UltimateNewNet Beta 1c
----------------------

Author: Deepu

Core Author: Timothy Burgess

Release Date: Are you kidding me?

Forum: http://forum.ultimateut.tk/

Website: http://ultimateut.tk/

Installation (Client)
=====================
--> copy the VAData.u & VAData.int file to the UnrealTournament's System folder for setting Skaarj Trooper's voice.

Installation (Server)
=====================
--> copy the .u, .dll, .ini file to the UnrealTournament's System & Textures folder
--> add to the UnrealTournament.ini in section [Engine.GameEngine] the following entry
--> Auto load weapons for Siege game type, nothing to do.
--> If you are using XC_Engine won't need to add "UN1c" to the ServerPackages list.

[Engine.GameEngine]
ServerPackages=UN1c
ServerActors=UN1c.NewNetServer

--> For VAHandler

[Engine.GameEngine]
ServerPackages=VAH1c
ServerPackages=VAData

--> add to the UN.ini in section PlayerPacks[i]

[UN1c.UTPure]
PlayerPacks[0]=VA
PlayerPacks[1]=
PlayerPacks[2]=
PlayerPacks[3]=
PlayerPacks[4]=
PlayerPacks[5]=
PlayerPacks[6]=
PlayerPacks[7]=

--> For BPHandlers (Bonus Pack)

== Add bonus pack related files into ServerPackages lines ==

[Engine.GameEngine]
ServerPackages=BP1H1c
ServerPackages=BP4H1c

[UN1c.UTPure]
PlayerPacks[0]=BP1
PlayerPacks[1]=BP4
PlayerPacks[2]=
PlayerPacks[3]=
PlayerPacks[4]=
PlayerPacks[5]=
PlayerPacks[6]=
PlayerPacks[7]=

--> For Last Man Standing, add to the MapVote.ini

CustomGameConfig[1]=(bEnabled=True,GameClass="UN1c.LastManStanding",NewPrefix="LMS",Mutators="",Settings="")

--> add to the UnrealTournament.ini for Last Man Standing

[UN1c.LastManStanding]
StartWeapon=
FragLimit=30
TimeLimit=0
bMultiWeaponStay=True
bForceRespawn=True
bUseTranslocator=False
MaxCommanders=0
bNoMonsters=True
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=False

--> For Insta Gib

Add mutator/server actor line = UN1c.NewNetIG

--> For Zooming Insta Gib

Add mutator/server actor line = UN1c.NewNetZIG

--> For Rocket Arena

Add mutator/server actor line = BotPack.RocketArena

--> For Shock Arena

Add mutator/server actor line = BotPack.ShockArena

--> For Sniper Arena

Add mutator/server actor line = UN1c.NewNetSA

--> For Chainsaw Melee

Add mutator/server actor line = BotPack.ChainsawMelee

--> For ImpactHammer Arena

Add mutator/server actor line = ImpactHammerArena.ImpactHammerArena

--> For Combo Gib

Add mutator/server actor line = UN1c.NewNetCG

--> For Shock Domination

Add mutator/server actor line = UN1c.NewNetSDOM

--> For Tele Gib

Add mutator/server actor line = UN1c.NewNetTG

--> For h4x Sniper

Add mutator/server actor line = UN1c.h4x_Mut

--> For Grapple

Add mutator/server actor line = UN1c.GrapMut

--> For Double Jump

Add mutator/server actor line = UN1c.DoubleJump

--> For setting Rocket X & SLV based mod support

Add mutator/server actor line = UN1c.RXPosError

--> For disabling NewNet for custom game support

Add mutator/server actor line = UN1c.DisableNewNet

--> For disabling NewNet weapons for custom game support

Add mutator/server actor line = UN1c.DisableWeapons

--> For disabling NewNet portals for custom game support

Add mutator/server actor line = UN1c.DisablePortals

--> For Auto Pause

Add mutator/server actor line = ServerActors=UN1c.PureAutoPause

--> If your server uses ACE, add to the UnrealTournament.ini

[ACEvXXX_X.ACEActor]
UPackages[0]=UN1c.u

--> Recommended settings for tick rates & client rate, add to the UnrealTournament.ini

[IpDrv.TcpNetDriver]:
MaxClientRate=25000
NetServerMaxTickRate=65
LanServerMaxTickRate=65

--> For Tick Fix 2, Add to the UnrealTournament.ini, Windows server only,
    If you're running a linux server, remove all references to TF2.

[Engine.GameEngine]
ServerPackages=TF2
ServerActors=TF2.TickFix