Need 
AdvancedModelSupport http://unrealtournament.99.free.fr/utfiles/index.php?dir=Mods/&file=UT-AdvancedModelSupport-110.rar
UTBonusPacks http://unrealtournament.99.free.fr/utfiles/index.php?dir=Patches/&file=UTBonusPacks_ManualInstall.rar



There are five classes of bot:
ImpossiBot.ImpossiBot  <--Don't use this, it's the base class

These are summonable/placeable in maps:
ImpossiBot.ImpossiBotBlue
ImpossiBot.ImpossiBotGray
ImpossiBot.ImpossiBotGreen
ImpossiBot.ImpossiBotRed

They can be found in Actor>Pawn>ScriptedPawn>Gasbag>ImpossiBot

Breakdown goes like this:
Gray robot- Ranged projectile is a ripper-type blade coated in a military-grade phosphorous derivative. Once it leaves the robot it will ignite as soon as it strikes anything (including you) both catching you on fire and sending the now blazing ripper blade to find another target.

Red robot- Armed with high explosive rockets that have very limited self-guidance.

Blue robot- Fires small radioactive pellets that have a deadly field around them. Also drops small quadracopter drones equipped with a payload of explosives. Once they find you they will lock on and attempt to get close enough to explode themselves on you.

Green robot- Fires a barrage of pump-laser blasts in a spread towards you. Once combat-activated they become electrified along their surfaces making close-up fighting with them very dangerous. Best keep your distance.




I'm obviously not very good at screenies but these robots are nasty attackers and don't sit still much. The original mod had a single robot but I expanded it to include all the skins. Breakdown is as follows...
All robots can:
-Fly around at will over/across any surface
-All have electrical melee attacks and will use them if they get close

Gray robot- Ranged projectile is a ripper-type blade coated in a military-grade phosphorous derivative. Once it leaves the robot it will ignite as soon as it strikes anything (including you) both catching you on fire and sending the now blazing ripper blade to find another target.
Red robot- Armed with high explosive rockets that have very limited self-guidance.
Blue robot- Fires small radioactive pellets that have a deadly field around them. Also drops small quadracopter drones equipped with a payload of explosives. Once they find you they will lock on and attempt to get close enough to explode themselves on you.
Green robot- Fires a barrage of pump-laser blasts in a spread towards you. Once combat-activated they become electrified along their surfaces making close-up fighting with them very dangerous. Best keep your distance.

If you are interested in testing these let me know. All I ask is that they don't get leaked until I'm ready. There's still some work left to do and I'd really like to get these right.

