Installation (Server)
=====================
--> copy the .u, .ini, .dll file to the UnrealTournament's System & Textures folder
--> add to the UnrealTournament.ini in section [Engine.GameEngine] the following entry

[Engine.GameEngine]
ServerPackages=UltimateNewNetv0_6
ServerActors=UltimateNewNetv0_6.NewNetServer
ServerActors=UltimateNewNetv0_6.PureStat
ServerActors=2k4Combos.CombosSA

--> No VAHandler for this version

--> For Last Man Standing, add to the MapVote.ini

CustomGameConfig[1]=(bEnabled=True,GameClass="UltimateNewNetv0_6.LastManStanding",NewPrefix="LMS",Mutators="",Settings="")

--> For Insta Gib

Add mutator/server actor line = BotPack.InstaGibDM

--> For Rocket Arena

Add mutator/server actor line = BotPack.RocketArena

--> For Shock Arena

Add mutator/server actor line = BotPack.ShockArena

--> For Sniper Arena

Add mutator/server actor line = BotPack.SniperArena

--> For Chainsaw Melee

Add mutator/server actor line = BotPack.ChainsawMelee

--> For ImpactHammer Arena

Add mutator/server actor line = ImpactHammerArena.ImpactHammerArena

--> For Double Jump

Add mutator/server actor line = UltimateNewNetv0_6.DoubleJump

--> For Auto Pause

Add mutator/server actor line = ServerActors=UltimateNewNetv0_6.PureAutoPause

--> If your server uses ACE, add to the UnrealTournament.ini

[ACEvXXX_X.ACEActor]
UPackages[0]=UltimateNewNetv0_6.u

--> Recommended settings for tick rates & client rate, add to the UnrealTournament.ini

[IpDrv.TcpNetDriver]:
MaxClientRate=25000
NetServerMaxTickRate=65
LanServerMaxTickRate=65

--> For Tick Fix 2, Add to the UnrealTournament.ini, Windows server only,
    If you're running a linux server, remove all references to TF2.

[Engine.GameEngine]
ServerPackages=TF2
ServerActors=TF2.TickFix
