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               Bad Mews! Mutator for UT 
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Version: 1.0 final
Created: 04/22/00
Author:  Armando A. Barlaam  (Major Disaster)
Contact: mdisaster@ngi.it


Overview
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This mutator will evoke a Unreal I monster everytime a player on a killing spree is fragged. Whoever frags the monster gets extra point. 



Issues I am working on
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-Evoking monsters for head shots and multikills.
-Establishing the ladder of monsters to evoke and the points to award for each monster (need feedback).
-Configuration options.
- UMOD packaging


Other known issues:
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-Monsters do not attack bots (next UT patch should fix it).
-Big monsters do not spawn in narrow places. When this happens I try to spawn a smaller one, but sometimes there is just not enough space. BadNews works better in maps with big spaces like Deck16 or LavaGiant



Installation
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Unzip the archive in the drive where your UnrealTournament directory is, using path names. (ie, if you have UT in c:\unrealtournament then unzip the file into c:\).
 After the installation you should have badnews.u and badnews.int into UnrealTournament/system and badnews.txt into  Unrealtournament/help.
To uninstall just remove the files.


Getting Started
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Start UT and begin a practice session or a multiplayer game. Select Immortals from the mutator list, with any other mutators that you want to use. 


Notes
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Immortals has been tested with all the mutators and game variations that come with the UT CD-ROM, and should work with any other mutator. 


