Autofill for Unreal Tournament
Version Pre-1.2 R1
Apr, 07th 2010
http://moddb.com/mods/autofill


=== Autofill:

This mutator allows you to fill maps with a custom amount of desired bots.
This way, you can prevent maps being too crowded or too empty.

The main mutator use is applying a small formula based on the amount of recommended players on a map.
If a recommended value isn't present, the mod will use a "default" amount.
Over that value, the mod will use a formula, with configurable parameters, to set a desired amount.

You can also use the custom tab to add an exact number of bots individually, for up to 30 different maps.
When setting values this way, it'll ignore the formula on those maps, applying the exact amount you want.



=== Installation:

Place all the files inside your "UnrealTournament\System\" folder.



=== Setup:

Start a practice session and add the proper mutator to play the mod.

There's also a Mod menu in-game, where you can change the mod settings to suit your taste.



=== Multiplayer:

There's no need to add this mutator as a serverpackage, since it doesn't interfere on the players directly.



=== Multiple Settings:

If you'd like to keep multiple configuration to the mutator, you can do that.
This is specially valuable when coupled with mutators like MapVote.
Otherwise, don't even bother reading this stuff.

When opening the mod menu, check the "Support Multiple Settings" checkbox to open them for editing.
It'll take a while to preload them all.

There'll be an extra 14 tabs, allowing 15 different configurations, for both general and specific settings.
Change the number of configurations you want to use, ignore the rest.

To use them on your server, possibly on MapVote, this is how you'll call them:
Autofill.AutofillMultiMut2
Autofill.AutofillMultiMut3
...
Autofill.AutofillMultiMut14
Autofill.AutofillMultiMut15

Along with these 14 extra mutator, you're still able to use the original:
Autofill.AutofillMut

So, you may have 15 different configurations at your disposal.


Example: let's say you want to use different autofill settings for DM, TDM DOM and CTF on MapVote:

CustomGameConfig[0]=(bEnabled=True,GameClass="Botpack.DeathMatchPlus",NewPrefix="DM1",Mutators="Autofill.AutofillMut",Settings="")
CustomGameConfig[1]=(bEnabled=True,GameClass="BotPack.TeamGamePlus",NewPrefix="TDM1",Mutators="Autofill.AutofillMultiMut2",Settings="")
CustomGameConfig[2]=(bEnabled=True,GameClass="BotPack.Domination",NewPrefix="DOM1",Mutators="Autofill.AutofillMultiMut3",Settings="")
CustomGameConfig[3]=(bEnabled=True,GameClass="BotPack.CTFGame",NewPrefix="CTF1",Mutators="Autofill.AutofillMultiMut4",Settings="")



=== Changelog:

v1.0 (Mar, 9th 2010)
- Initial release

v1.1 (Mar, 22th 2010)
- Added an option to remove bot voices, so they won't flood the chat with their messages
- Added an option to insert your own tag for bot names
- When tagging names, the game won't send globalmessages about the name change
- Added a new menu tab, allowing you to customize the amount of bots by map, for up to 30 maps
- Removed the ugly background from the menu, added a small logo instead

v1.2 (Apr, 06th 2010)
- Prevented a few wrong logs that would happen when opening the mod menu
- Added support for 14 extra map settings, allowing a great support for multiple settings



- Darkness