: CrownNewKing
Class Owner:   KingOfTheHill
Type:          generic
Vars:          pawn newKing

Function Name: PostBeginPlay
Class Owner:   Pupae
Type:          generic
Vars:          None

Function Name: JumpOffPawn
Class Owner:   Pupae
Type:          generic
Vars:          None

Function Name: SetMovementPhysics
Class Owner:   Pupae
Type:          generic
Vars:          None

Function Name: AttitudeToCreature
Class Owner:   Pupae
Type:          eAttitude
Vars:          Pawn Other

Function Name: PlayWaiting
Class Owner:   Pupae
Type:          generic
Vars:          None

Function Name: PlayPatrolStop
Class Owner:   Pupae
Type:          generic
Vars:          None

Function Name: PlayWaitingAmbush
Class Owner:   Pupae
Type:          generic
Vars:          None

Function Name: PlayChallenge
Class Owner:   Pupae
Type:          generic
Vars:          None

Function Name: TweenToFighter
Class Owner:   Pupae
Type:          generic
Vars:          float tweentime

Function Name: TweenToRunning
Class Owner:   Pupae
Type:          generic
Vars:          float tweentime

Function Name: TweenToWalking
Class Owner:   Pupae
Type:          generic
Vars:          float tweentime

Function Name: TweenToWaiting
Class Owner:   Pupae
Type:          generic
Vars:          float tweentime

Function Name: TweenToPatrolStop
Class Owner:   Pupae
Type:          generic
Vars:          float tweentime

Function Name: PlayRunning
Class Owner:   Pupae
Type:          generic
Vars:          None

Function Name: PlayWalking
Class Owner:   Pupae
Type:          generic
Vars:          None

Function Name: PlayThreatening
Class Owner:   Pupae
Type:          generic
Vars:          None

Function Name: PlayTurning
Class Owner:   Pupae
Type:          generic
Vars:          None

Function Name: PlayDying
Class Owner:   Pupae
Type:          generic
Vars:          name DamageType, vector HitLocation

Function Name: PlayTakeHit
Class Owner:   Pupae
Type:          generic
Vars:          float tweentime, vector HitLoc, int damage

Function Name: PlayVictoryDance
Class Owner:   Pupae
Type:          generic
Vars:          None

Function Name: PlayMeleeAttack
Class Owner:   Pupae
Type:          generic
Vars:          None

Function Name: setMovementPhysics
Class Owner:   ParentBlob
Type:          generic
Vars:          None

Function Name: KillMessage
Class Owner:   ParentBlob
Type:          string
Vars:          name damageType, pawn Other

Function Name: Shrink
Class Owner:   ParentBlob
Type:          generic
Vars:          bloblet b

Function Name: SetRadius
Class Owner:   ParentBlob
Type:          generic
Vars:          None

Function Name: PreSetMovement
Class Owner:   ParentBlob
Type:          generic
Vars:          None

Function Name: BaseChange
Class Owner:   ParentBlob
Type:          generic
Vars:          None

Function Name: Killed
Class Owner:   ParentBlob
Type:          generic
Vars:          pawn Killer, pawn Other, name damageType

Function Name: Throw
Class Owner:   Dice
Type:          generic
Vars:          vector Y

Function Name: RateSelf
Class Owner:   FlakCannon
Type:          float
Vars:          out int bUseAltMode

Function Name: SuggestAttackStyle
Class Owner:   FlakCannon
Type:          float
Vars:          None

Function Name: SuggestDefenseStyle
Class Owner:   FlakCannon
Type:          float
Vars:          None

Function Name: Fire
Class Owner:   FlakCannon
Type:          generic
Vars:          float Value

Function Name: AltFire
Class Owner:   FlakCannon
Type:          generic
Vars:          float Value

Function Name: TweenDown
Class Owner:   FlakCannon
Type:          generic
Vars:          None

Function Name: PlayIdleAnim
Class Owner:   FlakCannon
Type:          generic
Vars:          None

Function Name: PlayPostSelect
Class Owner:   FlakCannon
Type:          generic
Vars:          None

Function Name: RateSelf
Class Owner:   Rifle
Type:          float
Vars:          out int bUseAltMode

Function Name: AltFire
Class Owner:   Rifle
Type:          generic
Vars:          float Value

Function Name: Timer
Class Owner:   Rifle
Type:          generic
Vars:          None

Function Name: PlayAltFiring
Class Owner:   Rifle
Type:          generic
Vars:          None

Function Name: PlayFiring
Class Owner:   Rifle
Type:          generic
Vars:          None

Function Name: ProcessTraceHit
Class Owner:   Rifle
Type:          generic
Vars:          Actor Other, Vector HitLocation, Vector HitNormal, Vector X, Vector Y, Vector Z

Function Name: Finish
Class Owner:   Rifle
Type:          generic
Vars:          None

Function Name: Timer
Class Owner:   Rifle
Type:          generic
Vars:          None

Function Name: PlayIdleAnim
Class Owner:   Rifle
Type:          generic
Vars:          None

Function Name: PostBeginPlay
Class Owner:   Bloblet
Type:          generic
Vars:          None

Function Name: Died
Class Owner:   Bloblet
Type:          generic
Vars:          pawn Killer, name damageType, vector HitLocation

Function Name: TakeDamage
Class Owner:   Bloblet
Type:          generic
Vars:          None

Function Name: BaseChange
Class Owner:   Bloblet
Type:          generic
Vars:          None

Function Name: wakeup
Class Owner:   Bloblet
Type:          generic
Vars:          None

Function Name: PreSetMovement
Class Owner:   Bloblet
Type:          generic
Vars:          None

Function Name: Timer
Class Owner:   Bloblet
Type:          generic
Vars:          None

Function Name: PlayGlob
Class Owner:   Bloblet
Type:          generic
Vars:          float rate

Function Name: BeginPlay
Class Owner:   ElevatorMover
Type:          generic
Vars:          None

Function Name: MoveKeyframe
Class Owner:   ElevatorMover
Type:          generic
Vars:          int newKeyNum, float newMoveTime

Function Name: DoOpen
Class Owner:   ElevatorMover
Type:          generic
Vars:          None

Function Name: DoClose
Class Owner:   ElevatorMover
Type:          generic
Vars:          None

Function Name: BeginPlay
Class Owner:   Rockslide
Type:          generic
Vars:          None

Function Name: 
Class Owner:   Rockslide
Type:          MakeRock
Vars:          None

Function Name: PlayAcquisitionSound
Class Owner:   Titan
Type:          generic
Vars:          None

Function Name: PlayFearSound
Class Owner:   Titan
Type:          generic
Vars:          None

Function Name: PlayRoamingSound
Class Owner:   Titan
Type:          generic
Vars:          None

Function Name: PlayThreateningSound
Class Owner:   Titan
Type:          generic
Vars:          None

Function Name: AttitudeToCreature
Class Owner:   Titan
Type:          eAttitude
Vars:          Pawn Other

Function Name: ThrowOther
Class Owner:   Titan
Type:          generic
Vars:          Pawn Other

Function Name: FootStep
Class Owner:   Titan
Type:          generic
Vars:          None

Function Name: StartMoving
Class Owner:   Titan
Type:          generic
Vars:          None

Function Name: Stomp
Class Owner:   Titan
Type:          generic
Vars:          None

Function Name: PlayWaiting
Class Owner:   Titan
Type:          generic
Vars:          None

Function Name: PlayPatrolStop
Class Owner:   Titan
Type:          generic
Vars:          None

Function Name: PlayWaitingAmbush
Class Owner:   Titan
Type:          generic
Vars:          None

Function Name: PlayChallenge
Class Owner:   Titan
Type:          generic
Vars:          None

Function Name: TweenToFighter
Class Owner:   Titan
Type:          generic
Vars:          float tweentime

Function Name: TweenToRunning
Class Owner:   Titan
Type:          generic
Vars:          float tweentime

Function Name: TweenToWalking
Class Owner:   Titan
Type:          generic
Vars:          float tweentime

Function Name: TweenToWaiting
Class Owner:   Titan
Type:          generic
Vars:          float tweentime

Function Name: TweenToPatrolStop
Class Owner:   Titan
Type:          generic
Vars:          float tweentime

Function Name: PlayRunning
Class Owner:   Titan
Type:          generic
Vars:          None

Function Name: PlayWalking
Class Owner:   Titan
Type:          generic
Vars:          None

Function Name: PlayThreatening
Class Owner:   Titan
Type:          generic
Vars:          None

Function Name: PlayTurning
Class Owner:   Titan
Type:          generic
Vars:          None

Function Name: PlayDying
Class Owner:   Titan
Type:          generic
Vars:          name DamageType, vector HitLocation

Function Name: PlayTakeHit
Class Owner:   Titan
Type:          generic
Vars:          float tweentime, vector HitLoc, int Damage

Function Name: SpawnRock
Class Owner:   Titan
Type:          generic
Vars:          None

Function Name: PlayVictoryDance
Class Owner:   Titan
Type:          generic
Vars:          None

Function Name: PunchDamageTarget
Class Owner:   Titan
Type:          generic
Vars:          None

Function Name: SlapDamageTarget
Class Owner:   Titan
Type:          generic
Vars:          None

Function Name: NeedToTurn
Class Owner:   Titan
Type:          bool
Vars:          vector targ

Function Name: PlayMeleeAttack
Class Owner:   Titan
Type:          generic
Vars:          None

Function Name: PlayRangedAttack
Class Owner:   Titan
Type:          generic
Vars:          None

Function Name: ZoneChange
Class Owner:   Titan
Type:          generic
Vars:          ZoneInfo newZone

Function Name: PreBeginPlay
Class Owner:   LeglessKrall
Type:          generic
Vars:          None

Function Name: TakeDamage
Class Owner:   LeglessKrall
Type:          generic
Vars:          None

Function Name: WhatToDoNext
Class Owner:   LeglessKrall
Type:          generic
Vars:          name LikelyState, name LikelyLabel

Function Name: PlayTakeHit
Class Owner:   LeglessKrall
Type:          generic
Vars:          float tweentime, vector HitLoc, int damage

Function Name: PlayWaiting
Class Owner:   LeglessKrall
Type:          generic
Vars:          None

Function Name: PlayPatrolStop
Class Owner:   LeglessKrall
Type:          generic
Vars:          None

Function Name: PlayWaitingAmbush
Class Owner:   LeglessKrall
Type:          generic
Vars:          None

Function Name: PlayChallenge
Class Owner:   LeglessKrall
Type:          generic
Vars:          None

Function Name: TweenToFighter
Class Owner:   LeglessKrall
Type:          generic
Vars:          float tweentime

Function Name: TweenToRunning
Class Owner:   LeglessKrall
Type:          generic
Vars:          float tweentime

Function Name: TweenToWalking
Class Owner:   LeglessKrall
Type:          generic
Vars:          float tweentime

Function Name: TweenToWaiting
Class Owner:   LeglessKrall
Type:          generic
Vars:          float tweentime

Function Name: TweenToPatrolStop
Class Owner:   LeglessKrall
Type:          generic
Vars:          float tweentime

Function Name: TweenToFalling
Class Owner:   LeglessKrall
Type:          generic
Vars:          None

Function Name: PlayInAir
Class Owner:   LeglessKrall
Type:          generic
Vars:          None

Function Name: PlayOutOfWater
Class Owner:   LeglessKrall
Type:          generic
Vars:          None

Function Name: PlayLanded
Class Owner:   LeglessKrall
Type:          generic
Vars:          float impactVel

Function Name: PlayMovingAttack
Class Owner:   LeglessKrall
Type:          generic
Vars:          None

Function Name: PlayRunning
Class Owner:   LeglessKrall
Type:          generic
Vars:          None

Function Name: PlayWalking
Class Owner:   LeglessKrall
Type:          generic
Vars:          None

Function Name: TweenToSwimming
Class Owner:   LeglessKrall
Type:          generic
Vars:          float tweentime

Function Name: PlaySwimming
Class Owner:   LeglessKrall
Type:          generic
Vars:          None

Function Name: PlayThreatening
Class Owner:   LeglessKrall
Type:          generic
Vars:          None

Function Name: PlayTurning
Class Owner:   LeglessKrall
Type:          generic
Vars:          None

Function Name: PlayDying
Class Owner:   LeglessKrall
Type:          generic
Vars:          name DamageType, vector HitLoc

Function Name: PlayVictoryDance
Class Owner:   LeglessKrall
Type:          generic
Vars:          None

Function Name: CanFireAtEnemy
Class Owner:   LeglessKrall
Type:          bool
Vars:          None

Function Name: SpawnShot
Class Owner:   LeglessKrall
Type:          generic
Vars:          None

Function Name: PlayMeleeAttack
Class Owner:   LeglessKrall
Type:          generic
Vars:          None

Function Name: PlayRangedAttack
Class Owner:   LeglessKrall
Type:          generic
Vars:          None

Function Name: Initfor
Class Owner:   LeglessKrall
Type:          generic
Vars:          Krall Other

Function Name: PostBeginPlay
Class Owner:   Queen
Type:          generic
Vars:          None

Function Name: TryToDuck
Class Owner:   Queen
Type:          generic
Vars:          vector duckDir, bool bReversed

Function Name: SpawnShield
Class Owner:   Queen
Type:          generic
Vars:          None

Function Name: AttitudeToCreature
Class Owner:   Queen
Type:          eAttitude
Vars:          Pawn Other

Function Name: ThrowOther
Class Owner:   Queen
Type:          generic
Vars:          Pawn Other

Function Name: FootStep
Class Owner:   Queen
Type:          generic
Vars:          None

Function Name: Scream
Class Owner:   Queen
Type:          generic
Vars:          None

Function Name: PlayWaiting
Class Owner:   Queen
Type:          generic
Vars:          None

Function Name: PlayChallenge
Class Owner:   Queen
Type:          generic
Vars:          None

Function Name: TweenToFighter
Class Owner:   Queen
Type:          generic
Vars:          float tweentime

Function Name: TweenToRunning
Class Owner:   Queen
Type:          generic
Vars:          float tweentime

Function Name: TweenToWalking
Class Owner:   Queen
Type:          generic
Vars:          float tweentime

Function Name: TweenToWaiting
Class Owner:   Queen
Type:          generic
Vars:          float tweentime

Function Name: TweenToPatrolStop
Class Owner:   Queen
Type:          generic
Vars:          float tweentime

Function Name: PlayRunning
Class Owner:   Queen
Type:          generic
Vars:          None

Function Name: PlayWalking
Class Owner:   Queen
Type:          generic
Vars:          None

Function Name: PlayThreatening
Class Owner:   Queen
Type:          generic
Vars:          None

Function Name: PlayTurning
Class Owner:   Queen
Type:          generic
Vars:          None

Function Name: PlayDying
Class Owner:   Queen
Type:          generic
Vars:          name DamageType, vector HitLocation

Function Name: PlayTakeHit
Class Owner:   Queen
Type:          generic
Vars:          float tweentime, vector HitLoc, int Damage

Function Name: SpawnShot
Class Owner:   Queen
Type:          generic
Vars:          None

Function Name: PlayVictoryDance
Class Owner:   Queen
Type:          generic
Vars:          None

Function Name: ClawDamageTarget
Class Owner:   Queen
Type:          generic
Vars:          None

Function Name: StabDamageTarget
Class Owner:   Queen
Type:          generic
Vars:          None

Function Name: PlayMeleeAttack
Class Owner:   Queen
Type:          generic
Vars:          None

Function Name: TweenToFalling
Class Owner:   Queen
Type:          generic
Vars:          None

Function Name: PlayInAir
Class Owner:   Queen
Type:          generic
Vars:          None

Function Name: PlayLanded
Class Owner:   Queen
Type:          generic
Vars:          float impactVel

Function Name: PlayRangedAttack
Class Owner:   Queen
Type:          generic
Vars:          None

Function Name: PlayTurning
Class Owner:   naliplayer
Type:          generic
Vars:          None

Function Name: TweenToWalking
Class Owner:   naliplayer
Type:          generic
Vars:          float tweentime

Function Name: TweenToRunning
Class Owner:   naliplayer
Type:          generic
Vars:          float tweentime

Function Name: PlayWalking
Class Owner:   naliplayer
Type:          generic
Vars:          None

Function Name: PlayRunning
Class Owner:   naliplayer
Type:          generic
Vars:          None

Function Name: PlayRising
Class Owner:   naliplayer
Type:          generic
Vars:          None

Function Name: PlayFeignDeath
Class Owner:   naliplayer
Type:          generic
Vars:          None

Function Name: PlayDying
Class Owner:   naliplayer
Type:          generic
Vars:          name DamageType, vector HitLoc

Function Name: PlayGutHit
Class Owner:   naliplayer
Type:          generic
Vars:          float tweentime

Function Name: PlayHeadHit
Class Owner:   naliplayer
Type:          generic
Vars:          float tweentime

Function Name: PlayLeftHit
Class Owner:   naliplayer
Type:          generic
Vars:          float tweentime

Function Name: PlayRightHit
Class Owner:   naliplayer
Type:          generic
Vars:          float tweentime

Function Name: PlayLanded
Class Owner:   naliplayer
Type:          generic
Vars:          float impactVel

Function Name: PlayInAir
Class Owner:   naliplayer
Type:          generic
Vars:          None

Function Name: PlayDuck
Class Owner:   naliplayer
Type:          generic
Vars:          None

Function Name: PlayCrawling
Class Owner:   naliplayer
Type:          generic
Vars:          None

Function Name: TweenToWaiting
Class Owner:   naliplayer
Type:          generic
Vars:          float tweentime

Function Name: PlayWaiting
Class Owner:   naliplayer
Type:          generic
Vars:          None

Function Name: PlayFiring
Class Owner:   naliplayer
Type:          generic
Vars:          None

Function Name: PlayWeaponSwitch
Class Owner:   naliplayer
Type:          generic
Vars:          Weapon NewWeapon

Function Name: PlaySwimming
Class Owner:   naliplayer
Type:          generic
Vars:          None

Function Name: TweenToSwimming
Class Owner:   naliplayer
Type:          generic
Vars:          float tweentime

Function Name: SwimAnimUpdate
Class Owner:   naliplayer
Type:          generic
Vars:          bool bNotForward

Function Name: NormallyVisible
Class Owner:   naliplayer
Type:          generic
Vars:          None

Function Name: PlayDodge
Class Owner:   SkaarjPlayerBot
Type:          generic
Vars:          bool bDuckLeft

Function Name: PlayTurning
Class Owner:   SkaarjPlayerBot
Type:          generic
Vars:          None

Function Name: TweenToWalking
Class Owner:   SkaarjPlayerBot
Type:          generic
Vars:          float tweentime

Function Name: TweenToRunning
Class Owner:   SkaarjPlayerBot
Type:          generic
Vars:          float tweentime

Function Name: PlayWalking
Class Owner:   SkaarjPlayerBot
Type:          generic
Vars:          None

Function Name: PlayRunning
Class Owner:   SkaarjPlayerBot
Type:          generic
Vars:          None

Function Name: PlayRising
Class Owner:   SkaarjPlayerBot
Type:          generic
Vars:          None

Function Name: PlayFeignDeath
Class Owner:   SkaarjPlayerBot
Type:          generic
Vars:          None

Function Name: PlayDying
Class Owner:   SkaarjPlayerBot
Type:          generic
Vars:          name DamageType, vector HitLoc

Function Name: PlayGutHit
Class Owner:   SkaarjPlayerBot
Type:          generic
Vars:          float tweentime

Function Name: PlayHeadHit
Class Owner:   SkaarjPlayerBot
Type:          generic
Vars:          float tweentime

Function Name: PlayLeftHit
Class Owner:   SkaarjPlayerBot
Type:          generic
Vars:          float tweentime

Function Name: PlayRightHit
Class Owner:   SkaarjPlayerBot
Type:          generic
Vars:          float tweentime

Function Name: PlayLanded
Class Owner:   SkaarjPlayerBot
Type:          generic
Vars:          float impactVel

Function Name: PlayInAir
Class Owner:   SkaarjPlayerBot
Type:          generic
Vars:          None

Function Name: PlayDuck
Class Owner:   SkaarjPlayerBot
Type:          generic
Vars:          None

Function Name: PlayCrawling
Class Owner:   SkaarjPlayerBot
Type:          generic
Vars:          None

Function Name: TweenToWaiting
Class Owner:   SkaarjPlayerBot
Type:          generic
Vars:          float tweentime

Function Name: PlayWaiting
Class Owner:   SkaarjPlayerBot
Type:          generic
Vars:          None

Function Name: PlayFiring
Class Owner:   SkaarjPlayerBot
Type:          generic
Vars:          None

Function Name: PlayChallenge
Class Owner:   SkaarjPlayerBot
Type:          generic
Vars:          None

Function Name: PlayWeaponSwitch
Class Owner:   SkaarjPlayerBot
Type:          generic
Vars:          Weapon NewWeapon

Function Name: PlaySwimming
Class Owner:   SkaarjPlayerBot
Type:          generic
Vars:          None

Function Name: TweenToSwimming
Class Owner:   SkaarjPlayerBot
Type:          generic
Vars:          float tweentime

Function Name: PlayDodge
Class Owner:   SkaarjPlayer
Type:          generic
Vars:          eDodgeDir DodgeMove

Function Name: PlayTurning
Class Owner:   SkaarjPlayer
Type:          generic
Vars:          None

Function Name: TweenToWalking
Class Owner:   SkaarjPlayer
Type:          generic
Vars:          float tweentime

Function Name: TweenToRunning
Class Owner:   SkaarjPlayer
Type:          generic
Vars:          float tweentime

Function Name: PlayWalking
Class Owner:   SkaarjPlayer
Type:          generic
Vars:          None

Function Name: PlayRunning
Class Owner:   SkaarjPlayer
Type:          generic
Vars:          None

Function Name: PlayRising
Class Owner:   SkaarjPlayer
Type:          generic
Vars:          None

Function Name: PlayFeignDeath
Class Owner:   SkaarjPlayer
Type:          generic
Vars:          None

Function Name: PlayDying
Class Owner:   SkaarjPlayer
Type:          generic
Vars:          name DamageType, vector HitLoc

Function Name: PlayGutHit
Class Owner:   SkaarjPlayer
Type:          generic
Vars:          float tweentime

Function Name: PlayHeadHit
Class Owner:   SkaarjPlayer
Type:          generic
Vars:          float tweentime

Function Name: PlayLeftHit
Class Owner:   SkaarjPlayer
Type:          generic
Vars:          float tweentime

Function Name: PlayRightHit
Class Owner:   SkaarjPlayer
Type:          generic
Vars:          float tweentime

Function Name: PlayLanded
Class Owner:   SkaarjPlayer
Type:          generic
Vars:          float impactVel

Function Name: PlayInAir
Class Owner:   SkaarjPlayer
Type:          generic
Vars:          None

Function Name: PlayDuck
Class Owner:   SkaarjPlayer
Type:          generic
Vars:          None

Function Name: PlayCrawling
Class Owner:   SkaarjPlayer
Type:          generic
Vars:          None

Function Name: TweenToWaiting
Class Owner:   SkaarjPlayer
Type:          generic
Vars:          float tweentime

Function Name: PlayWaiting
Class Owner:   SkaarjPlayer
Type:          generic
Vars:          None

Function Name: PlayFiring
Class Owner:   SkaarjPlayer
Type:          generic
Vars:          None

Function Name: PlayWeaponSwitch
Class Owner:   SkaarjPlayer
Type:          generic
Vars:          Weapon NewWeapon

Function Name: PlaySwimming
Class Owner:   SkaarjPlayer
Type:          generic
Vars:          None

Function Name: TweenToSwimming
Class Owner:   SkaarjPlayer
Type:          generic
Vars:          float tweentime

Function Name: SwimAnimUpdate
Class Owner:   SkaarjPlayer
Type:          generic
Vars:          bool bNotForward

Function Name: Destroyed
Class Owner:   Gasbag
Type:          generic
Vars:          None

Function Name: PreSetMovement
Class Owner:   Gasbag
Type:          generic
Vars:          None

Function Name: TryToDuck
Class Owner:   Gasbag
Type:          generic
Vars:          vector duckDir, bool bReversed

Function Name: SetMovementPhysics
Class Owner:   Gasbag
Type:          generic
Vars:          None

Function Name: PlayWaiting
Class Owner:   Gasbag
Type:          generic
Vars:          None

Function Name: PlayPatrolStop
Class Owner:   Gasbag
Type:          generic
Vars:          None

Function Name: PlayWaitingAmbush
Class Owner:   Gasbag
Type:          generic
Vars:          None

Function Name: TweenToFighter
Class Owner:   Gasbag
Type:          generic
Vars:          float tweentime

Function Name: TweenToRunning
Class Owner:   Gasbag
Type:          generic
Vars:          float tweentime

Function Name: TweenToWalking
Class Owner:   Gasbag
Type:          generic
Vars:          float tweentime

Function Name: TweenToWaiting
Class Owner:   Gasbag
Type:          generic
Vars:          float tweentime

Function Name: TweenToPatrolStop
Class Owner:   Gasbag
Type:          generic
Vars:          float tweentime

Function Name: PlayRunning
Class Owner:   Gasbag
Type:          generic
Vars:          None

Function Name: PlayWalking
Class Owner:   Gasbag
Type:          generic
Vars:          None

Function Name: PlayThreatening
Class Owner:   Gasbag
Type:          generic
Vars:          None

Function Name: PlayTurning
Class Owner:   Gasbag
Type:          generic
Vars:          None

Function Name: PlayDying
Class Owner:   Gasbag
Type:          generic
Vars:          name DamageType, vector HitLocation

Function Name: PlayTakeHit
Class Owner:   Gasbag
Type:          generic
Vars:          float tweentime, vector HitLoc, int damage

Function Name: TweenToFalling
Class Owner:   Gasbag
Type:          generic
Vars:          None

Function Name: PlayInAir
Class Owner:   Gasbag
Type:          generic
Vars:          None

Function Name: PlayLanded
Class Owner:   Gasbag
Type:          generic
Vars:          float impactVel

Function Name: PlayVictoryDance
Class Owner:   Gasbag
Type:          generic
Vars:          None

Function Name: PlayMeleeAttack
Class Owner:   Gasbag
Type:          generic
Vars:          None

Function Name: PlayRangedAttack
Class Owner:   Gasbag
Type:          generic
Vars:          None

Function Name: SpawnBelch
Class Owner:   Gasbag
Type:          generic
Vars:          None

Function Name: PunchDamageTarget
Class Owner:   Gasbag
Type:          generic
Vars:          None

Function Name: PoundDamageTarget
Class Owner:   Gasbag
Type:          generic
Vars:          None

Function Name: PlayMovingAttack
Class Owner:   Gasbag
Type:          generic
Vars:          None

Function Name: PreSetMovement
Class Owner:   WarLord
Type:          generic
Vars:          None

Function Name: Died
Class Owner:   WarLord
Type:          generic
Vars:          pawn Killer, name damageType, vector HitLocation

Function Name: TryToDuck
Class Owner:   WarLord
Type:          generic
Vars:          vector duckDir, bool bReversed

Function Name: Step
Class Owner:   WarLord
Type:          generic
Vars:          None

Function Name: Flap
Class Owner:   WarLord
Type:          generic
Vars:          None

Function Name: SetMovementPhysics
Class Owner:   WarLord
Type:          generic
Vars:          None

Function Name: PlayWaiting
Class Owner:   WarLord
Type:          generic
Vars:          None

Function Name: PlayPatrolStop
Class Owner:   WarLord
Type:          generic
Vars:          None

Function Name: PlayWaitingAmbush
Class Owner:   WarLord
Type:          generic
Vars:          None

Function Name: PlayChallenge
Class Owner:   WarLord
Type:          generic
Vars:          None

Function Name: TweenToFighter
Class Owner:   WarLord
Type:          generic
Vars:          float tweentime

Function Name: TweenToRunning
Class Owner:   WarLord
Type:          generic
Vars:          float tweentime

Function Name: TweenToWalking
Class Owner:   WarLord
Type:          generic
Vars:          float tweentime

Function Name: TweenToWaiting
Class Owner:   WarLord
Type:          generic
Vars:          float tweentime

Function Name: TweenToPatrolStop
Class Owner:   WarLord
Type:          generic
Vars:          float tweentime

Function Name: PlayRunning
Class Owner:   WarLord
Type:          generic
Vars:          None

Function Name: PlayWalking
Class Owner:   WarLord
Type:          generic
Vars:          None

Function Name: PlayThreatening
Class Owner:   WarLord
Type:          generic
Vars:          None

Function Name: PlayTurning
Class Owner:   WarLord
Type:          generic
Vars:          None

Function Name: PlayDying
Class Owner:   WarLord
Type:          generic
Vars:          name DamageType, vector HitLocation

Function Name: PlayTakeHit
Class Owner:   WarLord
Type:          generic
Vars:          float tweentime, vector HitLoc, int damage

Function Name: TweenToFalling
Class Owner:   WarLord
Type:          generic
Vars:          None

Function Name: PlayInAir
Class Owner:   WarLord
Type:          generic
Vars:          None

Function Name: PlayLanded
Class Owner:   WarLord
Type:          generic
Vars:          float impactVel

Function Name: PlayVictoryDance
Class Owner:   WarLord
Type:          generic
Vars:          None

Function Name: PlayMeleeAttack
Class Owner:   WarLord
Type:          generic
Vars:          None

Function Name: CanFireAtEnemy
Class Owner:   WarLord
Type:          bool
Vars:          None

Function Name: PlayRangedAttack
Class Owner:   WarLord
Type:          generic
Vars:          None

Function Name: PlayMovingAttack
Class Owner:   WarLord
Type:          generic
Vars:          None

Function Name: PreBeginPlay
Class Owner:   SkaarjTrooper
Type:          generic
Vars:          None

Function Name: ChangedWeapon
Class Owner:   SkaarjTrooper
Type:          generic
Vars:          None

Function Name: TossWeapon
Class Owner:   SkaarjTrooper
Type:          generic
Vars:          None

Function Name: Died
Class Owner:   SkaarjTrooper
Type:          generic
Vars:          pawn Killer, name damageType, vector HitLocation

Function Name: PlayTakeHit
Class Owner:   SkaarjTrooper
Type:          generic
Vars:          float tweentime, vector HitLoc, int damage

Function Name: Shield
Class Owner:   SkaarjTrooper
Type:          generic
Vars:          None

Function Name: WarnTarget
Class Owner:   SkaarjTrooper
Type:          generic
Vars:          Pawn shooter, float projSpeed, vector FireDir

Function Name: TryToDuck
Class Owner:   SkaarjTrooper
Type:          generic
Vars:          vector duckDir, bool bReversed

Function Name: CanFireAtEnemy
Class Owner:   SkaarjTrooper
Type:          bool
Vars:          None

Function Name: PlayCock
Class Owner:   SkaarjTrooper
Type:          generic
Vars:          None

Function Name: PlayPatrolStop
Class Owner:   SkaarjTrooper
Type:          generic
Vars:          None

Function Name: PlayChallenge
Class Owner:   SkaarjTrooper
Type:          generic
Vars:          None

Function Name: PlayRunning
Class Owner:   SkaarjTrooper
Type:          generic
Vars:          None

Function Name: PlayMovingAttack
Class Owner:   SkaarjTrooper
Type:          generic
Vars:          None

Function Name: PlayThreatening
Class Owner:   SkaarjTrooper
Type:          generic
Vars:          None

Function Name: PlayRangedAttack
Class Owner:   SkaarjTrooper
Type:          generic
Vars:          None

Function Name: PlayFiring
Class Owner:   SkaarjTrooper
Type:          generic
Vars:          None

Function Name: PlayVictoryDance
Class Owner:   SkaarjTrooper
Type:          generic
Vars:          None

Function Name: PlayLanded
Class Owner:   SkaarjTrooper
Type:          generic
Vars:          float impactVel

Function Name: WhatToDoNext
Class Owner:   SkaarjBerserker
Type:          generic
Vars:          name LikelyState, name LikelyLabel

Function Name: AttitudeToCreature
Class Owner:   SkaarjBerserker
Type:          eAttitude
Vars:          Pawn Other

Function Name: GenerateBullet
Class Owner:   Minigun
Type:          generic
Vars:          None

Function Name: ProcessTraceHit
Class Owner:   Minigun
Type:          generic
Vars:          Actor Other, Vector HitLocation, Vector HitNormal, Vector X, Vector Y, Vector Z

Function Name: Fire
Class Owner:   Minigun
Type:          generic
Vars:          float Value

Function Name: AltFire
Class Owner:   Minigun
Type:          generic
Vars:          float Value

Function Name: PlayFiring
Class Owner:   Minigun
Type:          generic
Vars:          None

Function Name: PlayAltFiring
Class Owner:   Minigun
Type:          generic
Vars:          None

Function Name: Timer
Class Owner:   Magma
Type:          generic
Vars:          None

Function Name: Shoot
Class Owner:   Cannon
Type:          generic
Vars:          None

Function Name: TakeDamage
Class Owner:   Cannon
Type:          generic
Vars:          None

Function Name: Trigger
Class Owner:   Cannon
Type:          generic
Vars:          actor Other, pawn EventInstigator

Function Name: 
Class Owner:   MagmaBurst
Type:          MoreMagma
Vars:          None

Function Name: RateSelf
Class Owner:   GESBioRifle
Type:          float
Vars:          out int bUseAltMode

Function Name: SuggestAttackStyle
Class Owner:   GESBioRifle
Type:          float
Vars:          None

Function Name: SuggestDefenseStyle
Class Owner:   GESBioRifle
Type:          float
Vars:          None

Function Name: AltFire
Class Owner:   GESBioRifle
Type:          generic
Vars:          float Value

Function Name: ProjectileFire
Class Owner:   GESBioRifle
Type:          Projectile
Vars:          class<projectile> ProjClass, float ProjSpeed, bool bWarn

Function Name: Finish
Class Owner:   GESBioRifle
Type:          generic
Vars:          None

Function Name: PlayFiring
Class Owner:   GESBioRifle
Type:          generic
Vars:          None

Function Name: PlayIdleAnim
Class Owner:   GESBioRifle
Type:          generic
Vars:          None

Function Name: DripSound
Class Owner:   GESBioRifle
Type:          generic
Vars:          None

Function Name: ZoneChange
Class Owner:   Squid
Type:          generic
Vars:          ZoneInfo newZone

Function Name: PreSetMovement
Class Owner:   Squid
Type:          generic
Vars:          None

Function Name: SetMovementPhysics
Class Owner:   Squid
Type:          generic
Vars:          None

Function Name: PlayWaiting
Class Owner:   Squid
Type:          generic
Vars:          None

Function Name: PlayPatrolStop
Class Owner:   Squid
Type:          generic
Vars:          None

Function Name: PlayWaitingAmbush
Class Owner:   Squid
Type:          generic
Vars:          None

Function Name: PlayChallenge
Class Owner:   Squid
Type:          generic
Vars:          None

Function Name: TweenToFighter
Class Owner:   Squid
Type:          generic
Vars:          float tweentime

Function Name: TweenToRunning
Class Owner:   Squid
Type:          generic
Vars:          float tweentime

Function Name: TweenToWalking
Class Owner:   Squid
Type:          generic
Vars:          float tweentime

Function Name: TweenToWaiting
Class Owner:   Squid
Type:          generic
Vars:          float tweentime

Function Name: TweenToPatrolStop
Class Owner:   Squid
Type:          generic
Vars:          float tweentime

Function Name: PlayRunning
Class Owner:   Squid
Type:          generic
Vars:          None

Function Name: PlayWalking
Class Owner:   Squid
Type:          generic
Vars:          None

Function Name: PlayThreatening
Class Owner:   Squid
Type:          generic
Vars:          None

Function Name: PlayTurning
Class Owner:   Squid
Type:          generic
Vars:          None

Function Name: PlayDying
Class Owner:   Squid
Type:          generic
Vars:          name DamageType, vector HitLocation

Function Name: PlayTakeHit
Class Owner:   Squid
Type:          generic
Vars:          float tweentime, vector HitLoc, int damage

Function Name: TweenToFalling
Class Owner:   Squid
Type:          generic
Vars:          None

Function Name: PlayInAir
Class Owner:   Squid
Type:          generic
Vars:          None

Function Name: PlayLanded
Class Owner:   Squid
Type:          generic
Vars:          float impactVel

Function Name: PlayVictoryDance
Class Owner:   Squid
Type:          generic
Vars:          None

Function Name: GrabTarget
Class Owner:   Squid
Type:          generic
Vars:          None

Function Name: SlapTarget
Class Owner:   Squid
Type:          generic
Vars:          None

Function Name: ThrustTarget
Class Owner:   Squid
Type:          generic
Vars:          None

Function Name: PlayMeleeAttack
Class Owner:   Squid
Type:          generic
Vars:          None

Function Name: MeleeDamageTarget
Class Owner:   Squid
Type:          bool
Vars:          int hitdamage, vector pushdir

Function Name: Touch
Class Owner:   ElevatorTrigger
Type:          generic
Vars:          actor Other

Function Name: BeginPlay
Class Owner:   MixMover
Type:          generic
Vars:          None

Function Name: PostBeginPlay
Class Owner:   MixMover
Type:          generic
Vars:          None

Function Name: DoOpen
Class Owner:   MixMover
Type:          generic
Vars:          None

Function Name: DoClose
Class Owner:   MixMover
Type:          generic
Vars:          None

Function Name: MoveKeyframe
Class Owner:   MixMover
Type:          generic
Vars:          int newKeyNum

Function Name: AddDefaultInventory
Class Owner:   DarkMatch
Type:          generic
Vars:          pawn aPlayer

Function Name: ForceMeshToExist
Class Owner:   TrooperCarcass
Type:          generic
Vars:          None

Function Name: CreateReplacement
Class Owner:   TrooperCarcass
Type:          generic
Vars:          None

Function Name: PostBeginPlay
Class Owner:   KraalBolt
Type:          generic
Vars:          None

Function Name: MakeSound
Class Owner:   KraalBolt
Type:          generic
Vars:          None

Function Name: PlayTeleportEffect
Class Owner:   EndGame
Type:          generic
Vars:          actor Incoming, bool bOut, bool bSound

Function Name: PreBeginPlay
Class Owner:   KrallElite
Type:          generic
Vars:          None

Function Name: PlayMeleeAttack
Class Owner:   KrallElite
Type:          generic
Vars:          None

Function Name: SetUp
Class Owner:   GasBagBelch
Type:          generic
Vars:          None

Function Name: BeginPlay
Class Owner:   GradualMover
Type:          generic
Vars:          None

Function Name: DoOpen
Class Owner:   GradualMover
Type:          generic
Vars:          None

Function Name: DoClose
Class Owner:   GradualMover
Type:          generic
Vars:          None

Function Name: BeginPlay
Class Owner:   FatnessTrigger
Type:          generic
Vars:          None

Function Name: Trigger
Class Owner:   FatnessTrigger
Type:          generic
Vars:          Actor Other, Pawn EventInstigator

Function Name: Tick
Class Owner:   FatnessTrigger
Type:          generic
Vars:          float DeltaTime

Function Name: ForceMeshToExist
Class Owner:   MaleOneBot
Type:          generic
Vars:          None

Function Name: BeginPlay
Class Owner:   MaleOneBot
Type:          generic
Vars:          None

Function Name: touch
Class Owner:   QueenShield
Type:          generic
Vars:          Actor Other

Function Name: BeginPlay
Class Owner:   CodeTrigger
Type:          generic
Vars:          None

Function Name: Touch
Class Owner:   CodeTrigger
Type:          generic
Vars:          actor Other

Function Name: SpawnBelch
Class Owner:   GiantGasbag
Type:          generic
Vars:          None

Function Name: PickupFunction
Class Owner:   JumpBoots
Type:          generic
Vars:          Pawn Other

Function Name: OwnerJumped
Class Owner:   JumpBoots
Type:          generic
Vars:          None

Function Name: Timer
Class Owner:   JumpBoots
Type:          generic
Vars:          None

Function Name: BeginPlay
Class Owner:   LoopMover
Type:          generic
Vars:          None

Function Name: DoOpen
Class Owner:   LoopMover
Type:          generic
Vars:          None

Function Name: Explode
Class Owner:   WarlordRocket
Type:          generic
Vars:          vector HitLocation, vector HitNormal

Function Name: Tick
Class Owner:   WarlordRocket
Type:          generic
Vars:          float DeltaTime

Function Name: PostBeginPlay
Class Owner:   PeaceRocket
Type:          generic
Vars:          None

Function Name: Timer
Class Owner:   PeaceRocket
Type:          generic
Vars:          None

Function Name: Tick
Class Owner:   PeaceRocket
Type:          generic
Vars:          float DeltaTime

Function Name: 
Class Owner:   PeaceRocket
Type:          ProcessTouch
Vars:          Actor Other, Vector HitLocation

Function Name: Explode
Class Owner:   PeaceRocket
Type:          generic
Vars:          vector HitLocation, vector HitNormal

Function Name: ProjectileFire
Class Owner:   Razorjack
Type:          Projectile
Vars:          class<projectile> ProjClass, float ProjSpeed, bool bWarn

Function Name: PlayFiring
Class Owner:   Razorjack
Type:          generic
Vars:          None

Function Name: PlayAltFiring
Class Owner:   Razorjack
Type:          generic
Vars:          None

Function Name: AltFire
Class Owner:   Razorjack
Type:          generic
Vars:          float Value

Function Name: PlayIdleAnim
Class Owner:   Razorjack
Type:          generic
Vars:          None

Function Name: SpawnChunks
Class Owner:   Boulder1
Type:          generic
Vars:          int num

Function Name: Timer
Class Owner:   MasterChunk
Type:          generic
Vars:          None

Function Name: ForceMeshToExist
Class Owner:   KrallCarcass
Type:          generic
Vars:          None

Function Name: InitFor
Class Owner:   KrallCarcass
Type:          generic
Vars:          actor Other

Function Name: BlowUp
Class Owner:   CannonBolt
Type:          generic
Vars:          vector HitLocation

Function Name: ForceMeshToExist
Class Owner:   FemaleTwoCarcass
Type:          generic
Vars:          None

Function Name: PostBeginPlay
Class Owner:   Flag1
Type:          generic
Vars:          None

Function Name: ForceMeshToExist
Class Owner:   MaleTwoCarcass
Type:          generic
Vars:          None

Function Name: ForceMeshToExist
Class Owner:   MaleOneCarcass
Type:          generic
Vars:          None

Function Name: AnimEnd
Class Owner:   WarlordCarcass
Type:          generic
Vars:          None

Function Name: Landed
Class Owner:   WarlordCarcass
Type:          generic
Vars:          vector HitNormal

Function Name: ForceMeshToExist
Class Owner:   MercCarcass
Type:          generic
Vars:          None

Function Name: 
Class Owner:   Invisibility
Type:          Invisibility
Vars:          bool Vis

Function Name: Trigger
Class Owner:   Cryopod
Type:          generic
Vars:          actor Other, pawn EventInstigator

Function Name: ForceMeshToExist
Class Owner:   GassiusCarcass
Type:          generic
Vars:          None

Function Name: Trigger
Class Owner:   IntroShip
Type:          generic
Vars:          actor Other, pawn EventInstigator

Function Name: ForceMeshToExist
Class Owner:   MaleTwoBot
Type:          generic
Vars:          None

Function Name: GoBerserk
Class Owner:   Behemoth
Type:          generic
Vars:          None

Function Name: ForceMeshToExist
Class Owner:   FemaleTwoBot
Type:          generic
Vars:          None

Function Name: Trigger
Class Owner:   EscapePod
Type:          generic
Vars:          actor Other, pawn EventInstigator

Function Name: Timer
Class Owner:   EscapePod
Type:          generic
Vars:          None

Function Name: BeginPlay
Class Owner:   DistanceLightning
Type:          generic
Vars:          None

Function Name: Timer
Class Owner:   DistanceLightning
Type:          generic
Vars:          None

Function Name: ForceMeshToExist
Class Owner:   QueenCarcass
Type:          generic
Vars:          None

Function Name: ForceMeshToExist
Class Owner:   TitanCarcass
Type:          generic
Vars:          None

Function Name: Timer
Class Owner:   PowerShield
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UMenuLabelControl
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UMenuBotmatchClientWindow
Type:          generic
Vars:          None

Function Name: CreatePages
Class Owner:   UMenuBotmatchClientWindow
Type:          generic
Vars:          None

Function Name: Resized
Class Owner:   UMenuBotmatchClientWindow
Type:          generic
Vars:          None

Function Name: Paint
Class Owner:   UMenuBotmatchClientWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Notify
Class Owner:   UMenuBotmatchClientWindow
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: StartPressed
Class Owner:   UMenuBotmatchClientWindow
Type:          generic
Vars:          None

Function Name: GameChanged
Class Owner:   UMenuBotmatchClientWindow
Type:          generic
Vars:          None

Function Name: SaveConfigs
Class Owner:   UMenuBotmatchClientWindow
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UMenuMenuBar
Type:          generic
Vars:          None

Function Name: SetHelp
Class Owner:   UMenuMenuBar
Type:          generic
Vars:          string NewHelpText

Function Name: CloseUp
Class Owner:   UMenuMenuBar
Type:          generic
Vars:          None

Function Name: HideWindow
Class Owner:   UMenuMenuBar
Type:          generic
Vars:          None

Function Name: ShowWindow
Class Owner:   UMenuMenuBar
Type:          generic
Vars:          None

Function Name: ShowHelpItem
Class Owner:   UMenuMenuBar
Type:          generic
Vars:          UWindowMenuBarItem I

Function Name: Select
Class Owner:   UMenuMenuBar
Type:          generic
Vars:          UWindowMenuBarItem I

Function Name: BeforePaint
Class Owner:   UMenuMenuBar
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: DrawItem
Class Owner:   UMenuMenuBar
Type:          generic
Vars:          Canvas C, UWindowList Item, float X, float Y, float W, float H

Function Name: DrawMenuBar
Class Owner:   UMenuMenuBar
Type:          generic
Vars:          Canvas C

Function Name: LMouseDown
Class Owner:   UMenuMenuBar
Type:          generic
Vars:          float X, float Y

Function Name: LoadMods
Class Owner:   UMenuMenuBar
Type:          bool
Vars:          None

Function Name: NotifyQuitUnreal
Class Owner:   UMenuMenuBar
Type:          generic
Vars:          None

Function Name: NotifyBeforeLevelChange
Class Owner:   UMenuMenuBar
Type:          generic
Vars:          None

Function Name: NotifyAfterLevelChange
Class Owner:   UMenuMenuBar
Type:          generic
Vars:          None

Function Name: MenuCmd
Class Owner:   UMenuMenuBar
Type:          generic
Vars:          int Menu, int Item

Function Name: FW_DrawWindowFrame
Class Owner:   UMenuMetalLookAndFeel
Type:          generic
Vars:          UWindowFramedWindow W, Canvas C

Function Name: FW_SetupFrameButtons
Class Owner:   UMenuMetalLookAndFeel
Type:          generic
Vars:          UWindowFramedWindow W, Canvas C

Function Name: FW_GetClientArea
Class Owner:   UMenuMetalLookAndFeel
Type:          Region
Vars:          UWindowFramedWindow W

Function Name: FW_HitTest
Class Owner:   UMenuMetalLookAndFeel
Type:          FrameHitTest
Vars:          UWindowFramedWindow W, float X, float Y

Function Name: DrawClientArea
Class Owner:   UMenuMetalLookAndFeel
Type:          generic
Vars:          UWindowClientWindow W, Canvas C

Function Name: Combo_SetupSizes
Class Owner:   UMenuMetalLookAndFeel
Type:          generic
Vars:          UWindowComboControl W, Canvas C

Function Name: Combo_Draw
Class Owner:   UMenuMetalLookAndFeel
Type:          generic
Vars:          UWindowComboControl W, Canvas C

Function Name: ComboList_DrawBackground
Class Owner:   UMenuMetalLookAndFeel
Type:          generic
Vars:          UWindowComboList W, Canvas C

Function Name: ComboList_DrawItem
Class Owner:   UMenuMetalLookAndFeel
Type:          generic
Vars:          UWindowComboList Combo, Canvas C, float X, float Y, float W, float H, string Text, bool bSelected

Function Name: Checkbox_SetupSizes
Class Owner:   UMenuMetalLookAndFeel
Type:          generic
Vars:          UWindowCheckbox W, Canvas C

Function Name: Combo_GetButtonBitmaps
Class Owner:   UMenuMetalLookAndFeel
Type:          generic
Vars:          UWindowComboButton W

Function Name: Combo_SetupLeftButton
Class Owner:   UMenuMetalLookAndFeel
Type:          generic
Vars:          UWindowComboLeftButton W

Function Name: Combo_SetupRightButton
Class Owner:   UMenuMetalLookAndFeel
Type:          generic
Vars:          UWindowComboRightButton W

Function Name: Editbox_SetupSizes
Class Owner:   UMenuMetalLookAndFeel
Type:          generic
Vars:          UWindowEditControl W, Canvas C

Function Name: Editbox_Draw
Class Owner:   UMenuMetalLookAndFeel
Type:          generic
Vars:          UWindowEditControl W, Canvas C

Function Name: ControlFrame_SetupSizes
Class Owner:   UMenuMetalLookAndFeel
Type:          generic
Vars:          UWindowControlFrame W, Canvas C

Function Name: ControlFrame_Draw
Class Owner:   UMenuMetalLookAndFeel
Type:          generic
Vars:          UWindowControlFrame W, Canvas C

Function Name: Tab_DrawTab
Class Owner:   UMenuMetalLookAndFeel
Type:          generic
Vars:          UWindowTabControlTabArea Tab, Canvas C, bool bActiveTab, bool bLeftmostTab, float X, float Y, float W, float H, string Text, bool bShowText

Function Name: SB_SetupUpButton
Class Owner:   UMenuMetalLookAndFeel
Type:          generic
Vars:          UWindowSBUpButton W

Function Name: SB_SetupDownButton
Class Owner:   UMenuMetalLookAndFeel
Type:          generic
Vars:          UWindowSBDownButton W

Function Name: SB_SetupLeftButton
Class Owner:   UMenuMetalLookAndFeel
Type:          generic
Vars:          UWindowSBLeftButton W

Function Name: SB_SetupRightButton
Class Owner:   UMenuMetalLookAndFeel
Type:          generic
Vars:          UWindowSBRightButton W

Function Name: SB_VDraw
Class Owner:   UMenuMetalLookAndFeel
Type:          generic
Vars:          UWindowVScrollbar W, Canvas C

Function Name: SB_HDraw
Class Owner:   UMenuMetalLookAndFeel
Type:          generic
Vars:          UWindowHScrollbar W, Canvas C

Function Name: Tab_SetupLeftButton
Class Owner:   UMenuMetalLookAndFeel
Type:          generic
Vars:          UWindowTabControlLeftButton W

Function Name: Tab_SetupRightButton
Class Owner:   UMenuMetalLookAndFeel
Type:          generic
Vars:          UWindowTabControlRightButton W

Function Name: Tab_SetTabPageSize
Class Owner:   UMenuMetalLookAndFeel
Type:          generic
Vars:          UWindowPageControl W, UWindowPageWindow P

Function Name: Tab_DrawTabPageArea
Class Owner:   UMenuMetalLookAndFeel
Type:          generic
Vars:          UWindowPageControl W, Canvas C, UWindowPageWindow P

Function Name: Tab_GetTabSize
Class Owner:   UMenuMetalLookAndFeel
Type:          generic
Vars:          UWindowTabControlTabArea Tab, Canvas C, string Text, out float W, out float H

Function Name: Menu_DrawMenuBar
Class Owner:   UMenuMetalLookAndFeel
Type:          generic
Vars:          UWindowMenuBar W, Canvas C

Function Name: Menu_DrawMenuBarItem
Class Owner:   UMenuMetalLookAndFeel
Type:          generic
Vars:          UWindowMenuBar B, UWindowMenuBarItem I, float X, float Y, float W, float H, Canvas C

Function Name: Menu_DrawPulldownMenuBackground
Class Owner:   UMenuMetalLookAndFeel
Type:          generic
Vars:          UWindowPulldownMenu W, Canvas C

Function Name: Menu_DrawPulldownMenuItem
Class Owner:   UMenuMetalLookAndFeel
Type:          generic
Vars:          UWindowPulldownMenu M, UWindowPulldownMenuItem Item, Canvas C, float X, float Y, float W, float H, bool bSelected

Function Name: Button_DrawSmallButton
Class Owner:   UMenuMetalLookAndFeel
Type:          generic
Vars:          UWindowSmallButton B, Canvas C

Function Name: FW_DrawWindowFrame
Class Owner:   UMenuBlueLookAndFeel
Type:          generic
Vars:          UWindowFramedWindow W, Canvas C

Function Name: FW_SetupFrameButtons
Class Owner:   UMenuBlueLookAndFeel
Type:          generic
Vars:          UWindowFramedWindow W, Canvas C

Function Name: FW_GetClientArea
Class Owner:   UMenuBlueLookAndFeel
Type:          Region
Vars:          UWindowFramedWindow W

Function Name: FW_HitTest
Class Owner:   UMenuBlueLookAndFeel
Type:          FrameHitTest
Vars:          UWindowFramedWindow W, float X, float Y

Function Name: DrawClientArea
Class Owner:   UMenuBlueLookAndFeel
Type:          generic
Vars:          UWindowClientWindow W, Canvas C

Function Name: Combo_SetupSizes
Class Owner:   UMenuBlueLookAndFeel
Type:          generic
Vars:          UWindowComboControl W, Canvas C

Function Name: Combo_Draw
Class Owner:   UMenuBlueLookAndFeel
Type:          generic
Vars:          UWindowComboControl W, Canvas C

Function Name: ComboList_DrawBackground
Class Owner:   UMenuBlueLookAndFeel
Type:          generic
Vars:          UWindowComboList W, Canvas C

Function Name: ComboList_DrawItem
Class Owner:   UMenuBlueLookAndFeel
Type:          generic
Vars:          UWindowComboList Combo, Canvas C, float X, float Y, float W, float H, string Text, bool bSelected

Function Name: Checkbox_SetupSizes
Class Owner:   UMenuBlueLookAndFeel
Type:          generic
Vars:          UWindowCheckbox W, Canvas C

Function Name: Combo_GetButtonBitmaps
Class Owner:   UMenuBlueLookAndFeel
Type:          generic
Vars:          UWindowComboButton W

Function Name: Combo_SetupLeftButton
Class Owner:   UMenuBlueLookAndFeel
Type:          generic
Vars:          UWindowComboLeftButton W

Function Name: Combo_SetupRightButton
Class Owner:   UMenuBlueLookAndFeel
Type:          generic
Vars:          UWindowComboRightButton W

Function Name: Editbox_SetupSizes
Class Owner:   UMenuBlueLookAndFeel
Type:          generic
Vars:          UWindowEditControl W, Canvas C

Function Name: Editbox_Draw
Class Owner:   UMenuBlueLookAndFeel
Type:          generic
Vars:          UWindowEditControl W, Canvas C

Function Name: ControlFrame_SetupSizes
Class Owner:   UMenuBlueLookAndFeel
Type:          generic
Vars:          UWindowControlFrame W, Canvas C

Function Name: ControlFrame_Draw
Class Owner:   UMenuBlueLookAndFeel
Type:          generic
Vars:          UWindowControlFrame W, Canvas C

Function Name: Tab_DrawTab
Class Owner:   UMenuBlueLookAndFeel
Type:          generic
Vars:          UWindowTabControlTabArea Tab, Canvas C, bool bActiveTab, bool bLeftmostTab, float X, float Y, float W, float H, string Text, bool bShowText

Function Name: SB_SetupUpButton
Class Owner:   UMenuBlueLookAndFeel
Type:          generic
Vars:          UWindowSBUpButton W

Function Name: SB_SetupDownButton
Class Owner:   UMenuBlueLookAndFeel
Type:          generic
Vars:          UWindowSBDownButton W

Function Name: SB_SetupLeftButton
Class Owner:   UMenuBlueLookAndFeel
Type:          generic
Vars:          UWindowSBLeftButton W

Function Name: SB_SetupRightButton
Class Owner:   UMenuBlueLookAndFeel
Type:          generic
Vars:          UWindowSBRightButton W

Function Name: SB_VDraw
Class Owner:   UMenuBlueLookAndFeel
Type:          generic
Vars:          UWindowVScrollbar W, Canvas C

Function Name: SB_HDraw
Class Owner:   UMenuBlueLookAndFeel
Type:          generic
Vars:          UWindowHScrollbar W, Canvas C

Function Name: Tab_SetupLeftButton
Class Owner:   UMenuBlueLookAndFeel
Type:          generic
Vars:          UWindowTabControlLeftButton W

Function Name: Tab_SetupRightButton
Class Owner:   UMenuBlueLookAndFeel
Type:          generic
Vars:          UWindowTabControlRightButton W

Function Name: Tab_SetTabPageSize
Class Owner:   UMenuBlueLookAndFeel
Type:          generic
Vars:          UWindowPageControl W, UWindowPageWindow P

Function Name: Tab_DrawTabPageArea
Class Owner:   UMenuBlueLookAndFeel
Type:          generic
Vars:          UWindowPageControl W, Canvas C, UWindowPageWindow P

Function Name: Tab_GetTabSize
Class Owner:   UMenuBlueLookAndFeel
Type:          generic
Vars:          UWindowTabControlTabArea Tab, Canvas C, string Text, out float W, out float H

Function Name: Menu_DrawMenuBar
Class Owner:   UMenuBlueLookAndFeel
Type:          generic
Vars:          UWindowMenuBar W, Canvas C

Function Name: Menu_DrawMenuBarItem
Class Owner:   UMenuBlueLookAndFeel
Type:          generic
Vars:          UWindowMenuBar B, UWindowMenuBarItem I, float X, float Y, float W, float H, Canvas C

Function Name: Menu_DrawPulldownMenuBackground
Class Owner:   UMenuBlueLookAndFeel
Type:          generic
Vars:          UWindowPulldownMenu W, Canvas C

Function Name: Menu_DrawPulldownMenuItem
Class Owner:   UMenuBlueLookAndFeel
Type:          generic
Vars:          UWindowPulldownMenu M, UWindowPulldownMenuItem Item, Canvas C, float X, float Y, float W, float H, bool bSelected

Function Name: Button_DrawSmallButton
Class Owner:   UMenuBlueLookAndFeel
Type:          generic
Vars:          UWindowSmallButton B, Canvas C

Function Name: FW_DrawWindowFrame
Class Owner:   UMenuGoldLookAndFeel
Type:          generic
Vars:          UWindowFramedWindow W, Canvas C

Function Name: FW_SetupFrameButtons
Class Owner:   UMenuGoldLookAndFeel
Type:          generic
Vars:          UWindowFramedWindow W, Canvas C

Function Name: FW_GetClientArea
Class Owner:   UMenuGoldLookAndFeel
Type:          Region
Vars:          UWindowFramedWindow W

Function Name: FW_HitTest
Class Owner:   UMenuGoldLookAndFeel
Type:          FrameHitTest
Vars:          UWindowFramedWindow W, float X, float Y

Function Name: DrawClientArea
Class Owner:   UMenuGoldLookAndFeel
Type:          generic
Vars:          UWindowClientWindow W, Canvas C

Function Name: Combo_SetupSizes
Class Owner:   UMenuGoldLookAndFeel
Type:          generic
Vars:          UWindowComboControl W, Canvas C

Function Name: Combo_Draw
Class Owner:   UMenuGoldLookAndFeel
Type:          generic
Vars:          UWindowComboControl W, Canvas C

Function Name: ComboList_DrawBackground
Class Owner:   UMenuGoldLookAndFeel
Type:          generic
Vars:          UWindowComboList W, Canvas C

Function Name: ComboList_DrawItem
Class Owner:   UMenuGoldLookAndFeel
Type:          generic
Vars:          UWindowComboList Combo, Canvas C, float X, float Y, float W, float H, string Text, bool bSelected

Function Name: Checkbox_SetupSizes
Class Owner:   UMenuGoldLookAndFeel
Type:          generic
Vars:          UWindowCheckbox W, Canvas C

Function Name: Combo_GetButtonBitmaps
Class Owner:   UMenuGoldLookAndFeel
Type:          generic
Vars:          UWindowComboButton W

Function Name: Combo_SetupLeftButton
Class Owner:   UMenuGoldLookAndFeel
Type:          generic
Vars:          UWindowComboLeftButton W

Function Name: Combo_SetupRightButton
Class Owner:   UMenuGoldLookAndFeel
Type:          generic
Vars:          UWindowComboRightButton W

Function Name: Editbox_SetupSizes
Class Owner:   UMenuGoldLookAndFeel
Type:          generic
Vars:          UWindowEditControl W, Canvas C

Function Name: Editbox_Draw
Class Owner:   UMenuGoldLookAndFeel
Type:          generic
Vars:          UWindowEditControl W, Canvas C

Function Name: ControlFrame_SetupSizes
Class Owner:   UMenuGoldLookAndFeel
Type:          generic
Vars:          UWindowControlFrame W, Canvas C

Function Name: ControlFrame_Draw
Class Owner:   UMenuGoldLookAndFeel
Type:          generic
Vars:          UWindowControlFrame W, Canvas C

Function Name: Tab_DrawTab
Class Owner:   UMenuGoldLookAndFeel
Type:          generic
Vars:          UWindowTabControlTabArea Tab, Canvas C, bool bActiveTab, bool bLeftmostTab, float X, float Y, float W, float H, string Text, bool bShowText

Function Name: SB_SetupUpButton
Class Owner:   UMenuGoldLookAndFeel
Type:          generic
Vars:          UWindowSBUpButton W

Function Name: SB_SetupDownButton
Class Owner:   UMenuGoldLookAndFeel
Type:          generic
Vars:          UWindowSBDownButton W

Function Name: SB_SetupLeftButton
Class Owner:   UMenuGoldLookAndFeel
Type:          generic
Vars:          UWindowSBLeftButton W

Function Name: SB_SetupRightButton
Class Owner:   UMenuGoldLookAndFeel
Type:          generic
Vars:          UWindowSBRightButton W

Function Name: SB_VDraw
Class Owner:   UMenuGoldLookAndFeel
Type:          generic
Vars:          UWindowVScrollbar W, Canvas C

Function Name: SB_HDraw
Class Owner:   UMenuGoldLookAndFeel
Type:          generic
Vars:          UWindowHScrollbar W, Canvas C

Function Name: Tab_SetupLeftButton
Class Owner:   UMenuGoldLookAndFeel
Type:          generic
Vars:          UWindowTabControlLeftButton W

Function Name: Tab_SetupRightButton
Class Owner:   UMenuGoldLookAndFeel
Type:          generic
Vars:          UWindowTabControlRightButton W

Function Name: Tab_SetTabPageSize
Class Owner:   UMenuGoldLookAndFeel
Type:          generic
Vars:          UWindowPageControl W, UWindowPageWindow P

Function Name: Tab_DrawTabPageArea
Class Owner:   UMenuGoldLookAndFeel
Type:          generic
Vars:          UWindowPageControl W, Canvas C, UWindowPageWindow P

Function Name: Tab_GetTabSize
Class Owner:   UMenuGoldLookAndFeel
Type:          generic
Vars:          UWindowTabControlTabArea Tab, Canvas C, string Text, out float W, out float H

Function Name: Menu_DrawMenuBar
Class Owner:   UMenuGoldLookAndFeel
Type:          generic
Vars:          UWindowMenuBar W, Canvas C

Function Name: Menu_DrawMenuBarItem
Class Owner:   UMenuGoldLookAndFeel
Type:          generic
Vars:          UWindowMenuBar B, UWindowMenuBarItem I, float X, float Y, float W, float H, Canvas C

Function Name: Menu_DrawPulldownMenuBackground
Class Owner:   UMenuGoldLookAndFeel
Type:          generic
Vars:          UWindowPulldownMenu W, Canvas C

Function Name: Menu_DrawPulldownMenuItem
Class Owner:   UMenuGoldLookAndFeel
Type:          generic
Vars:          UWindowPulldownMenu M, UWindowPulldownMenuItem Item, Canvas C, float X, float Y, float W, float H, bool bSelected

Function Name: Button_DrawSmallButton
Class Owner:   UMenuGoldLookAndFeel
Type:          generic
Vars:          UWindowSmallButton B, Canvas C

Function Name: Created
Class Owner:   UMenuRootWindow
Type:          generic
Vars:          None

Function Name: Paint
Class Owner:   UMenuRootWindow
Type:          generic
Vars:          Canvas C, float MouseX, float MouseY

Function Name: Resized
Class Owner:   UMenuRootWindow
Type:          generic
Vars:          None

Function Name: DoQuitGame
Class Owner:   UMenuRootWindow
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UMenuRaisedButton
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UMenuRaisedButton
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Paint
Class Owner:   UMenuRaisedButton
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Created
Class Owner:   UTCreditsCW
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UTCreditsCW
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Notify
Class Owner:   UMenuDialogClientWindow
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: Compare
Class Owner:   UMenuMutatorList
Type:          int
Vars:          UWindowList T, UWindowList B

Function Name: FindMutator
Class Owner:   UMenuMutatorList
Type:          UMenuMutatorList
Vars:          string FindMutatorClass

Function Name: AnimEnd
Class Owner:   MeshActor
Type:          generic
Vars:          None

Function Name: Setup
Class Owner:   UMenuModMenuItem
Type:          generic
Vars:          None

Function Name: Execute
Class Owner:   UMenuModMenuItem
Type:          generic
Vars:          None

Function Name: ShowThisItem
Class Owner:   UMenuWeaponPriorityList
Type:          bool
Vars:          None

Function Name: Compare
Class Owner:   UMenuMapList
Type:          int
Vars:          UWindowList T, UWindowList B

Function Name: FindMap
Class Owner:   UMenuMapList
Type:          UMenuMapList
Vars:          string FindMapName

Function Name: Created
Class Owner:   UMenuVideoClientWindow
Type:          generic
Vars:          None

Function Name: AfterCreate
Class Owner:   UMenuVideoClientWindow
Type:          generic
Vars:          None

Function Name: LoadAvailableSettings
Class Owner:   UMenuVideoClientWindow
Type:          generic
Vars:          None

Function Name: ResolutionChanged
Class Owner:   UMenuVideoClientWindow
Type:          generic
Vars:          float W, float H

Function Name: BeforePaint
Class Owner:   UMenuVideoClientWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Notify
Class Owner:   UMenuVideoClientWindow
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: DriverChange
Class Owner:   UMenuVideoClientWindow
Type:          generic
Vars:          None

Function Name: SettingsChanged
Class Owner:   UMenuVideoClientWindow
Type:          generic
Vars:          None

Function Name: MessageBoxDone
Class Owner:   UMenuVideoClientWindow
Type:          generic
Vars:          UWindowMessageBox W, MessageBoxResult Result

Function Name: TextureDetailChanged
Class Owner:   UMenuVideoClientWindow
Type:          generic
Vars:          None

Function Name: TextureDetailSet
Class Owner:   UMenuVideoClientWindow
Type:          generic
Vars:          None

Function Name: SkinDetailChanged
Class Owner:   UMenuVideoClientWindow
Type:          generic
Vars:          None

Function Name: SkinDetailSet
Class Owner:   UMenuVideoClientWindow
Type:          generic
Vars:          None

Function Name: BrightnessChanged
Class Owner:   UMenuVideoClientWindow
Type:          generic
Vars:          None

Function Name: ScaleChanged
Class Owner:   UMenuVideoClientWindow
Type:          generic
Vars:          None

Function Name: MouseChanged
Class Owner:   UMenuVideoClientWindow
Type:          generic
Vars:          None

Function Name: DecalsChanged
Class Owner:   UMenuVideoClientWindow
Type:          generic
Vars:          None

Function Name: DynamicChanged
Class Owner:   UMenuVideoClientWindow
Type:          generic
Vars:          None

Function Name: MinFramerateChanged
Class Owner:   UMenuVideoClientWindow
Type:          generic
Vars:          None

Function Name: SaveConfigs
Class Owner:   UMenuVideoClientWindow
Type:          generic
Vars:          None

Function Name: Paint
Class Owner:   UMenuPageWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Notify
Class Owner:   UMenuPageWindow
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: Created
Class Owner:   UMenuPlayerSetupClient
Type:          generic
Vars:          None

Function Name: AfterCreate
Class Owner:   UMenuPlayerSetupClient
Type:          generic
Vars:          None

Function Name: LoadClasses
Class Owner:   UMenuPlayerSetupClient
Type:          generic
Vars:          None

Function Name: LoadCurrent
Class Owner:   UMenuPlayerSetupClient
Type:          generic
Vars:          None

Function Name: SaveConfigs
Class Owner:   UMenuPlayerSetupClient
Type:          generic
Vars:          None

Function Name: IterateSkins
Class Owner:   UMenuPlayerSetupClient
Type:          generic
Vars:          None

Function Name: IterateFaces
Class Owner:   UMenuPlayerSetupClient
Type:          generic
Vars:          string InSkinName

Function Name: BeforePaint
Class Owner:   UMenuPlayerSetupClient
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Notify
Class Owner:   UMenuPlayerSetupClient
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: NameChanged
Class Owner:   UMenuPlayerSetupClient
Type:          generic
Vars:          None

Function Name: TeamChanged
Class Owner:   UMenuPlayerSetupClient
Type:          generic
Vars:          None

Function Name: SkinChanged
Class Owner:   UMenuPlayerSetupClient
Type:          generic
Vars:          None

Function Name: FaceChanged
Class Owner:   UMenuPlayerSetupClient
Type:          generic
Vars:          None

Function Name: ClassChanged
Class Owner:   UMenuPlayerSetupClient
Type:          generic
Vars:          None

Function Name: UseSelected
Class Owner:   UMenuPlayerSetupClient
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UMenuStartMatchClientWindow
Type:          generic
Vars:          None

Function Name: IterateMaps
Class Owner:   UMenuStartMatchClientWindow
Type:          generic
Vars:          string DefaultMap

Function Name: AfterCreate
Class Owner:   UMenuStartMatchClientWindow
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UMenuStartMatchClientWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Notify
Class Owner:   UMenuStartMatchClientWindow
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: GameChanged
Class Owner:   UMenuStartMatchClientWindow
Type:          generic
Vars:          None

Function Name: MapChanged
Class Owner:   UMenuStartMatchClientWindow
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UMenuPlayerMeshClient
Type:          generic
Vars:          None

Function Name: Resized
Class Owner:   UMenuPlayerMeshClient
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UMenuPlayerMeshClient
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Paint
Class Owner:   UMenuPlayerMeshClient
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Tick
Class Owner:   UMenuPlayerMeshClient
Type:          generic
Vars:          float Delta

Function Name: ClearSkins
Class Owner:   UMenuPlayerMeshClient
Type:          generic
Vars:          None

Function Name: SetSkin
Class Owner:   UMenuPlayerMeshClient
Type:          generic
Vars:          texture NewSkin

Function Name: SetMesh
Class Owner:   UMenuPlayerMeshClient
Type:          generic
Vars:          mesh NewMesh

Function Name: SetNoAnimMesh
Class Owner:   UMenuPlayerMeshClient
Type:          generic
Vars:          mesh NewMesh

Function Name: SetMeshString
Class Owner:   UMenuPlayerMeshClient
Type:          generic
Vars:          string NewMesh

Function Name: SetNoAnimMeshString
Class Owner:   UMenuPlayerMeshClient
Type:          generic
Vars:          string NewMesh

Function Name: Close
Class Owner:   UMenuPlayerMeshClient
Type:          generic
Vars:          optional bool bByParent

Function Name: Notify
Class Owner:   UMenuPlayerMeshClient
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: FacePressed
Class Owner:   UMenuPlayerMeshClient
Type:          generic
Vars:          None

Function Name: LeftPressed
Class Owner:   UMenuPlayerMeshClient
Type:          generic
Vars:          None

Function Name: RightPressed
Class Owner:   UMenuPlayerMeshClient
Type:          generic
Vars:          None

Function Name: AnimEnd
Class Owner:   UMenuPlayerMeshClient
Type:          generic
Vars:          MeshActor MyMesh

Function Name: Created
Class Owner:   UMenuCustomizeClientWindow
Type:          generic
Vars:          None

Function Name: WindowShown
Class Owner:   UMenuCustomizeClientWindow
Type:          generic
Vars:          None

Function Name: LoadExistingKeys
Class Owner:   UMenuCustomizeClientWindow
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UMenuCustomizeClientWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: KeyDown
Class Owner:   UMenuCustomizeClientWindow
Type:          generic
Vars:          int Key, float X, float Y

Function Name: RemoveExistingKey
Class Owner:   UMenuCustomizeClientWindow
Type:          generic
Vars:          int KeyNo, string KeyName

Function Name: SetKey
Class Owner:   UMenuCustomizeClientWindow
Type:          generic
Vars:          int KeyNo, string KeyName

Function Name: ProcessMenuKey
Class Owner:   UMenuCustomizeClientWindow
Type:          generic
Vars:          int KeyNo, string KeyName

Function Name: Notify
Class Owner:   UMenuCustomizeClientWindow
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: GetDesiredDimensions
Class Owner:   UMenuCustomizeClientWindow
Type:          generic
Vars:          out float W, out float H

Function Name: Created
Class Owner:   UMenuServerSetupPage
Type:          generic
Vars:          None

Function Name: Notify
Class Owner:   UMenuServerSetupPage
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: SaveConfigs
Class Owner:   UMenuServerSetupPage
Type:          generic
Vars:          None

Function Name: AfterCreate
Class Owner:   UMenuServerSetupPage
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UMenuServerSetupPage
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Created
Class Owner:   UMenuGameRulesBase
Type:          generic
Vars:          None

Function Name: AfterCreate
Class Owner:   UMenuGameRulesBase
Type:          generic
Vars:          None

Function Name: SetupNetworkOptions
Class Owner:   UMenuGameRulesBase
Type:          generic
Vars:          None

Function Name: LoadCurrentValues
Class Owner:   UMenuGameRulesBase
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UMenuGameRulesBase
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Notify
Class Owner:   UMenuGameRulesBase
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: FragChanged
Class Owner:   UMenuGameRulesBase
Type:          generic
Vars:          None

Function Name: TimeChanged
Class Owner:   UMenuGameRulesBase
Type:          generic
Vars:          None

Function Name: MaxPlayersChanged
Class Owner:   UMenuGameRulesBase
Type:          generic
Vars:          None

Function Name: MaxSpectatorsChanged
Class Owner:   UMenuGameRulesBase
Type:          generic
Vars:          None

Function Name: WeaponsChecked
Class Owner:   UMenuGameRulesBase
Type:          generic
Vars:          None

Function Name: LoadBots
Class Owner:   UMenuBotSetupClient
Type:          generic
Vars:          None

Function Name: ResetBots
Class Owner:   UMenuBotSetupClient
Type:          generic
Vars:          None

Function Name: LoadClasses
Class Owner:   UMenuBotSetupClient
Type:          generic
Vars:          None

Function Name: Close
Class Owner:   UMenuBotSetupClient
Type:          generic
Vars:          optional bool bByParent

Function Name: LoadCurrent
Class Owner:   UMenuBotSetupClient
Type:          generic
Vars:          None

Function Name: NameChanged
Class Owner:   UMenuBotSetupClient
Type:          generic
Vars:          None

Function Name: UseSelected
Class Owner:   UMenuBotSetupClient
Type:          generic
Vars:          None

Function Name: SaveConfigs
Class Owner:   UMenuBotSetupClient
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UMenuBotSetupBase
Type:          generic
Vars:          None

Function Name: LoadBots
Class Owner:   UMenuBotSetupBase
Type:          generic
Vars:          None

Function Name: ResetBots
Class Owner:   UMenuBotSetupBase
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UMenuBotSetupBase
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Notify
Class Owner:   UMenuBotSetupBase
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: BotChanged
Class Owner:   UMenuBotSetupBase
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UMenuGameOptionsClientWindow
Type:          generic
Vars:          None

Function Name: AfterCreate
Class Owner:   UMenuGameOptionsClientWindow
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UMenuGameOptionsClientWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Notify
Class Owner:   UMenuGameOptionsClientWindow
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: WeaponFlashChecked
Class Owner:   UMenuGameOptionsClientWindow
Type:          generic
Vars:          None

Function Name: DodgingChecked
Class Owner:   UMenuGameOptionsClientWindow
Type:          generic
Vars:          None

Function Name: WeaponHandChanged
Class Owner:   UMenuGameOptionsClientWindow
Type:          generic
Vars:          None

Function Name: ViewBobChanged
Class Owner:   UMenuGameOptionsClientWindow
Type:          generic
Vars:          None

Function Name: SpeedChanged
Class Owner:   UMenuGameOptionsClientWindow
Type:          generic
Vars:          None

Function Name: GoreChanged
Class Owner:   UMenuGameOptionsClientWindow
Type:          generic
Vars:          None

Function Name: SaveConfigs
Class Owner:   UMenuGameOptionsClientWindow
Type:          generic
Vars:          None

Function Name: LocalChecked
Class Owner:   UMenuGameOptionsClientWindow
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UMenuStatusBar
Type:          generic
Vars:          None

Function Name: SetHelp
Class Owner:   UMenuStatusBar
Type:          generic
Vars:          string NewHelp

Function Name: Close
Class Owner:   UMenuStatusBar
Type:          generic
Vars:          optional bool bByParent

Function Name: Paint
Class Owner:   UMenuStatusBar
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Created
Class Owner:   UMenuMultiplayerMenu
Type:          generic
Vars:          None

Function Name: WindowShown
Class Owner:   UMenuMultiplayerMenu
Type:          generic
Vars:          None

Function Name: ResolutionChanged
Class Owner:   UMenuMultiplayerMenu
Type:          generic
Vars:          float W, float H

Function Name: NotifyQuitUnreal
Class Owner:   UMenuMultiplayerMenu
Type:          generic
Vars:          None

Function Name: NotifyBeforeLevelChange
Class Owner:   UMenuMultiplayerMenu
Type:          generic
Vars:          None

Function Name: NotifyAfterLevelChange
Class Owner:   UMenuMultiplayerMenu
Type:          generic
Vars:          None

Function Name: Select
Class Owner:   UMenuMultiplayerMenu
Type:          generic
Vars:          UWindowPulldownMenuItem I

Function Name: ExecuteItem
Class Owner:   UMenuMultiplayerMenu
Type:          generic
Vars:          UWindowPulldownMenuItem I

Function Name: MessageBoxDone
Class Owner:   UMenuMultiplayerMenu
Type:          generic
Vars:          UWindowMessageBox W, MessageBoxResult Result

Function Name: LoadUBrowser
Class Owner:   UMenuMultiplayerMenu
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UMenuGameSettingsBase
Type:          generic
Vars:          None

Function Name: AfterCreate
Class Owner:   UMenuGameSettingsBase
Type:          generic
Vars:          None

Function Name: LoadCurrentValues
Class Owner:   UMenuGameSettingsBase
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UMenuGameSettingsBase
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Notify
Class Owner:   UMenuGameSettingsBase
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: StyleChanged
Class Owner:   UMenuGameSettingsBase
Type:          generic
Vars:          None

Function Name: SpeedChanged
Class Owner:   UMenuGameSettingsBase
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UMenuNetworkClientWindow
Type:          generic
Vars:          None

Function Name: AfterCreate
Class Owner:   UMenuNetworkClientWindow
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UMenuNetworkClientWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Notify
Class Owner:   UMenuNetworkClientWindow
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: NetSpeedChanged
Class Owner:   UMenuNetworkClientWindow
Type:          generic
Vars:          None

Function Name: SaveConfigs
Class Owner:   UMenuNetworkClientWindow
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UMenuBotConfigBase
Type:          generic
Vars:          None

Function Name: AfterCreate
Class Owner:   UMenuBotConfigBase
Type:          generic
Vars:          None

Function Name: LoadCurrentValues
Class Owner:   UMenuBotConfigBase
Type:          generic
Vars:          None

Function Name: SetBotmatchParent
Class Owner:   UMenuBotConfigBase
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UMenuBotConfigBase
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Notify
Class Owner:   UMenuBotConfigBase
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: BaseChanged
Class Owner:   UMenuBotConfigBase
Type:          generic
Vars:          None

Function Name: NumBotsChanged
Class Owner:   UMenuBotConfigBase
Type:          generic
Vars:          None

Function Name: AutoAdjustChecked
Class Owner:   UMenuBotConfigBase
Type:          generic
Vars:          None

Function Name: RandomChecked
Class Owner:   UMenuBotConfigBase
Type:          generic
Vars:          None

Function Name: ConfigureIndivBots
Class Owner:   UMenuBotConfigBase
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UMenuWeaponPriorityMesh
Type:          generic
Vars:          None

Function Name: Paint
Class Owner:   UMenuWeaponPriorityMesh
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Tick
Class Owner:   UMenuWeaponPriorityMesh
Type:          generic
Vars:          float DeltaTime

Function Name: Close
Class Owner:   UMenuWeaponPriorityMesh
Type:          generic
Vars:          optional bool bByParent

Function Name: Created
Class Owner:   UMenuInputOptionsClientWindow
Type:          generic
Vars:          None

Function Name: AfterCreate
Class Owner:   UMenuInputOptionsClientWindow
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UMenuInputOptionsClientWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Notify
Class Owner:   UMenuInputOptionsClientWindow
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: AutoAimChecked
Class Owner:   UMenuInputOptionsClientWindow
Type:          generic
Vars:          None

Function Name: JoystickChecked
Class Owner:   UMenuInputOptionsClientWindow
Type:          generic
Vars:          None

Function Name: DirectInputChecked
Class Owner:   UMenuInputOptionsClientWindow
Type:          generic
Vars:          None

Function Name: InvertMouseChecked
Class Owner:   UMenuInputOptionsClientWindow
Type:          generic
Vars:          None

Function Name: LookSpringChecked
Class Owner:   UMenuInputOptionsClientWindow
Type:          generic
Vars:          None

Function Name: MouselookChecked
Class Owner:   UMenuInputOptionsClientWindow
Type:          generic
Vars:          None

Function Name: AutoSlopeChecked
Class Owner:   UMenuInputOptionsClientWindow
Type:          generic
Vars:          None

Function Name: SensitivityChanged
Class Owner:   UMenuInputOptionsClientWindow
Type:          generic
Vars:          None

Function Name: MouseSmoothChanged
Class Owner:   UMenuInputOptionsClientWindow
Type:          generic
Vars:          None

Function Name: SaveConfigs
Class Owner:   UMenuInputOptionsClientWindow
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UMenuAudioClientWindow
Type:          generic
Vars:          None

Function Name: AfterCreate
Class Owner:   UMenuAudioClientWindow
Type:          generic
Vars:          None

Function Name: ExtraMessageOptions
Class Owner:   UMenuAudioClientWindow
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UMenuAudioClientWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Notify
Class Owner:   UMenuAudioClientWindow
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: SoundQualityChanged
Class Owner:   UMenuAudioClientWindow
Type:          generic
Vars:          None

Function Name: VoiceMessagesChecked
Class Owner:   UMenuAudioClientWindow
Type:          generic
Vars:          None

Function Name: MessageBeepChecked
Class Owner:   UMenuAudioClientWindow
Type:          generic
Vars:          None

Function Name: MusicVolumeChanged
Class Owner:   UMenuAudioClientWindow
Type:          generic
Vars:          None

Function Name: SoundVolumeChanged
Class Owner:   UMenuAudioClientWindow
Type:          generic
Vars:          None

Function Name: SaveConfigs
Class Owner:   UMenuAudioClientWindow
Type:          generic
Vars:          None

Function Name: SetMap
Class Owner:   UMenuScreenshotCW
Type:          generic
Vars:          string MapName

Function Name: Close
Class Owner:   UMenuScreenshotCW
Type:          generic
Vars:          optional bool bByParent

Function Name: Paint
Class Owner:   UMenuScreenshotCW
Type:          generic
Vars:          Canvas C, float MouseX, float MouseY

Function Name: Created
Class Owner:   UMenuBotConfigClientWindow
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UMenuBotConfigClientWindow
Type:          generic
Vars:          Canvas C, float x, float Y

Function Name: Notify
Class Owner:   UMenuBotConfigClientWindow
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: LoadCurrentValues
Class Owner:   UMenuBotConfigClientWindow
Type:          generic
Vars:          None

Function Name: BaseChanged
Class Owner:   UMenuBotConfigClientWindow
Type:          generic
Vars:          None

Function Name: NumBotsChanged
Class Owner:   UMenuBotConfigClientWindow
Type:          generic
Vars:          None

Function Name: BIMChanged
Class Owner:   UMenuBotConfigClientWindow
Type:          generic
Vars:          None

Function Name: AutoAdjustChecked
Class Owner:   UMenuBotConfigClientWindow
Type:          generic
Vars:          None

Function Name: RandomChecked
Class Owner:   UMenuBotConfigClientWindow
Type:          generic
Vars:          None

Function Name: ConfigureIndivBots
Class Owner:   UMenuBotConfigClientWindow
Type:          generic
Vars:          None

Function Name: SaveConfigs
Class Owner:   UMenuBotConfigClientWindow
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UMenuMapListCW
Type:          generic
Vars:          None

Function Name: Paint
Class Owner:   UMenuMapListCW
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Resized
Class Owner:   UMenuMapListCW
Type:          generic
Vars:          None

Function Name: LoadDefaultClasses
Class Owner:   UMenuMapListCW
Type:          generic
Vars:          None

Function Name: LoadMapList
Class Owner:   UMenuMapListCW
Type:          generic
Vars:          None

Function Name: DefaultComboChanged
Class Owner:   UMenuMapListCW
Type:          generic
Vars:          None

Function Name: SaveConfigs
Class Owner:   UMenuMapListCW
Type:          generic
Vars:          None

Function Name: Notify
Class Owner:   UMenuMapListCW
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: Created
Class Owner:   UMenuWeaponPriorityListBox
Type:          generic
Vars:          None

Function Name: ReadWeapon
Class Owner:   UMenuWeaponPriorityListBox
Type:          generic
Vars:          UMenuWeaponPriorityList L, class<Weapon> WeaponClass

Function Name: DrawItem
Class Owner:   UMenuWeaponPriorityListBox
Type:          generic
Vars:          Canvas C, UWindowList Item, float X, float Y, float W, float H

Function Name: SaveConfigs
Class Owner:   UMenuWeaponPriorityListBox
Type:          generic
Vars:          None

Function Name: LMouseDown
Class Owner:   UMenuWeaponPriorityListBox
Type:          generic
Vars:          float X, float Y

Function Name: SelectWeapon
Class Owner:   UMenuWeaponPriorityListBox
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UMenuNewGameClientWindow
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UMenuNewGameClientWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Notify
Class Owner:   UMenuNewGameClientWindow
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: OKClicked
Class Owner:   UMenuNewGameClientWindow
Type:          generic
Vars:          None

Function Name: SkillChanged
Class Owner:   UMenuNewGameClientWindow
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UMenuOptionsClientWindow
Type:          generic
Vars:          None

Function Name: ShowNetworkTab
Class Owner:   UMenuOptionsClientWindow
Type:          generic
Vars:          None

Function Name: Resized
Class Owner:   UMenuOptionsClientWindow
Type:          generic
Vars:          None

Function Name: Paint
Class Owner:   UMenuOptionsClientWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: GetDesiredDimensions
Class Owner:   UMenuOptionsClientWindow
Type:          generic
Vars:          out float W, out float H

Function Name: DrawItem
Class Owner:   UMenuMapListBox
Type:          generic
Vars:          Canvas C, UWindowList Item, float X, float Y, float W, float H

Function Name: DrawItem
Class Owner:   UMenuMutatorListBox
Type:          generic
Vars:          Canvas C, UWindowList Item, float X, float Y, float W, float H

Function Name: Created
Class Owner:   UMenuHUDConfigCW
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UMenuHUDConfigCW
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Paint
Class Owner:   UMenuHUDConfigCW
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Notify
Class Owner:   UMenuHUDConfigCW
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: CrosshairChanged
Class Owner:   UMenuHUDConfigCW
Type:          generic
Vars:          None

Function Name: HUDConfigChanged
Class Owner:   UMenuHUDConfigCW
Type:          generic
Vars:          None

Function Name: SaveConfigs
Class Owner:   UMenuHUDConfigCW
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UMenuWeaponPriorityListArea
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UMenuWeaponPriorityListArea
Type:          generic
Vars:          Canvas C, float MouseX, float MouseY

Function Name: Notify
Class Owner:   UMenuWeaponPriorityListArea
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: AutoSwitchChange
Class Owner:   UMenuWeaponPriorityListArea
Type:          generic
Vars:          None

Function Name: SaveConfigs
Class Owner:   UMenuWeaponPriorityListArea
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UMenuMutatorCW
Type:          generic
Vars:          None

Function Name: Paint
Class Owner:   UMenuMutatorCW
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Resized
Class Owner:   UMenuMutatorCW
Type:          generic
Vars:          None

Function Name: LoadMutators
Class Owner:   UMenuMutatorCW
Type:          generic
Vars:          None

Function Name: SaveConfigs
Class Owner:   UMenuMutatorCW
Type:          generic
Vars:          None

Function Name: Notify
Class Owner:   UMenuMutatorCW
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: ExternalDragOver
Class Owner:   UMenuMapListExclude
Type:          bool
Vars:          UWindowDialogControl ExternalControl, float X, float Y

Function Name: ReceiveDoubleClickItem
Class Owner:   UMenuMapListExclude
Type:          generic
Vars:          UWindowListBox L, UWindowListBoxItem I

Function Name: ExternalDragOver
Class Owner:   UMenuMutatorExclude
Type:          bool
Vars:          UWindowDialogControl ExternalControl, float X, float Y

Function Name: ReceiveDoubleClickItem
Class Owner:   UMenuMutatorExclude
Type:          generic
Vars:          UWindowListBox L, UWindowListBoxItem I

Function Name: Created
Class Owner:   UMenuTeamGameRulesCWindow
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UMenuTeamGameRulesCWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Notify
Class Owner:   UMenuTeamGameRulesCWindow
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: FFChanged
Class Owner:   UMenuTeamGameRulesCWindow
Type:          generic
Vars:          None

Function Name: LoadCurrentValues
Class Owner:   UMenuGameRulesCWindow
Type:          generic
Vars:          None

Function Name: FragChanged
Class Owner:   UMenuGameRulesCWindow
Type:          generic
Vars:          None

Function Name: TimeChanged
Class Owner:   UMenuGameRulesCWindow
Type:          generic
Vars:          None

Function Name: MaxPlayersChanged
Class Owner:   UMenuGameRulesCWindow
Type:          generic
Vars:          None

Function Name: MaxSpectatorsChanged
Class Owner:   UMenuGameRulesCWindow
Type:          generic
Vars:          None

Function Name: WeaponsChecked
Class Owner:   UMenuGameRulesCWindow
Type:          generic
Vars:          None

Function Name: ExternalDragOver
Class Owner:   UMenuMapListInclude
Type:          bool
Vars:          UWindowDialogControl ExternalControl, float X, float Y

Function Name: ReceiveDoubleClickItem
Class Owner:   UMenuMapListInclude
Type:          generic
Vars:          UWindowListBox L, UWindowListBoxItem I

Function Name: Created
Class Owner:   UMenuPlayerClientWindow
Type:          generic
Vars:          None

Function Name: Resized
Class Owner:   UMenuPlayerClientWindow
Type:          generic
Vars:          None

Function Name: ExternalDragOver
Class Owner:   UMenuMutatorInclude
Type:          bool
Vars:          UWindowDialogControl ExternalControl, float X, float Y

Function Name: ReceiveDoubleClickItem
Class Owner:   UMenuMutatorInclude
Type:          generic
Vars:          UWindowListBox L, UWindowListBoxItem I

Function Name: Created
Class Owner:   UMenuWeaponPriorityCW
Type:          generic
Vars:          None

Function Name: Resized
Class Owner:   UMenuWeaponPriorityCW
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UMenuSlotClientWindow
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UMenuSlotClientWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Created
Class Owner:   UMenuMapListFrameCW
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UMenuMapListFrameCW
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Created
Class Owner:   UMenuToolsMenu
Type:          generic
Vars:          None

Function Name: ShowWindow
Class Owner:   UMenuToolsMenu
Type:          generic
Vars:          None

Function Name: ExecuteItem
Class Owner:   UMenuToolsMenu
Type:          generic
Vars:          UWindowPulldownMenuItem I

Function Name: Select
Class Owner:   UMenuToolsMenu
Type:          generic
Vars:          UWindowPulldownMenuItem I

Function Name: Created
Class Owner:   UMenuStartGameClientWindow
Type:          generic
Vars:          None

Function Name: Resized
Class Owner:   UMenuStartGameClientWindow
Type:          generic
Vars:          None

Function Name: Notify
Class Owner:   UMenuStartGameClientWindow
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: DedicatedPressed
Class Owner:   UMenuStartGameClientWindow
Type:          generic
Vars:          None

Function Name: StartPressed
Class Owner:   UMenuStartGameClientWindow
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UMenuMutatorFrameCW
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UMenuMutatorFrameCW
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: SetupMods
Class Owner:   UMenuModMenu
Type:          generic
Vars:          UMenuModMenuItem InModItems

Function Name: Select
Class Owner:   UMenuModMenu
Type:          generic
Vars:          UWindowPulldownMenuItem I

Function Name: ExecuteItem
Class Owner:   UMenuModMenu
Type:          generic
Vars:          UWindowPulldownMenuItem I

Function Name: Created
Class Owner:   UMenuSaveGameClientWindow
Type:          generic
Vars:          None

Function Name: Notify
Class Owner:   UMenuSaveGameClientWindow
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: Created
Class Owner:   UMenuHelpMenu
Type:          generic
Vars:          None

Function Name: ExecuteItem
Class Owner:   UMenuHelpMenu
Type:          generic
Vars:          UWindowPulldownMenuItem I

Function Name: Select
Class Owner:   UMenuHelpMenu
Type:          generic
Vars:          UWindowPulldownMenuItem I

Function Name: Created
Class Owner:   UMenuLoadGameClientWindow
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UMenuLoadGameClientWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Notify
Class Owner:   UMenuLoadGameClientWindow
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: Created
Class Owner:   UMenuOptionsMenu
Type:          generic
Vars:          None

Function Name: PlayerSetup
Class Owner:   UMenuOptionsMenu
Type:          UWindowWindow
Vars:          None

Function Name: ShowPreferences
Class Owner:   UMenuOptionsMenu
Type:          generic
Vars:          optional bool bNetworkSettings

Function Name: ExecuteItem
Class Owner:   UMenuOptionsMenu
Type:          generic
Vars:          UWindowPulldownMenuItem I

Function Name: Select
Class Owner:   UMenuOptionsMenu
Type:          generic
Vars:          UWindowPulldownMenuItem I

Function Name: Created
Class Owner:   UMenuHelpTextArea
Type:          generic
Vars:          None

Function Name: Paint
Class Owner:   UMenuHelpTextArea
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Created
Class Owner:   UMenuOptionsWindow
Type:          generic
Vars:          None

Function Name: SetSizePos
Class Owner:   UMenuOptionsWindow
Type:          generic
Vars:          None

Function Name: ResolutionChanged
Class Owner:   UMenuOptionsWindow
Type:          generic
Vars:          float W, float H

Function Name: Resized
Class Owner:   UMenuOptionsWindow
Type:          generic
Vars:          None

Function Name: LoadCurrentValues
Class Owner:   UMenuGameSettingsCWindow
Type:          generic
Vars:          None

Function Name: StyleChanged
Class Owner:   UMenuGameSettingsCWindow
Type:          generic
Vars:          None

Function Name: SpeedChanged
Class Owner:   UMenuGameSettingsCWindow
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UMenuPlayerWindow
Type:          generic
Vars:          None

Function Name: ResolutionChanged
Class Owner:   UMenuPlayerWindow
Type:          generic
Vars:          float W, float H

Function Name: SetSizePos
Class Owner:   UMenuPlayerWindow
Type:          generic
Vars:          None

Function Name: Resized
Class Owner:   UMenuPlayerWindow
Type:          generic
Vars:          None

Function Name: Paint
Class Owner:   UMenuPlayerWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: SaveConfigs
Class Owner:   UMenuPlayerWindow
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UMenuGameMenu
Type:          generic
Vars:          None

Function Name: MessageBoxDone
Class Owner:   UMenuGameMenu
Type:          generic
Vars:          UWindowMessageBox W, MessageBoxResult Result

Function Name: ExecuteItem
Class Owner:   UMenuGameMenu
Type:          generic
Vars:          UWindowPulldownMenuItem I

Function Name: Select
Class Owner:   UMenuGameMenu
Type:          generic
Vars:          UWindowPulldownMenuItem I

Function Name: Created
Class Owner:   UMenuStatsMenu
Type:          generic
Vars:          None

Function Name: ExecuteItem
Class Owner:   UMenuStatsMenu
Type:          generic
Vars:          UWindowPulldownMenuItem I

Function Name: Select
Class Owner:   UMenuStatsMenu
Type:          generic
Vars:          UWindowPulldownMenuItem I

Function Name: Created
Class Owner:   UMenuBotmatchWindow
Type:          generic
Vars:          None

Function Name: SetSizePos
Class Owner:   UMenuBotmatchWindow
Type:          generic
Vars:          None

Function Name: ResolutionChanged
Class Owner:   UMenuBotmatchWindow
Type:          generic
Vars:          float W, float H

Function Name: SaveConfigs
Class Owner:   UMenuBotmatchWindow
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UMenuHelpClientWindow
Type:          generic
Vars:          None

Function Name: Paint
Class Owner:   UMenuHelpClientWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: BeforePaint
Class Owner:   UMenuHelpClientWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Created
Class Owner:   UMenuMapListWindow
Type:          generic
Vars:          None

Function Name: Resized
Class Owner:   UMenuMapListWindow
Type:          generic
Vars:          None

Function Name: Paint
Class Owner:   UMenuMapListWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Created
Class Owner:   UMenuMutatorWindow
Type:          generic
Vars:          None

Function Name: Resized
Class Owner:   UMenuMutatorWindow
Type:          generic
Vars:          None

Function Name: Paint
Class Owner:   UMenuMutatorWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Created
Class Owner:   UTCreditsWindow
Type:          generic
Vars:          None

Function Name: Resized
Class Owner:   UTCreditsWindow
Type:          generic
Vars:          None

Function Name: Paint
Class Owner:   UTCreditsWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: SaveConfigs
Class Owner:   UTCreditsWindow
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UMenuWeaponPriorityWindow
Type:          generic
Vars:          None

Function Name: ResolutionChanged
Class Owner:   UMenuWeaponPriorityWindow
Type:          generic
Vars:          float W, float H

Function Name: SetSizePos
Class Owner:   UMenuWeaponPriorityWindow
Type:          generic
Vars:          None

Function Name: Resized
Class Owner:   UMenuWeaponPriorityWindow
Type:          generic
Vars:          None

Function Name: Paint
Class Owner:   UMenuWeaponPriorityWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: SaveConfigs
Class Owner:   UMenuWeaponPriorityWindow
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UMenuGameOptionsScrollClient
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UMenuConsoleWindow
Type:          generic
Vars:          None

Function Name: Close
Class Owner:   UMenuConsoleWindow
Type:          generic
Vars:          optional bool bByParent

Function Name: Created
Class Owner:   UMenuPlayerSetupScrollClient
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UMenuHelpWindow
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UMenuBotSetupSC
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UMenuToolBar
Type:          generic
Vars:          None

Function Name: Paint
Class Owner:   UMenuToolBar
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Created
Class Owner:   UMenuLoadGameScrollClient
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UMenuLoadGameWindow
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UMenuHUDConfigScrollClient
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UMenuNetworkScrollClient
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UMenuNewGameWindow
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UMenuAudioScrollClient
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UMenuSaveGameScrollClient
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UMenuSaveGameWindow
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UMenuVideoScrollClient
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UMenuStartMatchScrollClient
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UMenuCustomizeScrollClient
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UMenuInputOptionsScrollClient
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UMenuGameRulesSClient
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UMenuGameSettingsSClient
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UMenuTeamGameRulesSClient
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UMenuBotConfigSClient
Type:          generic
Vars:          None

Function Name: PreBeginPlay
Class Owner:   UdpServerQuery
Type:          generic
Vars:          None

Function Name: PostBeginPlay
Class Owner:   UdpServerQuery
Type:          generic
Vars:          None

Function Name: ParseNextQuery
Class Owner:   UdpServerQuery
Type:          bool
Vars:          string Query, out string QueryType, out string QueryValue, out string QueryRest, out int bFinalPacket

Function Name: ParseQuery
Class Owner:   UdpServerQuery
Type:          string
Vars:          IpAddr Addr, coerce string Query, int QueryNum, out int PacketNum

Function Name: SendAPacket
Class Owner:   UdpServerQuery
Type:          bool
Vars:          IpAddr Addr, int QueryNum, out int PacketNum, int bFinalPacket

Function Name: SendQueryPacket
Class Owner:   UdpServerQuery
Type:          bool
Vars:          IpAddr Addr, coerce string SendString, int QueryNum, out int PacketNum, int bFinalPacket

Function Name: GetBasic
Class Owner:   UdpServerQuery
Type:          string
Vars:          None

Function Name: GetInfo
Class Owner:   UdpServerQuery
Type:          string
Vars:          None

Function Name: GetRules
Class Owner:   UdpServerQuery
Type:          string
Vars:          None

Function Name: GetPlayer
Class Owner:   UdpServerQuery
Type:          string
Vars:          PlayerPawn P, int PlayerNum

Function Name: SendPlayers
Class Owner:   UdpServerQuery
Type:          bool
Vars:          IpAddr Addr, int QueryNum, out int PacketNum, int bFinalPacket

Function Name: GetLevelProperty
Class Owner:   UdpServerQuery
Type:          string
Vars:          string Prop

Function Name: GetGameProperty
Class Owner:   UdpServerQuery
Type:          string
Vars:          string Prop

Function Name: GetPlayerProperty
Class Owner:   UdpServerQuery
Type:          string
Vars:          string Prop

Function Name: PreBeginPlay
Class Owner:   UdpServerUplink
Type:          generic
Vars:          None

Function Name: Resolved
Class Owner:   UdpServerUplink
Type:          generic
Vars:          IpAddr Addr

Function Name: ResolveFailed
Class Owner:   UdpServerUplink
Type:          generic
Vars:          None

Function Name: Timer
Class Owner:   UdpServerUplink
Type:          generic
Vars:          None

Function Name: Halt
Class Owner:   UdpServerUplink
Type:          generic
Vars:          None

Function Name: Resume
Class Owner:   UdpServerUplink
Type:          generic
Vars:          None

Function Name: ParseNextQuery
Class Owner:   UdpServerUplink
Type:          bool
Vars:          string Query, out string QueryType, out string QueryValue, out string QueryRest, out string FinalPacket

Function Name: ParseQuery
Class Owner:   UdpServerUplink
Type:          string
Vars:          IpAddr Addr, coerce string QueryStr, int QueryNum, out int PacketNum

Function Name: SendQueryPacket
Class Owner:   UdpServerUplink
Type:          bool
Vars:          IpAddr Addr, coerce string SendString, int QueryNum, int PacketNum, string FinalPacket

Function Name: PreBeginPlay
Class Owner:   Bot
Type:          generic
Vars:          None

Function Name: UnderLift
Class Owner:   Bot
Type:          generic
Vars:          Mover M

Function Name: StartMatch
Class Owner:   Bot
Type:          generic
Vars:          None

Function Name: StopFiring
Class Owner:   Bot
Type:          generic
Vars:          None

Function Name: ShootTarget
Class Owner:   Bot
Type:          generic
Vars:          Actor NewTarget

Function Name: InitRating
Class Owner:   Bot
Type:          generic
Vars:          None

Function Name: GetRating
Class Owner:   Bot
Type:          float
Vars:          None

Function Name: PlayLookAround
Class Owner:   Bot
Type:          generic
Vars:          None

Function Name: PlayWaving
Class Owner:   Bot
Type:          generic
Vars:          None

Function Name: PlayFlip
Class Owner:   Bot
Type:          generic
Vars:          None

Function Name: YellAt
Class Owner:   Bot
Type:          generic
Vars:          Pawn Moron

Function Name: AddInventory
Class Owner:   Bot
Type:          bool
Vars:          inventory NewItem

Function Name: HaltFiring
Class Owner:   Bot
Type:          generic
Vars:          None

Function Name: TryToward
Class Owner:   Bot
Type:          bool
Vars:          inventory Inv, float Weight

Function Name: SendTeamMessage
Class Owner:   Bot
Type:          generic
Vars:          PlayerReplicationInfo Recipient, name MessageType, byte MessageID, float Wait

Function Name: SendGlobalMessage
Class Owner:   Bot
Type:          generic
Vars:          PlayerReplicationInfo Recipient, name MessageType, byte MessageID, float Wait

Function Name: SetOrders
Class Owner:   Bot
Type:          generic
Vars:          name NewOrders, Pawn OrderGiver, optional bool bNoAck

Function Name: BotVoiceMessage
Class Owner:   Bot
Type:          generic
Vars:          name messagetype, byte messageID, Pawn Sender

Function Name: AdjustDesireFor
Class Owner:   Bot
Type:          float
Vars:          Inventory Inv

Function Name: SwitchToBestWeapon
Class Owner:   Bot
Type:          bool
Vars:          None

Function Name: SpecialFire
Class Owner:   Bot
Type:          generic
Vars:          None

Function Name: PlayGutHit
Class Owner:   Bot
Type:          generic
Vars:          float tweentime

Function Name: PlayHeadHit
Class Owner:   Bot
Type:          generic
Vars:          float tweentime

Function Name: PlayLeftHit
Class Owner:   Bot
Type:          generic
Vars:          float tweentime

Function Name: PlayRightHit
Class Owner:   Bot
Type:          generic
Vars:          float tweentime

Function Name: StrafeFromDamage
Class Owner:   Bot
Type:          bool
Vars:          vector momentum, float Damage,name DamageType, bool bFindDest

Function Name: PlayHit
Class Owner:   Bot
Type:          generic
Vars:          float Damage, vector HitLocation, name damageType, vector Momentum

Function Name: PlayHitAnim
Class Owner:   Bot
Type:          generic
Vars:          vector HitLocation, float Damage

Function Name: PlayDeathHit
Class Owner:   Bot
Type:          generic
Vars:          float Damage, vector HitLocation, name damageType, vector Momentum

Function Name: PlayChallenge
Class Owner:   Bot
Type:          generic
Vars:          None

Function Name: PlayDyingSound
Class Owner:   Bot
Type:          generic
Vars:          None

Function Name: PlayTakeHitSound
Class Owner:   Bot
Type:          generic
Vars:          int damage, name damageType, int Mult

Function Name: CallForHelp
Class Owner:   Bot
Type:          generic
Vars:          None

Function Name: KillMessage
Class Owner:   Bot
Type:          string
Vars:          name damageType, pawn Other

Function Name: Gasp
Class Owner:   Bot
Type:          generic
Vars:          None

Function Name: ZoneChange
Class Owner:   Bot
Type:          generic
Vars:          ZoneInfo newZone

Function Name: JumpOutOfWater
Class Owner:   Bot
Type:          generic
Vars:          vector jumpDir

Function Name: PreSetMovement
Class Owner:   Bot
Type:          generic
Vars:          None

Function Name: SetPeripheralVision
Class Owner:   Bot
Type:          generic
Vars:          None

Function Name: PainTimer
Class Owner:   Bot
Type:          generic
Vars:          None

Function Name: ChangedWeapon
Class Owner:   Bot
Type:          generic
Vars:          None

Function Name: Gibbed
Class Owner:   Bot
Type:          bool
Vars:          name damageType

Function Name: SpawnGibbedCarcass
Class Owner:   Bot
Type:          generic
Vars:          None

Function Name: SpawnCarcass
Class Owner:   Bot
Type:          Carcass
Vars:          None

Function Name: JumpOffPawn
Class Owner:   Bot
Type:          generic
Vars:          None

Function Name: SetMovementPhysics
Class Owner:   Bot
Type:          generic
Vars:          None

Function Name: FearThisSpot
Class Owner:   Bot
Type:          generic
Vars:          Actor aSpot

Function Name: FastInAir
Class Owner:   Bot
Type:          generic
Vars:          None

Function Name: WhatToDoNext
Class Owner:   Bot
Type:          generic
Vars:          name LikelyState, name LikelyLabel

Function Name: CheckBumpAttack
Class Owner:   Bot
Type:          bool
Vars:          Pawn Other

Function Name: DeferTo
Class Owner:   Bot
Type:          bool
Vars:          Bot Other

Function Name: Bump
Class Owner:   Bot
Type:          generic
Vars:          actor Other

Function Name: SetFall
Class Owner:   Bot
Type:          generic
Vars:          None

Function Name: LongFall
Class Owner:   Bot
Type:          generic
Vars:          None

Function Name: HearPickup
Class Owner:   Bot
Type:          generic
Vars:          Pawn Other

Function Name: HearNoise
Class Owner:   Bot
Type:          generic
Vars:          float Loudness, Actor NoiseMaker

Function Name: GiveUpTactical
Class Owner:   Bot
Type:          generic
Vars:          bool bNoCharge

Function Name: SeePlayer
Class Owner:   Bot
Type:          generic
Vars:          Actor SeenPlayer

Function Name: FindBestPathToward
Class Owner:   Bot
Type:          bool
Vars:          actor desired, bool bClearPaths

Function Name: NeedToTurn
Class Owner:   Bot
Type:          bool
Vars:          vector targ

Function Name: NearWall
Class Owner:   Bot
Type:          bool
Vars:          float walldist

Function Name: FireWeapon
Class Owner:   Bot
Type:          generic
Vars:          None

Function Name: PlayFiring
Class Owner:   Bot
Type:          generic
Vars:          None

Function Name: CheckFutureSight
Class Owner:   Bot
Type:          bool
Vars:          float deltatime

Function Name: AdjustToss
Class Owner:   Bot
Type:          rotator
Vars:          float projSpeed, vector projStart, int aimerror, bool leadTarget, bool warnTarget

Function Name: AdjustAim
Class Owner:   Bot
Type:          rotator
Vars:          float projSpeed, vector projStart, int aimerror, bool leadTarget, bool warnTarget

Function Name: WarnTarget
Class Owner:   Bot
Type:          generic
Vars:          Pawn shooter, float projSpeed, vector FireDir

Function Name: TryToDuck
Class Owner:   Bot
Type:          generic
Vars:          vector duckDir, bool bReversed

Function Name: PlayDodge
Class Owner:   Bot
Type:          generic
Vars:          bool bDuckLeft

Function Name: CloseToPointMan
Class Owner:   Bot
Type:          bool
Vars:          Pawn Other

Function Name: CanStakeOut
Class Owner:   Bot
Type:          bool
Vars:          None

Function Name: AttitudeTo
Class Owner:   Bot
Type:          eAttitude
Vars:          Pawn Other

Function Name: AssessThreat
Class Owner:   Bot
Type:          float
Vars:          Pawn NewThreat

Function Name: SetEnemy
Class Owner:   Bot
Type:          bool
Vars:          Pawn NewEnemy

Function Name: InitializeSkill
Class Owner:   Bot
Type:          generic
Vars:          float InSkill

Function Name: ReSetSkill
Class Owner:   Bot
Type:          generic
Vars:          None

Function Name: MaybeTaunt
Class Owner:   Bot
Type:          generic
Vars:          Pawn Other

Function Name: Killed
Class Owner:   Bot
Type:          generic
Vars:          pawn Killer, pawn Other, name damageType

Function Name: EnemyAcquired
Class Owner:   Bot
Type:          generic
Vars:          None

Function Name: RelativeStrength
Class Owner:   Bot
Type:          float
Vars:          Pawn Other

Function Name: CanFireAtEnemy
Class Owner:   Bot
Type:          bool
Vars:          None

Function Name: FaceDestination
Class Owner:   Bot
Type:          bool
Vars:          float F

Function Name: PlayMeleeAttack
Class Owner:   Bot
Type:          generic
Vars:          None

Function Name: PlayRangedAttack
Class Owner:   Bot
Type:          generic
Vars:          None

Function Name: PlayMovingAttack
Class Owner:   Bot
Type:          generic
Vars:          None

Function Name: PlayOutOfWater
Class Owner:   Bot
Type:          generic
Vars:          None

Function Name: PlayCombatMove
Class Owner:   Bot
Type:          generic
Vars:          None

Function Name: StrafeAdjust
Class Owner:   Bot
Type:          float
Vars:          None

Function Name: Trigger
Class Owner:   Bot
Type:          generic
Vars:          actor Other, pawn EventInstigator

Function Name: TranslocateToTarget
Class Owner:   Bot
Type:          generic
Vars:          Actor Destn

Function Name: CanImpactJump
Class Owner:   Bot
Type:          bool
Vars:          None

Function Name: ImpactJump
Class Owner:   Bot
Type:          generic
Vars:          Actor JumpDest

Function Name: BigJump
Class Owner:   Bot
Type:          generic
Vars:          Actor JumpDest

Function Name: FindAmbushSpot
Class Owner:   Bot
Type:          bool
Vars:          None

Function Name: PickLocalInventory
Class Owner:   Bot
Type:          bool
Vars:          float MaxDist, float MinDistraction

Function Name: EvaluateMatch
Class Owner:   TournamentConsole
Type:          generic
Vars:          int PendingChange, bool Evaluate

Function Name: StartNewGame
Class Owner:   TournamentConsole
Type:          generic
Vars:          None

Function Name: LoadGame
Class Owner:   TournamentConsole
Type:          generic
Vars:          None

Function Name: CreateMessage
Class Owner:   TournamentConsole
Type:          generic
Vars:          None

Function Name: ShowMessage
Class Owner:   TournamentConsole
Type:          generic
Vars:          None

Function Name: HideMessage
Class Owner:   TournamentConsole
Type:          generic
Vars:          None

Function Name: AddMessage
Class Owner:   TournamentConsole
Type:          generic
Vars:          string NewMessage

Function Name: CreateSpeech
Class Owner:   TournamentConsole
Type:          generic
Vars:          None

Function Name: ShowSpeech
Class Owner:   TournamentConsole
Type:          generic
Vars:          None

Function Name: HideSpeech
Class Owner:   TournamentConsole
Type:          generic
Vars:          None

Function Name: PrintActionMessage
Class Owner:   TournamentConsole
Type:          generic
Vars:          Canvas C, string BigMessage

Function Name: Reset
Class Owner:   LadderInventory
Type:          generic
Vars:          None

Function Name: TravelPostAccept
Class Owner:   LadderInventory
Type:          generic
Vars:          None

Function Name: GiveTo
Class Owner:   LadderInventory
Type:          generic
Vars:          Pawn Other

Function Name: Destroyed
Class Owner:   LadderInventory
Type:          generic
Vars:          None

Function Name: PostBeginPlay
Class Owner:   DeathMatchPlus
Type:          generic
Vars:          None

Function Name: PreCacheReferences
Class Owner:   DeathMatchPlus
Type:          generic
Vars:          None

Function Name: CheckReady
Class Owner:   DeathMatchPlus
Type:          generic
Vars:          None

Function Name: SetGameSpeed
Class Owner:   DeathMatchPlus
Type:          generic
Vars:          Float T

Function Name: PlayTeleportEffect
Class Owner:   DeathMatchPlus
Type:          generic
Vars:          actor Incoming, bool bOut, bool bSound

Function Name: InitRatedGame
Class Owner:   DeathMatchPlus
Type:          generic
Vars:          LadderInventory LadderObj, PlayerPawn LadderPlayer

Function Name: AcceptInventory
Class Owner:   DeathMatchPlus
Type:          generic
Vars:          pawn PlayerPawn

Function Name: SetEndCams
Class Owner:   DeathMatchPlus
Type:          bool
Vars:          string Reason

Function Name: PlayWinMessage
Class Owner:   DeathMatchPlus
Type:          generic
Vars:          PlayerPawn Player, bool bWinner

Function Name: NotifySpree
Class Owner:   DeathMatchPlus
Type:          generic
Vars:          Pawn Other, int num

Function Name: EndSpree
Class Owner:   DeathMatchPlus
Type:          generic
Vars:          Pawn Killer, Pawn Other

Function Name: ScoreKill
Class Owner:   DeathMatchPlus
Type:          generic
Vars:          pawn Killer, pawn Other

Function Name: Killed
Class Owner:   DeathMatchPlus
Type:          generic
Vars:          pawn killer, pawn Other, name damageType

Function Name: ReduceDamage
Class Owner:   DeathMatchPlus
Type:          int
Vars:          int Damage, name DamageType, pawn injured, pawn instigatedBy

Function Name: StartMatch
Class Owner:   DeathMatchPlus
Type:          generic
Vars:          None

Function Name: Timer
Class Owner:   DeathMatchPlus
Type:          generic
Vars:          None

Function Name: TooManyBots
Class Owner:   DeathMatchPlus
Type:          bool
Vars:          None

Function Name: RestartPlayer
Class Owner:   DeathMatchPlus
Type:          bool
Vars:          pawn aPlayer

Function Name: SendStartMessage
Class Owner:   DeathMatchPlus
Type:          generic
Vars:          PlayerPawn P

Function Name: SpawnBot
Class Owner:   DeathMatchPlus
Type:          Bot
Vars:          out NavigationPoint StartSpot

Function Name: SpawnRatedBot
Class Owner:   DeathMatchPlus
Type:          Bot
Vars:          out NavigationPoint StartSpot

Function Name: ForceAddBot
Class Owner:   DeathMatchPlus
Type:          bool
Vars:          None

Function Name: AddBot
Class Owner:   DeathMatchPlus
Type:          bool
Vars:          None

Function Name: ModifyBehaviour
Class Owner:   DeathMatchPlus
Type:          generic
Vars:          Bot NewBot

Function Name: PlayStartUpMessage
Class Owner:   DeathMatchPlus
Type:          generic
Vars:          PlayerPawn NewPlayer

Function Name: PlayerJumpZScaling
Class Owner:   DeathMatchPlus
Type:          float
Vars:          None

Function Name: AddDefaultInventory
Class Owner:   DeathMatchPlus
Type:          generic
Vars:          pawn PlayerPawn

Function Name: GiveWeapon
Class Owner:   DeathMatchPlus
Type:          generic
Vars:          Pawn PlayerPawn, string aClassName

Function Name: AssessBotAttitude
Class Owner:   DeathMatchPlus
Type:          byte
Vars:          Bot aBot, Pawn Other

Function Name: GameThreatAdd
Class Owner:   DeathMatchPlus
Type:          float
Vars:          Bot aBot, Pawn Other

Function Name: AllowTranslocation
Class Owner:   DeathMatchPlus
Type:          bool
Vars:          Pawn Other, vector Dest

Function Name: CanTranslocate
Class Owner:   DeathMatchPlus
Type:          bool
Vars:          Bot aBot

Function Name: PickAmbushSpotFor
Class Owner:   DeathMatchPlus
Type:          generic
Vars:          Bot aBot

Function Name: RateVs
Class Owner:   DeathMatchPlus
Type:          generic
Vars:          Pawn Other, Pawn Killer

Function Name: SuccessfulGame
Class Owner:   DeathMatchPlus
Type:          bool
Vars:          None

Function Name: Skip
Class Owner:   DeathMatchPlus
Type:          generic
Vars:          None

Function Name: SkipAll
Class Owner:   DeathMatchPlus
Type:          generic
Vars:          None

Function Name: CanSpectate
Class Owner:   DeathMatchPlus
Type:          bool
Vars:          pawn Viewer, actor ViewTarget

Function Name: ShouldRespawn
Class Owner:   DeathMatchPlus
Type:          bool
Vars:          Actor Other

Function Name: ChangeName
Class Owner:   DeathMatchPlus
Type:          generic
Vars:          Pawn Other, string S, bool bNameChange

Function Name: FindPlayerStart
Class Owner:   DeathMatchPlus
Type:          NavigationPoint
Vars:          Pawn Player, optional byte InTeam, optional string incomingName

Function Name: Logout
Class Owner:   DeathMatchPlus
Type:          generic
Vars:          pawn Exiting

Function Name: NeedPlayers
Class Owner:   DeathMatchPlus
Type:          bool
Vars:          None

Function Name: RestartGame
Class Owner:   DeathMatchPlus
Type:          generic
Vars:          None

Function Name: LogGameParameters
Class Owner:   DeathMatchPlus
Type:          generic
Vars:          StatLog StatLog

Function Name: GetRules
Class Owner:   DeathMatchPlus
Type:          string
Vars:          None

Function Name: InitGameReplicationInfo
Class Owner:   DeathMatchPlus
Type:          generic
Vars:          None

Function Name: CheckThisTranslocator
Class Owner:   DeathMatchPlus
Type:          bool
Vars:          Bot aBot, TranslocatorTarget T

Function Name: OneOnOne
Class Owner:   DeathMatchPlus
Type:          bool
Vars:          None

Function Name: SpawnWait
Class Owner:   DeathMatchPlus
Type:          float
Vars:          bot B

Function Name: NeverStakeOut
Class Owner:   DeathMatchPlus
Type:          bool
Vars:          bot Other

Function Name: AtCapacity
Class Owner:   TournamentGameInfo
Type:          bool
Vars:          string Options

Function Name: PlaySpawnEffect
Class Owner:   TournamentGameInfo
Type:          float
Vars:          inventory Inv

Function Name: ShouldRespawn
Class Owner:   TournamentGameInfo
Type:          bool
Vars:          Actor Other

Function Name: PlayTeleportEffect
Class Owner:   TournamentGameInfo
Type:          generic
Vars:          actor Incoming, bool bOut, bool bSound

Function Name: BroadcastRegularDeathMessage
Class Owner:   TournamentGameInfo
Type:          generic
Vars:          pawn Killer, pawn Other, name damageType

Function Name: DiscardInventory
Class Owner:   TournamentGameInfo
Type:          generic
Vars:          Pawn Other

Function Name: CalcEndStats
Class Owner:   TournamentGameInfo
Type:          generic
Vars:          None

Function Name: EmptyBestSlot
Class Owner:   TournamentGameInfo
Type:          generic
Vars:          int Slot

Function Name: GetTimeStamp
Class Owner:   TournamentGameInfo
Type:          generic
Vars:          out string AbsoluteTime

Function Name: PlayWinMessage
Class Owner:   TournamentPlayer
Type:          generic
Vars:          bool bWinner

Function Name: DoJump
Class Owner:   TournamentPlayer
Type:          generic
Vars:          optional float F

Function Name: ClientReplicateSkins
Class Owner:   TournamentPlayer
Type:          generic
Vars:          texture Skin1, optional texture Skin2, optional texture Skin3, optional texture Skin4

Function Name: PreCacheReferences
Class Owner:   TournamentPlayer
Type:          generic
Vars:          None

Function Name: SendClientFire
Class Owner:   TournamentPlayer
Type:          generic
Vars:          weapon W, int N

Function Name: SendClientAltFire
Class Owner:   TournamentPlayer
Type:          generic
Vars:          weapon W, int N

Function Name: ClientPutDown
Class Owner:   TournamentPlayer
Type:          generic
Vars:          Weapon Current, Weapon Next

Function Name: SendFire
Class Owner:   TournamentPlayer
Type:          generic
Vars:          Weapon W

Function Name: SendAltFire
Class Owner:   TournamentPlayer
Type:          generic
Vars:          Weapon W

Function Name: UpdateRealWeapon
Class Owner:   TournamentPlayer
Type:          generic
Vars:          Weapon W

Function Name: RealWeapon
Class Owner:   TournamentPlayer
Type:          generic
Vars:          weapon Real, int N

Function Name: ReplicateMove
Class Owner:   TournamentPlayer
Type:          generic
Vars:          None

Function Name: TimeMessage
Class Owner:   TournamentPlayer
Type:          generic
Vars:          int Num

Function Name: SetVoice
Class Owner:   TournamentPlayer
Type:          generic
Vars:          class<ChallengeVoicePack> V

Function Name: ServerSetVoice
Class Owner:   TournamentPlayer
Type:          generic
Vars:          class<ChallengeVoicePack> V

Function Name: PreSetMovement
Class Owner:   TournamentPlayer
Type:          generic
Vars:          None

Function Name: ServerSetTaunt
Class Owner:   TournamentPlayer
Type:          generic
Vars:          bool B

Function Name: SetAutoTaunt
Class Owner:   TournamentPlayer
Type:          generic
Vars:          bool B

Function Name: ServerSetInstantRocket
Class Owner:   TournamentPlayer
Type:          generic
Vars:          bool B

Function Name: ChangeSetHand
Class Owner:   TournamentPlayer
Type:          generic
Vars:          string S

Function Name: LoadLeftHand
Class Owner:   TournamentPlayer
Type:          generic
Vars:          None

Function Name: ClientVoiceMessage
Class Owner:   TournamentPlayer
Type:          generic
Vars:          PlayerReplicationInfo Sender, PlayerReplicationInfo Recipient, name messagetype, byte messageID

Function Name: SendGlobalMessage
Class Owner:   TournamentPlayer
Type:          generic
Vars:          PlayerReplicationInfo Recipient, name MessageType, byte MessageID, float Wait

Function Name: SendTeamMessage
Class Owner:   TournamentPlayer
Type:          generic
Vars:          PlayerReplicationInfo Recipient, name MessageType, byte MessageID, float Wait

Function Name: Killed
Class Owner:   TournamentPlayer
Type:          generic
Vars:          pawn Killer, pawn Other, name damageType

Function Name: PlayDodge
Class Owner:   TournamentPlayer
Type:          generic
Vars:          eDodgeDir DodgeMove

Function Name: PlayDyingSound
Class Owner:   TournamentPlayer
Type:          generic
Vars:          None

Function Name: PlayChatting
Class Owner:   TournamentPlayer
Type:          generic
Vars:          None

Function Name: PlayWaiting
Class Owner:   TournamentPlayer
Type:          generic
Vars:          None

Function Name: EndSpree
Class Owner:   TournamentPlayer
Type:          generic
Vars:          PlayerReplicationInfo Killer, PlayerReplicationInfo Other

Function Name: CheckBob
Class Owner:   TournamentPlayer
Type:          generic
Vars:          float DeltaTime, float Speed2D, vector Y

Function Name: PlayHit
Class Owner:   TournamentPlayer
Type:          generic
Vars:          float Damage, vector HitLocation, name damageType, vector Momentum

Function Name: PlayDeathHit
Class Owner:   TournamentPlayer
Type:          generic
Vars:          float Damage, vector HitLocation, name damageType, vector Momentum

Function Name: PlayTakeHitSound
Class Owner:   TournamentPlayer
Type:          generic
Vars:          int damage, name damageType, int Mult

Function Name: ClientPlayTakeHit
Class Owner:   TournamentPlayer
Type:          generic
Vars:          vector HitLoc, byte Damage, bool bServerGuessWeapon

Function Name: Gasp
Class Owner:   TournamentPlayer
Type:          generic
Vars:          None

Function Name: PlayTurning
Class Owner:   TournamentPlayer
Type:          generic
Vars:          None

Function Name: TweenToWalking
Class Owner:   TournamentPlayer
Type:          generic
Vars:          float tweentime

Function Name: PlayWalking
Class Owner:   TournamentPlayer
Type:          generic
Vars:          None

Function Name: TweenToRunning
Class Owner:   TournamentPlayer
Type:          generic
Vars:          float tweentime

Function Name: PlayRunning
Class Owner:   TournamentPlayer
Type:          generic
Vars:          None

Function Name: PlayRising
Class Owner:   TournamentPlayer
Type:          generic
Vars:          None

Function Name: PlayFeignDeath
Class Owner:   TournamentPlayer
Type:          generic
Vars:          None

Function Name: PlayGutHit
Class Owner:   TournamentPlayer
Type:          generic
Vars:          float tweentime

Function Name: PlayHeadHit
Class Owner:   TournamentPlayer
Type:          generic
Vars:          float tweentime

Function Name: PlayLeftHit
Class Owner:   TournamentPlayer
Type:          generic
Vars:          float tweentime

Function Name: PlayRightHit
Class Owner:   TournamentPlayer
Type:          generic
Vars:          float tweentime

Function Name: PlayLanded
Class Owner:   TournamentPlayer
Type:          generic
Vars:          float impactVel

Function Name: PlayInAir
Class Owner:   TournamentPlayer
Type:          generic
Vars:          None

Function Name: PlayDuck
Class Owner:   TournamentPlayer
Type:          generic
Vars:          None

Function Name: PlayCrawling
Class Owner:   TournamentPlayer
Type:          generic
Vars:          None

Function Name: TweenToWaiting
Class Owner:   TournamentPlayer
Type:          generic
Vars:          float tweentime

Function Name: PlayRecoil
Class Owner:   TournamentPlayer
Type:          generic
Vars:          float Rate

Function Name: PlayFiring
Class Owner:   TournamentPlayer
Type:          generic
Vars:          None

Function Name: PlayWeaponSwitch
Class Owner:   TournamentPlayer
Type:          generic
Vars:          Weapon NewWeapon

Function Name: PlaySwimming
Class Owner:   TournamentPlayer
Type:          generic
Vars:          None

Function Name: TweenToSwimming
Class Owner:   TournamentPlayer
Type:          generic
Vars:          float tweentime

Function Name: NeedActivate
Class Owner:   TournamentPlayer
Type:          generic
Vars:          None

Function Name: Destroyed
Class Owner:   ChallengeHUD
Type:          generic
Vars:          None

Function Name: SetDamage
Class Owner:   ChallengeHUD
Type:          generic
Vars:          vector HitLoc, float damage

Function Name: DrawTalkFace
Class Owner:   ChallengeHUD
Type:          generic
Vars:          Canvas Canvas, int i, float YPos

Function Name: DrawSpeechArea
Class Owner:   ChallengeHUD
Type:          bool
Vars:          Canvas Canvas, float XL, float YL

Function Name: Timer
Class Owner:   ChallengeHUD
Type:          generic
Vars:          None

Function Name: UpdateRankAndSpread
Class Owner:   ChallengeHUD
Type:          generic
Vars:          None

Function Name: GetTeamName
Class Owner:   RatedMatchInfo
Type:          string
Vars:          optional bool bEnemy, optional PlayerPawn RatedPlayer

Function Name: GetTeamBio
Class Owner:   RatedMatchInfo
Type:          string
Vars:          optional bool bEnemy, optional PlayerPawn RatedPlayer

Function Name: GetTeamSymbol
Class Owner:   RatedMatchInfo
Type:          texture
Vars:          optional bool bEnemy, optional PlayerPawn RatedPlayer

Function Name: GetBotName
Class Owner:   RatedMatchInfo
Type:          string
Vars:          int n, optional bool bTeamGame, optional bool bEnemy, optional PlayerPawn RatedPlayer

Function Name: GetBotDesc
Class Owner:   RatedMatchInfo
Type:          string
Vars:          int n, optional bool bTeamGame, optional bool bEnemy, optional PlayerPawn RatedPlayer

Function Name: GetBotClassification
Class Owner:   RatedMatchInfo
Type:          string
Vars:          int n, optional bool bTeamGame, optional bool bEnemy, optional PlayerPawn RatedPlayer

Function Name: GetBotTeam
Class Owner:   RatedMatchInfo
Type:          int
Vars:          int n, optional bool bTeamGame, optional bool bEnemy, optional PlayerPawn RatedPlayer

Function Name: GetBotSkin
Class Owner:   RatedMatchInfo
Type:          string
Vars:          int n, optional bool bTeamGame, optional bool bEnemy, optional PlayerPawn RatedPlayer

Function Name: GetBotFace
Class Owner:   RatedMatchInfo
Type:          string
Vars:          int n, optional bool bTeamGame, optional bool bEnemy, optional PlayerPawn RatedPlayer

Function Name: GetBotClassName
Class Owner:   RatedMatchInfo
Type:          string
Vars:          int n, optional bool bTeamGame, optional bool bEnemy, optional PlayerPawn RatedPlayer

Function Name: GetBotClass
Class Owner:   RatedMatchInfo
Type:          class<bot>
Vars:          int n, optional bool bTeamGame, optional bool bEnemy, optional PlayerPawn RatedPlayer

Function Name: ChooseBotInfo
Class Owner:   RatedMatchInfo
Type:          int
Vars:          optional bool bTeamGame, optional bool bEnemy

Function Name: Individualize
Class Owner:   RatedMatchInfo
Type:          generic
Vars:          bot NewBot, int n, int NumBots, optional bool bTeamGame, optional bool bEnemy

Function Name: PostBeginPlay
Class Owner:   CTFFlag
Type:          generic
Vars:          None

Function Name: Position
Class Owner:   CTFFlag
Type:          Actor
Vars:          None

Function Name: SendHome
Class Owner:   CTFFlag
Type:          generic
Vars:          None

Function Name: Landed
Class Owner:   CTFFlag
Type:          generic
Vars:          vector HitNormall

Function Name: Drop
Class Owner:   CTFFlag
Type:          generic
Vars:          vector newVel

Function Name: SetHolderLighting
Class Owner:   CTFFlag
Type:          generic
Vars:          None

Function Name: Logout
Class Owner:   CTFGame
Type:          generic
Vars:          pawn Exiting

Function Name: Killed
Class Owner:   CTFGame
Type:          generic
Vars:          pawn Killer, pawn Other, name damageType

Function Name: ScoreKill
Class Owner:   CTFGame
Type:          generic
Vars:          pawn Killer, pawn Other

Function Name: SetEndCams
Class Owner:   CTFGame
Type:          bool
Vars:          string Reason

Function Name: CalcEndStats
Class Owner:   CTFGame
Type:          generic
Vars:          None

Function Name: ScoreFlag
Class Owner:   CTFGame
Type:          generic
Vars:          Pawn Scorer, CTFFlag theFlag

Function Name: SetDefenseFor
Class Owner:   CTFGame
Type:          Actor
Vars:          Bot aBot

Function Name: GameThreatAdd
Class Owner:   CTFGame
Type:          float
Vars:          Bot aBot, Pawn Other

Function Name: FindPathToBase
Class Owner:   CTFGame
Type:          bool
Vars:          Bot aBot, FlagBase aBase

Function Name: AssessBotAttitude
Class Owner:   CTFGame
Type:          byte
Vars:          Bot aBot, Pawn Other

Function Name: FindSpecialAttractionFor
Class Owner:   CTFGame
Type:          bool
Vars:          Bot aBot

Function Name: RestartPlayer
Class Owner:   CTFGame
Type:          bool
Vars:          Pawn aPlayer

Function Name: SetBotOrders
Class Owner:   CTFGame
Type:          generic
Vars:          Bot NewBot

Function Name: AllowTranslocation
Class Owner:   CTFGame
Type:          bool
Vars:          Pawn Other, vector Dest

Function Name: CanTranslocate
Class Owner:   CTFGame
Type:          bool
Vars:          Bot aBot

Function Name: ReduceDamage
Class Owner:   CTFGame
Type:          int
Vars:          int Damage, name DamageType, pawn injured, pawn instigatedBy

Function Name: PriorityObjective
Class Owner:   CTFGame
Type:          byte
Vars:          Bot aBot

Function Name: PickAmbushSpotFor
Class Owner:   CTFGame
Type:          generic
Vars:          Bot aBot

Function Name: CheckForTranslocators
Class Owner:   CTFGame
Type:          bool
Vars:          Bot aBot

Function Name: CheckThisTranslocator
Class Owner:   CTFGame
Type:          bool
Vars:          Bot aBot, TranslocatorTarget T

Function Name: PostBeginPlay
Class Owner:   TeamGamePlus
Type:          generic
Vars:          None

Function Name: InitGameReplicationInfo
Class Owner:   TeamGamePlus
Type:          generic
Vars:          None

Function Name: InitRatedGame
Class Owner:   TeamGamePlus
Type:          generic
Vars:          LadderInventory LadderObj, PlayerPawn LadderPlayer

Function Name: CheckReady
Class Owner:   TeamGamePlus
Type:          generic
Vars:          None

Function Name: LogGameParameters
Class Owner:   TeamGamePlus
Type:          generic
Vars:          StatLog StatLog

Function Name: SetEndCams
Class Owner:   TeamGamePlus
Type:          bool
Vars:          string Reason

Function Name: PlayStartUpMessage
Class Owner:   TeamGamePlus
Type:          generic
Vars:          PlayerPawn NewPlayer

Function Name: playerpawn Login
Class Owner:   TeamGamePlus
Type:          generic
Vars:          None

Function Name: Logout
Class Owner:   TeamGamePlus
Type:          generic
Vars:          pawn Exiting

Function Name: FindTeamByName
Class Owner:   TeamGamePlus
Type:          byte
Vars:          string TeamName

Function Name: ReBalance
Class Owner:   TeamGamePlus
Type:          generic
Vars:          None

Function Name: FindPlayerStart
Class Owner:   TeamGamePlus
Type:          NavigationPoint
Vars:          Pawn Player, optional byte InTeam, optional string incomingName

Function Name: ReduceDamage
Class Owner:   TeamGamePlus
Type:          int
Vars:          int Damage, name DamageType, pawn injured, pawn instigatedBy

Function Name: ScoreKill
Class Owner:   TeamGamePlus
Type:          generic
Vars:          pawn Killer, pawn Other

Function Name: ChangeTeam
Class Owner:   TeamGamePlus
Type:          bool
Vars:          Pawn Other, int NewTeam

Function Name: AddToTeam
Class Owner:   TeamGamePlus
Type:          generic
Vars:          int num, Pawn Other

Function Name: CanSpectate
Class Owner:   TeamGamePlus
Type:          bool
Vars:          pawn Viewer, actor ViewTarget

Function Name: GetTeam
Class Owner:   TeamGamePlus
Type:          TeamInfo
Vars:          int TeamNum

Function Name: IsOnTeam
Class Owner:   TeamGamePlus
Type:          bool
Vars:          Pawn Other, int TeamNum

Function Name: AddBot
Class Owner:   TeamGamePlus
Type:          bool
Vars:          None

Function Name: SetBotOrders
Class Owner:   TeamGamePlus
Type:          generic
Vars:          Bot NewBot

Function Name: AssessBotAttitude
Class Owner:   TeamGamePlus
Type:          byte
Vars:          Bot aBot, Pawn Other

Function Name: SetDefenseFor
Class Owner:   TeamGamePlus
Type:          Actor
Vars:          Bot aBot

Function Name: FindSpecialAttractionFor
Class Owner:   TeamGamePlus
Type:          bool
Vars:          Bot aBot

Function Name: SetAttractionStateFor
Class Owner:   TeamGamePlus
Type:          generic
Vars:          Bot aBot

Function Name: PickAmbushSpotFor
Class Owner:   TeamGamePlus
Type:          generic
Vars:          Bot aBot

Function Name: PriorityObjective
Class Owner:   TeamGamePlus
Type:          byte
Vars:          Bot aBot

Function Name: SuccessfulGame
Class Owner:   TeamGamePlus
Type:          bool
Vars:          None

Function Name: ClearOrders
Class Owner:   TeamGamePlus
Type:          generic
Vars:          Pawn Leaving

Function Name: WaitForPoint
Class Owner:   TeamGamePlus
Type:          bool
Vars:          bot aBot

Function Name: SendBotToGoal
Class Owner:   TeamGamePlus
Type:          bool
Vars:          Bot aBot

Function Name: HandleTieUp
Class Owner:   TeamGamePlus
Type:          bool
Vars:          Bot Bumper, Bot Bumpee

Function Name: GetRules
Class Owner:   TeamGamePlus
Type:          string
Vars:          None

Function Name: PostBeginPlay
Class Owner:   Assault
Type:          generic
Vars:          None

Function Name: AddDefaultInventory
Class Owner:   Assault
Type:          generic
Vars:          pawn PlayerPawn

Function Name: InitRatedGame
Class Owner:   Assault
Type:          generic
Vars:          LadderInventory LadderObj, PlayerPawn LadderPlayer

Function Name: FallBackTo
Class Owner:   Assault
Type:          generic
Vars:          name F, int Priority

Function Name: SuccessfulGame
Class Owner:   Assault
Type:          bool
Vars:          None

Function Name: RestartPlayer
Class Owner:   Assault
Type:          bool
Vars:          pawn aPlayer

Function Name: RestartGame
Class Owner:   Assault
Type:          generic
Vars:          None

Function Name: PlayStartUpMessage
Class Owner:   Assault
Type:          generic
Vars:          PlayerPawn NewPlayer

Function Name: FindPlayerStart
Class Owner:   Assault
Type:          NavigationPoint
Vars:          Pawn Player, optional byte InTeam, optional string incomingName

Function Name: SendStartMessage
Class Owner:   Assault
Type:          generic
Vars:          PlayerPawn P

Function Name: RemoveFort
Class Owner:   Assault
Type:          generic
Vars:          FortStandard F, Pawn instigator

Function Name: Killed
Class Owner:   Assault
Type:          generic
Vars:          pawn killer, pawn Other, name damageType

Function Name: SetEndCams
Class Owner:   Assault
Type:          bool
Vars:          string Reason

Function Name: CalcEndStats
Class Owner:   Assault
Type:          generic
Vars:          None

Function Name: BestFortFor
Class Owner:   Assault
Type:          bool
Vars:          Bot aBot, FortStandard oldFort, FortStandard currentFort

Function Name: AttackFort
Class Owner:   Assault
Type:          FortStandard
Vars:          Bot aBot, out byte bMultiSame

Function Name: SetDefenseFor
Class Owner:   Assault
Type:          Actor
Vars:          Bot aBot

Function Name: FindPathToFortFor
Class Owner:   Assault
Type:          bool
Vars:          Bot aBot, Actor Dest

Function Name: SendBotToGoal
Class Owner:   Assault
Type:          bool
Vars:          Bot aBot

Function Name: AttackOnlyLocalFort
Class Owner:   Assault
Type:          bool
Vars:          Bot aBot

Function Name: FindSpecialAttractionFor
Class Owner:   Assault
Type:          bool
Vars:          Bot aBot

Function Name: AssessBotAttitude
Class Owner:   Assault
Type:          byte
Vars:          Bot aBot, Pawn Other

Function Name: GameThreatAdd
Class Owner:   Assault
Type:          float
Vars:          Bot aBot, Pawn Other

Function Name: SetBotOrders
Class Owner:   Assault
Type:          generic
Vars:          Bot NewBot

Function Name: IsOnTeam
Class Owner:   Assault
Type:          bool
Vars:          Pawn Other, int TeamNum

Function Name: PickAmbushSpotFor
Class Owner:   Assault
Type:          generic
Vars:          Bot aBot

Function Name: WaitForPoint
Class Owner:   Assault
Type:          bool
Vars:          bot aBot

Function Name: ElectNewLeaderFor
Class Owner:   Assault
Type:          generic
Vars:          bot OldLeader

Function Name: HandleTieUp
Class Owner:   Assault
Type:          bool
Vars:          Bot Bumper, Bot Bumpee

Function Name: NeverStakeOut
Class Owner:   Assault
Type:          bool
Vars:          bot Other

Function Name: ChangeTeam
Class Owner:   Assault
Type:          bool
Vars:          Pawn Other, int NewTeam

Function Name: PostBeginPlay
Class Owner:   ControlPoint
Type:          generic
Vars:          None

Function Name: GetHumanName
Class Owner:   ControlPoint
Type:          string
Vars:          None

Function Name: Touch
Class Owner:   ControlPoint
Type:          generic
Vars:          Actor Other

Function Name: UpdateStatus
Class Owner:   ControlPoint
Type:          generic
Vars:          None

Function Name: Timer
Class Owner:   ControlPoint
Type:          generic
Vars:          None

Function Name: PostBeginPlay
Class Owner:   DMMutator
Type:          generic
Vars:          None

Function Name: AlwaysKeep
Class Owner:   DMMutator
Type:          bool
Vars:          Actor Other

Function Name: CheckReplacement
Class Owner:   DMMutator
Type:          bool
Vars:          Actor Other, out byte bSuperRelevant

Function Name: SetRealOrderGiver
Class Owner:   BotReplicationInfo
Type:          generic
Vars:          Pawn P

Function Name: PostBeginPlay
Class Owner:   Domination
Type:          generic
Vars:          None

Function Name: ScoreKill
Class Owner:   Domination
Type:          generic
Vars:          pawn Killer, pawn Other

Function Name: InitRatedGame
Class Owner:   Domination
Type:          generic
Vars:          LadderInventory LadderObj, PlayerPawn LadderPlayer

Function Name: SetEndCams
Class Owner:   Domination
Type:          bool
Vars:          string Reason

Function Name: CalcEndStats
Class Owner:   Domination
Type:          generic
Vars:          None

Function Name: Timer
Class Owner:   Domination
Type:          generic
Vars:          None

Function Name: CanTranslocate
Class Owner:   Domination
Type:          bool
Vars:          Bot aBot

Function Name: ClearControl
Class Owner:   Domination
Type:          generic
Vars:          Pawn Other

Function Name: Logout
Class Owner:   Domination
Type:          generic
Vars:          pawn Exiting

Function Name: RestartPlayer
Class Owner:   Domination
Type:          bool
Vars:          pawn aPlayer

Function Name: SetDefenseFor
Class Owner:   Domination
Type:          Actor
Vars:          Bot aBot

Function Name: FindSpecialAttractionFor
Class Owner:   Domination
Type:          bool
Vars:          Bot aBot

Function Name: SetBotOrders
Class Owner:   Domination
Type:          generic
Vars:          Bot NewBot

Function Name: EndGame
Class Owner:   Domination
Type:          generic
Vars:          string Reason

Function Name: PostBeginPlay
Class Owner:   FortStandard
Type:          generic
Vars:          None

Function Name: GetHumanName
Class Owner:   FortStandard
Type:          String
Vars:          None

Function Name: Destroyed
Class Owner:   FortStandard
Type:          generic
Vars:          None

Function Name: Touch
Class Owner:   FortStandard
Type:          generic
Vars:          Actor Other

Function Name: Trigger
Class Owner:   FortStandard
Type:          generic
Vars:          actor Other, pawn EventInstigator

Function Name: DestroyFort
Class Owner:   FortStandard
Type:          generic
Vars:          pawn InstigatedBy

Function Name: TakeDamage
Class Owner:   FortStandard
Type:          generic
Vars:          None

Function Name: Timer
Class Owner:   FortStandard
Type:          generic
Vars:          None

Function Name: SetTeam
Class Owner:   StationaryPawn
Type:          generic
Vars:          int TeamNum

Function Name: SameTeamAs
Class Owner:   StationaryPawn
Type:          bool
Vars:          int TeamNum

Function Name: GetHugeFont
Class Owner:   FontInfo
Type:          font
Vars:          float Width

Function Name: GetBigFont
Class Owner:   FontInfo
Type:          font
Vars:          float Width

Function Name: GetMediumFont
Class Owner:   FontInfo
Type:          font
Vars:          float Width

Function Name: GetSmallFont
Class Owner:   FontInfo
Type:          font
Vars:          float Width

Function Name: GetSmallestFont
Class Owner:   FontInfo
Type:          font
Vars:          float Width

Function Name: GetAReallySmallFont
Class Owner:   FontInfo
Type:          font
Vars:          float Width

Function Name: GetACompletelyUnreadableFont
Class Owner:   FontInfo
Type:          font
Vars:          float Width

Function Name: ForceFire
Class Owner:   TournamentWeapon
Type:          generic
Vars:          None

Function Name: ForceAltFire
Class Owner:   TournamentWeapon
Type:          generic
Vars:          None

Function Name: SetWeaponStay
Class Owner:   TournamentWeapon
Type:          generic
Vars:          None

Function Name: Finish
Class Owner:   TournamentWeapon
Type:          generic
Vars:          None

Function Name: DropFrom
Class Owner:   TournamentWeapon
Type:          generic
Vars:          vector StartLocation

Function Name: BecomeItem
Class Owner:   TournamentWeapon
Type:          generic
Vars:          None

Function Name: Fire
Class Owner:   TournamentWeapon
Type:          generic
Vars:          float Value

Function Name: AltFire
Class Owner:   TournamentWeapon
Type:          generic
Vars:          float Value

Function Name: HandlePickupQuery
Class Owner:   TournamentWeapon
Type:          bool
Vars:          inventory Item

Function Name: InitRatedGame
Class Owner:   TrainingDM
Type:          generic
Vars:          LadderInventory LadderObj, PlayerPawn LadderPlayer

Function Name: PostBeginPlay
Class Owner:   TrainingDM
Type:          generic
Vars:          None

Function Name: TutorialSound
Class Owner:   TrainingDM
Type:          generic
Vars:          string NewSound

Function Name: AddDefaultInventory
Class Owner:   TrainingDM
Type:          generic
Vars:          pawn PlayerPawn

Function Name: LoadKeyBindings
Class Owner:   TrainingDM
Type:          generic
Vars:          PlayerPawn P

Function Name: Timer
Class Owner:   TrainingDM
Type:          generic
Vars:          None

Function Name: DMTutEvent0
Class Owner:   TrainingDM
Type:          generic
Vars:          None

Function Name: DMTutEvent1
Class Owner:   TrainingDM
Type:          generic
Vars:          None

Function Name: DMTutEvent2
Class Owner:   TrainingDM
Type:          generic
Vars:          None

Function Name: DMTutEvent3
Class Owner:   TrainingDM
Type:          generic
Vars:          None

Function Name: DMTutEvent4
Class Owner:   TrainingDM
Type:          generic
Vars:          None

Function Name: DMTutEvent5
Class Owner:   TrainingDM
Type:          generic
Vars:          None

Function Name: DMTutEvent6
Class Owner:   TrainingDM
Type:          generic
Vars:          None

Function Name: DMTutEvent7
Class Owner:   TrainingDM
Type:          generic
Vars:          None

Function Name: DMTutEvent8
Class Owner:   TrainingDM
Type:          generic
Vars:          None

Function Name: DMTutEvent9
Class Owner:   TrainingDM
Type:          generic
Vars:          None

Function Name: DMTutEvent10
Class Owner:   TrainingDM
Type:          generic
Vars:          None

Function Name: DMTutEvent11
Class Owner:   TrainingDM
Type:          generic
Vars:          None

Function Name: DMTutEvent12
Class Owner:   TrainingDM
Type:          generic
Vars:          None

Function Name: DMTutEvent13
Class Owner:   TrainingDM
Type:          generic
Vars:          None

Function Name: DMTutEvent14
Class Owner:   TrainingDM
Type:          generic
Vars:          None

Function Name: DMTutEvent15
Class Owner:   TrainingDM
Type:          generic
Vars:          None

Function Name: DMTutEvent16
Class Owner:   TrainingDM
Type:          generic
Vars:          None

Function Name: DMTutEvent17
Class Owner:   TrainingDM
Type:          generic
Vars:          None

Function Name: DMTutEvent18
Class Owner:   TrainingDM
Type:          generic
Vars:          None

Function Name: DMTutEvent19
Class Owner:   TrainingDM
Type:          generic
Vars:          None

Function Name: DMTutEvent20
Class Owner:   TrainingDM
Type:          generic
Vars:          None

Function Name: DMTutEvent21
Class Owner:   TrainingDM
Type:          generic
Vars:          None

Function Name: DMTutEvent22
Class Owner:   TrainingDM
Type:          generic
Vars:          None

Function Name: DMTutEvent23
Class Owner:   TrainingDM
Type:          generic
Vars:          None

Function Name: SuccessfulGame
Class Owner:   TrainingDM
Type:          bool
Vars:          None

Function Name: EndGame
Class Owner:   TrainingDM
Type:          generic
Vars:          string Reason

Function Name: Destroyed
Class Owner:   Enforcer
Type:          generic
Vars:          None

Function Name: WeaponSet
Class Owner:   Enforcer
Type:          bool
Vars:          Pawn Other

Function Name: SetSwitchPriority
Class Owner:   Enforcer
Type:          generic
Vars:          pawn Other

Function Name: SwitchPriority
Class Owner:   Enforcer
Type:          float
Vars:          None

Function Name: DropFrom
Class Owner:   Enforcer
Type:          generic
Vars:          vector StartLocation

Function Name: SetDisplayProperties
Class Owner:   Enforcer
Type:          generic
Vars:          ERenderStyle NewStyle, texture NewTexture, bool bLighting, bool bEnviroMap

Function Name: SetDefaultDisplayProperties
Class Owner:   Enforcer
Type:          generic
Vars:          None

Function Name: ProcessTraceHit
Class Owner:   Enforcer
Type:          generic
Vars:          Actor Other, Vector HitLocation, Vector HitNormal, Vector X, Vector Y, Vector Z

Function Name: HandlePickupQuery
Class Owner:   Enforcer
Type:          bool
Vars:          inventory Item

Function Name: SetUpSlave
Class Owner:   Enforcer
Type:          generic
Vars:          bool bBringUp

Function Name: SetTwoHands
Class Owner:   Enforcer
Type:          generic
Vars:          None

Function Name: setHand
Class Owner:   Enforcer
Type:          generic
Vars:          float Hand

Function Name: BringUp
Class Owner:   Enforcer
Type:          generic
Vars:          None

Function Name: TraceFire
Class Owner:   Enforcer
Type:          generic
Vars:          float Accuracy

Function Name: Fire
Class Owner:   Enforcer
Type:          generic
Vars:          float Value

Function Name: AltFire
Class Owner:   Enforcer
Type:          generic
Vars:          float Value

Function Name: InitRatedGame
Class Owner:   TrainingCTF
Type:          generic
Vars:          LadderInventory LadderObj, PlayerPawn LadderPlayer

Function Name: TutorialSound
Class Owner:   TrainingCTF
Type:          generic
Vars:          string NewSound

Function Name: Timer
Class Owner:   TrainingCTF
Type:          generic
Vars:          None

Function Name: CTFTutEvent0
Class Owner:   TrainingCTF
Type:          generic
Vars:          None

Function Name: CTFTutEvent1
Class Owner:   TrainingCTF
Type:          generic
Vars:          None

Function Name: CTFTutEvent2
Class Owner:   TrainingCTF
Type:          generic
Vars:          None

Function Name: CTFTutEvent3
Class Owner:   TrainingCTF
Type:          generic
Vars:          None

Function Name: CTFTutEvent4
Class Owner:   TrainingCTF
Type:          generic
Vars:          None

Function Name: CTFTutEvent5
Class Owner:   TrainingCTF
Type:          generic
Vars:          None

Function Name: CTFTutEvent6
Class Owner:   TrainingCTF
Type:          generic
Vars:          None

Function Name: CTFTutEvent7
Class Owner:   TrainingCTF
Type:          generic
Vars:          None

Function Name: CTFTutEvent8
Class Owner:   TrainingCTF
Type:          generic
Vars:          None

Function Name: CTFTutEvent9
Class Owner:   TrainingCTF
Type:          generic
Vars:          None

Function Name: CTFTutEvent10
Class Owner:   TrainingCTF
Type:          generic
Vars:          None

Function Name: CTFTutEvent11
Class Owner:   TrainingCTF
Type:          generic
Vars:          None

Function Name: CTFTutEvent12
Class Owner:   TrainingCTF
Type:          generic
Vars:          None

Function Name: CTFTutEvent13
Class Owner:   TrainingCTF
Type:          generic
Vars:          None

Function Name: CTFTutEvent14
Class Owner:   TrainingCTF
Type:          generic
Vars:          None

Function Name: CTFTutEvent15
Class Owner:   TrainingCTF
Type:          generic
Vars:          None

Function Name: CTFTutEvent16
Class Owner:   TrainingCTF
Type:          generic
Vars:          None

Function Name: CTFTutEvent17
Class Owner:   TrainingCTF
Type:          generic
Vars:          None

Function Name: CTFTutEvent18
Class Owner:   TrainingCTF
Type:          generic
Vars:          None

Function Name: CTFTutEvent19
Class Owner:   TrainingCTF
Type:          generic
Vars:          None

Function Name: CTFTutEvent20
Class Owner:   TrainingCTF
Type:          generic
Vars:          None

Function Name: CTFTutEvent21
Class Owner:   TrainingCTF
Type:          generic
Vars:          None

Function Name: CTFTutEvent22
Class Owner:   TrainingCTF
Type:          generic
Vars:          None

Function Name: CTFTutEvent23
Class Owner:   TrainingCTF
Type:          generic
Vars:          None

Function Name: CTFTutEvent24
Class Owner:   TrainingCTF
Type:          generic
Vars:          None

Function Name: SuccessfulGame
Class Owner:   TrainingCTF
Type:          bool
Vars:          None

Function Name: EndGame
Class Owner:   TrainingCTF
Type:          generic
Vars:          string Reason

Function Name: InitRatedGame
Class Owner:   TrainingDOM
Type:          generic
Vars:          LadderInventory LadderObj, PlayerPawn LadderPlayer

Function Name: TutorialSound
Class Owner:   TrainingDOM
Type:          generic
Vars:          string NewSound

Function Name: Timer
Class Owner:   TrainingDOM
Type:          generic
Vars:          None

Function Name: DOMTutEvent0
Class Owner:   TrainingDOM
Type:          generic
Vars:          None

Function Name: DOMTutEvent1
Class Owner:   TrainingDOM
Type:          generic
Vars:          None

Function Name: DOMTutEvent2
Class Owner:   TrainingDOM
Type:          generic
Vars:          None

Function Name: DOMTutEvent3
Class Owner:   TrainingDOM
Type:          generic
Vars:          None

Function Name: DOMTutEvent4
Class Owner:   TrainingDOM
Type:          generic
Vars:          None

Function Name: DOMTutEvent5
Class Owner:   TrainingDOM
Type:          generic
Vars:          None

Function Name: DOMTutEvent6
Class Owner:   TrainingDOM
Type:          generic
Vars:          None

Function Name: DOMTutEvent7
Class Owner:   TrainingDOM
Type:          generic
Vars:          None

Function Name: DOMTutEvent8
Class Owner:   TrainingDOM
Type:          generic
Vars:          None

Function Name: DOMTutEvent9
Class Owner:   TrainingDOM
Type:          generic
Vars:          None

Function Name: DOMTutEvent10
Class Owner:   TrainingDOM
Type:          generic
Vars:          None

Function Name: DOMTutEvent11
Class Owner:   TrainingDOM
Type:          generic
Vars:          None

Function Name: DOMTutEvent12
Class Owner:   TrainingDOM
Type:          generic
Vars:          None

Function Name: DOMTutEvent13
Class Owner:   TrainingDOM
Type:          generic
Vars:          None

Function Name: DOMTutEvent14
Class Owner:   TrainingDOM
Type:          generic
Vars:          None

Function Name: DOMTutEvent15
Class Owner:   TrainingDOM
Type:          generic
Vars:          None

Function Name: DOMTutEvent16
Class Owner:   TrainingDOM
Type:          generic
Vars:          None

Function Name: DOMTutEvent17
Class Owner:   TrainingDOM
Type:          generic
Vars:          None

Function Name: DOMTutEvent18
Class Owner:   TrainingDOM
Type:          generic
Vars:          None

Function Name: SuccessfulGame
Class Owner:   TrainingDOM
Type:          bool
Vars:          None

Function Name: EndGame
Class Owner:   TrainingDOM
Type:          generic
Vars:          string Reason

Function Name: Destroyed
Class Owner:   ServerInfo
Type:          generic
Vars:          None

Function Name: PostBeginPlay
Class Owner:   ServerInfo
Type:          generic
Vars:          None

Function Name: RenderInfo
Class Owner:   ServerInfo
Type:          generic
Vars:          canvas C

Function Name: DrawTitle
Class Owner:   ServerInfo
Type:          generic
Vars:          canvas C

Function Name: DrawContactInfo
Class Owner:   ServerInfo
Type:          generic
Vars:          canvas C, GameReplicationInfo GRI

Function Name: DrawMOTD
Class Owner:   ServerInfo
Type:          generic
Vars:          canvas C, GameReplicationInfo GRI

Function Name: DrawServerStats
Class Owner:   ServerInfo
Type:          generic
Vars:          canvas C, GameReplicationInfo GRI

Function Name: DrawGameStats
Class Owner:   ServerInfo
Type:          generic
Vars:          canvas C, GameReplicationInfo GRI

Function Name: DrawLeaderBoard
Class Owner:   ServerInfo
Type:          generic
Vars:          canvas C, GameReplicationInfo GRI

Function Name: DrawShortContactInfo
Class Owner:   ServerInfo
Type:          generic
Vars:          canvas C, GameReplicationInfo GRI

Function Name: DrawShortMOTD
Class Owner:   ServerInfo
Type:          generic
Vars:          canvas C, GameReplicationInfo GRI

Function Name: GetBotClass
Class Owner:   RatedTeamInfo
Type:          class<bot>
Vars:          int n

Function Name: Individualize
Class Owner:   RatedTeamInfo
Type:          generic
Vars:          bot NewBot, int n, int NumBots, bool bEnemy, float BaseDifficulty

Function Name: ShowScores
Class Owner:   TeamScoreBoard
Type:          generic
Vars:          canvas Canvas

Function Name: DrawScore
Class Owner:   TeamScoreBoard
Type:          generic
Vars:          Canvas Canvas, float Score, float XOffset, float YOffset

Function Name: DrawNameAndPing
Class Owner:   TeamScoreBoard
Type:          generic
Vars:          Canvas Canvas, PlayerReplicationInfo PRI, float XOffset, float YOffset

Function Name: DrawVictoryConditions
Class Owner:   TeamScoreBoard
Type:          generic
Vars:          Canvas Canvas

Function Name: Destroyed
Class Owner:   TournamentScoreBoard
Type:          generic
Vars:          None

Function Name: PostBeginPlay
Class Owner:   TournamentScoreBoard
Type:          generic
Vars:          None

Function Name: DrawHeader
Class Owner:   TournamentScoreBoard
Type:          generic
Vars:          canvas Canvas

Function Name: DrawVictoryConditions
Class Owner:   TournamentScoreBoard
Type:          generic
Vars:          Canvas Canvas

Function Name: TwoDigitString
Class Owner:   TournamentScoreBoard
Type:          string
Vars:          int Num

Function Name: DrawTrailer
Class Owner:   TournamentScoreBoard
Type:          generic
Vars:          canvas Canvas

Function Name: DrawCategoryHeaders
Class Owner:   TournamentScoreBoard
Type:          generic
Vars:          Canvas Canvas

Function Name: DrawNameAndPing
Class Owner:   TournamentScoreBoard
Type:          generic
Vars:          Canvas Canvas, PlayerReplicationInfo PRI, float XOffset, float YOffset

Function Name: SortScores
Class Owner:   TournamentScoreBoard
Type:          generic
Vars:          int N

Function Name: ShowScores
Class Owner:   TournamentScoreBoard
Type:          generic
Vars:          canvas Canvas

Function Name: setHand
Class Owner:   Translocator
Type:          generic
Vars:          float Hand

Function Name: RateSelf
Class Owner:   Translocator
Type:          float
Vars:          out int bUseAltMode

Function Name: BringUp
Class Owner:   Translocator
Type:          generic
Vars:          None

Function Name: RaiseUp
Class Owner:   Translocator
Type:          generic
Vars:          Weapon OldWeapon

Function Name: SuggestAttackStyle
Class Owner:   Translocator
Type:          float
Vars:          None

Function Name: SuggestDefenseStyle
Class Owner:   Translocator
Type:          float
Vars:          None

Function Name: HandlePickupQuery
Class Owner:   Translocator
Type:          bool
Vars:          inventory Item

Function Name: Destroyed
Class Owner:   Translocator
Type:          generic
Vars:          None

Function Name: SetSwitchPriority
Class Owner:   Translocator
Type:          generic
Vars:          pawn Other

Function Name: Fire
Class Owner:   Translocator
Type:          generic
Vars:          float Value

Function Name: SpawnEffect
Class Owner:   Translocator
Type:          generic
Vars:          vector Start, vector Dest

Function Name: Translocate
Class Owner:   Translocator
Type:          generic
Vars:          None

Function Name: AltFire
Class Owner:   Translocator
Type:          generic
Vars:          float Value

Function Name: ReturnToPreviousWeapon
Class Owner:   Translocator
Type:          generic
Vars:          None

Function Name: ThrowTarget
Class Owner:   Translocator
Type:          generic
Vars:          None

Function Name: DrawServerStats
Class Owner:   ServerInfoCTF
Type:          generic
Vars:          canvas C, GameReplicationInfo GRI

Function Name: DrawGameStats
Class Owner:   ServerInfoCTF
Type:          generic
Vars:          canvas C, GameReplicationInfo GRI

Function Name: DrawLeaderBoard
Class Owner:   ServerInfoCTF
Type:          generic
Vars:          canvas C, GameReplicationInfo GRI

Function Name: DrawServerStats
Class Owner:   ServerInfoDOM
Type:          generic
Vars:          canvas C, GameReplicationInfo GRI

Function Name: DrawGameStats
Class Owner:   ServerInfoDOM
Type:          generic
Vars:          canvas C, GameReplicationInfo GRI

Function Name: DrawLeaderBoard
Class Owner:   ServerInfoDOM
Type:          generic
Vars:          canvas C, GameReplicationInfo GRI

Function Name: DrawServerStats
Class Owner:   ServerInfoAS
Type:          generic
Vars:          canvas C, GameReplicationInfo GRI

Function Name: DrawGameStats
Class Owner:   ServerInfoAS
Type:          generic
Vars:          canvas C, GameReplicationInfo GRI

Function Name: DrawLeaderBoard
Class Owner:   ServerInfoAS
Type:          generic
Vars:          canvas C, GameReplicationInfo GRI

Function Name: Disrupted
Class Owner:   TranslocatorTarget
Type:          bool
Vars:          None

Function Name: DropFrom
Class Owner:   TranslocatorTarget
Type:          generic
Vars:          vector StartLocation

Function Name: Throw
Class Owner:   TranslocatorTarget
Type:          generic
Vars:          Pawn Thrower, float force, vector StartPosition

Function Name: Initfor
Class Owner:   UTMasterCreatureChunk
Type:          generic
Vars:          actor Other

Function Name: InitVelocity
Class Owner:   UTMasterCreatureChunk
Type:          generic
Vars:          Actor Other

Function Name: InitVelocity
Class Owner:   UTCreatureChunks
Type:          generic
Vars:          Actor Other

Function Name: Initfor
Class Owner:   UTCreatureChunks
Type:          generic
Vars:          actor Other

Function Name: ChunkUp
Class Owner:   UTCreatureChunks
Type:          generic
Vars:          int Damage

Function Name: TakeDamage
Class Owner:   UTCreatureChunks
Type:          generic
Vars:          None

Function Name: GetCallSign
Class Owner:   ChallengeVoicePack
Type:          string
Vars:          PlayerReplicationInfo P

Function Name: BotInitialize
Class Owner:   ChallengeVoicePack
Type:          generic
Vars:          PlayerReplicationInfo Sender, PlayerReplicationInfo Recipient, name messagetype, byte messageIndex

Function Name: ClientInitialize
Class Owner:   ChallengeVoicePack
Type:          generic
Vars:          PlayerReplicationInfo Sender, PlayerReplicationInfo Recipient, name messagetype, byte messageIndex

Function Name: SetClientAckMessage
Class Owner:   ChallengeVoicePack
Type:          generic
Vars:          int messageIndex, PlayerReplicationInfo Recipient, out Sound MessageSound, out Float MessageTime

Function Name: SetAckMessage
Class Owner:   ChallengeVoicePack
Type:          generic
Vars:          int messageIndex, PlayerReplicationInfo Recipient, out Sound MessageSound, out Float MessageTime

Function Name: SetClientFFireMessage
Class Owner:   ChallengeVoicePack
Type:          generic
Vars:          int messageIndex, PlayerReplicationInfo Recipient, out Sound MessageSound, out Float MessageTime

Function Name: SetFFireMessage
Class Owner:   ChallengeVoicePack
Type:          generic
Vars:          int messageIndex, PlayerReplicationInfo Recipient, out Sound MessageSound, out Float MessageTime

Function Name: SetClientTauntMessage
Class Owner:   ChallengeVoicePack
Type:          generic
Vars:          int messageIndex, PlayerReplicationInfo Recipient, out Sound MessageSound, out Float MessageTime

Function Name: SetTauntMessage
Class Owner:   ChallengeVoicePack
Type:          generic
Vars:          int messageIndex, PlayerReplicationInfo Recipient, out Sound MessageSound, out Float MessageTime

Function Name: SetClientOrderMessage
Class Owner:   ChallengeVoicePack
Type:          generic
Vars:          int messageIndex, PlayerReplicationInfo Recipient, out Sound MessageSound, out Float MessageTime

Function Name: SetOrderMessage
Class Owner:   ChallengeVoicePack
Type:          generic
Vars:          int messageIndex, PlayerReplicationInfo Recipient, out Sound MessageSound, out Float MessageTime

Function Name: SetClientOtherMessage
Class Owner:   ChallengeVoicePack
Type:          generic
Vars:          int messageIndex, PlayerReplicationInfo Recipient, out Sound MessageSound, out Float MessageTime

Function Name: SetOtherMessage
Class Owner:   ChallengeVoicePack
Type:          generic
Vars:          int messageIndex, PlayerReplicationInfo Recipient, out Sound MessageSound, out Float MessageTime

Function Name: Timer
Class Owner:   ChallengeVoicePack
Type:          generic
Vars:          None

Function Name: PlayerSpeech
Class Owner:   ChallengeVoicePack
Type:          generic
Vars:          int Type, int Index, int Callsign

Function Name: GameThreatAdd
Class Owner:   LastManStanding
Type:          float
Vars:          Bot aBot, Pawn Other

Function Name: Timer
Class Owner:   LastManStanding
Type:          generic
Vars:          None

Function Name: NeedPlayers
Class Owner:   LastManStanding
Type:          bool
Vars:          None

Function Name: IsRelevant
Class Owner:   LastManStanding
Type:          bool
Vars:          actor Other

Function Name: RestartPlayer
Class Owner:   LastManStanding
Type:          bool
Vars:          pawn aPlayer

Function Name: Logout
Class Owner:   LastManStanding
Type:          generic
Vars:          pawn Exiting

Function Name: Killed
Class Owner:   LastManStanding
Type:          generic
Vars:          pawn killer, pawn Other, name damageType

Function Name: CheckEndGame
Class Owner:   LastManStanding
Type:          generic
Vars:          None

Function Name: ScoreKill
Class Owner:   LastManStanding
Type:          generic
Vars:          pawn Killer, pawn Other

Function Name: PickupQuery
Class Owner:   LastManStanding
Type:          bool
Vars:          Pawn Other, Inventory item

Function Name: AssessBotAttitude
Class Owner:   LastManStanding
Type:          byte
Vars:          Bot aBot, Pawn Other

Function Name: AddDefaultInventory
Class Owner:   LastManStanding
Type:          generic
Vars:          pawn PlayerPawn

Function Name: ModifyBehaviour
Class Owner:   LastManStanding
Type:          generic
Vars:          Bot NewBot

Function Name: OneOnOne
Class Owner:   LastManStanding
Type:          bool
Vars:          None

Function Name: PostBeginPlay
Class Owner:   FlagBase
Type:          generic
Vars:          None

Function Name: PlayAlarm
Class Owner:   FlagBase
Type:          generic
Vars:          None

Function Name: Timer
Class Owner:   FlagBase
Type:          generic
Vars:          None

Function Name: PreBeginPlay
Class Owner:   ChallengeBotInfo
Type:          generic
Vars:          None

Function Name: PostBeginPlay
Class Owner:   ChallengeBotInfo
Type:          generic
Vars:          None

Function Name: AdjustSkill
Class Owner:   ChallengeBotInfo
Type:          generic
Vars:          Bot B, bool bWinner

Function Name: SetBotClass
Class Owner:   ChallengeBotInfo
Type:          generic
Vars:          String ClassName, int n

Function Name: SetBotName
Class Owner:   ChallengeBotInfo
Type:          generic
Vars:          coerce string NewName, int n

Function Name: GetBotName
Class Owner:   ChallengeBotInfo
Type:          String
Vars:          int n

Function Name: GetBotTeam
Class Owner:   ChallengeBotInfo
Type:          int
Vars:          int num

Function Name: SetBotTeam
Class Owner:   ChallengeBotInfo
Type:          generic
Vars:          int NewTeam, int n

Function Name: SetBotFace
Class Owner:   ChallengeBotInfo
Type:          generic
Vars:          coerce string NewFace, int n

Function Name: GetBotFace
Class Owner:   ChallengeBotInfo
Type:          String
Vars:          int n

Function Name: CHIndividualize
Class Owner:   ChallengeBotInfo
Type:          generic
Vars:          bot NewBot, int n, int NumBots

Function Name: GetAvailableClasses
Class Owner:   ChallengeBotInfo
Type:          String
Vars:          int n

Function Name: ChooseBotInfo
Class Owner:   ChallengeBotInfo
Type:          int
Vars:          None

Function Name: CHGetBotClass
Class Owner:   ChallengeBotInfo
Type:          class<bot>
Vars:          int n

Function Name: GetBotSkin
Class Owner:   ChallengeBotInfo
Type:          string
Vars:          int num

Function Name: SetBotSkin
Class Owner:   ChallengeBotInfo
Type:          generic
Vars:          coerce string NewSkin, int n

Function Name: GetBotClassName
Class Owner:   ChallengeBotInfo
Type:          String
Vars:          int n

Function Name: GetBotIndex
Class Owner:   ChallengeBotInfo
Type:          int
Vars:          coerce string BotName

Function Name: FireEffect
Class Owner:   TournamentPickup
Type:          generic
Vars:          None

Function Name: BecomeItem
Class Owner:   TournamentPickup
Type:          generic
Vars:          None

Function Name: BeginPlay
Class Owner:   VacuumZone
Type:          generic
Vars:          None

Function Name: Tick
Class Owner:   VacuumZone
Type:          generic
Vars:          float DeltaTime

Function Name: MakeNormal
Class Owner:   VacuumZone
Type:          generic
Vars:          Pawn P

Function Name: setHand
Class Owner:   UT_Eightball
Type:          generic
Vars:          float Hand

Function Name: BecomeItem
Class Owner:   UT_Eightball
Type:          generic
Vars:          None

Function Name: RateSelf
Class Owner:   UT_Eightball
Type:          float
Vars:          out int bUseAltMode

Function Name: SuggestAttackStyle
Class Owner:   UT_Eightball
Type:          float
Vars:          None

Function Name: Fire
Class Owner:   UT_Eightball
Type:          generic
Vars:          float Value

Function Name: AltFire
Class Owner:   UT_Eightball
Type:          generic
Vars:          float Value

Function Name: CheckTarget
Class Owner:   UT_Eightball
Type:          Actor
Vars:          None

Function Name: InitRatedGame
Class Owner:   TrainingAS
Type:          generic
Vars:          LadderInventory LadderObj, PlayerPawn LadderPlayer

Function Name: TutorialSound
Class Owner:   TrainingAS
Type:          generic
Vars:          string NewSound

Function Name: Timer
Class Owner:   TrainingAS
Type:          generic
Vars:          None

Function Name: ASTutEvent0
Class Owner:   TrainingAS
Type:          generic
Vars:          None

Function Name: ASTutEvent1
Class Owner:   TrainingAS
Type:          generic
Vars:          None

Function Name: ASTutEvent2
Class Owner:   TrainingAS
Type:          generic
Vars:          None

Function Name: ASTutEvent3
Class Owner:   TrainingAS
Type:          generic
Vars:          None

Function Name: ASTutEvent4
Class Owner:   TrainingAS
Type:          generic
Vars:          None

Function Name: ASTutEvent5
Class Owner:   TrainingAS
Type:          generic
Vars:          None

Function Name: ASTutEvent6
Class Owner:   TrainingAS
Type:          generic
Vars:          None

Function Name: ASTutEvent7
Class Owner:   TrainingAS
Type:          generic
Vars:          None

Function Name: ASTutEvent8
Class Owner:   TrainingAS
Type:          generic
Vars:          None

Function Name: ASTutEvent9
Class Owner:   TrainingAS
Type:          generic
Vars:          None

Function Name: ASTutEvent10
Class Owner:   TrainingAS
Type:          generic
Vars:          None

Function Name: ASTutEvent11
Class Owner:   TrainingAS
Type:          generic
Vars:          None

Function Name: ASTutEvent12
Class Owner:   TrainingAS
Type:          generic
Vars:          None

Function Name: EndGame
Class Owner:   TrainingAS
Type:          generic
Vars:          string Reason

Function Name: PostBeginPlay
Class Owner:   UTHumanCarcass
Type:          generic
Vars:          None

Function Name: GibSound
Class Owner:   UTHumanCarcass
Type:          generic
Vars:          None

Function Name: CreateReplacement
Class Owner:   UTHumanCarcass
Type:          generic
Vars:          None

Function Name: SpawnHead
Class Owner:   UTHumanCarcass
Type:          generic
Vars:          None

Function Name: Initfor
Class Owner:   UTHumanCarcass
Type:          generic
Vars:          actor Other

Function Name: ReduceCylinder
Class Owner:   UTHumanCarcass
Type:          generic
Vars:          None

Function Name: TakeDamage
Class Owner:   UTHumanCarcass
Type:          generic
Vars:          None

Function Name: ChunkUp
Class Owner:   UTHumanCarcass
Type:          generic
Vars:          int Damage

Function Name: AnimEnd
Class Owner:   UTHumanCarcass
Type:          generic
Vars:          None

Function Name: LieStill
Class Owner:   UTHumanCarcass
Type:          generic
Vars:          None

Function Name: LandThump
Class Owner:   UTHumanCarcass
Type:          generic
Vars:          None

Function Name: HandlePickupQuery
Class Owner:   UT_ShieldBelt
Type:          bool
Vars:          inventory Item

Function Name: ArmorImpactEffect
Class Owner:   UT_ShieldBelt
Type:          generic
Vars:          vector HitLocation

Function Name: Timer
Class Owner:   UT_ShieldBelt
Type:          generic
Vars:          None

Function Name: Destroyed
Class Owner:   UT_ShieldBelt
Type:          generic
Vars:          None

Function Name: PickupFunction
Class Owner:   UT_ShieldBelt
Type:          generic
Vars:          Pawn Other

Function Name: SetEffectTexture
Class Owner:   UT_ShieldBelt
Type:          generic
Vars:          None

Function Name: PlayDying
Class Owner:   TournamentMale
Type:          generic
Vars:          name DamageType, vector HitLoc

Function Name: PlayDecap
Class Owner:   TournamentMale
Type:          generic
Vars:          None

Function Name: PlayGutHit
Class Owner:   TournamentMale
Type:          generic
Vars:          float tweentime

Function Name: PlayHeadHit
Class Owner:   TournamentMale
Type:          generic
Vars:          float tweentime

Function Name: PlayLeftHit
Class Owner:   TournamentMale
Type:          generic
Vars:          float tweentime

Function Name: PlayRightHit
Class Owner:   TournamentMale
Type:          generic
Vars:          float tweentime

Function Name: ForceMeshToExist
Class Owner:   TBossBot
Type:          generic
Vars:          None

Function Name: MaybeTaunt
Class Owner:   TBossBot
Type:          generic
Vars:          Pawn Other

Function Name: ReSetSkill
Class Owner:   TBossBot
Type:          generic
Vars:          None

Function Name: StartMatch
Class Owner:   TBossBot
Type:          generic
Vars:          None

Function Name: PlayVictoryDance
Class Owner:   MaleBotPlus
Type:          generic
Vars:          None

Function Name: PlayDying
Class Owner:   MaleBotPlus
Type:          generic
Vars:          name DamageType, vector HitLoc

Function Name: PlayDecap
Class Owner:   MaleBotPlus
Type:          generic
Vars:          None

Function Name: PlayGutHit
Class Owner:   MaleBotPlus
Type:          generic
Vars:          float tweentime

Function Name: PlayHeadHit
Class Owner:   MaleBotPlus
Type:          generic
Vars:          float tweentime

Function Name: PlayLeftHit
Class Owner:   MaleBotPlus
Type:          generic
Vars:          float tweentime

Function Name: PlayRightHit
Class Owner:   MaleBotPlus
Type:          generic
Vars:          float tweentime

Function Name: PlayTurning
Class Owner:   HumanBotPlus
Type:          generic
Vars:          None

Function Name: PlayVictoryDance
Class Owner:   HumanBotPlus
Type:          generic
Vars:          None

Function Name: PlayWaving
Class Owner:   HumanBotPlus
Type:          generic
Vars:          None

Function Name: TweenToWalking
Class Owner:   HumanBotPlus
Type:          generic
Vars:          float tweentime

Function Name: TweenToRunning
Class Owner:   HumanBotPlus
Type:          generic
Vars:          float tweentime

Function Name: PlayWalking
Class Owner:   HumanBotPlus
Type:          generic
Vars:          None

Function Name: PlayRunning
Class Owner:   HumanBotPlus
Type:          generic
Vars:          None

Function Name: PlayRising
Class Owner:   HumanBotPlus
Type:          generic
Vars:          None

Function Name: PlayFeignDeath
Class Owner:   HumanBotPlus
Type:          generic
Vars:          None

Function Name: PlayDying
Class Owner:   HumanBotPlus
Type:          generic
Vars:          name DamageType, vector HitLoc

Function Name: PlayGutHit
Class Owner:   HumanBotPlus
Type:          generic
Vars:          float tweentime

Function Name: PlayHeadHit
Class Owner:   HumanBotPlus
Type:          generic
Vars:          float tweentime

Function Name: PlayLeftHit
Class Owner:   HumanBotPlus
Type:          generic
Vars:          float tweentime

Function Name: PlayRightHit
Class Owner:   HumanBotPlus
Type:          generic
Vars:          float tweentime

Function Name: PlayLanded
Class Owner:   HumanBotPlus
Type:          generic
Vars:          float impactVel

Function Name: FastInAir
Class Owner:   HumanBotPlus
Type:          generic
Vars:          None

Function Name: PlayInAir
Class Owner:   HumanBotPlus
Type:          generic
Vars:          None

Function Name: PlayDodge
Class Owner:   HumanBotPlus
Type:          generic
Vars:          bool bDuckLeft

Function Name: PlayDuck
Class Owner:   HumanBotPlus
Type:          generic
Vars:          None

Function Name: PlayCrawling
Class Owner:   HumanBotPlus
Type:          generic
Vars:          None

Function Name: TweenToWaiting
Class Owner:   HumanBotPlus
Type:          generic
Vars:          float tweentime

Function Name: TweenToFighter
Class Owner:   HumanBotPlus
Type:          generic
Vars:          float tweentime

Function Name: PlayChallenge
Class Owner:   HumanBotPlus
Type:          generic
Vars:          None

Function Name: PlayLookAround
Class Owner:   HumanBotPlus
Type:          generic
Vars:          None

Function Name: PlayWaiting
Class Owner:   HumanBotPlus
Type:          generic
Vars:          None

Function Name: PlayRecoil
Class Owner:   HumanBotPlus
Type:          generic
Vars:          float Rate

Function Name: PlayFiring
Class Owner:   HumanBotPlus
Type:          generic
Vars:          None

Function Name: PlayWeaponSwitch
Class Owner:   HumanBotPlus
Type:          generic
Vars:          Weapon NewWeapon

Function Name: PlaySwimming
Class Owner:   HumanBotPlus
Type:          generic
Vars:          None

Function Name: TweenToSwimming
Class Owner:   HumanBotPlus
Type:          generic
Vars:          float tweentime

Function Name: DrawTalkFace
Class Owner:   ChallengeTeamHUD
Type:          generic
Vars:          Canvas Canvas, int i, float YPos

Function Name: DrawCategoryHeaders
Class Owner:   LMSScoreboard
Type:          generic
Vars:          Canvas Canvas

Function Name: DrawNameAndPing
Class Owner:   LMSScoreboard
Type:          generic
Vars:          Canvas Canvas, PlayerReplicationInfo PRI, float XOffset, float YOffset

Function Name: DrawVictoryConditions
Class Owner:   LMSScoreboard
Type:          generic
Vars:          Canvas Canvas

Function Name: PostBeginPlay
Class Owner:   MinigunCannon
Type:          generic
Vars:          None

Function Name: PickAnim
Class Owner:   MinigunCannon
Type:          Name
Vars:          None

Function Name: PlayDeactivate
Class Owner:   MinigunCannon
Type:          generic
Vars:          None

Function Name: StartDeactivate
Class Owner:   MinigunCannon
Type:          generic
Vars:          None

Function Name: ActivateComplete
Class Owner:   MinigunCannon
Type:          generic
Vars:          None

Function Name: ProcessTraceHit
Class Owner:   MinigunCannon
Type:          generic
Vars:          Actor Other, Vector HitLocation, Vector HitNormal, Vector X, Vector Y, Vector Z

Function Name: Shoot
Class Owner:   MinigunCannon
Type:          generic
Vars:          None

Function Name: PostBeginPlay
Class Owner:   TeamCannon
Type:          generic
Vars:          None

Function Name: KillMessage
Class Owner:   TeamCannon
Type:          string
Vars:          name damageType, pawn Other

Function Name: SetTeam
Class Owner:   TeamCannon
Type:          generic
Vars:          int TeamNum

Function Name: SameTeamAs
Class Owner:   TeamCannon
Type:          bool
Vars:          int TeamNum

Function Name: TakeDamage
Class Owner:   TeamCannon
Type:          generic
Vars:          None

Function Name: Trigger
Class Owner:   TeamCannon
Type:          generic
Vars:          actor Other, pawn EventInstigator

Function Name: StartDeactivate
Class Owner:   TeamCannon
Type:          generic
Vars:          None

Function Name: PlayDeactivate
Class Owner:   TeamCannon
Type:          generic
Vars:          None

Function Name: PlayActivate
Class Owner:   TeamCannon
Type:          generic
Vars:          None

Function Name: ActivateComplete
Class Owner:   TeamCannon
Type:          generic
Vars:          None

Function Name: PickAnim
Class Owner:   TeamCannon
Type:          Name
Vars:          None

Function Name: Shoot
Class Owner:   TeamCannon
Type:          generic
Vars:          None

Function Name: PostBeginPlay
Class Owner:   TrapSpringer
Type:          generic
Vars:          None

Function Name: CalcDesire
Class Owner:   TrapSpringer
Type:          float
Vars:          Pawn Bot, Pawn Enemy

Function Name: FoundTrapTarget
Class Owner:   TrapSpringer
Type:          bool
Vars:          Pawn Bot, Pawn P

Function Name: BecomePickup
Class Owner:   TrapSpringer
Type:          generic
Vars:          None

Function Name: BecomeItem
Class Owner:   TrapSpringer
Type:          generic
Vars:          None

Function Name: GiveTo
Class Owner:   TrapSpringer
Type:          generic
Vars:          pawn Other

Function Name: SpawnCopy
Class Owner:   TrapSpringer
Type:          inventory
Vars:          pawn Other

Function Name: SetRespawn
Class Owner:   TrapSpringer
Type:          generic
Vars:          None

Function Name: setHand
Class Owner:   PulseGun
Type:          generic
Vars:          float Hand

Function Name: SuggestAttackStyle
Class Owner:   PulseGun
Type:          float
Vars:          None

Function Name: RateSelf
Class Owner:   PulseGun
Type:          float
Vars:          out int bUseAltMode

Function Name: AltFire
Class Owner:   PulseGun
Type:          generic
Vars:          float Value

Function Name: AltFire
Class Owner:   ShockRifle
Type:          generic
Vars:          float Value

Function Name: TraceFire
Class Owner:   ShockRifle
Type:          generic
Vars:          float Accuracy

Function Name: RateSelf
Class Owner:   ShockRifle
Type:          float
Vars:          out int bUseAltMode

Function Name: Timer
Class Owner:   ShockRifle
Type:          generic
Vars:          None

Function Name: Finish
Class Owner:   ShockRifle
Type:          generic
Vars:          None

Function Name: ProjectileFire
Class Owner:   ShockRifle
Type:          Projectile
Vars:          class<projectile> ProjClass, float ProjSpeed, bool bWarn

Function Name: ProcessTraceHit
Class Owner:   ShockRifle
Type:          generic
Vars:          Actor Other, Vector HitLocation, Vector HitNormal, Vector X, Vector Y, Vector Z

Function Name: SpawnEffect
Class Owner:   ShockRifle
Type:          generic
Vars:          vector HitLocation, vector SmokeLocation

Function Name: AcceptInventory
Class Owner:   TrophyGame
Type:          generic
Vars:          pawn PlayerPawn

Function Name: Timer
Class Owner:   TrophyGame
Type:          generic
Vars:          None

Function Name: PlayTrophyEffect
Class Owner:   TrophyGame
Type:          generic
Vars:          Trophy NewTrophy

Function Name: AcceptInventory
Class Owner:   UTIntro
Type:          generic
Vars:          pawn PlayerPawn

Function Name: PlayTeleportEffect
Class Owner:   UTIntro
Type:          generic
Vars:          actor Incoming, bool bOut, bool bSound

Function Name: PlaySpawnEffect
Class Owner:   UTIntro
Type:          float
Vars:          inventory Inv

Function Name: SetPause
Class Owner:   UTIntro
Type:          bool
Vars:          BOOL bPause, PlayerPawn P

Function Name: CanSpectate
Class Owner:   UTIntro
Type:          bool
Vars:          pawn Viewer, actor ViewTarget

Function Name: LogPlayerInfo
Class Owner:   UTStatLogFile
Type:          generic
Vars:          Pawn Player

Function Name: AddMutator
Class Owner:   Arena
Type:          generic
Vars:          Mutator M

Function Name: AlwaysKeep
Class Owner:   Arena
Type:          bool
Vars:          Actor Other

Function Name: CheckReplacement
Class Owner:   Arena
Type:          bool
Vars:          Actor Other, out byte bSuperRelevant

Function Name: RateSelf
Class Owner:   SniperRifle
Type:          float
Vars:          out int bUseAltMode

Function Name: setHand
Class Owner:   SniperRifle
Type:          generic
Vars:          float Hand

Function Name: AltFire
Class Owner:   SniperRifle
Type:          generic
Vars:          float Value

Function Name: Timer
Class Owner:   SniperRifle
Type:          generic
Vars:          None

Function Name: ProcessTraceHit
Class Owner:   SniperRifle
Type:          generic
Vars:          Actor Other, Vector HitLocation, Vector HitNormal, Vector X, Vector Y, Vector Z

Function Name: Finish
Class Owner:   SniperRifle
Type:          generic
Vars:          None

Function Name: TraceFire
Class Owner:   SniperRifle
Type:          generic
Vars:          float Accuracy

Function Name: SetWeaponStay
Class Owner:   WarheadLauncher
Type:          generic
Vars:          None

Function Name: RateSelf
Class Owner:   WarheadLauncher
Type:          float
Vars:          out int bUseAltMode

Function Name: SuggestAttackStyle
Class Owner:   WarheadLauncher
Type:          float
Vars:          None

Function Name: setHand
Class Owner:   WarheadLauncher
Type:          generic
Vars:          float Hand

Function Name: AltFire
Class Owner:   WarheadLauncher
Type:          generic
Vars:          float Value

Function Name: RateSelf
Class Owner:   ImpactHammer
Type:          float
Vars:          out int bUseAltMode

Function Name: SuggestAttackStyle
Class Owner:   ImpactHammer
Type:          float
Vars:          None

Function Name: SuggestDefenseStyle
Class Owner:   ImpactHammer
Type:          float
Vars:          None

Function Name: Fire
Class Owner:   ImpactHammer
Type:          generic
Vars:          float Value

Function Name: AltFire
Class Owner:   ImpactHammer
Type:          generic
Vars:          float Value

Function Name: TraceFire
Class Owner:   ImpactHammer
Type:          generic
Vars:          float accuracy

Function Name: ProcessTraceHit
Class Owner:   ImpactHammer
Type:          generic
Vars:          Actor Other, Vector HitLocation, Vector HitNormal, Vector X, Vector Y, Vector Z

Function Name: TraceAltFire
Class Owner:   ImpactHammer
Type:          generic
Vars:          None

Function Name: ProcessAltTraceHit
Class Owner:   ImpactHammer
Type:          generic
Vars:          Actor Other, Vector HitLocation, Vector HitNormal, Vector X, Vector Y, Vector Z

Function Name: BeginPlay
Class Owner:   PressureZone
Type:          generic
Vars:          None

Function Name: Trigger
Class Owner:   PressureZone
Type:          generic
Vars:          actor Other, pawn EventInstigator

Function Name: Tick
Class Owner:   PressureZone
Type:          generic
Vars:          float DeltaTime

Function Name: MakeNormal
Class Owner:   PressureZone
Type:          generic
Vars:          Pawn P

Function Name: ServerMove
Class Owner:   GuidedWarshell
Type:          generic
Vars:          float TimeStamp, vector ClientLoc, int Pitch, int Yaw

Function Name: WarnCannons
Class Owner:   WarShell
Type:          generic
Vars:          None

Function Name: Eject
Class Owner:   UT_ShellCase
Type:          generic
Vars:          Vector Vel

Function Name: SetOwnerLighting
Class Owner:   UDamage
Type:          generic
Vars:          None

Function Name: SetUDamageWeapon
Class Owner:   UDamage
Type:          generic
Vars:          None

Function Name: SuggestAttackStyle
Class Owner:   UT_FlakCannon
Type:          float
Vars:          None

Function Name: SuggestDefenseStyle
Class Owner:   UT_FlakCannon
Type:          float
Vars:          None

Function Name: RateSelf
Class Owner:   UT_FlakCannon
Type:          float
Vars:          out int bUseAltMode

Function Name: Fire
Class Owner:   UT_FlakCannon
Type:          generic
Vars:          float Value

Function Name: AltFire
Class Owner:   UT_FlakCannon
Type:          generic
Vars:          float Value

Function Name: SpecialHandling
Class Owner:   JumpSpot
Type:          Actor
Vars:          Pawn Other

Function Name: PreRender
Class Owner:   CHNullHUD
Type:          generic
Vars:          Canvas C

Function Name: PostRender
Class Owner:   CHNullHUD
Type:          generic
Vars:          Canvas C

Function Name: Tick
Class Owner:   CHNullHUD
Type:          generic
Vars:          float Delta

Function Name: PostRender
Class Owner:   CHEOLHUD
Type:          generic
Vars:          Canvas C

Function Name: Tick
Class Owner:   CHEOLHUD
Type:          generic
Vars:          float Delta

Function Name: MakeSound
Class Owner:   UT_SpriteBallExplosion
Type:          generic
Vars:          None

Function Name: RateSelf
Class Owner:   UT_BioRifle
Type:          float
Vars:          out int bUseAltMode

Function Name: SuggestAttackStyle
Class Owner:   UT_BioRifle
Type:          float
Vars:          None

Function Name: SuggestDefenseStyle
Class Owner:   UT_BioRifle
Type:          float
Vars:          None

Function Name: AltFire
Class Owner:   UT_BioRifle
Type:          generic
Vars:          float Value

Function Name: ProjectileFire
Class Owner:   UT_BioRifle
Type:          Projectile
Vars:          class<projectile> ProjClass, float ProjSpeed, bool bWarn

Function Name: Finish
Class Owner:   UT_BioRifle
Type:          generic
Vars:          None

Function Name: ScoreKill
Class Owner:   FatBoy
Type:          generic
Vars:          Pawn Killer, Pawn Other

Function Name: PlayPickupMessage
Class Owner:   TournamentHealth
Type:          generic
Vars:          Pawn Other

Function Name: ForceMeshToExist
Class Owner:   SkaarjBot
Type:          generic
Vars:          None

Function Name: PlayDodge
Class Owner:   SkaarjBot
Type:          generic
Vars:          bool bDuckLeft

Function Name: PlayTurning
Class Owner:   SkaarjBot
Type:          generic
Vars:          None

Function Name: TweenToWalking
Class Owner:   SkaarjBot
Type:          generic
Vars:          float tweentime

Function Name: TweenToRunning
Class Owner:   SkaarjBot
Type:          generic
Vars:          float tweentime

Function Name: PlayWalking
Class Owner:   SkaarjBot
Type:          generic
Vars:          None

Function Name: PlayRunning
Class Owner:   SkaarjBot
Type:          generic
Vars:          None

Function Name: PlayRising
Class Owner:   SkaarjBot
Type:          generic
Vars:          None

Function Name: PlayFeignDeath
Class Owner:   SkaarjBot
Type:          generic
Vars:          None

Function Name: PlayDying
Class Owner:   SkaarjBot
Type:          generic
Vars:          name DamageType, vector HitLoc

Function Name: PlayGutHit
Class Owner:   SkaarjBot
Type:          generic
Vars:          float tweentime

Function Name: PlayHeadHit
Class Owner:   SkaarjBot
Type:          generic
Vars:          float tweentime

Function Name: PlayLeftHit
Class Owner:   SkaarjBot
Type:          generic
Vars:          float tweentime

Function Name: PlayRightHit
Class Owner:   SkaarjBot
Type:          generic
Vars:          float tweentime

Function Name: PlayLanded
Class Owner:   SkaarjBot
Type:          generic
Vars:          float impactVel

Function Name: PlayInAir
Class Owner:   SkaarjBot
Type:          generic
Vars:          None

Function Name: PlayDuck
Class Owner:   SkaarjBot
Type:          generic
Vars:          None

Function Name: PlayCrawling
Class Owner:   SkaarjBot
Type:          generic
Vars:          None

Function Name: TweenToWaiting
Class Owner:   SkaarjBot
Type:          generic
Vars:          float tweentime

Function Name: PlayWaiting
Class Owner:   SkaarjBot
Type:          generic
Vars:          None

Function Name: PlayFiring
Class Owner:   SkaarjBot
Type:          generic
Vars:          None

Function Name: PlayChallenge
Class Owner:   SkaarjBot
Type:          generic
Vars:          None

Function Name: PlayWeaponSwitch
Class Owner:   SkaarjBot
Type:          generic
Vars:          Weapon NewWeapon

Function Name: PlaySwimming
Class Owner:   SkaarjBot
Type:          generic
Vars:          None

Function Name: TweenToSwimming
Class Owner:   SkaarjBot
Type:          generic
Vars:          float tweentime

Function Name: Timer
Class Owner:   ChallengeCTFHUD
Type:          generic
Vars:          None

Function Name: PostBeginPlay
Class Owner:   ChallengeIntro
Type:          generic
Vars:          None

Function Name: Timer
Class Owner:   ChallengeIntro
Type:          generic
Vars:          None

Function Name: AlwaysKeep
Class Owner:   Stealth
Type:          bool
Vars:          Actor Other

Function Name: CheckReplacement
Class Owner:   Stealth
Type:          bool
Vars:          Actor Other, out byte bSuperRelevant

Function Name: ModifyPlayer
Class Owner:   Stealth
Type:          generic
Vars:          Pawn Other

Function Name: RateSelf
Class Owner:   ChainSaw
Type:          float
Vars:          out int bUseAltMode

Function Name: SuggestAttackStyle
Class Owner:   ChainSaw
Type:          float
Vars:          None

Function Name: SuggestDefenseStyle
Class Owner:   ChainSaw
Type:          float
Vars:          None

Function Name: Fire
Class Owner:   ChainSaw
Type:          generic
Vars:          float Value

Function Name: AltFire
Class Owner:   ChainSaw
Type:          generic
Vars:          float Value

Function Name: Finish
Class Owner:   ChainSaw
Type:          generic
Vars:          None

Function Name: Slash
Class Owner:   ChainSaw
Type:          generic
Vars:          None

Function Name: TraceFire
Class Owner:   ChainSaw
Type:          generic
Vars:          float accuracy

Function Name: SetOtherMessage
Class Owner:   VoiceMaleTwo
Type:          generic
Vars:          int messageIndex, PlayerReplicationInfo Recipient, out Sound MessageSound, out Float MessageTime

Function Name: PostBeginPlay
Class Owner:   UTTeleEffect
Type:          generic
Vars:          None

Function Name: HandlePickupQuery
Class Owner:   ThighPads
Type:          bool
Vars:          inventory Item

Function Name: SpawnCopy
Class Owner:   ThighPads
Type:          inventory
Vars:          pawn Other

Function Name: HandlePickupQuery
Class Owner:   Armor2
Type:          bool
Vars:          inventory Item

Function Name: SpawnCopy
Class Owner:   Armor2
Type:          inventory
Vars:          pawn Other

Function Name: TakeDamage
Class Owner:   TMaleBody
Type:          generic
Vars:          None

Function Name: AnimEnd
Class Owner:   TMaleBody
Type:          generic
Vars:          None

Function Name: SpawnHead
Class Owner:   TMaleBody
Type:          generic
Vars:          None

Function Name: SpawnHead
Class Owner:   TFemaleBody
Type:          generic
Vars:          None

Function Name: TakeDamage
Class Owner:   TFemaleBody
Type:          generic
Vars:          None

Function Name: AnimEnd
Class Owner:   TFemaleBody
Type:          generic
Vars:          None

Function Name: AnimEnd
Class Owner:   UT_BloodTrail
Type:          generic
Vars:          None

Function Name: setHand
Class Owner:   Minigun2
Type:          generic
Vars:          float Hand

Function Name: RateSelf
Class Owner:   Minigun2
Type:          float
Vars:          out int bUseAltMode

Function Name: GenerateBullet
Class Owner:   Minigun2
Type:          generic
Vars:          None

Function Name: TraceFire
Class Owner:   Minigun2
Type:          generic
Vars:          float Accuracy

Function Name: ProcessTraceHit
Class Owner:   Minigun2
Type:          generic
Vars:          Actor Other, Vector HitLocation, Vector HitNormal, Vector X, Vector Y, Vector Z

Function Name: Fire
Class Owner:   Minigun2
Type:          generic
Vars:          float Value

Function Name: AltFire
Class Owner:   Minigun2
Type:          generic
Vars:          float Value

Function Name: PostBeginPlay
Class Owner:   UT_BioGel
Type:          generic
Vars:          None

Function Name: Destroyed
Class Owner:   UT_BioGel
Type:          generic
Vars:          None

Function Name: Timer
Class Owner:   UT_BioGel
Type:          generic
Vars:          None

Function Name: SetOtherMessage
Class Owner:   VoiceBoss
Type:          generic
Vars:          int messageIndex, PlayerReplicationInfo Recipient, out Sound MessageSound, out Float MessageTime

Function Name: SetOtherMessage
Class Owner:   VoiceMaleOne
Type:          generic
Vars:          int messageIndex, PlayerReplicationInfo Recipient, out Sound MessageSound, out Float MessageTime

Function Name: PostBeginPlay
Class Owner:   TeamTrigger
Type:          generic
Vars:          None

Function Name: Timer
Class Owner:   TeamTrigger
Type:          generic
Vars:          None

Function Name: IsRelevant
Class Owner:   TeamTrigger
Type:          bool
Vars:          actor Other

Function Name: TakeDamage
Class Owner:   TeamTrigger
Type:          generic
Vars:          None

Function Name: Trigger
Class Owner:   DistanceViewTrigger
Type:          generic
Vars:          actor Other, pawn EventInstigator

Function Name: PostBeginPlay
Class Owner:   TranslocDest
Type:          generic
Vars:          None

Function Name: SpecialHandling
Class Owner:   TranslocDest
Type:          Actor
Vars:          Pawn Other

Function Name: AcceptInventory
Class Owner:   LadderTransition
Type:          generic
Vars:          pawn PlayerPawn

Function Name: PlayTeleportEffect
Class Owner:   LadderTransition
Type:          generic
Vars:          actor Incoming, bool bOut, bool bSound

Function Name: CheckReplacement
Class Owner:   InstaGibDM
Type:          bool
Vars:          Actor Other, out byte bSuperRelevant

Function Name: SetOtherMessage
Class Owner:   VoiceFemaleOne
Type:          generic
Vars:          int messageIndex, PlayerReplicationInfo Recipient, out Sound MessageSound, out Float MessageTime

Function Name: SetOtherMessage
Class Owner:   VoiceFemaleTwo
Type:          generic
Vars:          int messageIndex, PlayerReplicationInfo Recipient, out Sound MessageSound, out Float MessageTime

Function Name: 
Class Owner:   flakslug
Type:          ProcessTouch
Vars:          Actor Other, vector HitLocation

Function Name: Explode
Class Owner:   flakslug
Type:          generic
Vars:          vector HitLocation, vector HitNormal

Function Name: ChunkUp
Class Owner:   UTHeads
Type:          generic
Vars:          int Damage

Function Name: BecomeViewTarget
Class Owner:   QuakeCam
Type:          generic
Vars:          None

Function Name: Timer
Class Owner:   QuakeCam
Type:          generic
Vars:          None

Function Name: PickupFunction
Class Owner:   UT_Jumpboots
Type:          generic
Vars:          Pawn Other

Function Name: ResetOwner
Class Owner:   UT_Jumpboots
Type:          generic
Vars:          None

Function Name: OwnerJumped
Class Owner:   UT_Jumpboots
Type:          generic
Vars:          None

Function Name: Timer
Class Owner:   UT_Jumpboots
Type:          generic
Vars:          None

Function Name: AttachToSurface
Class Owner:   PlayerShadow
Type:          generic
Vars:          None

Function Name: Destroyed
Class Owner:   PlayerShadow
Type:          generic
Vars:          None

Function Name: Timer
Class Owner:   PlayerShadow
Type:          generic
Vars:          None

Function Name: BlowUp
Class Owner:   UT_Grenade
Type:          generic
Vars:          vector HitLocation

Function Name: MakeSound
Class Owner:   RipperPulse
Type:          generic
Vars:          None

Function Name: Touch
Class Owner:   BioFear
Type:          generic
Vars:          actor Other

Function Name: Explode
Class Owner:   MortarShell
Type:          generic
Vars:          vector HitLocation, vector HitNormal

Function Name: 
Class Owner:   UTFlakShell
Type:          ProcessTouch
Vars:          Actor Other, vector HitLocation

Function Name: Landed
Class Owner:   UTFlakShell
Type:          generic
Vars:          vector HitNormal

Function Name: Explode
Class Owner:   UTFlakShell
Type:          generic
Vars:          vector HitLocation, vector HitNormal

Function Name: PlayRightHit
Class Owner:   FemaleBotPlus
Type:          generic
Vars:          float tweentime

Function Name: PlayChallenge
Class Owner:   FemaleBotPlus
Type:          generic
Vars:          None

Function Name: PlayVictoryDance
Class Owner:   FemaleBotPlus
Type:          generic
Vars:          None

Function Name: PlayDying
Class Owner:   FemaleBotPlus
Type:          generic
Vars:          name DamageType, vector HitLoc

Function Name: PlayDecap
Class Owner:   FemaleBotPlus
Type:          generic
Vars:          None

Function Name: BeginPlay
Class Owner:   MortarSpawner
Type:          generic
Vars:          None

Function Name: Timer
Class Owner:   MortarSpawner
Type:          generic
Vars:          None

Function Name: LaunchShell
Class Owner:   MortarSpawner
Type:          generic
Vars:          None

Function Name: SpawnSplash
Class Owner:   BioGlob
Type:          generic
Vars:          None

Function Name: PlayRightHit
Class Owner:   TournamentFemale
Type:          generic
Vars:          float tweentime

Function Name: PlayDying
Class Owner:   TournamentFemale
Type:          generic
Vars:          name DamageType, vector HitLoc

Function Name: PlayDecap
Class Owner:   TournamentFemale
Type:          generic
Vars:          None

Function Name: ProjectileFire
Class Owner:   ripper
Type:          Projectile
Vars:          class<projectile> ProjClass, float ProjSpeed, bool bWarn

Function Name: RateSelf
Class Owner:   ripper
Type:          float
Vars:          out int bUseAltMode

Function Name: AltFire
Class Owner:   ripper
Type:          generic
Vars:          float Value

Function Name: SuggestAttackStyle
Class Owner:   ripper
Type:          float
Vars:          None

Function Name: SuggestDefenseStyle
Class Owner:   ripper
Type:          float
Vars:          None

Function Name: AddDefaultInventory
Class Owner:   TDarkMatch
Type:          generic
Vars:          pawn aPlayer

Function Name: PostBeginPlay
Class Owner:   TimedTrigger
Type:          generic
Vars:          None

Function Name: Timer
Class Owner:   TimedTrigger
Type:          generic
Vars:          None

Function Name: PostBeginPlay
Class Owner:   UT_Spark
Type:          generic
Vars:          None

Function Name: DrawNameAndPing
Class Owner:   UnrealCTFScoreboard
Type:          generic
Vars:          Canvas Canvas, PlayerReplicationInfo PRI, float XOffset, float YOffset

Function Name: Fire
Class Owner:   SuperShockRifle
Type:          generic
Vars:          float Value

Function Name: AltFire
Class Owner:   SuperShockRifle
Type:          generic
Vars:          float Value

Function Name: RateSelf
Class Owner:   SuperShockRifle
Type:          float
Vars:          out int bUseAltMode

Function Name: ProcessTraceHit
Class Owner:   SuperShockRifle
Type:          generic
Vars:          Actor Other, Vector HitLocation, Vector HitNormal, Vector X, Vector Y, Vector Z

Function Name: SpawnEffect
Class Owner:   SuperShockRifle
Type:          generic
Vars:          vector HitLocation, vector SmokeLocation

Function Name: CheckReplacement
Class Owner:   NoPowerups
Type:          bool
Vars:          Actor Other, out byte bSuperRelevant

Function Name: AttachToSurface
Class Owner:   FadeShadow
Type:          generic
Vars:          None

Function Name: Destroyed
Class Owner:   FadeShadow
Type:          generic
Vars:          None

Function Name: Tick
Class Owner:   FadeShadow
Type:          generic
Vars:          float DeltaTime

Function Name: FixFOV
Class Owner:   CHSpectator
Type:          generic
Vars:          None

Function Name: ShowScores
Class Owner:   AssaultScoreboard
Type:          generic
Vars:          canvas Canvas

Function Name: DrawVictoryConditions
Class Owner:   AssaultScoreboard
Type:          generic
Vars:          Canvas Canvas

Function Name: SpecialHandling
Class Owner:   TranslocStart
Type:          Actor
Vars:          Pawn Other

Function Name: AcceptInventory
Class Owner:   LadderLoadGame
Type:          generic
Vars:          pawn PlayerPawn

Function Name: PlayTeleportEffect
Class Owner:   LadderLoadGame
Type:          generic
Vars:          actor Incoming, bool bOut, bool bSound

Function Name: AcceptInventory
Class Owner:   LadderNewGame
Type:          generic
Vars:          pawn PlayerPawn

Function Name: PlayTeleportEffect
Class Owner:   LadderNewGame
Type:          generic
Vars:          actor Incoming, bool bOut, bool bSound

Function Name: Attach
Class Owner:   Pylon
Type:          generic
Vars:          Actor Other

Function Name: Timer
Class Owner:   Pylon
Type:          generic
Vars:          None

Function Name: Bump
Class Owner:   Pylon
Type:          generic
Vars:          actor Other

Function Name: StartRotating
Class Owner:   Pylon
Type:          generic
Vars:          None

Function Name: Landed
Class Owner:   Pylon
Type:          generic
Vars:          vector HitNormal

Function Name: BlowUp
Class Owner:   PlasmaSphere
Type:          generic
Vars:          vector HitLocation

Function Name: SuperExplosion
Class Owner:   ShockProj
Type:          generic
Vars:          None

Function Name: Explode
Class Owner:   ShockProj
Type:          generic
Vars:          vector HitLocation,vector HitNormal

Function Name: PostBeginPlay
Class Owner:   TrophyDude
Type:          generic
Vars:          None

Function Name: Timer
Class Owner:   TrophyDude
Type:          generic
Vars:          None

Function Name: AnimEnd
Class Owner:   TrophyDude
Type:          generic
Vars:          None

Function Name: PostBeginPlay
Class Owner:   UTSmokeTrail
Type:          generic
Vars:          None

Function Name: Timer
Class Owner:   UTSmokeTrail
Type:          generic
Vars:          None

Function Name: Trigger
Class Owner:   UT_ShortSmokeGen
Type:          generic
Vars:          actor Other, pawn EventInstigator

Function Name: UnTrigger
Class Owner:   UT_ShortSmokeGen
Type:          generic
Vars:          actor Other, pawn EventInstigator

Function Name: PostBeginPlay
Class Owner:   Commander
Type:          generic
Vars:          None

Function Name: PlayDodge
Class Owner:   Commander
Type:          generic
Vars:          eDodgeDir DodgeMove

Function Name: PlayDyingSound
Class Owner:   Commander
Type:          generic
Vars:          None

Function Name: PlayChatting
Class Owner:   Commander
Type:          generic
Vars:          None

Function Name: PlayWaiting
Class Owner:   Commander
Type:          generic
Vars:          None

Function Name: PlayHit
Class Owner:   Commander
Type:          generic
Vars:          float Damage, vector HitLocation, name damageType, vector Momentum

Function Name: PlayDeathHit
Class Owner:   Commander
Type:          generic
Vars:          float Damage, vector HitLocation, name damageType, vector Momentum

Function Name: PlayTakeHitSound
Class Owner:   Commander
Type:          generic
Vars:          int damage, name damageType, int Mult

Function Name: ClientPlayTakeHit
Class Owner:   Commander
Type:          generic
Vars:          vector HitLoc, byte Damage, bool bServerGuessWeapon

Function Name: Gasp
Class Owner:   Commander
Type:          generic
Vars:          None

Function Name: PlayTurning
Class Owner:   Commander
Type:          generic
Vars:          None

Function Name: TweenToWalking
Class Owner:   Commander
Type:          generic
Vars:          float tweentime

Function Name: PlayWalking
Class Owner:   Commander
Type:          generic
Vars:          None

Function Name: TweenToRunning
Class Owner:   Commander
Type:          generic
Vars:          float tweentime

Function Name: PlayRunning
Class Owner:   Commander
Type:          generic
Vars:          None

Function Name: PlayRising
Class Owner:   Commander
Type:          generic
Vars:          None

Function Name: PlayFeignDeath
Class Owner:   Commander
Type:          generic
Vars:          None

Function Name: PlayGutHit
Class Owner:   Commander
Type:          generic
Vars:          float tweentime

Function Name: PlayHeadHit
Class Owner:   Commander
Type:          generic
Vars:          float tweentime

Function Name: PlayLeftHit
Class Owner:   Commander
Type:          generic
Vars:          float tweentime

Function Name: PlayRightHit
Class Owner:   Commander
Type:          generic
Vars:          float tweentime

Function Name: PlayLanded
Class Owner:   Commander
Type:          generic
Vars:          float impactVel

Function Name: PlayInAir
Class Owner:   Commander
Type:          generic
Vars:          None

Function Name: PlayDuck
Class Owner:   Commander
Type:          generic
Vars:          None

Function Name: PlayCrawling
Class Owner:   Commander
Type:          generic
Vars:          None

Function Name: TweenToWaiting
Class Owner:   Commander
Type:          generic
Vars:          float tweentime

Function Name: PlayRecoil
Class Owner:   Commander
Type:          generic
Vars:          float Rate

Function Name: PlayFiring
Class Owner:   Commander
Type:          generic
Vars:          None

Function Name: PlayWeaponSwitch
Class Owner:   Commander
Type:          generic
Vars:          Weapon NewWeapon

Function Name: PlaySwimming
Class Owner:   Commander
Type:          generic
Vars:          None

Function Name: TweenToSwimming
Class Owner:   Commander
Type:          generic
Vars:          float tweentime

Function Name: ChangeTeam
Class Owner:   Commander
Type:          generic
Vars:          int N

Function Name: StartWalk
Class Owner:   Commander
Type:          generic
Vars:          None

Function Name: ServerChangeSkin
Class Owner:   Commander
Type:          generic
Vars:          coerce string SkinName, coerce string FaceName, byte TeamNum

Function Name: ClientReStart
Class Owner:   Commander
Type:          generic
Vars:          None

Function Name: Possess
Class Owner:   Commander
Type:          generic
Vars:          None

Function Name: PlayerTimeOut
Class Owner:   Commander
Type:          generic
Vars:          None

Function Name: InitPlayerReplicationInfo
Class Owner:   Commander
Type:          generic
Vars:          None

Function Name: TakeDamage
Class Owner:   Commander
Type:          generic
Vars:          None

Function Name: PostBeginPlay
Class Owner:   PainPath
Type:          generic
Vars:          None

Function Name: SpecialHandling
Class Owner:   PainPath
Type:          Actor
Vars:          Pawn Other

Function Name: AlwaysKeep
Class Owner:   InstantRockets
Type:          bool
Vars:          Actor Other

Function Name: CheckReplacement
Class Owner:   InstantRockets
Type:          bool
Vars:          Actor Other, out byte bSuperRelevant

Function Name: CheckReplacement
Class Owner:   LowGrav
Type:          bool
Vars:          Actor Other, out byte bSuperRelevant

Function Name: Trigger
Class Owner:   BoulderSpawner
Type:          generic
Vars:          actor Other, pawn EventInstigator

Function Name: MakeSound
Class Owner:   ShockExplo
Type:          generic
Vars:          None

Function Name: InitRatedGame
Class Owner:   ChallengeDMP
Type:          generic
Vars:          LadderInventory LadderObj, PlayerPawn LadderPlayer

Function Name: PostBeginPlay
Class Owner:   CannonMuzzle
Type:          generic
Vars:          None

Function Name: AttachToSurface
Class Owner:   TargetShadow
Type:          generic
Vars:          None

Function Name: PostBeginPlay
Class Owner:   JumpMatch
Type:          generic
Vars:          None

Function Name: CheckReplacement
Class Owner:   JumpMatch
Type:          bool
Vars:          Actor Other, out byte bSuperRelevant

Function Name: CheckReplacement
Class Owner:   NoRedeemer
Type:          bool
Vars:          Actor Other, out byte bSuperRelevant

Function Name: MakeSound
Class Owner:   UT_FlameExplosion
Type:          generic
Vars:          None

Function Name: beginPlay
Class Owner:   Fighter2
Type:          generic
Vars:          None

Function Name: beginPlay
Class Owner:   Fighter
Type:          generic
Vars:          None

Function Name: Trigger
Class Owner:   BlockedPath
Type:          generic
Vars:          actor Other, pawn EventInstigator

Function Name: beginPlay
Class Owner:   Brazier
Type:          generic
Vars:          None

Function Name: beginPlay
Class Owner:   UTBanner
Type:          generic
Vars:          None

Function Name: Trigger
Class Owner:   IntroDude
Type:          generic
Vars:          actor Other, pawn EventInstigator

Function Name: PostBeginPlay
Class Owner:   UT_BloodDrop
Type:          generic
Vars:          None

Function Name: ForceMeshToExist
Class Owner:   TMale2Bot
Type:          generic
Vars:          None

Function Name: ForceMeshToExist
Class Owner:   TMale1Bot
Type:          generic
Vars:          None

Function Name: ForceMeshToExist
Class Owner:   TFemale1Bot
Type:          generic
Vars:          None

Function Name: AddElement
Class Owner:   ListItem
Type:          generic
Vars:          ListItem NewElement

Function Name: AddSortedElement
Class Owner:   ListItem
Type:          generic
Vars:          out ListItem FirstElement, ListItem NewElement

Function Name: FindItem
Class Owner:   ListItem
Type:          ListItem
Vars:          String SearchData

Function Name: DeleteElement
Class Owner:   ListItem
Type:          ListItem
Vars:          out ListItem First, optional String SearchData

Function Name: MoveElementUp
Class Owner:   ListItem
Type:          generic
Vars:          out ListItem First, ListItem MoveItem, out int Count

Function Name: MoveElementDown
Class Owner:   ListItem
Type:          generic
Vars:          out ListItem First, ListItem MoveItem, out int Count

Function Name: RunTest
Class Owner:   ListItem
Type:          generic
Vars:          None

Function Name: LoadGameTypes
Class Owner:   UTServerAdmin
Type:          generic
Vars:          None

Function Name: LoadMutators
Class Owner:   UTServerAdmin
Type:          generic
Vars:          None

Function Name: UsedMutators
Class Owner:   UTServerAdmin
Type:          String
Vars:          None

Function Name: GenerateMutatorListSelect
Class Owner:   UTServerAdmin
Type:          String
Vars:          ListItem MutatorList

Function Name: PadLeft
Class Owner:   UTServerAdmin
Type:          String
Vars:          String InStr, int Width, String PadStr

Function Name: ApplyMapList
Class Owner:   UTServerAdmin
Type:          generic
Vars:          out ListItem ExcludeMaps, out ListItem IncludeMaps, String GameType, String MapListType

Function Name: ReloadExcludeMaps
Class Owner:   UTServerAdmin
Type:          generic
Vars:          out ListItem ExcludeMaps, String GameType

Function Name: ReloadIncludeMaps
Class Owner:   UTServerAdmin
Type:          generic
Vars:          out ListItem ExcludeMaps, out ListItem IncludeMaps, String GameType

Function Name: UpdateDefaultMaps
Class Owner:   UTServerAdmin
Type:          generic
Vars:          String GameType, ListItem TempItem

Function Name: GenerateGameTypeOptions
Class Owner:   UTServerAdmin
Type:          String
Vars:          String CurrentGameType

Function Name: GenerateMapListOptions
Class Owner:   UTServerAdmin
Type:          String
Vars:          String GameType, String MapListType

Function Name: GenerateMapListSelect
Class Owner:   UTServerAdmin
Type:          String
Vars:          ListItem MapList, optional string SelectedItem

Function Name: QueryRoot
Class Owner:   UTServerAdmin
Type:          generic
Vars:          WebRequest Request, WebResponse Response

Function Name: QueryMenu
Class Owner:   UTServerAdmin
Type:          generic
Vars:          WebRequest Request, WebResponse Response

Function Name: QueryCurrent
Class Owner:   UTServerAdmin
Type:          generic
Vars:          WebRequest Request, WebResponse Response

Function Name: QueryCurrentMenu
Class Owner:   UTServerAdmin
Type:          generic
Vars:          WebRequest Request, WebResponse Response

Function Name: QueryCurrentPlayers
Class Owner:   UTServerAdmin
Type:          generic
Vars:          WebRequest Request, WebResponse Response

Function Name: QueryCurrentGame
Class Owner:   UTServerAdmin
Type:          generic
Vars:          WebRequest Request, WebResponse Response

Function Name: QueryCurrentConsole
Class Owner:   UTServerAdmin
Type:          generic
Vars:          WebRequest Request, WebResponse Response

Function Name: QueryCurrentConsoleLog
Class Owner:   UTServerAdmin
Type:          generic
Vars:          WebRequest Request, WebResponse Response

Function Name: QueryCurrentConsoleSend
Class Owner:   UTServerAdmin
Type:          generic
Vars:          WebRequest Request, WebResponse Response

Function Name: QueryRestartPage
Class Owner:   UTServerAdmin
Type:          generic
Vars:          WebRequest Request, WebResponse Response

Function Name: QueryCurrentMutators
Class Owner:   UTServerAdmin
Type:          generic
Vars:          WebRequest Request, WebResponse Response

Function Name: QueryDefaults
Class Owner:   UTServerAdmin
Type:          generic
Vars:          WebRequest Request, WebResponse Response

Function Name: QueryDefaultsMenu
Class Owner:   UTServerAdmin
Type:          generic
Vars:          WebRequest Request, WebResponse Response

Function Name: QueryDefaultsMaps
Class Owner:   UTServerAdmin
Type:          generic
Vars:          WebRequest Request, WebResponse Response

Function Name: QueryDefaultsRules
Class Owner:   UTServerAdmin
Type:          generic
Vars:          WebRequest Request, WebResponse Response

Function Name: QueryDefaultsSettings
Class Owner:   UTServerAdmin
Type:          generic
Vars:          WebRequest Request, WebResponse Response

Function Name: QueryDefaultsBots
Class Owner:   UTServerAdmin
Type:          generic
Vars:          WebRequest Request, WebResponse Response

Function Name: QueryDefaultsServer
Class Owner:   UTServerAdmin
Type:          generic
Vars:          WebRequest Request, WebResponse Response

Function Name: QueryDefaultsIPPolicy
Class Owner:   UTServerAdmin
Type:          generic
Vars:          WebRequest Request, WebResponse Response

Function Name: AddMessage
Class Owner:   UTServerAdminSpectator
Type:          generic
Vars:          PlayerReplicationInfo PRI, String S, name Type

Function Name: FormatMessage
Class Owner:   UTServerAdminSpectator
Type:          String
Vars:          PlayerReplicationInfo PRI, String Text, name Type

Function Name: ClientMessage
Class Owner:   UTServerAdminSpectator
Type:          generic
Vars:          coerce string S, optional name Type, optional bool bBeep

Function Name: TeamMessage
Class Owner:   UTServerAdminSpectator
Type:          generic
Vars:          PlayerReplicationInfo PRI, coerce string S, name Type, optional bool bBeep

Function Name: ClientVoiceMessage
Class Owner:   UTServerAdminSpectator
Type:          generic
Vars:          PlayerReplicationInfo Sender, PlayerReplicationInfo Recipient, name messagetype, byte messageID

Function Name: ReceiveLocalizedMessage
Class Owner:   UTServerAdminSpectator
Type:          generic
Vars:          class<LocalMessage> Message, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject

Function Name: SetColorFont
Class Owner:   NotifyButton
Type:          generic
Vars:          Font NewFont

Function Name: CheckMousePassThrough
Class Owner:   NotifyButton
Type:          bool
Vars:          float X, float Y

Function Name: BeforePaint
Class Owner:   NotifyButton
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Paint
Class Owner:   NotifyButton
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: SetTextColor
Class Owner:   NotifyButton
Type:          generic
Vars:          color NewColor

Function Name: Notify
Class Owner:   NotifyButton
Type:          generic
Vars:          byte E

Function Name: EvaluateMatch
Class Owner:   UTLadderStub
Type:          generic
Vars:          optional bool bTrophyVictory

Function Name: Notify
Class Owner:   NotifyWindow
Type:          generic
Vars:          UWindowWindow Window, byte E

Function Name: Created
Class Owner:   UTFadeTextArea
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UTFadeTextArea
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Paint
Class Owner:   UTFadeTextArea
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Tick
Class Owner:   UTFadeTextArea
Type:          generic
Vars:          float Delta

Function Name: AddText
Class Owner:   UTFadeTextArea
Type:          generic
Vars:          string S

Function Name: AddString
Class Owner:   UTFadeTextArea
Type:          generic
Vars:          Canvas C, int Index

Function Name: LocalWrappedClipText
Class Owner:   UTFadeTextArea
Type:          bool
Vars:          Canvas C, float X, float Y, int I, coerce string S, optional bool bCheckHotkey, optional bool bInitFadeTime

Function Name: Clear
Class Owner:   UTFadeTextArea
Type:          generic
Vars:          None

Function Name: CheckMousePassThrough
Class Owner:   UTFadeTextArea
Type:          bool
Vars:          float X, float Y

Function Name: Paint
Class Owner:   SpeechButton
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Created
Class Owner:   UTLadder
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UTLadder
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Paint
Class Owner:   UTLadder
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: SetupLadder
Class Owner:   UTLadder
Type:          generic
Vars:          int Pos, int Rank

Function Name: FillInfoArea
Class Owner:   UTLadder
Type:          generic
Vars:          int i

Function Name: Notify
Class Owner:   UTLadder
Type:          generic
Vars:          UWindowWindow B, byte E

Function Name: Close
Class Owner:   UTLadder
Type:          generic
Vars:          optional bool bByParent

Function Name: EscClose
Class Owner:   UTLadder
Type:          generic
Vars:          None

Function Name: BackPressed
Class Owner:   UTLadder
Type:          generic
Vars:          None

Function Name: EvaluateMatch
Class Owner:   UTLadder
Type:          generic
Vars:          optional bool bTrophyVictory

Function Name: StartMap
Class Owner:   UTLadder
Type:          generic
Vars:          string StartMap, int Rung, string GameType

Function Name: CloseUp
Class Owner:   UTLadder
Type:          generic
Vars:          None

Function Name: ShowWindow
Class Owner:   UTLadder
Type:          generic
Vars:          None

Function Name: HideWindow
Class Owner:   UTLadder
Type:          generic
Vars:          None

Function Name: CheckOpenCondition
Class Owner:   UTLadder
Type:          generic
Vars:          None

Function Name: Tick
Class Owner:   UTLadder
Type:          generic
Vars:          float Delta

Function Name: SetMapShot
Class Owner:   UTLadder
Type:          generic
Vars:          int i

Function Name: NextPressed
Class Owner:   UTLadder
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   ManagerWindow
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   ManagerWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Paint
Class Owner:   ManagerWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: ShowWindow
Class Owner:   ManagerWindow
Type:          generic
Vars:          None

Function Name: Close
Class Owner:   ManagerWindow
Type:          generic
Vars:          optional bool bByParent

Function Name: HideWindow
Class Owner:   ManagerWindow
Type:          generic
Vars:          None

Function Name: Notify
Class Owner:   ManagerWindow
Type:          generic
Vars:          UWindowWindow C, byte E

Function Name: UnLite
Class Owner:   ManagerWindow
Type:          generic
Vars:          int Ladder

Function Name: Lite
Class Owner:   ManagerWindow
Type:          generic
Vars:          int Ladder

Function Name: Tick
Class Owner:   ManagerWindow
Type:          generic
Vars:          float Delta

Function Name: OpenDemoDoors
Class Owner:   ManagerWindow
Type:          generic
Vars:          None

Function Name: OpenDoors
Class Owner:   ManagerWindow
Type:          generic
Vars:          None

Function Name: CheckMousePassThrough
Class Owner:   MatchButton
Type:          bool
Vars:          float X, float Y

Function Name: Paint
Class Owner:   MatchButton
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: SetTextColor
Class Owner:   MatchButton
Type:          generic
Vars:          color NewColor

Function Name: SetLadder
Class Owner:   MatchButton
Type:          generic
Vars:          Class<Ladder> NewLadder

Function Name: SetMatchIndex
Class Owner:   MatchButton
Type:          generic
Vars:          int NewIndex

Function Name: Notify
Class Owner:   MatchButton
Type:          generic
Vars:          byte E

Function Name: Created
Class Owner:   SpeechWindow
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   SpeechWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: SlideOutWindow
Class Owner:   SpeechWindow
Type:          generic
Vars:          None

Function Name: SlideInWindow
Class Owner:   SpeechWindow
Type:          generic
Vars:          None

Function Name: FadeIn
Class Owner:   SpeechWindow
Type:          generic
Vars:          None

Function Name: FadeOut
Class Owner:   SpeechWindow
Type:          generic
Vars:          None

Function Name: Tick
Class Owner:   SpeechWindow
Type:          generic
Vars:          float Delta

Function Name: Notify
Class Owner:   SpeechWindow
Type:          generic
Vars:          UWindowWindow B, byte E

Function Name: HideChildren
Class Owner:   SpeechWindow
Type:          generic
Vars:          None

Function Name: SetButtonTextures
Class Owner:   SpeechWindow
Type:          generic
Vars:          int i, optional bool bLeft, optional bool bRight, optional bool bPreserve

Function Name: BeforePaint
Class Owner:   LadderButton
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Created
Class Owner:   SlotWindow
Type:          generic
Vars:          None

Function Name: SetSaveText
Class Owner:   SlotWindow
Type:          generic
Vars:          int i, Canvas C

Function Name: BeforePaint
Class Owner:   SlotWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Paint
Class Owner:   SlotWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Notify
Class Owner:   SlotWindow
Type:          generic
Vars:          UWindowWindow B, byte E

Function Name: Close
Class Owner:   SlotWindow
Type:          generic
Vars:          optional bool bByParent

Function Name: HideWindow
Class Owner:   SlotWindow
Type:          generic
Vars:          None

Function Name: KillGame
Class Owner:   SlotWindow
Type:          generic
Vars:          int i

Function Name: RestoreGame
Class Owner:   SlotWindow
Type:          generic
Vars:          int i

Function Name: IterateFaces
Class Owner:   SlotWindow
Type:          generic
Vars:          string InSkinName, string MeshName

Function Name: Created
Class Owner:   NewCharacterWindow
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   NewCharacterWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Tick
Class Owner:   NewCharacterWindow
Type:          generic
Vars:          float Delta

Function Name: Paint
Class Owner:   NewCharacterWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Notify
Class Owner:   NewCharacterWindow
Type:          generic
Vars:          UWindowWindow B, byte E

Function Name: NameChanged
Class Owner:   NewCharacterWindow
Type:          generic
Vars:          None

Function Name: SexPressed
Class Owner:   NewCharacterWindow
Type:          generic
Vars:          None

Function Name: FacePressed
Class Owner:   NewCharacterWindow
Type:          generic
Vars:          None

Function Name: TeamPressed
Class Owner:   NewCharacterWindow
Type:          generic
Vars:          None

Function Name: SkillPressed
Class Owner:   NewCharacterWindow
Type:          generic
Vars:          None

Function Name: BackPressed
Class Owner:   NewCharacterWindow
Type:          generic
Vars:          None

Function Name: NextPressed
Class Owner:   NewCharacterWindow
Type:          generic
Vars:          None

Function Name: Close
Class Owner:   NewCharacterWindow
Type:          generic
Vars:          optional bool bByParent

Function Name: HideWindow
Class Owner:   NewCharacterWindow
Type:          generic
Vars:          None

Function Name: IterateFaces
Class Owner:   NewCharacterWindow
Type:          generic
Vars:          string InSkinName, string MeshName

Function Name: Created
Class Owner:   MeshBrowser
Type:          generic
Vars:          None

Function Name: SetTeamVars
Class Owner:   MeshBrowser
Type:          generic
Vars:          None

Function Name: SetInitialBot
Class Owner:   MeshBrowser
Type:          generic
Vars:          class<Bot> InitialBot

Function Name: SetNumNames
Class Owner:   MeshBrowser
Type:          generic
Vars:          None

Function Name: Initialize
Class Owner:   MeshBrowser
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   MeshBrowser
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Paint
Class Owner:   MeshBrowser
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: TitleClicked
Class Owner:   MeshBrowser
Type:          generic
Vars:          None

Function Name: CloseUp
Class Owner:   MeshBrowser
Type:          generic
Vars:          None

Function Name: BackPressed
Class Owner:   MeshBrowser
Type:          generic
Vars:          None

Function Name: EscClose
Class Owner:   MeshBrowser
Type:          generic
Vars:          None

Function Name: HideWindow
Class Owner:   MeshBrowser
Type:          generic
Vars:          None

Function Name: Paint
Class Owner:   DoorArea
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Open
Class Owner:   DoorArea
Type:          generic
Vars:          None

Function Name: Tick
Class Owner:   DoorArea
Type:          generic
Vars:          float Delta

Function Name: Created
Class Owner:   UTChallengeHUDConfig
Type:          generic
Vars:          None

Function Name: LoadCurrentValues
Class Owner:   UTChallengeHUDConfig
Type:          generic
Vars:          None

Function Name: LoadDefaultValues
Class Owner:   UTChallengeHUDConfig
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UTChallengeHUDConfig
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Paint
Class Owner:   UTChallengeHUDConfig
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Notify
Class Owner:   UTChallengeHUDConfig
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: ResetHUD
Class Owner:   UTChallengeHUDConfig
Type:          generic
Vars:          None

Function Name: CrosshairChanged
Class Owner:   UTChallengeHUDConfig
Type:          generic
Vars:          None

Function Name: SaveConfigs
Class Owner:   UTChallengeHUDConfig
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UTIndivBotSetupClient
Type:          generic
Vars:          None

Function Name: LoadBots
Class Owner:   UTIndivBotSetupClient
Type:          generic
Vars:          None

Function Name: ResetBots
Class Owner:   UTIndivBotSetupClient
Type:          generic
Vars:          None

Function Name: LoadWeapons
Class Owner:   UTIndivBotSetupClient
Type:          generic
Vars:          None

Function Name: LoadClasses
Class Owner:   UTIndivBotSetupClient
Type:          generic
Vars:          None

Function Name: Notify
Class Owner:   UTIndivBotSetupClient
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: Close
Class Owner:   UTIndivBotSetupClient
Type:          generic
Vars:          optional bool bByParent

Function Name: ClassChanged
Class Owner:   UTIndivBotSetupClient
Type:          generic
Vars:          None

Function Name: IterateVoices
Class Owner:   UTIndivBotSetupClient
Type:          generic
Vars:          None

Function Name: LoadCurrent
Class Owner:   UTIndivBotSetupClient
Type:          generic
Vars:          None

Function Name: JumpyChanged
Class Owner:   UTIndivBotSetupClient
Type:          generic
Vars:          None

Function Name: NameChanged
Class Owner:   UTIndivBotSetupClient
Type:          generic
Vars:          None

Function Name: FavouriteWeaponChanged
Class Owner:   UTIndivBotSetupClient
Type:          generic
Vars:          None

Function Name: CampingChanged
Class Owner:   UTIndivBotSetupClient
Type:          generic
Vars:          None

Function Name: StrafingAbilityChanged
Class Owner:   UTIndivBotSetupClient
Type:          generic
Vars:          None

Function Name: AlertnessChanged
Class Owner:   UTIndivBotSetupClient
Type:          generic
Vars:          None

Function Name: AccuracyChanged
Class Owner:   UTIndivBotSetupClient
Type:          generic
Vars:          None

Function Name: CombatStyleChanged
Class Owner:   UTIndivBotSetupClient
Type:          generic
Vars:          None

Function Name: SkillChanged
Class Owner:   UTIndivBotSetupClient
Type:          generic
Vars:          None

Function Name: UseSelected
Class Owner:   UTIndivBotSetupClient
Type:          generic
Vars:          None

Function Name: SaveConfigs
Class Owner:   UTIndivBotSetupClient
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UTIndivBotSetupClient
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Created
Class Owner:   DemoStoryWindow
Type:          generic
Vars:          None

Function Name: Paint
Class Owner:   DemoStoryWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Close
Class Owner:   DemoStoryWindow
Type:          generic
Vars:          optional bool bByParent

Function Name: Created
Class Owner:   SpeechBinderCW
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   SpeechBinderCW
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: LoadExistingKeys
Class Owner:   SpeechBinderCW
Type:          int
Vars:          None

Function Name: KeyDown
Class Owner:   SpeechBinderCW
Type:          generic
Vars:          int Key, float X, float Y

Function Name: ResetAllKeys
Class Owner:   SpeechBinderCW
Type:          generic
Vars:          None

Function Name: RemoveExistingKey
Class Owner:   SpeechBinderCW
Type:          generic
Vars:          int KeyNo, string KeyName

Function Name: SetKey
Class Owner:   SpeechBinderCW
Type:          generic
Vars:          int KeyNo, string KeyName

Function Name: ProcessMenuKey
Class Owner:   SpeechBinderCW
Type:          generic
Vars:          int KeyNo, string KeyName

Function Name: Notify
Class Owner:   SpeechBinderCW
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: TypeChanged
Class Owner:   SpeechBinderCW
Type:          generic
Vars:          int i

Function Name: ChoiceChanged
Class Owner:   SpeechBinderCW
Type:          generic
Vars:          int i

Function Name: TargetChanged
Class Owner:   SpeechBinderCW
Type:          generic
Vars:          int i

Function Name: SetTeamVars
Class Owner:   TeamBrowser
Type:          generic
Vars:          None

Function Name: SetInitialBot
Class Owner:   TeamBrowser
Type:          generic
Vars:          class<Bot> InitialBot

Function Name: SetNumNames
Class Owner:   TeamBrowser
Type:          generic
Vars:          None

Function Name: Notify
Class Owner:   TeamBrowser
Type:          generic
Vars:          UWindowWindow B, byte E

Function Name: BackPressed
Class Owner:   TeamBrowser
Type:          generic
Vars:          None

Function Name: NextPressed
Class Owner:   TeamBrowser
Type:          generic
Vars:          None

Function Name: NameSelected
Class Owner:   TeamBrowser
Type:          generic
Vars:          int i

Function Name: StartMap
Class Owner:   TeamBrowser
Type:          generic
Vars:          string StartMap, int Rung, string GameType

Function Name: Close
Class Owner:   TeamBrowser
Type:          generic
Vars:          optional bool bByParent

Function Name: Created
Class Owner:   InGameObjectives
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   InGameObjectives
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Paint
Class Owner:   InGameObjectives
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Notify
Class Owner:   InGameObjectives
Type:          generic
Vars:          UWindowWindow B, byte E

Function Name: NameSelected
Class Owner:   InGameObjectives
Type:          generic
Vars:          int i

Function Name: Close
Class Owner:   InGameObjectives
Type:          generic
Vars:          optional bool bByParent

Function Name: HideWindow
Class Owner:   InGameObjectives
Type:          generic
Vars:          None

Function Name: AddObjDesc
Class Owner:   InGameObjectives
Type:          generic
Vars:          None

Function Name: Tick
Class Owner:   InGameObjectives
Type:          generic
Vars:          float Delta

Function Name: SetMapShot
Class Owner:   InGameObjectives
Type:          generic
Vars:          texture NewShot

Function Name: Created
Class Owner:   ObjectiveBrowser
Type:          generic
Vars:          None

Function Name: Initialize
Class Owner:   ObjectiveBrowser
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   ObjectiveBrowser
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Paint
Class Owner:   ObjectiveBrowser
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Notify
Class Owner:   ObjectiveBrowser
Type:          generic
Vars:          UWindowWindow B, byte E

Function Name: EscClose
Class Owner:   ObjectiveBrowser
Type:          generic
Vars:          None

Function Name: BackPressed
Class Owner:   ObjectiveBrowser
Type:          generic
Vars:          None

Function Name: NextPressed
Class Owner:   ObjectiveBrowser
Type:          generic
Vars:          None

Function Name: NameSelected
Class Owner:   ObjectiveBrowser
Type:          generic
Vars:          int i

Function Name: CloseUp
Class Owner:   ObjectiveBrowser
Type:          generic
Vars:          None

Function Name: HideWindow
Class Owner:   ObjectiveBrowser
Type:          generic
Vars:          None

Function Name: StartMap
Class Owner:   ObjectiveBrowser
Type:          generic
Vars:          string StartMap, int Rung, string GameType

Function Name: AddObjDesc
Class Owner:   ObjectiveBrowser
Type:          generic
Vars:          None

Function Name: Tick
Class Owner:   ObjectiveBrowser
Type:          generic
Vars:          float Delta

Function Name: SetMapShot
Class Owner:   ObjectiveBrowser
Type:          generic
Vars:          texture NewShot

Function Name: SetTeamVars
Class Owner:   EnemyBrowser
Type:          generic
Vars:          None

Function Name: SetInitialBot
Class Owner:   EnemyBrowser
Type:          generic
Vars:          class<Bot> InitialBot

Function Name: SetNumNames
Class Owner:   EnemyBrowser
Type:          generic
Vars:          None

Function Name: Notify
Class Owner:   EnemyBrowser
Type:          generic
Vars:          UWindowWindow B, byte E

Function Name: NextPressed
Class Owner:   EnemyBrowser
Type:          generic
Vars:          None

Function Name: BackPressed
Class Owner:   EnemyBrowser
Type:          generic
Vars:          None

Function Name: NameSelected
Class Owner:   EnemyBrowser
Type:          generic
Vars:          int i

Function Name: StartMap
Class Owner:   EnemyBrowser
Type:          generic
Vars:          string StartMap, int Rung, string GameType

Function Name: Close
Class Owner:   EnemyBrowser
Type:          generic
Vars:          optional bool bByParent

Function Name: TitleClicked
Class Owner:   EnemyBrowser
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   ngStatsButton
Type:          generic
Vars:          None

Function Name: Paint
Class Owner:   ngStatsButton
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Paint
Class Owner:   StaticArea
Type:          generic
Vars:          canvas C, float X, float Y

Function Name: Tick
Class Owner:   StaticArea
Type:          generic
Vars:          float Delta

Function Name: CheckMousePassThrough
Class Owner:   StaticArea
Type:          bool
Vars:          float X, float Y

Function Name: Created
Class Owner:   UTRulesCWindow
Type:          generic
Vars:          None

Function Name: SetupNetworkOptions
Class Owner:   UTRulesCWindow
Type:          generic
Vars:          None

Function Name: LoadCurrentValues
Class Owner:   UTRulesCWindow
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UTRulesCWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Notify
Class Owner:   UTRulesCWindow
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: TourneyChanged
Class Owner:   UTRulesCWindow
Type:          generic
Vars:          None

Function Name: ForceRespawnChanged
Class Owner:   UTRulesCWindow
Type:          generic
Vars:          None

Function Name: FragChanged
Class Owner:   UTRulesCWindow
Type:          generic
Vars:          None

Function Name: TimeChanged
Class Owner:   UTRulesCWindow
Type:          generic
Vars:          None

Function Name: MaxPlayersChanged
Class Owner:   UTRulesCWindow
Type:          generic
Vars:          None

Function Name: MaxSpectatorsChanged
Class Owner:   UTRulesCWindow
Type:          generic
Vars:          None

Function Name: WeaponsChecked
Class Owner:   UTRulesCWindow
Type:          generic
Vars:          None

Function Name: SaveConfigs
Class Owner:   UTRulesCWindow
Type:          generic
Vars:          None

Function Name: Notify
Class Owner:   NameEditBox
Type:          generic
Vars:          byte E

Function Name: Paint
Class Owner:   NameEditBox
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Created
Class Owner:   UTPasswordCW
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UTPasswordCW
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Notify
Class Owner:   UTPasswordCW
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: Connect
Class Owner:   UTPasswordCW
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UTTeamRCWindow
Type:          generic
Vars:          None

Function Name: SetupNetworkOptions
Class Owner:   UTTeamRCWindow
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UTTeamRCWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Notify
Class Owner:   UTTeamRCWindow
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: BalancePlayersChanged
Class Owner:   UTTeamRCWindow
Type:          generic
Vars:          None

Function Name: TeamScoreChanged
Class Owner:   UTTeamRCWindow
Type:          generic
Vars:          None

Function Name: FFChanged
Class Owner:   UTTeamRCWindow
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UTPlayerSetupClient
Type:          generic
Vars:          None

Function Name: LoadCurrent
Class Owner:   UTPlayerSetupClient
Type:          generic
Vars:          None

Function Name: ClassChanged
Class Owner:   UTPlayerSetupClient
Type:          generic
Vars:          None

Function Name: IterateVoices
Class Owner:   UTPlayerSetupClient
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UTPlayerSetupClient
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Notify
Class Owner:   UTPlayerSetupClient
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: StatsPressed
Class Owner:   UTPlayerSetupClient
Type:          generic
Vars:          None

Function Name: SpectatorChanged
Class Owner:   UTPlayerSetupClient
Type:          generic
Vars:          None

Function Name: LoadClasses
Class Owner:   UTPlayerSetupClient
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UTAudioClientWindow
Type:          generic
Vars:          None

Function Name: ExtraMessageOptions
Class Owner:   UTAudioClientWindow
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UTAudioClientWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Notify
Class Owner:   UTAudioClientWindow
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: MessageSettingsChanged
Class Owner:   UTAudioClientWindow
Type:          generic
Vars:          None

Function Name: Hardware3DChecked
Class Owner:   UTAudioClientWindow
Type:          generic
Vars:          None

Function Name: Hardware3DSet
Class Owner:   UTAudioClientWindow
Type:          generic
Vars:          None

Function Name: SurroundSoundChecked
Class Owner:   UTAudioClientWindow
Type:          generic
Vars:          None

Function Name: SurroundSoundSet
Class Owner:   UTAudioClientWindow
Type:          generic
Vars:          None

Function Name: MessageBoxDone
Class Owner:   UTAudioClientWindow
Type:          generic
Vars:          UWindowMessageBox W, MessageBoxResult Result

Function Name: VoiceMessagesChecked
Class Owner:   UTAudioClientWindow
Type:          generic
Vars:          None

Function Name: AutoTauntChecked
Class Owner:   UTAudioClientWindow
Type:          generic
Vars:          None

Function Name: AnnouncerVolumeChanged
Class Owner:   UTAudioClientWindow
Type:          generic
Vars:          None

Function Name: NoMatureLanguageChanged
Class Owner:   UTAudioClientWindow
Type:          generic
Vars:          None

Function Name: SaveConfigs
Class Owner:   UTAudioClientWindow
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UTSettingsCWindow
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UTSettingsCWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Notify
Class Owner:   UTSettingsCWindow
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: AirControlChanged
Class Owner:   UTSettingsCWindow
Type:          generic
Vars:          None

Function Name: LoadCurrentValues
Class Owner:   UTSettingsCWindow
Type:          generic
Vars:          None

Function Name: StyleChanged
Class Owner:   UTSettingsCWindow
Type:          generic
Vars:          None

Function Name: SpeedChanged
Class Owner:   UTSettingsCWindow
Type:          generic
Vars:          None

Function Name: TranslocChanged
Class Owner:   UTSettingsCWindow
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   OrdersChildWindow
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   OrdersChildWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Paint
Class Owner:   OrdersChildWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: FadeOut
Class Owner:   OrdersChildWindow
Type:          generic
Vars:          None

Function Name: Notify
Class Owner:   OrdersChildWindow
Type:          generic
Vars:          UWindowWindow B, byte E

Function Name: HideWindow
Class Owner:   OrdersChildWindow
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   PhysicalChildWindow
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   PhysicalChildWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Paint
Class Owner:   PhysicalChildWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Notify
Class Owner:   PhysicalChildWindow
Type:          generic
Vars:          UWindowWindow B, byte E

Function Name: Created
Class Owner:   SpeechChildWindow
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   SpeechChildWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Paint
Class Owner:   SpeechChildWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Notify
Class Owner:   SpeechChildWindow
Type:          generic
Vars:          UWindowWindow B, byte E

Function Name: Created
Class Owner:   SpeechMiniDisplay
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   SpeechMiniDisplay
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Reset
Class Owner:   SpeechMiniDisplay
Type:          generic
Vars:          None

Function Name: FillInfo
Class Owner:   SpeechMiniDisplay
Type:          generic
Vars:          int Index, string Callsign

Function Name: CheckMousePassThrough
Class Owner:   SpeechMiniDisplay
Type:          bool
Vars:          float X, float Y

Function Name: Created
Class Owner:   TargetChildWindow
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   TargetChildWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Paint
Class Owner:   TargetChildWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: HideWindow
Class Owner:   TargetChildWindow
Type:          generic
Vars:          None

Function Name: Notify
Class Owner:   TargetChildWindow
Type:          generic
Vars:          UWindowWindow B, byte E

Function Name: LaunchUWindow
Class Owner:   UTConsole
Type:          generic
Vars:          None

Function Name: CloseUWindow
Class Owner:   UTConsole
Type:          generic
Vars:          None

Function Name: CreateRootWindow
Class Owner:   UTConsole
Type:          generic
Vars:          Canvas Canvas

Function Name: EvaluateMatch
Class Owner:   UTConsole
Type:          generic
Vars:          int PendingChange, bool Evaluate

Function Name: StartNewGame
Class Owner:   UTConsole
Type:          generic
Vars:          None

Function Name: LoadGame
Class Owner:   UTConsole
Type:          generic
Vars:          None

Function Name: NotifyLevelChange
Class Owner:   UTConsole
Type:          generic
Vars:          None

Function Name: CreateSpeech
Class Owner:   UTConsole
Type:          generic
Vars:          None

Function Name: ShowSpeech
Class Owner:   UTConsole
Type:          generic
Vars:          None

Function Name: HideSpeech
Class Owner:   UTConsole
Type:          generic
Vars:          None

Function Name: CreateMessage
Class Owner:   UTConsole
Type:          generic
Vars:          None

Function Name: ShowMessage
Class Owner:   UTConsole
Type:          generic
Vars:          None

Function Name: HideMessage
Class Owner:   UTConsole
Type:          generic
Vars:          None

Function Name: AddMessage
Class Owner:   UTConsole
Type:          generic
Vars:          string NewMessage

Function Name: ConnectWithPassword
Class Owner:   UTConsole
Type:          generic
Vars:          string URL, string Password

Function Name: StartTimeDemo
Class Owner:   UTConsole
Type:          generic
Vars:          None

Function Name: TimeDemoRender
Class Owner:   UTConsole
Type:          generic
Vars:          Canvas C

Function Name: PrintTimeDemoResult
Class Owner:   UTConsole
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   ngWorldSecretClient
Type:          generic
Vars:          None

Function Name: Resized
Class Owner:   ngWorldSecretClient
Type:          generic
Vars:          None

Function Name: Paint
Class Owner:   ngWorldSecretClient
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Notify
Class Owner:   ngWorldSecretClient
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: Close
Class Owner:   ngWorldSecretClient
Type:          generic
Vars:          optional bool bByParent

Function Name: OKPressed
Class Owner:   ngWorldSecretClient
Type:          generic
Vars:          None

Function Name: MessageBoxDone
Class Owner:   ngWorldSecretClient
Type:          generic
Vars:          UWindowMessageBox W, MessageBoxResult Result

Function Name: Created
Class Owner:   UTServerSetupPage
Type:          generic
Vars:          None

Function Name: Notify
Class Owner:   UTServerSetupPage
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: BeforePaint
Class Owner:   UTServerSetupPage
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Created
Class Owner:   UTMenuStartMatchCW
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UTMenuStartMatchCW
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: CategoryChanged
Class Owner:   UTMenuStartMatchCW
Type:          generic
Vars:          None

Function Name: GameChanged
Class Owner:   UTMenuStartMatchCW
Type:          generic
Vars:          None

Function Name: SetChangeLevels
Class Owner:   UTMenuStartMatchCW
Type:          generic
Vars:          None

Function Name: Notify
Class Owner:   UTMenuStartMatchCW
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: ChangeLevelsChanged
Class Owner:   UTMenuStartMatchCW
Type:          generic
Vars:          None

Function Name: ParseOption
Class Owner:   UTMultiplayerMenu
Type:          string
Vars:          string Input, int Pos

Function Name: Created
Class Owner:   UTMultiplayerMenu
Type:          generic
Vars:          None

Function Name: ExecuteItem
Class Owner:   UTMultiplayerMenu
Type:          generic
Vars:          UWindowPulldownMenuItem I

Function Name: Select
Class Owner:   UTMultiplayerMenu
Type:          generic
Vars:          UWindowPulldownMenuItem I

Function Name: Created
Class Owner:   UTBotConfigClient
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UTBotConfigClient
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: AutoAdjustChecked
Class Owner:   UTBotConfigClient
Type:          generic
Vars:          None

Function Name: RandomChecked
Class Owner:   UTBotConfigClient
Type:          generic
Vars:          None

Function Name: ConfigureIndivBots
Class Owner:   UTBotConfigClient
Type:          generic
Vars:          None

Function Name: LoadCurrentValues
Class Owner:   UTBotConfigClient
Type:          generic
Vars:          None

Function Name: BaseChanged
Class Owner:   UTBotConfigClient
Type:          generic
Vars:          None

Function Name: NumBotsChanged
Class Owner:   UTBotConfigClient
Type:          generic
Vars:          None

Function Name: BalanceTeamsChanged
Class Owner:   UTBotConfigClient
Type:          generic
Vars:          None

Function Name: DumbDownChanged
Class Owner:   UTBotConfigClient
Type:          generic
Vars:          None

Function Name: SaveConfigs
Class Owner:   UTBotConfigClient
Type:          generic
Vars:          None

Function Name: Notify
Class Owner:   UTBotConfigClient
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: Created
Class Owner:   UTCustomizeClientWindow
Type:          generic
Vars:          None

Function Name: WindowShown
Class Owner:   UTCustomizeClientWindow
Type:          generic
Vars:          None

Function Name: WindowHidden
Class Owner:   UTCustomizeClientWindow
Type:          generic
Vars:          None

Function Name: LoadExistingKeys
Class Owner:   UTCustomizeClientWindow
Type:          generic
Vars:          None

Function Name: SetKey
Class Owner:   UTCustomizeClientWindow
Type:          generic
Vars:          int KeyNo, string KeyName

Function Name: Created
Class Owner:   UTInputOptionsCW
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UTInputOptionsCW
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Notify
Class Owner:   UTInputOptionsCW
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: InstantRocketChanged
Class Owner:   UTInputOptionsCW
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UTWeaponPriorityCW
Type:          generic
Vars:          None

Function Name: Resized
Class Owner:   UTWeaponPriorityCW
Type:          generic
Vars:          None

Function Name: CreatePages
Class Owner:   UTMenuBotmatchCW
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   MessageWindow
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   MessageWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: AddMessage
Class Owner:   MessageWindow
Type:          generic
Vars:          string NewMessage

Function Name: PostBeginPlay
Class Owner:   NewGameInterimObject
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   KillGameQueryClient
Type:          generic
Vars:          None

Function Name: Resized
Class Owner:   KillGameQueryClient
Type:          generic
Vars:          None

Function Name: Paint
Class Owner:   KillGameQueryClient
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Notify
Class Owner:   KillGameQueryClient
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: YesPressed
Class Owner:   KillGameQueryClient
Type:          generic
Vars:          None

Function Name: NoPressed
Class Owner:   KillGameQueryClient
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UTLadderChal
Type:          generic
Vars:          None

Function Name: FillInfoArea
Class Owner:   UTLadderChal
Type:          generic
Vars:          int i

Function Name: NextPressed
Class Owner:   UTLadderChal
Type:          generic
Vars:          None

Function Name: EvaluateMatch
Class Owner:   UTLadderChal
Type:          generic
Vars:          optional bool bTrophyVictory

Function Name: Created
Class Owner:   FreeSlotsClient
Type:          generic
Vars:          None

Function Name: Resized
Class Owner:   FreeSlotsClient
Type:          generic
Vars:          None

Function Name: Paint
Class Owner:   FreeSlotsClient
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Notify
Class Owner:   FreeSlotsClient
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: DonePressed
Class Owner:   FreeSlotsClient
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UTPasswordWindow
Type:          generic
Vars:          None

Function Name: ResolutionChanged
Class Owner:   UTPasswordWindow
Type:          generic
Vars:          float W, float H

Function Name: SetSizePos
Class Owner:   UTPasswordWindow
Type:          generic
Vars:          None

Function Name: Resized
Class Owner:   UTPasswordWindow
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UTPasswordWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Paint
Class Owner:   UTPasswordWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Close
Class Owner:   UTPasswordWindow
Type:          generic
Vars:          optional bool bByParent

Function Name: Created
Class Owner:   UTLadderDOM
Type:          generic
Vars:          None

Function Name: FillInfoArea
Class Owner:   UTLadderDOM
Type:          generic
Vars:          int i

Function Name: NextPressed
Class Owner:   UTLadderDOM
Type:          generic
Vars:          None

Function Name: EvaluateMatch
Class Owner:   UTLadderDOM
Type:          generic
Vars:          optional bool bTrophyVictory

Function Name: CheckOpenCondition
Class Owner:   UTLadderDOM
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UTLadderDM
Type:          generic
Vars:          None

Function Name: FillInfoArea
Class Owner:   UTLadderDM
Type:          generic
Vars:          int i

Function Name: NextPressed
Class Owner:   UTLadderDM
Type:          generic
Vars:          None

Function Name: StartMap
Class Owner:   UTLadderDM
Type:          generic
Vars:          string StartMap, int Rung, string GameType

Function Name: EvaluateMatch
Class Owner:   UTLadderDM
Type:          generic
Vars:          optional bool bTrophyVictory

Function Name: CheckOpenCondition
Class Owner:   UTLadderDM
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UTLadderCTF
Type:          generic
Vars:          None

Function Name: FillInfoArea
Class Owner:   UTLadderCTF
Type:          generic
Vars:          int i

Function Name: NextPressed
Class Owner:   UTLadderCTF
Type:          generic
Vars:          None

Function Name: EvaluateMatch
Class Owner:   UTLadderCTF
Type:          generic
Vars:          optional bool bTrophyVictory

Function Name: CheckOpenCondition
Class Owner:   UTLadderCTF
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UTLadderAS
Type:          generic
Vars:          None

Function Name: FillInfoArea
Class Owner:   UTLadderAS
Type:          generic
Vars:          int i

Function Name: NextPressed
Class Owner:   UTLadderAS
Type:          generic
Vars:          None

Function Name: EvaluateMatch
Class Owner:   UTLadderAS
Type:          generic
Vars:          optional bool bTrophyVictory

Function Name: Created
Class Owner:   UTStartGameCW
Type:          generic
Vars:          None

Function Name: Resized
Class Owner:   UTStartGameCW
Type:          generic
Vars:          None

Function Name: Notify
Class Owner:   UTStartGameCW
Type:          generic
Vars:          UWindowDialogControl C, byte E

Function Name: MessageBoxDone
Class Owner:   UTStartGameCW
Type:          generic
Vars:          UWindowMessageBox W, MessageBoxResult Result

Function Name: DedicatedPressed
Class Owner:   UTStartGameCW
Type:          generic
Vars:          None

Function Name: StartPressed
Class Owner:   UTStartGameCW
Type:          generic
Vars:          None

Function Name: BeginPlay
Class Owner:   KillGameQueryWindow
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   KillGameQueryWindow
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UTWeaponPriorityInfoArea
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UTWeaponPriorityInfoArea
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: ShowThisItem
Class Owner:   UTWeaponPriorityList
Type:          bool
Vars:          None

Function Name: SelectWeapon
Class Owner:   UTWeaponPriorityListBox
Type:          generic
Vars:          None

Function Name: ReadWeapon
Class Owner:   UTWeaponPriorityListBox
Type:          generic
Vars:          UMenuWeaponPriorityList L, class<Weapon> WeaponClass

Function Name: Created
Class Owner:   UTGameMenu
Type:          generic
Vars:          None

Function Name: ShowWindow
Class Owner:   UTGameMenu
Type:          generic
Vars:          None

Function Name: MessageBoxDone
Class Owner:   UTGameMenu
Type:          generic
Vars:          UWindowMessageBox W, MessageBoxResult Result

Function Name: ExecuteItem
Class Owner:   UTGameMenu
Type:          generic
Vars:          UWindowPulldownMenuItem I

Function Name: Select
Class Owner:   UTGameMenu
Type:          generic
Vars:          UWindowPulldownMenuItem I

Function Name: Created
Class Owner:   SpeechBinderWindow
Type:          generic
Vars:          None

Function Name: Resized
Class Owner:   SpeechBinderWindow
Type:          generic
Vars:          None

Function Name: Paint
Class Owner:   SpeechBinderWindow
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Created
Class Owner:   UTAssaultRulesCW
Type:          generic
Vars:          None

Function Name: BeforePaint
Class Owner:   UTAssaultRulesCW
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: Created
Class Owner:   UTIndivBotSetupSC
Type:          generic
Vars:          None

Function Name: BeginPlay
Class Owner:   FreeSlotsWindow
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   FreeSlotsWindow
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   SpeechBinderSC
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UTMenuStartMatchSC
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UTPlayerSetupScrollClient
Type:          generic
Vars:          None

Function Name: BeginPlay
Class Owner:   UTPlayerWindow
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UTLMSRulesCW
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UTBotConfigSClient
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UTAssaultRulesSC
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UTTeamSSClient
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UTTeamRSClient
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UTSettingsSClient
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UTRulesSClient
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   UTLMSRulesSC
Type:          generic
Vars:          None

Function Name: BeginPlay
Class Owner:   ngWorldSecretWindow
Type:          generic
Vars:          None

Function Name: Created
Class Owner:   ngWorldSecretWindow
Type:          generic
Vars:          None

Function Name: DecodeServerProperties
Class Owner:   UTBrowserServerList
Type:          bool
Vars:          string Data

Function Name: CopyExistingListItem
Class Owner:   UTBrowserServerList
Type:          UWindowList
Vars:          Class<UWindowList> ItemClass, UWindowList SourceItem

Function Name: CreateColumns
Class Owner:   UTBrowserServerGrid
Type:          generic
Vars:          None

Function Name: DrawCell
Class Owner:   UTBrowserServerGrid
Type:          generic
Vars:          Canvas C, float X, float Y, UWindowGridColumn Column, UBrowserServerList List

Function Name: Compare
Class Owner:   UTBrowserServerGrid
Type:          int
Vars:          UBrowserServerList T, UBrowserServerList B

Function Name: MessageBoxDone
Class Owner:   UTBrowserServerGrid
Type:          generic
Vars:          UWindowMessageBox W, MessageBoxResult Result

Function Name: JoinServer
Class Owner:   UTBrowserServerGrid
Type:          generic
Vars:          UBrowserServerList Server

Function Name: BeforePaint
Class Owner:   UTBrowserServerGrid
Type:          generic
Vars:          Canvas C, float X, float Y

Function Name: ReallyJoinServer
Class Owner:   UTBrowserServerGrid
Type:          generic
Vars:          UBrowserServerList Server

Function Name: SetupURIs
Class Owner:   UTBrowserUpdateServerLink
Type:          generic
Vars:          None

Function Name: BeginPlay
Class Owner:   UTBrowserMainWindow
Type:          generic
Vars:          None

// If you place this on your website, you MUST include all the original documentation
// Brett Lempereur, 4th June 2000