| BONUS ROUND TUTORIALS - These were not
originally included as part of this tutorial package, but they were good and
it seemed they would be a valuable edition to the overall package of
resourceful information. |
| Bonus #1.
UED2Interface, buttons #2 (more advanced descriptions) |
Bonus #2.
Fixing Graphical Errors in the Editor (includes
sections on bad texture lighting and fixing BSP Holes) |
| Bonus #3.
Change the ugly white background of the
Unreal Editor! |
Bonus #4.
Copy and Paste Textures to and from
surfaces!
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1. UED2 Basic Tutorials and Info.
NOTE: Read through these chapters to become familiar with the
editor, then look at chapter 4 "Deathmatch Level tutorial" |
| UED2 Interface, buttons
#1 (basic descriptions) |
| Brush handling, move, rotate, size and vertex |
| Creating a single room |
| Lights, creation and properties explained |
| Lights, open flame creation |
| Level and Screenshot Info |
| Bot pathing, Navigation network |
| Capture the Flag explained |
| Domination explained |
| Assault explained |
| Zones explained |
| Zones, creating Water/Lava (acid or slime) |
| Zones, creating Skyzone (with add skyzone info.) |
| Zones, creating Fog (true and fake) |
| Creating the outside area |
| Teleporters |
| Teleporter zone |
| Movers explained |
| Movers, simple door |
| Movers, simple elevator |
| Movers, advanced door (triggered, sounds) |
| Triggers explained |
| Textures/Walls explained |
| Creating complex structures |
| 2D shape editor |
| Invisible Collision hulls |
| Destroyable walls/windows |
| Sound and Music explained |
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| 2. UED2 Advanced Tutorials |
| Brush Editing, Terrain builder |
| Brush Editing, Curved Hallways |
Brush Editing, Ladders |
| Lights, Triggered On/Off, Flicker |
| Lights, Triggered On/Off, Timed Disco |
| Lights, Triggered Off, Destroyable |
| Mover, Looped light mover |
| Mover, Swinging, Rotating Door |
| Zones, Traps (triggered) |
| Zones, Skyzone, Lightning |
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| 3. Misc information |
| FAQ |
| UED2 General info and tips |
| BSP, Solid/Semi-Solid |
| Map Flow |
| Bot AI and Basics |
| Console Commands |
| Texture list |
| Music list |
| Sound list |
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4. Deathmatch Level tutorial
- A quick tutorial showing you
how to make a complete map that is ready for network play. |
This is a good
place for a new designer to begin after browsing
some of the basic editor functions in the chapters above. |
| Part 1 - The first room |
| Part 2 - Expanding the level |
| Part 3 - The water bath |
| Part 4 - Placing weapons |
| Part 5 - Bot pathing |
| Part 6 - Level properties |
| Part 7 - Final words |
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