MapVoteX Changelog
=================
See http://www.proasm.com for more detail.

Changes and Fixes in MapVoteX Betas
-------------------------------------

Changes to 106w
---------------
Added bAddToFavorites at game end.

Changes to 106v
---------------
Fixed Splashlogo not working.

Changes to 106u
---------------
Fixed Customgame sorting issue.
Removed all MapVoteClientSplash except one.
Removed all MapVoteClientWelcome except one.
Removed AdminLogins (created UTLogins).

Changes to 106t
---------------
Added ServerNameTitle as prefix.
Added admin option to set games active on/off.
Added CustomGame ini sorting option in Info menu.

Changes to 106s
---------------
Added MaxPlayers to settings.

Changes to 106r
---------------
Removed Pause from config window.
Fixed bWeaponStay
Fixed Repeat Limits.

Changes to 106q
---------------
Added bDisableMvxLogo to disables the MapVoteX logo.
Added Mvx start text if bDisableMvxLogo=True.

Changes to 106p
---------------
Added DM-MapvoteX.unr for Mod menu startup.
Added local practice session no longer needs tutorial map.
Added bUseServerNames which effects all server names.

Changes to 106o
---------------
Experimental

Changes to 106n
---------------
Added TDM maxteams=4 if Dom = 4.
Stopped MVGRI = None in Logins.
Fixed double iptocountry reports.
Fixed double Ace console reports.

Changes to 106m
---------------
Removed TotalMapsPerGame.
MaxNumMaps fixed at 500.
No server packages or actors if standalone.
Added ';' remark out in game package actors.
Adjusted to 300 ServerPackages / 200 ServerActors.
Only DM-Tutorial needed now, all othet Tutorial maps allowed.

Changes to 106k
---------------
1. Double clicking a Vote now works if bDoubleClickVoting=True (default)
2. Decreased CustomGame ServerPackages from 175 to 150
3. Decreased CustomGame ServerActors from 175 to 150
4. Increased DefaultPackages from 75 to 100
5. Increased DefaultActors from 75 to 100
6. Loads default mutators last
7. Added -Mutator to CustomGame Mutators= to remove mutator from DefaultMutators
8. Added -ServerActor to CustomGame ServerActors= to remove ServerActor from DefaultActors
9. Added -ServerPackages to CustomGame ServerPackages= to remove ServerPackage from Defaultpackages
10. Added -Mutator, - ServerPackage and -ServerActor to Alias

Changes to 106a to 106j
-----------------------
1. Added server restart button.
2. Updated to UT patch 469.
3. Fixed ] character in menu caching options.
4. Enlarged menu to 405 x 390 to fit stretched textures nicely.
5. Put stretch back in welcome.
6. Added imagebox to welcome.
7. Added splash extra fade.
8. Seperate submit buttons for defgame and caching.
9. Worked a lot on setting up the Welcome image for 469.
10. Added Tickrate to settings.
11. Menu logins now display last in at top.
12. Revamped client windows GPF crashing.
13. Revert back to use map prefixes.
14. Removed votemenu file counter.
15. Added back servername per game.
16. Removed MvxServerName.
17. Removed MaxCachingSpeed.
18. Added maxplayers to vote menu.
19. Add random Game option.

Changes and fixes in 105
========================

Changes to 105u to 105y
-----------------------
Added a Restart Map button to the Votemenu for retarting the current map.
Added a Random Map button to the Votemenu for players to vote for a random map.
Add many many technical items and operations to fix various stuff :)

Changes to 105o to 105t
-----------------------
Added 200 Aliases for bulk Mutators, ServerPackages and ServerActors.
Added required Map Prefixes to CustomGames.
Increased total maps per game to 500.
Fixed when the wrong game was displayed at start

Changes to 105c to 105n
-----------------------
All 30 Splash Logos have been dumped and replaced with only one logon logo.
Splash Logos can now be 256x256, 512x512 or 1024x1024 in size.
All MapLists have also been dumped as they occupied too much space.
ServerNames per game have also been dumped and replaced with one overall server name.
All maps and game maps can now be cached when the server starts.
NB: This can take a while but it only happends when the server first starts.
Changed ScoreBoardDelay to PopupWindowDelay
Admin can now set what games to cache in Info window.
Fixed last admin message not displaying.
Pressing the shift key will now scroll Admin messages left and right.

Changes to 105a and 105b
------------------------
Up to 100 player logins are recorded with Date and Time, their Nicks, IPs, screen resolution and number of times logged in.
This information is display to the admin in the menu and saved in MapVoteXm.ini
The number of CustomGames has increased from 30 to 100 including everything that goes with them.
Additional ServerPackages and ServerActors can now also be added to the CustomGames.
Server Actors and Packages have been increased from 20 to 100 each.
Default packages and actors added to over ride the UT standard default packages and actors.
Using a semicolon ';' infront of a package, actor or mutator will disable it and not be used.
Vote Games has changed quite a bit in that when a new game is voted, the maps for that game will be loaded and displayed to vote on.
This operation is quick and easy and does not require a large area to operate.
There is now options to change colors of the Menu and also its position on the screen.
These options are stored in the players User.ini

